mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-12-18 02:48:28 +00:00
a737f70cae
Gets Dissidia Final Fantasy to title screen. We will need to make this one go away by getting PRX loading working properly I think.
39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "HLE.h"
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#include "scesupPreAcc.h"
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const HLEFunction scesupPreAcc[] =
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{
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{0x110e318b, 0, "scesupPreAcc_0x110e318b"},
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{0x13ae25b3, 0, "scesupPreAcc_0x13ae25b3"},
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{0x28c5f696, 0, "scesupPreAcc_0x28c5f696"},
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{0x348ba3e2, 0, "scesupPreAcc_0x348ba3e2"},
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{0x86debd66, 0, "scesupPreAcc_0x86debd66"},
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{0xa0eaf444, 0, "scesupPreAcc_0xa0eaf444"},
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{0xb03ff882, 0, "scesupPreAcc_0xb03ff882"},
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{0x2ec3f4d9, 0, "scesupPreAcc_0x2ec3f4d9"},
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};
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void Register_scesupPreAcc()
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{
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RegisterModule("scesupPreAcc",ARRAY_SIZE(scesupPreAcc), scesupPreAcc );
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}
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