If we take a window fault, on SUN4V set %gl to zero before we
turn PSTATE_IE back on in %pstate. Otherwise if we take an
interrupt we'll end up with corrupt register state.
Signed-off-by: David S. Miller <davem@davemloft.net>
It can map all of the linear kernel mappings with zero TSB hash
conflicts for systems with 16GB or less ram. In such cases, on
SUN4V, once we load up this TSB the first time with all the
mappings, we never take a linear kernel mapping TLB miss ever
again, the hypervisor handles them all.
Signed-off-by: David S. Miller <davem@davemloft.net>
We use a bitmap, one bit for every 256MB of memory. If the
bit is set we can use a 256MB PTE for linear mappings, else
we have to use a 4MB PTE.
SUN4V support is there, and we can very easily add support
for Panther cpu 256MB PTEs in the future.
Signed-off-by: David S. Miller <davem@davemloft.net>
We have to turn off the "polling nrflag" bit when we sleep
the cpu like this, so that we'll get a cross-cpu interrupt
to wake the processor up from the yield.
We also have to disable PSTATE_IE in %pstate around the yield
call and recheck need_resched() in order to avoid any races.
Signed-off-by: David S. Miller <davem@davemloft.net>
Set, but never used.
We used to use this for dynamic IRQ retargetting, but that
code died a long time ago.
Signed-off-by: David S. Miller <davem@davemloft.net>
They were getting truncated to 32-bit and this is very bad
when your MMU fault status area is in physical memory above
4GB on SUN4V.
Signed-off-by: David S. Miller <davem@davemloft.net>
The math-emu code only expects unfinished fpop traps when
emulating FPU sqrt instructions on pre-Niagara chips.
On Niagara we can get unimplemented fpop, so handle that.
Signed-off-by: David S. Miller <davem@davemloft.net>
Because we play this trick where we use ttyS? in increasing minor
numbers for different sunfoo.c drivers, we have to inform the TTY
layer of this.
Do so by setting the tty->name_base appropriately.
Probably there should be a generic way to do this in the serial core,
but for now...
Signed-off-by: David S. Miller <davem@davemloft.net>
It's extremely noisy and causes much grief on slow
consoles with large numbers of cpus.
We'll have to provide this some saner way in order
to re-enable this.
Signed-off-by: David S. Miller <davem@davemloft.net>
We're about to seriously die in these cases so it is important
that the messages make it to the console.
Signed-off-by: David S. Miller <davem@davemloft.net>
Another case where we have to force ourselves into global register
level one. Also make sure the arguments passed to sun4v_do_mna() are
correct.
This area actually needs some more work, for example spill fixup is
not necessarily going to do the right thing for this case.
Signed-off-by: David S. Miller <davem@davemloft.net>
Just like kvmap_dtlb_longpath we have to force the
global register level to one in order to mimick the
PSTATE_MG --> PSTATE_AG trasition done on SUN4U.
Signed-off-by: David S. Miller <davem@davemloft.net>
Caller takes the lock already.
Also, fixup the poll loop in sunhv_break_ctl(). Just
like in console write, we udelay(2) and use a loop
limit of 1000000 iterations.
Signed-off-by: David S. Miller <davem@davemloft.net>
So that it will show up as /dev/ttyS0. Otherwise things like
installers will try to run on whatever serial port gets probed
first.
Signed-off-by: David S. Miller <davem@davemloft.net>
The SUN4V convention with non-shared TSBs is that the context
bit of the TAG is clear. So we have to choose an "invalid"
bit and initialize new TSBs appropriately. Otherwise a zero
TAG looks "valid".
Make sure, for the window fixup cases, that we use the right
global registers and that we don't potentially trample on
the live global registers in etrap/rtrap handling (%g2 and
%g6) and that we put the missing virtual address properly
in %g5.
Signed-off-by: David S. Miller <davem@davemloft.net>
1) Add error return checking for TLB load hypervisor
calls.
2) Don't fallthru to dtlb tsb miss handler from itlb tsb
miss handler, oops.
3) On window fixups, propagate fault information to fixup
handler correctly.
Signed-off-by: David S. Miller <davem@davemloft.net>
This gives more consistent bogomips and delay() semantics,
especially on sun4v. It gives weird looking values though...
Signed-off-by: David S. Miller <davem@davemloft.net>
We need to use the real hardware processor ID when
targetting interrupts, not the "define to 0" thing
the uniprocessor build gives us.
Also, fill in the Node-ID and Agent-ID fields properly
on sun4u/Safari.
Signed-off-by: David S. Miller <davem@davemloft.net>
If the top-level cnode had multi entries in it's "reg"
property, we'd fail. The buffer wasn't large enough in
such cases.
Signed-off-by: David S. Miller <davem@davemloft.net>
The sibling cpu bringup is extremely fragile. We can only
perform the most basic calls until we take over the trap
table from the firmware/hypervisor on the new cpu.
This means no accesses to %g4, %g5, %g6 since those can't be
TLB translated without our trap handlers.
In order to achieve this:
1) Change sun4v_init_mondo_queues() so that it can operate in
several modes.
It can allocate the queues, or install them in the current
processor, or both.
The boot cpu does both in it's call early on.
Later, the boot cpu allocates the sibling cpu queue, starts
the sibling cpu, then the sibling cpu loads them in.
2) init_cur_cpu_trap() is changed to take the current_thread_info()
as an argument instead of reading %g6 directly on the current
cpu.
3) Create a trampoline stack for the sibling cpus. We do our basic
kernel calls using this stack, which is locked into the kernel
image, then go to our proper thread stack after taking over the
trap table.
4) While we are in this delicate startup state, we put 0xdeadbeef
into %g4/%g5/%g6 in order to catch accidental accesses.
5) On the final prom_set_trap_table*() call, we put &init_thread_union
into %g6. This is a hack to make prom_world(0) work. All that
wants to do is restore the %asi register using
get_thread_current_ds().
Longer term we should just do the OBP calls to set the trap table by
hand just like we do for everything else. This would avoid that silly
prom_world(0) issue, then we can remove the init_thread_union hack.
Signed-off-by: David S. Miller <davem@davemloft.net>
For 32 cpus and a slow console, it just wedges the
machine especially with DETECT_SOFTLOCKUP enabled.
Signed-off-by: David S. Miller <davem@davemloft.net>
The whole algorithm was wrong. What we need to do is:
1) Walk each PCI bus above this device on the path to the
PCI controller nexus, and for each:
a) If interrupt-map exists, apply it, record IRQ controller node
b) Else, swivel interrupt number using PCI_SLOT(), use PCI bus
parent OBP node as controller node
c) Walk up to "controller node" until we hit the first PCI bus
in this domain, or "controller node" is the PCI controller
OBP node
2) If we walked to PCI controller OBP node, we're done.
3) Else, apply PCI controller interrupt-map to interrupt.
There is some stuff that needs to be checked out for ebus and
isa, but the PCI part is good to go.
Signed-off-by: David S. Miller <davem@davemloft.net>
We need to set the global register set _AND_ disable
PSTATE_IE in %pstate. The original patch sequence was
leaving PSTATE_IE enabled when returning to kernel mode,
oops.
This fixes the random register corruption being seen
on SUN4V.
Signed-off-by: David S. Miller <davem@davemloft.net>