Fuzzy2319
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1009a5da85
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Library/MapObj: Implement KeyMoveMapPartsGenerator (#201)
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2024-11-26 22:53:49 +01:00 |
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tetraxile
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eb5b90f430
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Util: add several rs util headers (#197)
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2024-11-25 12:00:50 +01:00 |
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Fuzzy2319
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546c59b2aa
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Library/MapObj: Implement KeyMoveMapParts (#198)
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2024-11-24 12:20:08 +01:00 |
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Fuzzy2319
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799f31bd28
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Library/MapObj: Implement SurfMapParts (#195)
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2024-11-20 21:42:17 +01:00 |
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Fuzzy2319
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36fb2fa78f
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Library/Movement: Implement RailMoveMovement (#180)
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2024-11-18 12:18:52 +01:00 |
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Fuzzy2319
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ba93c13e20
|
Library/MapObj: Implement RollingCubeMapParts (#194)
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2024-11-13 23:14:05 +01:00 |
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Fuzzy2319
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e097f681ef
|
Library/MapObj: Implement OneMeshFixMapParts (#191)
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2024-11-05 15:05:15 +01:00 |
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GRAnimated
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744ece6a70
|
Enemy: Implement EnemyCap and EnemyState s (#64)
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Co-authored-by: GRAnimated <devin@nhscan.com>
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
Co-authored-by: LynxDev2 <128722393+LynxDev2@users.noreply.github.com>
|
2024-10-28 13:22:26 +01:00 |
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MonsterDruide1
|
02e291cb5d
|
MapObj: Implement ChurchDoor (#164)
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2024-10-23 14:49:42 +02:00 |
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LynxDev2
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d4917e8615
|
Scene: Implement StageSceneStateStartSeparatePlay and StageSceneStateEndSeparatePlay (#179)
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Co-authored-by: LynxDev2 <developer.iika@gmail.com>
Co-authored-by: GRAnimated <devin@nhscan.com>
|
2024-10-20 22:54:31 +02:00 |
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GRAnimated
|
18597013c9
|
MapObj : Finish AnagramAlphabetCharacter (#143)
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Co-authored-by: LynxDev2 <developer.iika@gmail.com>
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2024-10-19 00:16:43 +02:00 |
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LynxDev2
|
9381713600
|
Enemy: Implement SenobiLeaf (#177)
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Co-authored-by: GRAnimated <devin@nhscan.com>
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
|
2024-10-18 18:23:13 +02:00 |
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MonsterDruide1
|
3d6069b929
|
Player: Implement PlayerAreaChecker (#167)
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2024-10-18 16:53:31 +02:00 |
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LynxDev2
|
b51567bada
|
Headers: Additional headers from mods (#174)
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
|
2024-10-18 16:31:53 +02:00 |
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Fuzzy2319
|
9c40d3fba5
|
Library/MapObj: Implement GateMapParts (#173)
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2024-10-17 23:42:55 +02:00 |
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riall
|
d5517b14cc
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Library/LiveActor: Implement more getters/initializers (#175)
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2024-10-17 23:05:39 +02:00 |
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MonsterDruide1
|
87fc71fa35
|
Library/Collision: Implement Triangle (#162)
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2024-10-16 18:45:49 +02:00 |
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MonsterDruide1
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a022913ee0
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Library/Camera: Implement ICameraInput and SimpleCameraInput (#160)
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2024-10-08 21:14:26 +02:00 |
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Fuzzy2319
|
afd3be64a5
|
Library/Obj: Refactor AllDeadWatcher (#171)
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2024-10-05 11:20:06 +02:00 |
|
Shishu the Dragon
|
077aa4c654
|
Player: Implement PlayerJudgeLongFall (#168)
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2024-10-01 01:55:36 +02:00 |
|
MonsterDruide1
|
02015fb45b
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Library/Camera: Implement SpecialCameraHolder (#161)
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2024-09-25 23:28:01 +02:00 |
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MonsterDruide1
|
c6cfcf95db
|
Library/Camera: Implement CameraTicketHolder (#159)
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2024-09-10 01:46:15 +02:00 |
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MonsterDruide1
|
6a7437d134
|
Library/Math: Implement ParabolicPath (#148)
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2024-09-10 01:31:06 +02:00 |
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MonsterDruide1
|
c91f92749d
|
Library/Camera: Implement ActorCameraTarget (#157)
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2024-09-06 11:07:26 +02:00 |
|
MonsterDruide1
|
91d5e3d276
|
Project/Camera: Implement CameraAngleSwingInfo (#155)
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2024-09-06 01:36:29 +02:00 |
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MonsterDruide1
|
b51a8b420a
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Library/Camera: Implement CameraParamMoveLimit (#154)
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2024-09-04 12:03:53 +02:00 |
|
MonsterDruide1
|
3c23d9b0c3
|
MapObj: Implement CitySignal (#146)
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2024-09-03 22:45:20 +02:00 |
|
MonsterDruide1
|
e388ee7ce2
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Library/Camera: Implement CameraTicket (#153)
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2024-09-03 12:50:50 +02:00 |
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MonsterDruide1
|
d8efb8ff27
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Library/Camera: Implement CameraTicketId (#152)
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2024-09-02 21:00:46 +02:00 |
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MonsterDruide1
|
8fb9173e80
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Library/Camera: Implement CameraTargetBase (#151)
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2024-09-02 18:26:24 +02:00 |
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Fuzzy2319
|
6056a1be0c
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Library/MapObj: Implement FloaterMapParts (#147)
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2024-09-02 11:12:47 +02:00 |
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tetraxile
|
7d1dc687ad
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Library/Execute: Cleanup (#150)
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2024-08-31 10:46:20 +02:00 |
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tetraxile
|
50aa6ab85b
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System: Implement GameProgressData (#145)
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2024-08-30 23:28:23 +02:00 |
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Wexos
|
cbc54bedce
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Layout: Implement CounterLife (#144)
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2024-08-17 22:57:39 +02:00 |
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MonsterDruide1
|
e8d3b4d060
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Player: Implement PlayerJudgeSlopeSlide (#135)
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2024-08-08 13:05:12 +02:00 |
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Wexos
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631089ce00
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Layout: Implement Compass (#139)
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2024-08-08 00:45:44 +02:00 |
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Fuzzy2319
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d2ae6a40ee
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Library/MapObj: Implement ChildStep (#136)
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2024-07-25 18:07:05 +02:00 |
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Fuzzy2319
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508445ef8b
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Library/MapObj: Implement BreakMapPartsBase (#134)
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2024-07-22 20:59:48 +02:00 |
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GRAnimated
|
a8760d7858
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Scene : Add FallMapParts to ProjectActorFactory (#132)
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2024-07-20 00:49:24 +02:00 |
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GRAnimated
|
f81b0cc448
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Layout: Implement MenuSelectParts (#120)
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2024-07-18 13:09:31 +02:00 |
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GRAnimated
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e8125e65bc
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Layout: Implement FilterFly and FilterScope (#117)
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2024-07-17 23:28:24 +02:00 |
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Fuzzy2319
|
38afeea6ae
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Library/MapObj: Implement FallMapParts (#130)
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2024-07-16 00:29:01 +02:00 |
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MonsterDruide1
|
38a20d1996
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Player: Implement PlayerJudgeAirForceCount (#126)
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2024-07-10 18:10:29 +02:00 |
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Fuzzy2319
|
678c58a41f
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Library/Obj: Implement EffectObj , EffectObjCameraEmit , EffectObjFollowCamera , EffectObjFollowCameraLimit , EffectObjFunction and EffectObjInterval (#128)
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2024-07-09 21:26:34 +02:00 |
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Fuzzy2319
|
ca26b4c32e
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Library/Obj: Implement DepthShadowModel (#127)
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2024-07-06 16:14:44 +02:00 |
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MonsterDruide1
|
15954247c2
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Player: Implement PlayerJudgeDirectRolling (#124)
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2024-07-01 15:10:38 +02:00 |
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Fuzzy2319
|
6f7706299f
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Library/Obj: Implement CollisionObj (#123)
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2024-07-01 12:08:18 +02:00 |
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Fuzzy2319
|
0326bbbeb6
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Library/Obj and Project/Camera: Implement CameraWatchPoint and CameraSubTargetTurnParam (#121)
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2024-06-28 11:33:43 +02:00 |
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GRAnimated
|
5d38d38af4
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Layout: Implement GaugeAir (#119)
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2024-06-26 13:42:20 +02:00 |
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MonsterDruide1
|
cfddef5da7
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Player: Implement PlayerJudgeGrabCeil (#108)
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2024-06-26 00:00:42 +02:00 |
|