Dmitry Stepanov
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428ab3b432
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removed useless stuff
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2025-05-25 18:31:34 +03:00 |
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Dmitry Stepanov
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1008511f6b
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cargo fmt + fixed wasm compilation
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2025-05-25 17:37:39 +03:00 |
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Dmitry Stepanov
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82e53ba5d7
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moved opengl-specific code to fyrox-graphics-gl
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2025-05-25 16:32:36 +03:00 |
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Dmitry Stepanov
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8cab60fbbc
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fixed doc links
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2025-05-25 10:52:38 +03:00 |
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Dmitry Stepanov
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f6ab8edf93
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property editor for WidgetMaterial
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2025-05-25 10:45:41 +03:00 |
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Dmitry Stepanov
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b81841e41e
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use MaterialResource in widgets instead of UntypedResource
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2025-05-24 22:51:27 +03:00 |
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Dmitry Stepanov
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a26f13e332
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moved material/shaders to fyrox-material crate
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2025-05-24 20:49:03 +03:00 |
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Dmitry Stepanov
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4a76a43992
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refactored ui renderer to use materials
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2025-05-24 19:19:49 +03:00 |
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Dmitry Stepanov
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78859fc807
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fyrox_widgetData built-in property group
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2025-05-24 10:51:22 +03:00 |
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Dmitry Stepanov
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65d2e8937b
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experimental renderer for widgets with custom materials
- rename `shader` to `material` in `fyrox-ui`
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2025-05-23 22:41:09 +03:00 |
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Dmitry Stepanov
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d2a0ba9452
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ability to specify custom shaders for widgets
- renderer does not support it yet (should support soon)
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2025-05-23 18:51:03 +03:00 |
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Dmitry Stepanov
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25c5324a79
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ability to copy/paste values in the editor setting's inspector
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2025-05-21 19:52:54 +03:00 |
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Dmitry Stepanov
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2d1bc37b85
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use cheaper check as the outer condition
- speeds up message handling a lot in some cases
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2025-05-21 19:52:31 +03:00 |
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Dmitry Stepanov
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c4be4e2467
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context menu handling for various inspectors
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2025-05-20 22:19:57 +03:00 |
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Dmitry Stepanov
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a422b9bc2f
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UserInterface::has_descendant_or_equal
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2025-05-20 21:58:14 +03:00 |
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Dmitry Stepanov
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2e9106a3f2
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sync the inspector after pasting
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2025-05-20 21:57:58 +03:00 |
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Dmitry Stepanov
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2d0b9ad167
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Inspector::handle_context_menu_simple
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2025-05-19 22:42:57 +03:00 |
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Dmitry Stepanov
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635531f4a1
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check if a property can be cloned/pasted in the inspector
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2025-05-18 21:38:43 +03:00 |
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Dmitry Stepanov
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3ea23eee8b
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echo popup messages
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2025-05-18 21:38:11 +03:00 |
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Dmitry Stepanov
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fc631b1e0d
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fixed clippy warnings + tests compilation + cargo fmt
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2025-05-18 12:14:31 +03:00 |
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Dmitry Stepanov
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d62a4b1558
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fixed incorrect impl of try_clone_box of InheritableVariable
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2025-05-18 11:56:26 +03:00 |
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Dmitry Stepanov
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94e92e473d
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ability to copy/paste values in inspector
- works incorrectly with inheritable variables, will be fixed later
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2025-05-18 11:33:30 +03:00 |
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Dmitry Stepanov
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f0d6667d14
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use Clone::clone(self) instead of self.clone() to improve error msg
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2025-05-17 10:35:28 +03:00 |
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Dmitry Stepanov
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e7b274507a
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fixed clippy warnings
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2025-05-17 10:32:38 +03:00 |
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Dmitry Stepanov
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dbd5f12c76
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fixed project template compilation
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2025-05-17 10:26:27 +03:00 |
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Dmitry Stepanov
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ef4e4b46ca
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Reflect::try_clone_box
- `#[reflect(non_cloneable)]` for types that cannot be cloned
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2025-05-16 23:26:34 +03:00 |
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Dmitry Stepanov
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f2a96f3307
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fixed impl Clone for PoolRecord and Pool
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2025-05-16 22:13:04 +03:00 |
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Dmitry Stepanov
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6f5de5ab0b
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Copy Value + Paste Value options in context menu of Inspector
- `InspectorMessage::PasteValue`
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2025-05-14 22:08:10 +03:00 |
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Dmitry Stepanov
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9e1ef76ddd
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collect property paths in the inspector widget
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2025-05-14 21:47:42 +03:00 |
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Dmitry Stepanov
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6bf93bcd0d
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use separate struct for args for InspectorContext::from_object func
- improves readability
|
2025-05-14 19:54:42 +03:00 |
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Dmitry Stepanov
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c0e7b03c2c
|
removed redundant memory allocations
|
2025-05-14 19:27:21 +03:00 |
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Dmitry Stepanov
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167e7ac906
|
fixed box selection in the editor
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2025-05-13 23:23:29 +03:00 |
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Dmitry Stepanov
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1879011ecd
|
improved selection order in the editor
- non-meshes can now be selected only after meshes (using picking loop)
- makes selection more predictable, "invisible" objects don't get in the way
|
2025-05-13 22:36:18 +03:00 |
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Dmitry Stepanov
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21c460afa8
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improved selection in the editor
- select hull-less objects using small-sized aabb
- fixed incorrect position of intersection points when selecting a hull-less object
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2025-05-12 22:16:41 +03:00 |
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Dmitry Stepanov
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1a6234780a
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include all nodes that produces render data in camera picking in editor
- makes picking much more reliable and works with pretty much any kind of nodes
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2025-05-12 20:45:25 +03:00 |
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Dmitry Stepanov
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e3a70ba7e3
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fixed smart placement for move interaction mode
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2025-05-12 18:46:04 +03:00 |
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Dmitry Stepanov
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2b5baaf344
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added is_significant method for commands
- fixes #801
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2025-05-11 10:18:25 +03:00 |
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Dmitry Stepanov
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fb7f4100a7
|
fixed grid blending issues
|
2025-05-11 09:55:02 +03:00 |
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Dmitry Stepanov
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b88bc0f555
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fixed axes colors for grid shader
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2025-05-11 09:41:33 +03:00 |
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Dmitry Stepanov
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5eaf349b2d
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adjust grid cell size to match grid snapping options
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2025-05-10 23:58:49 +03:00 |
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Dmitry Stepanov
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f910f289eb
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show grid in 2d mode in the editor
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2025-05-10 22:50:46 +03:00 |
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Dmitry Stepanov
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3c1194c6a6
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support all three major plane orientations (oXZ,oXY,oYZ) in grid shader
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2025-05-10 22:28:31 +03:00 |
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Dmitry Stepanov
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c704da3824
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fixed incorrect viewport handling for camera render targets
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2025-05-09 22:22:41 +03:00 |
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Dmitry Stepanov
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0b8f4e7e94
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do not crash if render data couldn't be created, return an error instead
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2025-05-08 22:39:21 +03:00 |
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Dmitry Stepanov
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db59161779
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reduced nesting of some modules
|
2025-05-07 20:59:24 +03:00 |
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Dmitry Stepanov
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61ee35bcc3
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show/hide camera preview image
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2025-05-07 17:31:30 +03:00 |
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Dmitry Stepanov
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cb1e953b0f
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UserInterface::send_messages to send multiple messages at once
- reduces boilerplate a bit
|
2025-05-07 17:30:56 +03:00 |
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Dmitry Stepanov
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812c6fa53b
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filter out editor-specific scene nodes when using camera preview
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2025-05-07 17:18:09 +03:00 |
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Dmitry Stepanov
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1f085b8e99
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remove render data for destroyed cameras
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2025-05-06 21:34:27 +03:00 |
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Dmitry Stepanov
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2c1760d1f9
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use separate render target for camera preview in the editor
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2025-05-06 18:08:34 +03:00 |
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Dmitry Stepanov
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bb4ac9f03d
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build fix
|
2025-05-05 22:11:02 +03:00 |
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Dmitry Stepanov
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e6e5386279
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render target for cameras
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2025-05-05 22:06:18 +03:00 |
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Dmitry Stepanov
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97029d05ff
|
removed field/node counters from ascii format
- reduces merge conflicts
|
2025-05-04 10:30:57 +03:00 |
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Dmitry Stepanov
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b987915ce7
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moved resourcecreator into a separate mod
|
2025-05-03 15:05:43 +03:00 |
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Dmitry Stepanov
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a28ca35766
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ability to disable asset convertion when exporting a project
|
2025-05-03 09:48:46 +03:00 |
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Dmitry Stepanov
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13662c0450
|
fixed warnings
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2025-05-02 23:46:52 +03:00 |
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Dmitry Stepanov
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4e259e0937
|
convert ui scenes to binary format when exporting a project
|
2025-05-02 23:20:30 +03:00 |
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Dmitry Stepanov
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55a65f25d0
|
fixed a bug in show in explorer on windows
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2025-05-02 23:06:05 +03:00 |
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Dmitry Stepanov
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b4ffa5bc03
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fixed distance sorting for meshes
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2025-05-01 23:04:10 +03:00 |
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Dmitry Stepanov
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f30cbab5ce
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fixed render order to be back-to-front for correct blending
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2025-05-01 21:51:07 +03:00 |
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Dmitry Stepanov
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74f33907df
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attempt to fix linux ci
|
2025-04-30 21:43:24 +03:00 |
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Dmitry Stepanov
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ae2b4e3d62
|
fixed doc links
|
2025-04-30 21:41:44 +03:00 |
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Dmitry Stepanov
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952468a7a6
|
convert assets to their most efficient version when exporting a project
- for now it converts ascii scenes to binary format which is much faster to load and takes less space
|
2025-04-30 21:29:40 +03:00 |
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Dmitry Stepanov
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315c886962
|
collect only supported resources + ignore resources from excluded dirs
|
2025-04-30 20:55:41 +03:00 |
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Dmitry Stepanov
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64c9caf76a
|
fixed contributions guide
- formatting
- build instructions
|
2025-04-28 23:29:30 +03:00 |
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Dmitry Stepanov
|
67a1f1d2f3
|
fixed gltf shader
|
2025-04-28 23:13:48 +03:00 |
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Dmitry Stepanov
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ecb88da0ac
|
ResourceLoader::convert impl for native scenes
- allows resaving ascii to binary
|
2025-04-27 22:49:26 +03:00 |
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Dmitry Stepanov
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04013267af
|
ResourceLoader::convert + moved TargetPlatform to core
|
2025-04-27 11:13:26 +03:00 |
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Dmitry Stepanov
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d39b1bc949
|
added ResourceIo::copy_file method
|
2025-04-27 11:12:03 +03:00 |
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Dmitry Stepanov
|
f284d99c32
|
isolate platform-specific code of project exporter in respective mods
|
2025-04-27 09:56:34 +03:00 |
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Dmitry Stepanov
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a573c80f6e
|
use enum for a visitor version
|
2025-04-26 17:54:59 +03:00 |
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Dmitry Stepanov
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f81025a758
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use visitor's version number when deserializing vectors
|
2025-04-26 17:21:31 +03:00 |
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Dmitry Stepanov
|
574aac33a9
|
added visitor version number
|
2025-04-26 16:35:03 +03:00 |
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Dmitry Stepanov
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a69f8d6b05
|
moved binary/ascii reader/writer to respective modules
|
2025-04-25 22:06:26 +03:00 |
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Dmitry Stepanov
|
dcacb603c2
|
do not save NEED_SYNC flag when serializing an inheriable variable
- reduces amount of changes and thus reduces merge conflicts
|
2025-04-25 21:34:29 +03:00 |
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Dmitry Stepanov
|
28a483a53d
|
Merge remote-tracking branch 'origin/master'
|
2025-04-24 23:21:17 +03:00 |
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Dmitry Stepanov
|
5af155a896
|
use stable ids when serializing rc/arc
- prevents ids from changing, thus improves mergeability of the assets
|
2025-04-24 23:21:15 +03:00 |
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Dmitry Stepanov
|
9e7b7340d3
|
fixed potential crash in the editor
|
2025-04-23 20:39:30 +03:00 |
|
Dmitry Stepanov
|
10f258248b
|
open context menus on rmb-up event instead of rmb-down
- this is the standard behavior in other UI libs
- fixes inability to open some context menus
|
2025-04-23 20:39:18 +03:00 |
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Dmitry Stepanov
|
a90755230b
|
serialize strings as fields and as-is w/o base64 conversion for asciii
|
2025-04-22 22:33:07 +03:00 |
|
Dmitry Stepanov
|
eb4ecf3572
|
working vector flattened structure
- all that was needed is a version field, not guessing by the content
|
2025-04-21 21:49:10 +03:00 |
|
Dmitry Stepanov
|
2abf00b847
|
rollback vector serialization changes
- new version is unreliable and produces annoying bugs
|
2025-04-20 23:20:43 +03:00 |
|
Dmitry Stepanov
|
d750422acc
|
fixed backward compatibility for verbose vectors
|
2025-04-20 22:45:50 +03:00 |
|
Dmitry Stepanov
|
bb19c879ed
|
save ui scenes in ascii mode
|
2025-04-20 21:08:33 +03:00 |
|
Dmitry Stepanov
|
3db565e92b
|
fixed distance sorting
|
2025-04-20 20:03:58 +03:00 |
|
Dmitry Stepanov
|
a89db78213
|
reset editor camera rotation when in 2d mode
- do not allow the camera to be rotated by rmb when 2d mode
|
2025-04-20 11:05:12 +03:00 |
|
Dmitry Stepanov
|
aee202f283
|
tests for calculate_sorting_index
|
2025-04-20 10:44:10 +03:00 |
|
Dmitry Stepanov
|
9fd1027233
|
write empty children section on the same line for ascii mode
|
2025-04-19 10:39:12 +03:00 |
|
Dmitry Stepanov
|
8936bb4f8a
|
fixed warnings
|
2025-04-19 10:17:55 +03:00 |
|
Dmitry Stepanov
|
b5590145d6
|
fixed matrix2 deserialization
|
2025-04-19 10:05:02 +03:00 |
|
Dmitry Stepanov
|
a3eefd865a
|
Merge remote-tracking branch 'origin/master'
|
2025-04-19 09:46:47 +03:00 |
|
Dmitry Stepanov
|
a767b2725c
|
removed invalid assertions + code cleanup
|
2025-04-19 09:46:32 +03:00 |
|
Dmitry Stepanov
|
95611cb6d3
|
flatten vector structure at serialization stage
- removes redundant `ItemData` node that bloats the final structure
|
2025-04-18 23:48:48 +03:00 |
|
Dmitry Stepanov
|
2f07d2178c
|
write all attributes in a single line
- improves mergeability
|
2025-04-18 21:06:59 +03:00 |
|
Dmitry Stepanov
|
baa2a546f6
|
hold mutex locks as short as possible to prevent deadlocks
- yet another (this time more successful) attempt to fix a deadlock when loading a ton of resources at the same time
|
2025-04-16 23:20:39 +03:00 |
|
Dmitry Stepanov
|
00f9db055e
|
use blocking resource registry updating where possible
- an attempt to fix a random deadlock
|
2025-04-16 19:54:19 +03:00 |
|
Dmitry Stepanov
|
2f57121401
|
finished visitor docs
|
2025-04-15 20:22:28 +03:00 |
|
Dmitry Stepanov
|
5deb1a00df
|
docs for blackboard
|
2025-04-15 20:08:20 +03:00 |
|
Dmitry Stepanov
|
0c76f22798
|
docs improvements for Visitor
|
2025-04-14 23:23:34 +03:00 |
|
Dmitry Stepanov
|
9be5d8d485
|
use ascii format for engine assets by default
- improves mergeability of the assets
|
2025-04-13 23:07:38 +03:00 |
|