2ship2harkinian/mm/include/z_prenmi.h
2024-01-05 18:00:59 -05:00

16 lines
279 B
C

#ifndef Z64PRENMI_H
#define Z64PRENMI_H
#include "z64game.h"
typedef struct {
/* 0x00 */ GameState state;
/* 0xA4 */ u32 timer;
/* 0xA8 */ s32 unk_A8;
} PreNMIState; // size = 0xAC
void PreNMI_Destroy(GameState* thisx);
void PreNMI_Init(GameState* thisx);
#endif