unhide node's global transform in the inspector

This commit is contained in:
Dmitry Stepanov
2025-08-16 11:02:53 +03:00
parent 4593c46d0a
commit 85e654937a
+1 -1
View File
@@ -513,7 +513,7 @@ pub struct Base {
#[reflect(hidden)]
pub(crate) children: Vec<Handle<Node>>,
#[reflect(hidden)]
#[reflect(read_only)]
pub(crate) global_transform: Cell<Matrix4<f32>>,
// Bone-specific matrix. Non-serializable.