Dmitry Stepanov
1904f95519
Reflect::get_field_direct_ref/mut
2026-05-08 12:56:48 +03:00
Dmitry Stepanov
660bcd709a
renamed field -> find_field + field_mut -> find_field_mut
2026-05-06 23:49:46 +03:00
Dmitry Stepanov
60d8b2d9eb
cargo fmt
2026-04-25 00:03:53 +03:00
Dmitry Stepanov
7a0ad6d792
fixed crash on exit when using the engine in hot reloading mode
2026-04-25 00:03:07 +03:00
Dmitry Stepanov
af0f6178d8
catch and report infinite message loops in ui message handling
2026-04-23 23:04:41 +03:00
Dmitry Stepanov
94a0420854
improved logging for hot reloading failures
2026-04-23 21:52:37 +03:00
Dmitry Stepanov
f3befeef86
fixed clippy warnings
2026-04-22 23:49:45 +03:00
Dmitry Stepanov
d1aba15d44
fixed copy_node_inplace implementation
2026-04-17 22:45:39 +03:00
Dmitry Stepanov
9214ae372f
remove unused features
2026-04-15 22:55:39 +03:00
Dmitry Stepanov
7d9146d322
test for Graph::copy_node_inplace
2026-04-15 22:53:41 +03:00
Dmitry Stepanov
0ab4c6abcd
pass sample rate explicitly to SoundEngine constructors
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- fixed tests
2026-04-09 23:56:14 +03:00
Dmitry Stepanov
a4df8a1301
configurable sample rate for fyrox-sound
2026-04-08 22:59:04 +03:00
Dmitry Stepanov
1c18ee7c92
Revert "texture sampler resource"
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This reverts commit 68884bdb84 .
2026-04-05 11:25:45 +03:00
Dmitry Stepanov
4a0602ab25
bump version for the future release
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- helps to catch bug reports from the "nightly" version of the engine
2026-03-30 20:50:58 +03:00
Dmitry Stepanov
68884bdb84
texture sampler resource
2026-03-29 23:24:45 +03:00
Dmitry Stepanov
f916d01304
updated lightmap dep
2026-03-28 09:52:04 +03:00
Dmitry Stepanov
9e9e2d7032
1.0.1 + changelog
2026-03-28 09:39:38 +03:00
Dmitry Stepanov
0350d1d26f
attempt to fix unaligned read in renderer
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- #906
2026-03-26 23:54:15 +03:00
Dmitry Stepanov
a4907aa547
updated lightmap dep
2026-03-24 19:28:06 +03:00
Dmitry Stepanov
4ea6e5d22f
fixed incorrect sampler type being used with depth texture
2026-03-22 12:23:13 +03:00
Dmitry Stepanov
ea74cf35ea
reduced vram consumption by replacing rgba16f with rgb10a2 textures
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- good balance between quality and performance
- also works decently for normals, 10 bits precision is giving acceptable gradients
2026-03-19 23:21:15 +03:00
Dmitry Stepanov
99b408e2f4
fixed resource registry not loading in time on wasm
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- this issue caused some resources to not load
- the plugin initialization was moved to event queue and only when the registry is fully loaded
2026-03-19 21:53:29 +03:00
Dmitry Stepanov
af94aa2a02
fixed debug rendering in 2d
2026-03-12 21:33:36 +03:00
Dmitry Stepanov
9de5582a4b
do not echo sync-only messages
2026-03-12 21:08:00 +03:00
Dmitry Stepanov
aab006421d
improved validation for rigid bodies
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- helps to catch typical mistake of creating a dynamic rigid body and adding trimesh/heightfield collider to it
2026-03-10 21:40:55 +03:00
Dmitry Stepanov
a4bb9e9c41
fixed heightfield collider not working (fix for rapier3d regression)
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- heightfield collider must be moved manually at the center of the heightfield
2026-03-09 21:50:42 +03:00
Dmitry Stepanov
092ebbd797
migrate to rapier 0.32
2026-03-09 20:04:01 +03:00
Dmitry Stepanov
66586d9bba
do not try to use hole mask if holes enabled flag is off
2026-03-09 18:33:05 +03:00
Dmitry Stepanov
529ee71104
save triangle buffer as a binary blob
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- saves a lot of space by removing redundant data
2026-03-07 18:37:32 +03:00
Dmitry Stepanov
8cfcb097d2
fixed root field name
2026-03-07 18:36:57 +03:00
Dmitry Stepanov
0d8c0d5f37
Merge remote-tracking branch 'origin/master'
2026-03-07 17:33:58 +03:00
Dmitry Stepanov
6366f32403
added missing code for surface data resource saving
2026-03-07 17:33:54 +03:00
Dmitry Stepanov
6e08846e47
add built-in light style resource
2026-03-06 19:54:28 +03:00
Dmitry Stepanov
ddb8ef31cf
remove Mobility because it does nothing
2026-03-06 00:16:48 +03:00
Dmitry Stepanov
ec2a3006c2
update libloading dep
2026-03-02 21:05:42 +03:00
Dmitry Stepanov
4a7b0c8c0b
correctly handle dyn types on hot reloading
2026-03-02 20:11:22 +03:00
Dmitry Stepanov
7d6b5654d6
print warning message if backtrace capture is enabled
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- helps to capture sudden performance issues
2026-03-02 15:29:46 +03:00
Dmitry Stepanov
737a40f8b7
migrate to rapier 0.31
2026-03-02 12:50:21 +03:00
Dmitry Stepanov
9e25c767d2
adjust default height map size for terrains to prevent warning message
2026-02-27 17:59:43 +03:00
Dmitry Stepanov
646fa4856c
rename default name of the scene root to SceneRoot from __ROOT__
2026-02-26 22:13:26 +03:00
Dmitry Stepanov
46af33931c
unify naming for built-in assets
2026-02-26 15:52:23 +03:00
Dmitry Stepanov
751d5acfc7
support FrameworkError in GameError
2026-02-25 13:18:49 +03:00
Dmitry Stepanov
1f5df507f8
BehaviorResult alias + test fixes
2026-02-21 22:10:36 +03:00
Dmitry Stepanov
2bf991bf80
dispatch_behavior_variants macro
2026-02-21 21:42:37 +03:00
Dmitry Stepanov
cd0075612a
fixed absm editor not working properly for game scenes
2026-02-18 22:43:30 +03:00
Dmitry Stepanov
9c81255884
include core module in fyrox docs
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- fixes #903
2026-02-18 13:08:31 +03:00
Dmitry Stepanov
32e3ce5c33
offload vertex transform to gpu when drawing widgets
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- gives %10 performance boost when lots of widgets being drawn
2026-02-17 13:48:46 +03:00
Dmitry Stepanov
b14494ab4d
do not create a default user interface
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- fixed inconsistent behavior in `load_scene_or_ui`
- now `first/first_mut` of `UiContainer` will panic and to fix that add a new UserInterface to the container in `init` of your game
2026-02-12 19:29:44 +03:00
Dmitry Stepanov
496414ee33
bump version
2026-02-12 19:08:48 +03:00
Dmitry Stepanov
94d8135440
PluginContext::load_scene_or_ui + fixed project template
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- adds an ability to run ui scenes from the editor
2026-02-11 21:06:17 +03:00