ppsspp/UI
2022-12-13 07:31:46 +01:00
..
BackgroundAudio.cpp Audio: Correct protection against time skew. 2021-10-10 15:05:51 -07:00
BackgroundAudio.h Introduce Path, start using it all over the place. 2021-05-13 10:39:16 +02:00
ChatScreen.cpp Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
ChatScreen.h UI: Track chat log changes more clearly. 2021-09-14 18:08:16 -07:00
ComboKeyMappingScreen.cpp Global: Set many read-only params as const. 2022-12-10 21:13:36 -08:00
ComboKeyMappingScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
ControlMappingScreen.cpp UI: Add a slight glow around PSP in control map. 2022-11-27 19:19:45 -08:00
ControlMappingScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
CwCheatScreen.cpp Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
CwCheatScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
DevScreens.cpp Fix Hz strings for translation, LCD persistence too 2022-12-11 18:13:16 +01:00
DevScreens.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
DiscordIntegration.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
DiscordIntegration.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
DisplayLayoutScreen.cpp Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
DisplayLayoutScreen.h Change the Settings toggle to a specially styled checkbox 2022-12-07 11:12:29 +01:00
EmuScreen.cpp Let the running game show through the background of all the PromptScreen dialogs. 2022-11-29 16:29:43 +01:00
EmuScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
GameInfoCache.cpp Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
GameInfoCache.h Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
GamepadEmu.cpp Merge pull request #16450 from unknownbrackets/touch-right-analog 2022-11-28 01:00:16 +01:00
GamepadEmu.h add new image to controls 2022-12-08 00:51:19 +01:00
GameScreen.cpp Let the running game show through the background of all the PromptScreen dialogs. 2022-11-29 16:29:43 +01:00
GameScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
GameSettingsScreen.cpp Hides the D3D9 option on Intel Xe graphics. 2022-12-11 20:55:09 +01:00
GameSettingsScreen.h Added vertical layout for display layout screen 2022-12-08 16:04:20 +01:00
GPUDriverTestScreen.cpp Vulkan: Reserve descriptor set 0 for frame-global data, move everything else to set 1 2022-10-28 09:39:56 +02:00
GPUDriverTestScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
HostTypes.h SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
InstallZipScreen.cpp UI: Reset ZIP install errors for new ZIPs. 2022-01-17 09:15:39 -08:00
InstallZipScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
MainScreen.cpp Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
MainScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
MemStickScreen.cpp Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
MemStickScreen.h UI: Fix some logic dependent on screen tags. 2022-09-17 13:36:25 -07:00
MiscScreens.cpp Global: Set many read-only params as const. 2022-12-10 21:13:36 -08:00
MiscScreens.h Global: Set many read-only params as const. 2022-12-10 21:13:36 -08:00
NativeApp.cpp UI: Avoid crash on axis input during shutdown. (#16564) 2022-12-13 07:31:46 +01:00
OnScreenDisplay.cpp UI: Only force ASCII messages if they're ASCII. 2022-09-03 21:16:59 -07:00
OnScreenDisplay.h Couple warning fixes. 2021-03-09 00:09:36 +01:00
PauseScreen.cpp Improve the pause screen in vertical layout 2022-12-08 16:17:44 +01:00
PauseScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
ProfilerDraw.cpp Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp Added vertical layout for display layout screen 2022-12-08 16:04:20 +01:00
RemoteISOScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
ReportScreen.cpp Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
ReportScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
SavedataScreen.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
SavedataScreen.h Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
Store.cpp Make the string "PPSSPP Homebrew Store" translatable in one more place 2022-12-12 00:09:04 +01:00
Store.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
Theme.cpp Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
Theme.h Allow to change atlas per theme 2022-04-01 09:59:40 +02:00
TiltAnalogSettingsScreen.cpp UI: Cleanup another header misuse. 2021-09-27 17:47:15 -07:00
TiltAnalogSettingsScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
TiltEventProcessor.cpp Merge pull request #12530 from iota97/tilt 2021-08-21 13:55:18 +02:00
TiltEventProcessor.h Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp TouchControlLayoutScreen: Reduce the amount of scissor calls 2022-11-30 15:19:08 +01:00
TouchControlLayoutScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
TouchControlVisibilityScreen.cpp Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
TouchControlVisibilityScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
UI.vcxproj Rework the display layout editor to ditch the preview thing. 2022-11-22 20:10:20 +01:00
UI.vcxproj.filters Rework the display layout editor to ditch the preview thing. 2022-11-22 20:10:20 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

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Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////