Commit Graph

206 Commits

Author SHA1 Message Date
Fuzzy2319
1009a5da85
Library/MapObj: Implement KeyMoveMapPartsGenerator (#201)
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2024-11-26 22:53:49 +01:00
tetraxile
eb5b90f430
Util: add several rs util headers (#197)
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2024-11-25 12:00:50 +01:00
Fuzzy2319
546c59b2aa
Library/MapObj: Implement KeyMoveMapParts (#198)
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2024-11-24 12:20:08 +01:00
Fuzzy2319
799f31bd28
Library/MapObj: Implement SurfMapParts (#195)
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2024-11-20 21:42:17 +01:00
Fuzzy2319
36fb2fa78f
Library/Movement: Implement RailMoveMovement (#180)
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2024-11-18 12:18:52 +01:00
Fuzzy2319
ba93c13e20
Library/MapObj: Implement RollingCubeMapParts (#194)
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2024-11-13 23:14:05 +01:00
Fuzzy2319
e097f681ef
Library/MapObj: Implement OneMeshFixMapParts (#191)
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2024-11-05 15:05:15 +01:00
GRAnimated
744ece6a70
Enemy: Implement EnemyCap and EnemyStates (#64)
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Co-authored-by: GRAnimated <devin@nhscan.com>
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
Co-authored-by: LynxDev2 <128722393+LynxDev2@users.noreply.github.com>
2024-10-28 13:22:26 +01:00
MonsterDruide1
02e291cb5d
MapObj: Implement ChurchDoor (#164)
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2024-10-23 14:49:42 +02:00
LynxDev2
d4917e8615
Scene: Implement StageSceneStateStartSeparatePlay and StageSceneStateEndSeparatePlay (#179)
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Co-authored-by: LynxDev2 <developer.iika@gmail.com>
Co-authored-by: GRAnimated <devin@nhscan.com>
2024-10-20 22:54:31 +02:00
GRAnimated
18597013c9
MapObj: Finish AnagramAlphabetCharacter (#143)
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Co-authored-by: LynxDev2 <developer.iika@gmail.com>
2024-10-19 00:16:43 +02:00
LynxDev2
9381713600
Enemy: Implement SenobiLeaf (#177)
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Co-authored-by: GRAnimated <devin@nhscan.com>
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
2024-10-18 18:23:13 +02:00
MonsterDruide1
3d6069b929
Player: Implement PlayerAreaChecker (#167) 2024-10-18 16:53:31 +02:00
LynxDev2
b51567bada
Headers: Additional headers from mods (#174)
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
2024-10-18 16:31:53 +02:00
Fuzzy2319
9c40d3fba5
Library/MapObj: Implement GateMapParts (#173)
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2024-10-17 23:42:55 +02:00
riall
d5517b14cc
Library/LiveActor: Implement more getters/initializers (#175) 2024-10-17 23:05:39 +02:00
MonsterDruide1
87fc71fa35
Library/Collision: Implement Triangle (#162)
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2024-10-16 18:45:49 +02:00
MonsterDruide1
a022913ee0
Library/Camera: Implement ICameraInput and SimpleCameraInput (#160)
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2024-10-08 21:14:26 +02:00
Fuzzy2319
afd3be64a5
Library/Obj: Refactor AllDeadWatcher (#171)
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2024-10-05 11:20:06 +02:00
Shishu the Dragon
077aa4c654
Player: Implement PlayerJudgeLongFall (#168)
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2024-10-01 01:55:36 +02:00
MonsterDruide1
02015fb45b
Library/Camera: Implement SpecialCameraHolder (#161) 2024-09-25 23:28:01 +02:00
MonsterDruide1
c6cfcf95db
Library/Camera: Implement CameraTicketHolder (#159) 2024-09-10 01:46:15 +02:00
MonsterDruide1
6a7437d134
Library/Math: Implement ParabolicPath (#148) 2024-09-10 01:31:06 +02:00
MonsterDruide1
c91f92749d
Library/Camera: Implement ActorCameraTarget (#157) 2024-09-06 11:07:26 +02:00
MonsterDruide1
91d5e3d276
Project/Camera: Implement CameraAngleSwingInfo (#155) 2024-09-06 01:36:29 +02:00
MonsterDruide1
b51a8b420a
Library/Camera: Implement CameraParamMoveLimit (#154) 2024-09-04 12:03:53 +02:00
MonsterDruide1
3c23d9b0c3
MapObj: Implement CitySignal (#146) 2024-09-03 22:45:20 +02:00
MonsterDruide1
e388ee7ce2
Library/Camera: Implement CameraTicket (#153) 2024-09-03 12:50:50 +02:00
MonsterDruide1
d8efb8ff27
Library/Camera: Implement CameraTicketId (#152) 2024-09-02 21:00:46 +02:00
MonsterDruide1
8fb9173e80
Library/Camera: Implement CameraTargetBase (#151) 2024-09-02 18:26:24 +02:00
Fuzzy2319
6056a1be0c
Library/MapObj: Implement FloaterMapParts (#147) 2024-09-02 11:12:47 +02:00
tetraxile
7d1dc687ad
Library/Execute: Cleanup (#150) 2024-08-31 10:46:20 +02:00
tetraxile
50aa6ab85b
System: Implement GameProgressData (#145) 2024-08-30 23:28:23 +02:00
Wexos
cbc54bedce
Layout: Implement CounterLife (#144) 2024-08-17 22:57:39 +02:00
MonsterDruide1
e8d3b4d060
Player: Implement PlayerJudgeSlopeSlide (#135) 2024-08-08 13:05:12 +02:00
Wexos
631089ce00
Layout: Implement Compass (#139) 2024-08-08 00:45:44 +02:00
Fuzzy2319
d2ae6a40ee
Library/MapObj: Implement ChildStep (#136) 2024-07-25 18:07:05 +02:00
Fuzzy2319
508445ef8b
Library/MapObj: Implement BreakMapPartsBase (#134) 2024-07-22 20:59:48 +02:00
GRAnimated
a8760d7858
Scene: Add FallMapParts to ProjectActorFactory (#132) 2024-07-20 00:49:24 +02:00
GRAnimated
f81b0cc448
Layout: Implement MenuSelectParts (#120) 2024-07-18 13:09:31 +02:00
GRAnimated
e8125e65bc
Layout: Implement FilterFly and FilterScope (#117) 2024-07-17 23:28:24 +02:00
Fuzzy2319
38afeea6ae
Library/MapObj: Implement FallMapParts (#130) 2024-07-16 00:29:01 +02:00
MonsterDruide1
38a20d1996
Player: Implement PlayerJudgeAirForceCount (#126) 2024-07-10 18:10:29 +02:00
Fuzzy2319
678c58a41f
Library/Obj: Implement EffectObj, EffectObjCameraEmit, EffectObjFollowCamera, EffectObjFollowCameraLimit, EffectObjFunction and EffectObjInterval (#128) 2024-07-09 21:26:34 +02:00
Fuzzy2319
ca26b4c32e
Library/Obj: Implement DepthShadowModel (#127) 2024-07-06 16:14:44 +02:00
MonsterDruide1
15954247c2
Player: Implement PlayerJudgeDirectRolling (#124) 2024-07-01 15:10:38 +02:00
Fuzzy2319
6f7706299f
Library/Obj: Implement CollisionObj (#123) 2024-07-01 12:08:18 +02:00
Fuzzy2319
0326bbbeb6
Library/Obj and Project/Camera: Implement CameraWatchPoint and CameraSubTargetTurnParam (#121) 2024-06-28 11:33:43 +02:00
GRAnimated
5d38d38af4
Layout: Implement GaugeAir (#119) 2024-06-26 13:42:20 +02:00
MonsterDruide1
cfddef5da7
Player: Implement PlayerJudgeGrabCeil (#108) 2024-06-26 00:00:42 +02:00