This website requires JavaScript.
Explore
Help
Register
Sign In
Game-Decompilation
/
OdysseyDecomp
Watch
1
Star
0
Fork
0
You've already forked OdysseyDecomp
mirror of
https://github.com/MonsterDruide1/OdysseyDecomp.git
synced
2024-11-26 23:00:25 +00:00
Code
Issues
Actions
8
Packages
Projects
Releases
Wiki
Activity
All Workflows
clean-headers.yml
compile-check.yml
copy-headers.yml
lint.yml
progress.yml
test-compile.yml
Actor
All actors
Game-Decompilation
Status
All status
success
failure
waiting
running
Library/MapObj: Implement `KeyMoveMapPartsGenerator` (#201)
#224
:
Commit
1009a5da85
pushed by
Game-Decompilation
master
2024-11-26 23:00:26 +00:00
0s
Util: add several `rs` util headers (#197)
#216
:
Commit
eb5b90f430
pushed by
Game-Decompilation
master
2024-11-26 17:10:24 +00:00
0s
Library/Resource: Return types of `getByml[...]`
#211
:
Commit
5c96cf2ab4
pushed by
Game-Decompilation
resource-getbyml-return
2024-11-26 11:10:21 +00:00
0s
Library/Collision: Add more `CollisionParts`-members
#207
:
Commit
03807e3b6f
pushed by
Game-Decompilation
collisionparts-members
2024-11-26 11:10:21 +00:00
0s
Library/MapObj: Implement `KeyMoveMapParts` (#198)
#202
:
Commit
546c59b2aa
pushed by
Game-Decompilation
master
2024-11-25 14:29:58 +00:00
0s
Change parameter names of `HitSensor`s to `self`/`other` (#196)
#196
:
Commit
33372bd0ef
pushed by
Game-Decompilation
master
2024-11-22 18:09:38 +00:00
0s
Library/MapObj: Implement `SurfMapParts` (#195)
#189
:
Commit
799f31bd28
pushed by
Game-Decompilation
master
2024-11-21 12:30:06 +00:00
0s
Library/Movement: Implement `RailMoveMovement` (#180)
#183
:
Commit
36fb2fa78f
pushed by
Game-Decompilation
master
2024-11-20 00:09:38 +00:00
0s
wip
#179
:
Commit
8f94abe3aa
pushed by
Game-Decompilation
kuribo-mini-sensors
2024-11-20 00:09:38 +00:00
0s
Change parameter names of `HitSensor`s to `self`/`other`
#175
:
Commit
5befdddec7
pushed by
Game-Decompilation
hitsensor-param-names
2024-11-20 00:09:38 +00:00
0s
dump
#170
:
Commit
901d450dbd
pushed by
Game-Decompilation
camera-interpole
2024-11-18 06:09:44 +00:00
0s
Library/MapObj: Implement `RollingCubeMapParts` (#194)
#165
:
Commit
ba93c13e20
pushed by
Game-Decompilation
master
2024-11-17 00:00:26 +00:00
0s
System: Adjust return type of `tryChangeNextStage*` (#193)
#159
:
Commit
b93bfe231e
pushed by
Game-Decompilation
master
2024-11-13 23:56:16 +00:00
0s
System: Adjust return type of `tryChangeNextStage*`
#151
:
Commit
2acbd54278
pushed by
Game-Decompilation
trychangenextstage
2024-11-13 03:46:13 +00:00
0s
al: Move `rs::getPlayerPos` to game
#147
:
Commit
f0462f57fe
pushed by
Game-Decompilation
rs-getplayerpos
2024-11-13 03:46:13 +00:00
0s
incomplete
#143
:
Commit
4883d502c6
pushed by
Game-Decompilation
camera-interpole
2024-11-12 03:46:13 +00:00
0s
Library/MapObj: Implement `OneMeshFixMapParts` (#191)
#138
:
Commit
e097f681ef
pushed by
Game-Decompilation
master
2024-11-06 18:24:14 +00:00
0s
workflow: Update actions/setup-python action to v5 (#190)
#132
:
Commit
88dbc287b7
pushed by
Game-Decompilation
master
2024-11-03 00:24:21 +00:00
0s
Library/Collision: Implement `al::HitInfo` and variants
#128
:
Commit
2e89ff7e0a
pushed by
Game-Decompilation
hitinfo
2024-11-02 00:24:14 +00:00
0s
Enemy: Implement `EnemyCap` and `EnemyState`s (#64)
#123
:
Commit
744ece6a70
pushed by
Game-Decompilation
master
2024-10-29 18:24:14 +00:00
0s
MapObj: Implement `ChurchDoor` (#164)
#117
:
Commit
02e291cb5d
pushed by
Game-Decompilation
master
2024-10-25 00:24:14 +00:00
0s
MapObj: Implement `ChurchDoor`
#111
:
Commit
e195f012d7
pushed by
Game-Decompilation
church-door
2024-10-22 18:24:36 +00:00
0s
Scene: Implement `StageSceneStateStartSeparatePlay` and `StageSceneStateEndSeparatePlay` (#179)
#106
:
Commit
d4917e8615
pushed by
Game-Decompilation
master
2024-10-22 06:24:14 +00:00
0s
lint: Enforce short names for `sead::`-math (#77)
#100
:
Commit
c233c37c9e
pushed by
Game-Decompilation
master
2024-10-21 01:44:25 +00:00
0s
MapObj: Implement `ChurchDoor`
#94
:
Commit
1a6feebe5b
pushed by
Game-Decompilation
church-door
2024-10-20 18:24:16 +00:00
0s
`MapObj`: Finish `AnagramAlphabetCharacter` (#143)
#89
:
Commit
18597013c9
pushed by
Game-Decompilation
master
2024-10-20 01:14:25 +00:00
0s
workflow: Test compiling all headers together and isolated
#82
:
Commit
23edbe5b88
pushed by
Game-Decompilation
workflow-testcompile
2024-10-19 18:24:15 +00:00
0s
Enemy: Implement SenobiLeaf (#177)
#78
:
Commit
9381713600
pushed by
Game-Decompilation
master
2024-10-19 00:44:18 +00:00
0s
lint: Enforce short names for `sead::`-math
#75
:
Commit
8e295a29ae
pushed by
Game-Decompilation
lint-template-f32
2024-10-19 18:24:14 +00:00
0s
dump
#72
:
Commit
0a9726e6e0
pushed by
Game-Decompilation
header-generator
2024-10-19 18:24:14 +00:00
0s
First
Previous
1
2
Next
Last