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https://github.com/SMGCommunity/Petari.git
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3.2 KiB
3.2 KiB
1 | Symbol Name | Object File | Library Archive | Matching |
---|---|---|---|---|
2 | __ct__16AudCameraWatcherFv | AudCameraWatcher.o | GameAudio.a | false |
3 | playAtmosphereSE__16AudCameraWatcherFv | AudCameraWatcher.o | GameAudio.a | false |
4 | init__16AudCameraWatcherFRC12JMapInfoIter | AudCameraWatcher.o | GameAudio.a | false |
5 | movement__16AudCameraWatcherFv | AudCameraWatcher.o | GameAudio.a | false |
6 | __dt__16AudCameraWatcherFv | AudCameraWatcher.o | GameAudio.a | false |
7 | changeStageNameToSoundID__15AudStageBgmWrapFPCcPCcl | AudStageBgmWrap.o | GameAudio.a | false |
8 | getCometEventBgm__15AudStageBgmWrapFPCc | AudStageBgmWrap.o | GameAudio.a | false |
9 | getKoopaFortressAppearBgm__15AudStageBgmWrapFPCc | AudStageBgmWrap.o | GameAudio.a | false |
10 | __ct__14AudSeKeeperBoxFv | AudSeKeeper.o | GameAudio.a | false |
11 | __dt__14AudSeKeeperBoxFv | AudSeKeeper.o | GameAudio.a | false |
12 | update__14AudSeKeeperBoxFv | AudSeKeeper.o | GameAudio.a | false |
13 | add__14AudSeKeeperBoxFP8J3DJointUs | AudSeKeeper.o | GameAudio.a | false |
14 | updateJointPos__14AudSeKeeperBoxFv | AudSeKeeper.o | GameAudio.a | false |
15 | __ct__11AudSeKeeperFP9LiveActori | AudSeKeeper.o | GameAudio.a | false |
16 | __dt__11AudSeKeeperFv | AudSeKeeper.o | GameAudio.a | false |
17 | update__11AudSeKeeperFv | AudSeKeeper.o | GameAudio.a | false |
18 | makeBox__11AudSeKeeperFPCcPCc | AudSeKeeper.o | GameAudio.a | false |
19 | playLevel__11AudSeKeeperFPCcPCc | AudSeKeeper.o | GameAudio.a | false |
20 | getBoxEqualName__11AudSeKeeperFPCc | AudSeKeeper.o | GameAudio.a | false |
21 | getSoundIDFromTalkSoundNo__16AudTalkSoundDataFUc | AudTalkSoundData.o | GameAudio.a | false |
22 | __sinit_\AudTalkSoundData_cpp | AudTalkSoundData.o | GameAudio.a | false |
23 | __ct__10JAISoundIDFUl | AudTalkSoundData.o | GameAudio.a | false |
24 | __ct__17AudEffectDirectorFv | AudEffectDirector.o | GameAudio.a | false |
25 | init__17AudEffectDirectorFRC12JMapInfoIter | AudEffectDirector.o | GameAudio.a | false |
26 | movement__17AudEffectDirectorFv | AudEffectDirector.o | GameAudio.a | false |
27 | setEffectType__17AudEffectDirectorFll | AudEffectDirector.o | GameAudio.a | false |
28 | setAudioEffectParam__17AudEffectDirectorFl | AudEffectDirector.o | GameAudio.a | false |
29 | playEffectSound__17AudEffectDirectorFl | AudEffectDirector.o | GameAudio.a | false |
30 | __dt__17AudEffectDirectorFv | AudEffectDirector.o | GameAudio.a | false |
31 | __ct__15AudBgmConductorFv | AudBgmConductor.o | GameAudio.a | false |
32 | init__15AudBgmConductorFRC12JMapInfoIter | AudBgmConductor.o | GameAudio.a | false |
33 | playPinchEventBgmLevel__15AudBgmConductorFb | AudBgmConductor.o | GameAudio.a | false |
34 | movement__15AudBgmConductorFv | AudBgmConductor.o | GameAudio.a | false |
35 | setStateBit__15AudBgmConductorFUl | AudBgmConductor.o | GameAudio.a | false |
36 | stopPinchEventBgmSoon__15AudBgmConductorFv | AudBgmConductor.o | GameAudio.a | false |
37 | movementPinchEventBgm__15AudBgmConductorFv | AudBgmConductor.o | GameAudio.a | false |
38 | __dt__15AudBgmConductorFv | AudBgmConductor.o | GameAudio.a | false |
39 | findDataElement__30@unnamed@AudStageBgmTable_cpp@FPCc | AudStageBgmTable.o | GameAudio.a | false |
40 | getBgmId__16AudStageBgmTableFPCcl | AudStageBgmTable.o | GameAudio.a | false |
41 | getBgmState__16AudStageBgmTableFPCcl | AudStageBgmTable.o | GameAudio.a | false |
42 | __ct__18AudTamakoroBgmCtrlFv | AudTamakoroBgmCtrl.o | GameAudio.a | false |
43 | init__18AudTamakoroBgmCtrlFv | AudTamakoroBgmCtrl.o | GameAudio.a | false |
44 | control__18AudTamakoroBgmCtrlFfbl | AudTamakoroBgmCtrl.o | GameAudio.a | false |
45 | modifyTempo__18AudTamakoroBgmCtrlFP14JAISoundHandlef | AudTamakoroBgmCtrl.o | GameAudio.a | false |
46 | modifyPitch__18AudTamakoroBgmCtrlFP14JAISoundHandlef | AudTamakoroBgmCtrl.o | GameAudio.a | false |