Petari/csv/Player.csv

101 KiB

1Symbol NameObject FileLibrary ArchiveMatching
2__dt__13FireMarioBallFvFireMarioBall.oPlayer.afalse
3__ct__13FireMarioBallFPCcFireMarioBall.oPlayer.afalse
4init__13FireMarioBallFRC12JMapInfoIterFireMarioBall.oPlayer.afalse
5appear__13FireMarioBallFvFireMarioBall.oPlayer.afalse
6kill__13FireMarioBallFvFireMarioBall.oPlayer.afalse
7appearAndThrow__13FireMarioBallFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>FireMarioBall.oPlayer.afalse
8attackSensor__13FireMarioBallFP9HitSensorP9HitSensorFireMarioBall.oPlayer.afalse
9attackFire__13FireMarioBallFP9HitSensorFireMarioBall.oPlayer.afalse
10initSensor__13FireMarioBallFvFireMarioBall.oPlayer.afalse
11isBindedAny__13FireMarioBallCFvFireMarioBall.oPlayer.afalse
12tryToKill__13FireMarioBallFvFireMarioBall.oPlayer.afalse
13exeThrow__13FireMarioBallFvFireMarioBall.oPlayer.afalse
14__sinit_\FireMarioBall_cppFireMarioBall.oPlayer.afalse
15__ct__Q216NrvFireMarioBall21FireMarioBallNrvThrowFvFireMarioBall.oPlayer.afalse
16execute__Q216NrvFireMarioBall21FireMarioBallNrvThrowCFP5SpineFireMarioBall.oPlayer.afalse
17__ct__11GhostPacketFPvUlGhostPacket.oPlayer.afalse
18read__11GhostPacketFPUcUlGhostPacket.oPlayer.afalse
19read__11GhostPacketFPUlGhostPacket.oPlayer.afalse
20read__11GhostPacketFPsGhostPacket.oPlayer.afalse
21read__11GhostPacketFPPcGhostPacket.oPlayer.afalse
22read__11GhostPacketFPScGhostPacket.oPlayer.afalse
23read__11GhostPacketFPQ29JGeometry9TVec3<Sc>GhostPacket.oPlayer.afalse
24read__11GhostPacketFPQ29JGeometry8TVec3<s>GhostPacket.oPlayer.afalse
25playSound__25@unnamed@GhostPlayer_cpp@FP9LiveActorPCcGhostPlayer.oPlayer.afalse
26makeArchiveList__11GhostPlayerFP27NameObjArchiveListCollectorRC12JMapInfoIterGhostPlayer.oPlayer.afalse
27__ct__11GhostPlayerFPCcGhostPlayer.oPlayer.afalse
28init__11GhostPlayerFRC12JMapInfoIterGhostPlayer.oPlayer.afalse
29appear__11GhostPlayerFvGhostPlayer.oPlayer.afalse
30control__11GhostPlayerFvGhostPlayer.oPlayer.afalse
31exeWait__11GhostPlayerFvGhostPlayer.oPlayer.afalse
32warpPosition__11GhostPlayerFPCcGhostPlayer.oPlayer.afalse
33exePreStartDemo0__11GhostPlayerFvGhostPlayer.oPlayer.afalse
34isRequestSkipDemo__11GhostPlayerCFvGhostPlayer.oPlayer.afalse
35exePreStartDemo1__11GhostPlayerFvGhostPlayer.oPlayer.afalse
36exePreStartDemo2__11GhostPlayerFvGhostPlayer.oPlayer.afalse
37exeWinDemo__11GhostPlayerFvGhostPlayer.oPlayer.afalse
38exeLostDemo__11GhostPlayerFvGhostPlayer.oPlayer.afalse
39calcAndSetBaseMtx__11GhostPlayerFvGhostPlayer.oPlayer.afalse
40initAnimation__11GhostPlayerFvGhostPlayer.oPlayer.afalse
41setAnimation__11GhostPlayerFPCcGhostPlayer.oPlayer.afalse
42setAnimationWeight__11GhostPlayerFPCfGhostPlayer.oPlayer.afalse
43attackSensor__11GhostPlayerFP9HitSensorP9HitSensorGhostPlayer.oPlayer.afalse
44receiveMsgPlayerAttack__11GhostPlayerFUlP9HitSensorP9HitSensorGhostPlayer.oPlayer.afalse
45receiveOtherMsg__11GhostPlayerFUlP9HitSensorP9HitSensorGhostPlayer.oPlayer.afalse
46draw__11GhostPlayerCFvGhostPlayer.oPlayer.afalse
47receiveGhostPacket__11GhostPlayerFP11GhostPacketGhostPlayer.oPlayer.afalse
48getShiftRatio__FScGhostPlayer.oPlayer.afalse
49convToFloat__2MRFRQ29JGeometry8TVec3<s>ScPQ29JGeometry8TVec3<f>GhostPlayer.oPlayer.afalse
50convToFloat__2MRFRQ29JGeometry9TVec3<Sc>ScPQ29JGeometry8TVec3<f>GhostPlayer.oPlayer.afalse
51convToFloat__2MRFsScPfGhostPlayer.oPlayer.afalse
52convToFloat__2MRFScScPfGhostPlayer.oPlayer.afalse
53__dt__11GhostPlayerFvGhostPlayer.oPlayer.afalse
54__sinit_\GhostPlayer_cppGhostPlayer.oPlayer.afalse
55__ct__Q214NrvGhostPlayer15HostTypeNrvWaitFvGhostPlayer.oPlayer.afalse
56__ct__Q214NrvGhostPlayer18HostTypeNrvWinDemoFvGhostPlayer.oPlayer.afalse
57__ct__Q214NrvGhostPlayer19HostTypeNrvLostDemoFvGhostPlayer.oPlayer.afalse
58__ct__Q214NrvGhostPlayer24HostTypeNrvPreStartDemo0FvGhostPlayer.oPlayer.afalse
59__ct__Q214NrvGhostPlayer24HostTypeNrvPreStartDemo1FvGhostPlayer.oPlayer.afalse
60__ct__Q214NrvGhostPlayer24HostTypeNrvPreStartDemo2FvGhostPlayer.oPlayer.afalse
61__ct__Q214NrvGhostPlayer20HostTypeNrvStartDemoFvGhostPlayer.oPlayer.afalse
62__ct__Q214NrvGhostPlayer14HostTypeNrvRunFvGhostPlayer.oPlayer.afalse
63execute__Q214NrvGhostPlayer14HostTypeNrvRunCFP5SpineGhostPlayer.oPlayer.afalse
64execute__Q214NrvGhostPlayer20HostTypeNrvStartDemoCFP5SpineGhostPlayer.oPlayer.afalse
65execute__Q214NrvGhostPlayer24HostTypeNrvPreStartDemo2CFP5SpineGhostPlayer.oPlayer.afalse
66execute__Q214NrvGhostPlayer24HostTypeNrvPreStartDemo1CFP5SpineGhostPlayer.oPlayer.afalse
67execute__Q214NrvGhostPlayer24HostTypeNrvPreStartDemo0CFP5SpineGhostPlayer.oPlayer.afalse
68execute__Q214NrvGhostPlayer19HostTypeNrvLostDemoCFP5SpineGhostPlayer.oPlayer.afalse
69execute__Q214NrvGhostPlayer18HostTypeNrvWinDemoCFP5SpineGhostPlayer.oPlayer.afalse
70execute__Q214NrvGhostPlayer15HostTypeNrvWaitCFP5SpineGhostPlayer.oPlayer.afalse
71__ct__12GroupCheckerFPCcUlGroupChecker.oPlayer.atrue
72initAfterPlacement__12GroupCheckerFvGroupChecker.oPlayer.atrue
73add__12GroupCheckerFPC7NameObjGroupChecker.oPlayer.atrue
74add__17GroupCheckManagerFPC7NameObjlGroupChecker.oPlayer.afalse
75isExist__17GroupCheckManagerFPC7NameObjlGroupChecker.oPlayer.afalse
76__dt__12GroupCheckerFvGroupChecker.oPlayer.atrue
77__dt__17GroupCheckManagerFvGroupChecker.oPlayer.atrue
78__ct__17GroupCheckManagerFPCcGroupChecker.oPlayer.atrue
79viewCalc2__9J3DModelXFvJ3DModelX.oPlayer.afalse
80setDrawView__9J3DModelXFUlJ3DModelX.oPlayer.afalse
81setDrawViewBuffer__9J3DModelXFPA4_fJ3DModelX.oPlayer.afalse
82copyAnmMtxBuffer__9J3DModelXFPC9J3DModelXJ3DModelX.oPlayer.afalse
83viewCalc3__9J3DModelXFUlPA4_fJ3DModelX.oPlayer.afalse
84viewCalcRef__9J3DModelXFUlP8J3DModelJ3DModelX.oPlayer.afalse
85viewCalcRefPos__9J3DModelXFUlP8J3DModelRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>J3DModelX.oPlayer.afalse
86calcNrmMtx2__13J3DMtxBuffer2FvJ3DModelX.oPlayer.afalse
87calcDrawMtx2__13J3DMtxBuffer2FUlRC3VecRA3_A4_CfP12J3DMtxBufferJ3DModelX.oPlayer.afalse
88calcDrawMtx3__13J3DMtxBuffer2FUlRC3VecRA3_A4_CfP12J3DMtxBufferRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>J3DModelX.oPlayer.afalse
89directDraw__9J3DModelXFP8J3DModelJ3DModelX.oPlayer.afalse
90drawIn__9J3DModelXFP11J3DMaterialbPA4_fP8J3DModelJ3DModelX.oPlayer.afalse
91simpleDrawSetup__9J3DModelXFP11J3DMaterialJ3DModelX.oPlayer.afalse
92simpleDrawShape__9J3DModelXFP11J3DMaterialJ3DModelX.oPlayer.afalse
93storeDisplayList__9J3DModelXFP7_GDLObjUlJ3DModelX.oPlayer.afalse
94__ct__9J3DModelXFP12J3DModelDataUlUlJ3DModelX.oPlayer.afalse
95shapePacketDrawFast__9J3DModelXCFP15J3DShapePacketXJ3DModelX.oPlayer.afalse
96shapeDrawFast__9J3DModelXCFP9J3DShapeXJ3DModelX.oPlayer.afalse
97__dt__9J3DModelXFvJ3DModelX.oPlayer.afalse
98swapNrmMtx__12J3DMtxBufferFvJ3DModelX.oPlayer.afalse
99getDrawMtx__12J3DMtxBufferFiJ3DModelX.oPlayer.afalse
100getDrawMtxPtr__8J3DModelFvJ3DModelX.oPlayer.afalse
101__dt__8J3DModelFvJ3DModelX.oPlayer.afalse
102rotationMtx__13J3DMtxBuffer2FPA4_fJ3DModelX.oPlayer.afalse
103__ct__15JetTurtleShadowFPCcJetTurtleShadow.oPlayer.afalse
104calcType0__15JetTurtleShadowFPA4_fJetTurtleShadow.oPlayer.afalse
105drawType0__15JetTurtleShadowCFvJetTurtleShadow.oPlayer.afalse
106drawType1__15JetTurtleShadowCFvJetTurtleShadow.oPlayer.afalse
107init__15JetTurtleShadowFRC12JMapInfoIterJetTurtleShadow.oPlayer.afalse
108__dt__15JetTurtleShadowFvJetTurtleShadow.oPlayer.afalse
109__ct__10MarineSnowFvMarineSnow.oPlayer.afalse
110view__10MarineSnowFvMarineSnow.oPlayer.afalse
111clear__10MarineSnowFvMarineSnow.oPlayer.afalse
112draw__10MarineSnowCFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>fMarineSnow.oPlayer.afalse
113__ct__5MarioFP10MarioActorMario.oPlayer.afalse
114updateAndClearStrideParameter__5MarioFvMario.oPlayer.afalse
115checkKeyLock__5MarioFvMario.oPlayer.afalse
116updateTimers__5MarioFvMario.oPlayer.afalse
117updateMorphResetTimer__5MarioFvMario.oPlayer.afalse
118doExtraServices__5MarioFvMario.oPlayer.afalse
119isEnableCheckGround__5MarioFvMario.oPlayer.afalse
120setGroundNorm__5MarioFRCQ29JGeometry8TVec3<f>Mario.oPlayer.afalse
121checkForceGrounding__5MarioFvMario.oPlayer.afalse
122fixHeadFrontVecByGravity__5MarioFvMario.oPlayer.afalse
123createMtxDir__5MarioFPA4_fRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>Mario.oPlayer.afalse
124isNonFixHeadVec__5MarioCFvMario.oPlayer.afalse
125createDirectionMtx__5MarioFPA4_fMario.oPlayer.afalse
126createCorrectionMtx__5MarioFPA4_fPQ29JGeometry8TVec3<f>Mario.oPlayer.afalse
127slopeTiltHead__5MarioFPQ29JGeometry8TVec3<f>Mario.oPlayer.afalse
128fixFrontVecByGravity__5MarioFvMario.oPlayer.afalse
129fixFrontVecFromUpSide__5MarioFvMario.oPlayer.afalse
130fixSideVecFromFrontUp__5MarioFvMario.oPlayer.afalse
131setSideVec__5MarioFRCQ29JGeometry8TVec3<f>Mario.oPlayer.afalse
132setHeadVec__5MarioFRCQ29JGeometry8TVec3<f>Mario.oPlayer.afalse
133setFrontVec__5MarioFRCQ29JGeometry8TVec3<f>Mario.oPlayer.afalse
134setFrontVecKeepUp__5MarioFRCQ29JGeometry8TVec3<f>fMario.oPlayer.afalse
135setFrontVecKeepUpAngle__5MarioFRCQ29JGeometry8TVec3<f>fMario.oPlayer.afalse
136setFrontVecKeepUp__5MarioFRCQ29JGeometry8TVec3<f>UlMario.oPlayer.afalse
137setFrontVecKeepUp__5MarioFRCQ29JGeometry8TVec3<f>Mario.oPlayer.afalse
138setFrontVecKeepSide__5MarioFRCQ29JGeometry8TVec3<f>Mario.oPlayer.afalse
139setHeadAndFrontVecFromRotate__5MarioFRCQ29JGeometry8TVec3<f>Mario.oPlayer.afalse
140forceSetHeadVecKeepSide__5MarioFRCQ29JGeometry8TVec3<f>Mario.oPlayer.afalse
141draw__5MarioCFvMario.oPlayer.afalse
142addTrans__5MarioFRCQ29JGeometry8TVec3<f>PCcMario.oPlayer.afalse
143setTrans__5MarioFRCQ29JGeometry8TVec3<f>PCcMario.oPlayer.afalse
144isEnableRush__5MarioCFvMario.oPlayer.afalse
145isInvincible__5MarioCFvMario.oPlayer.afalse
146inputStick__5MarioFvMario.oPlayer.afalse
147isCeiling__5MarioCFvMario.oPlayer.afalse
148setGravityVec__5MarioFRCQ29JGeometry8TVec3<f>Mario.oPlayer.afalse
149updateSoundCode__5MarioFvMario.oPlayer.afalse
150isForceStopRush__5MarioCFvMario.oPlayer.afalse
151getShadowNorm__5MarioCFvMario.oPlayer.afalse
152getAirGravityVec__5MarioCFvMario.oPlayer.afalse
153getAirFrontVec__5MarioCFvMario.oPlayer.afalse
154initAfterConst__5MarioFvMario.oPlayer.afalse
155writeBackPhyisicalVector__5MarioFvMario.oPlayer.afalse
156update__5MarioFvMario.oPlayer.afalse
157actionMain__5MarioFvMario.oPlayer.afalse
158updateGroundInfo__5MarioFvMario.oPlayer.afalse
159postureCtrl__5MarioFPA4_fMario.oPlayer.afalse
160createAngleMtx__5MarioFPA4_fbMario.oPlayer.afalse
161updateLookOfs__5MarioFvMario.oPlayer.afalse
162getGravityVec__5MarioCFvMario.oPlayer.afalse
163touchWater__5MarioFvMario.oPlayer.afalse
164__sinit_\Mario_cppMario.oPlayer.afalse
165getJointTransform__10XanimeCoreFUlMario.oPlayer.afalse
166draw3D__10MarioStateCFvMario.oPlayer.afalse
167isInvalidTriangle__31TriangleFilterDelegator<5Mario>CFPC8TriangleMario.oPlayer.afalse
168__as__8TriangleFRC8TriangleMarioActor.oPlayer.atrue
169getEuler__Q29JGeometry64TRotation3<Q29JGeometry38TMatrix34<Q29JGeometry13SMatrix34C<f>>>CFRQ29JGeometry8TVec3<f>MarioActor.oPlayer.afalse
170__ct__10MarioActorFPCcMarioActor.oPlayer.afalse
171__dt__10MarioActorFvMarioActor.oPlayer.afalse
172init__10MarioActorFRC12JMapInfoIterMarioActor.oPlayer.atrue
173init2__10MarioActorFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>lMarioActor.oPlayer.afalse
174initAfterPlacement__10MarioActorFvMarioActor.oPlayer.atrue
175initAfterOpeningDemo__10MarioActorFvMarioActor.oPlayer.atrue
176calcBaseFrontVec__10MarioActorFRCQ29JGeometry8TVec3<f>MarioActor.oPlayer.atrue
177playSound__10MarioActorFPCclMarioActor.oPlayer.atrue
178changeAnimation__10MarioActorFPCcPCcMarioActor.oPlayer.atrue
179changeAnimationNonStop__10MarioActorFPCcMarioActor.oPlayer.atrue
180changeAnimationUpper__10MarioActorFPCcMarioActor.oPlayer.atrue
181stopAnimation__10MarioActorFPCcMarioActor.oPlayer.atrue
182isAnimationRun__10MarioActorCFPCcMarioActor.oPlayer.atrue
183changeNullAnimation__10MarioActorFPCcScMarioActor.oPlayer.atrue
184clearNullAnimation__10MarioActorFScMarioActor.oPlayer.afalse
185isStopNullAnimation__10MarioActorCFvMarioActor.oPlayer.atrue
186changeGameOverAnimation__10MarioActorFvMarioActor.oPlayer.atrue
187getJointCtrl__10MarioActorCFPCcMarioActor.oPlayer.atrue
188updateRotationInfo__10MarioActorFvMarioActor.oPlayer.afalse
189exeWait__10MarioActorFvMarioActor.oPlayer.atrue
190movement__10MarioActorFvMarioActor.oPlayer.atrue
191control__10MarioActorFvMarioActor.oPlayer.atrue
192control2__10MarioActorFvMarioActor.oPlayer.atrue
193controlMain__10MarioActorFvMarioActor.oPlayer.atrue
194updateBehavior__10MarioActorFvMarioActor.oPlayer.atrue
195updateBindRatio__10MarioActorFvMarioActor.oPlayer.atrue
196isInPunchTimerRange__10MarioActorCFvMarioActor.oPlayer.atrue
197updatePunching__10MarioActorFvMarioActor.oPlayer.atrue
198doRush__10MarioActorFvMarioActor.oPlayer.atrue
199updateSwingTimer__10MarioActorFvMarioActor.oPlayer.atrue
200updateSwingAction__10MarioActorFvMarioActor.oPlayer.atrue
201checkClapCatchStart__10MarioActorFvMarioActor.oPlayer.afalse
202updateRealMtx__10MarioActorFvMarioActor.oPlayer.atrue
203setUpperRotateY__10MarioActorFfMarioActor.oPlayer.afalse
204decLife__10MarioActorFUsMarioActor.oPlayer.atrue
205decLifeLarge__10MarioActorFvMarioActor.oPlayer.atrue
206decLifeMiddle__10MarioActorFvMarioActor.oPlayer.atrue
207decLifeSmall__10MarioActorFvMarioActor.oPlayer.atrue
208resetWaterLife__10MarioActorFvMarioActor.oPlayer.atrue
209updateLife__10MarioActorFvMarioActor.oPlayer.atrue
210incLife__10MarioActorFUlMarioActor.oPlayer.atrue
211changeMaxLife__10MarioActorFlMarioActor.oPlayer.atrue
212doPressing__10MarioActorFvMarioActor.oPlayer.atrue
213careMovingObject__10MarioActorFvMarioActor.oPlayer.atrue
214doStun__10MarioActorFvMarioActor.oPlayer.atrue
215scaleMtx__10MarioActorFPA4_fMarioActor.oPlayer.atrue
216updateBaseScaleMtx__10MarioActorFvMarioActor.oPlayer.atrue
217getRealMtx__10MarioActorCFPA4_fPCcMarioActor.oPlayer.afalse
218getRealPos__10MarioActorCFPCcPQ29JGeometry8TVec3<f>MarioActor.oPlayer.afalse
219getGlobalJointMtx__10MarioActorFPCcMarioActor.oPlayer.afalse
220calcAnimInMovement__10MarioActorFvMarioActor.oPlayer.afalse
221forceSetBaseMtx__10MarioActorFPA4_fMarioActor.oPlayer.afalse
222calcAnim__10MarioActorFvMarioActor.oPlayer.afalse
223calcAndSetBaseMtx__10MarioActorFvMarioActor.oPlayer.afalse
224setBlendMtxTimer__10MarioActorFUsMarioActor.oPlayer.afalse
225getGroundPos__10MarioActorCFPQ29JGeometry8TVec3<f>MarioActor.oPlayer.afalse
226getShadowPos__10MarioActorCFvMarioActor.oPlayer.afalse
227isTurning__10MarioActorCFvMarioActor.oPlayer.atrue
228isJumping__10MarioActorCFvMarioActor.oPlayer.afalse
229isJumpRising__10MarioActorCFvMarioActor.oPlayer.afalse
230isPunching__10MarioActorCFvMarioActor.oPlayer.afalse
231isItemSwinging__10MarioActorCFvMarioActor.oPlayer.afalse
232isDamaging__10MarioActorCFvMarioActor.oPlayer.afalse
233isNeedDamageFog__10MarioActorCFvMarioActor.oPlayer.afalse
234isStaggering__10MarioActorCFvMarioActor.oPlayer.afalse
235isSleeping__10MarioActorCFvMarioActor.oPlayer.afalse
236isRefuseTalk__10MarioActorCFvMarioActor.oPlayer.afalse
237isDebugMode__10MarioActorCFvMarioActor.oPlayer.atrue
238jumpHop__10MarioActorFvMarioActor.oPlayer.afalse
239calcCenterPos__10MarioActorFvMarioActor.oPlayer.afalse
240calcHeadPos__10MarioActorFvMarioActor.oPlayer.afalse
241setPress__10MarioActorFUclMarioActor.oPlayer.afalse
242getResourceTable__10MarioActorCFvMarioActor.oPlayer.afalse
243isEnableMoveMario__10MarioActorCFvMarioActor.oPlayer.afalse
244isEnableNerveChange__10MarioActorCFvMarioActor.oPlayer.afalse
245forceGameOver__10MarioActorFvMarioActor.oPlayer.afalse
246forceGameOverAbyss__10MarioActorFvMarioActor.oPlayer.afalse
247forceGameOverBlackHole__10MarioActorFvMarioActor.oPlayer.afalse
248forceGameOverNonStop__10MarioActorFvMarioActor.oPlayer.afalse
249forceGameOverSink__10MarioActorFvMarioActor.oPlayer.afalse
250updateCameraInfo__10MarioActorFvMarioActor.oPlayer.afalse
251binderFilter__10MarioActorFPC8TriangleMarioActor.oPlayer.afalse
252getFrameBufferWidth__2MRFvMarioActor.oPlayer.afalse
253setPunchHitTimer__10MarioActorFUcMarioActor.oPlayer.afalse
254__sinit_\MarioActor_cppMarioActor.oPlayer.afalse
255isInvalidTriangle__37TriangleFilterDelegator<10MarioActor>CFPC8TriangleMarioActor.oPlayer.afalse
256initDrawAndModel__10MarioActorFvMarioActorDraw.oPlayer.afalse
257initBeeMario__10MarioActorFvMarioActorDraw.oPlayer.afalse
258initHopperMario__10MarioActorFvMarioActorDraw.oPlayer.afalse
259initIceMario__10MarioActorFvMarioActorDraw.oPlayer.afalse
260initInvincibleMario__10MarioActorFvMarioActorDraw.oPlayer.afalse
261initTeresaMario__10MarioActorFvMarioActorDraw.oPlayer.afalse
262initTornadoMario__10MarioActorFvMarioActorDraw.oPlayer.afalse
263initBoneMario__10MarioActorFvMarioActorDraw.oPlayer.afalse
264changeDisplayMode__10MarioActorFUcMarioActorDraw.oPlayer.afalse
265calcViewAndEntry__10MarioActorFvMarioActorDraw.oPlayer.afalse
266drawMarioModel__10MarioActorCFvMarioActorDraw.oPlayer.afalse
267isAllHidden__10MarioActorCFvMarioActorDraw.oPlayer.afalse
268swapTextureInit__10MarioActorFvMarioActorDraw.oPlayer.afalse
269initFace__10MarioActorFvMarioActorDraw.oPlayer.afalse
270updateFace__10MarioActorFvMarioActorDraw.oPlayer.afalse
271__sinit_\MarioActorDraw_cppMarioActorDraw.oPlayer.afalse
272Functor<10MarioActor>__2MRFPC10MarioActorM10MarioActorFPCvPCv_v_Q22MR49FunctorV0M<PC10MarioActor&#44;M10MarioActorFPCvPCv_v>MarioActorDraw.oPlayer.afalse
273__cl__Q22MR49FunctorV0M<PC10MarioActor&#44;M10MarioActorFPCvPCv_v>CFvMarioActorDraw.oPlayer.afalse
274clone__Q22MR49FunctorV0M<PC10MarioActor&#44;M10MarioActorFPCvPCv_v>CFP7JKRHeapMarioActorDraw.oPlayer.afalse
275initBlur__10MarioActorFvMarioActorDraw.oPlayer.afalse
276getJ3DModel__10MarioActorCFvMarioActorDraw.oPlayer.afalse
277getModelData__10MarioActorCFvMarioActorDraw.oPlayer.afalse
278getSimpleModel__10MarioActorCFvMarioActorDraw.oPlayer.afalse
279calcViewMainModel__10MarioActorFvMarioActorDraw.oPlayer.afalse
280draw__10MarioActorCFvMarioActorDraw.oPlayer.afalse
281drawIndirect__10MarioActorCFvMarioActorDraw.oPlayer.afalse
282drawIndirectModel__10MarioActorCFvMarioActorDraw.oPlayer.afalse
283drawReflectModel__10MarioActorCFvMarioActorDraw.oPlayer.afalse
284drawModelBlur__10MarioActorCFvMarioActorDraw.oPlayer.afalse
285createTextureDL__10MarioActorFP8DLholderUsUsMarioActorDraw.oPlayer.afalse
286swapTexture__10MarioActorCFPCcUcMarioActorDraw.oPlayer.afalse
287copyMaterial__10MarioActorFP8J3DModelUslMarioActorDraw.oPlayer.afalse
288copyExtraMtxBuffer__9J3DModelXFPC9J3DModelXMarioActorDraw.oPlayer.afalse
289swapDrawBuffer__9J3DModelXFUlMarioActorDraw.oPlayer.afalse
290addDL__9DLchangerFP9J3DModelXMarioActorDraw.oPlayer.afalse
291setDynamicDL__9J3DModelXFPUcUlMarioActorDraw.oPlayer.afalse
292isEnableSpinPunch__10MarioActorFvMarioActorPunch.oPlayer.afalse
293reactionPunch__10MarioActorFP9HitSensorMarioActorPunch.oPlayer.afalse
294sendPunch__10MarioActorFP9HitSensorbMarioActorPunch.oPlayer.afalse
295doFreezeAttack__10MarioActorFP9HitSensorMarioActorPunch.oPlayer.afalse
296trySpinPunch__10MarioActorFvMarioActorPunch.oPlayer.afalse
297printHitMark__10MarioActorFP9HitSensorMarioActorPunch.oPlayer.afalse
298tryPunchAirAfter__10MarioActorFP9HitSensorMarioActorPunch.oPlayer.afalse
299sendBodyAttack__10MarioActorFP9HitSensorMarioActorPunch.oPlayer.afalse
300doFreezeAttack__10MarioActorFvMarioActorPunch.oPlayer.afalse
301__sinit_\MarioActorPunch_cppMarioActorPunch.oPlayer.afalse
302getMapBaseMtx__10MarioActorCFvMarioActorCamera.oPlayer.afalse
303isFastRise__10MarioActorCFvMarioActorCamera.oPlayer.afalse
304isLongDrop__10MarioActorCFvMarioActorCamera.oPlayer.afalse
305isFastDrop__10MarioActorCFvMarioActorCamera.oPlayer.afalse
306getSpecialMode__10MarioActorCFvMarioActorCamera.oPlayer.afalse
307isCameraStateOn__10MarioActorCF25SPECIAL_STATUS_FOR_CAMERAMarioActorCamera.oPlayer.afalse
308getFrontVec__10MarioActorCFPQ29JGeometry8TVec3<f>MarioActorCamera.oPlayer.afalse
309getSideVec__10MarioActorCFPQ29JGeometry8TVec3<f>MarioActorCamera.oPlayer.afalse
310getUpVec__10MarioActorCFPQ29JGeometry8TVec3<f>MarioActorCamera.oPlayer.afalse
311getLastMove__10MarioActorCFPQ29JGeometry8TVec3<f>MarioActorCamera.oPlayer.afalse
312getLastMove__10MarioActorCFvMarioActorCamera.oPlayer.afalse
313getTransForCamera__10MarioActorCFvMarioActorCamera.oPlayer.afalse
314updateTransForCamera__10MarioActorFvMarioActorCamera.oPlayer.afalse
315updateForCamera__10MarioActorFvMarioActorCamera.oPlayer.afalse
316__sinit_\MarioActorCamera_cppMarioActorCamera.oPlayer.afalse
317bodyClap__10MarioActorFvMarioActorClap.oPlayer.afalse
318__sinit_\MarioActorClap_cppMarioActorClap.oPlayer.afalse
319forceKill__10MarioActorFUlMarioActorGameOver.oPlayer.afalse
320exeGameOver__10MarioActorFvMarioActorGameOver.oPlayer.afalse
321exeGameOverAbyss__10MarioActorFvMarioActorGameOver.oPlayer.afalse
322exeGameOverFire__10MarioActorFvMarioActorGameOver.oPlayer.afalse
323exeGameOverSink__10MarioActorFvMarioActorGameOver.oPlayer.afalse
324__sinit_\MarioActorGameOver_cppMarioActorGameOver.oPlayer.afalse
325exeGameOverNonStop__10MarioActorFvMarioActorGameOver.oPlayer.afalse
326exeTimeWait__10MarioActorFvMarioActorGameOver.oPlayer.afalse
327getGravityVec__10MarioActorCFvMarioActorGravity.oPlayer.afalse
328getGravityVector__10MarioActorCFvMarioActorGravity.oPlayer.afalse
329getAirGravityVec__10MarioActorCFvMarioActorGravity.oPlayer.afalse
330getGravityVector__10MarioActorCFPQ29JGeometry8TVec3<f>MarioActorGravity.oPlayer.afalse
331getGravityRatio__10MarioActorCFvMarioActorGravity.oPlayer.afalse
332getGravityInfo__10MarioActorCFvMarioActorGravity.oPlayer.afalse
333getGravityLevel__10MarioActorCFvMarioActorGravity.oPlayer.afalse
334checkBeeWallStick__10MarioActorFRQ29JGeometry8TVec3<f>MarioActorGravity.oPlayer.afalse
335checkBeeFloorStick__10MarioActorFRQ29JGeometry8TVec3<f>MarioActorGravity.oPlayer.afalse
336syncJumpBeeStickMode__10MarioActorFvMarioActorGravity.oPlayer.afalse
337updateBeeModeGravity__10MarioActorFRQ29JGeometry8TVec3<f>MarioActorGravity.oPlayer.afalse
338isInZeroGravitySpot__10MarioActorCFvMarioActorGravity.oPlayer.afalse
339updateGravityVec__10MarioActorFbbMarioActorGravity.oPlayer.afalse
340checkBeeCeilStick__10MarioActorFRQ29JGeometry8TVec3<f>MarioActorGravity.oPlayer.afalse
341updateBeeStickMode__10MarioActorFRQ29JGeometry8TVec3<f>MarioActorGravity.oPlayer.afalse
342__sinit_\MarioActorGravity_cppMarioActorGravity.oPlayer.afalse
343initHand__10MarioActorFvMarioActorHand.oPlayer.afalse
344updateHand__10MarioActorFvMarioActorHand.oPlayer.afalse
345__sinit_\MarioActorHand_cppMarioActorHand.oPlayer.afalse
346changeHandMaterial__10MarioActorFvMarioActorHand.oPlayer.afalse
347updateHandAtMorph__10MarioActorFvMarioActorHand.oPlayer.afalse
348drawHand__10MarioActorCFvMarioActorHand.oPlayer.afalse
349drawIndirectHand__10MarioActorCFvMarioActorHand.oPlayer.afalse
350initMember__10MarioActorFvMarioActorInit.oPlayer.afalse
351__sinit_\MarioActorInit_cppMarioActorInit.oPlayer.afalse
352resetPadSwing__10MarioActorFvMarioActorPad.oPlayer.afalse
353isRequestHipDrop__10MarioActorCFvMarioActorPad.oPlayer.afalse
354isRequestRush__10MarioActorCFvMarioActorPad.oPlayer.afalse
355isRequestThrow__10MarioActorCFvMarioActorPad.oPlayer.afalse
356isRequestSpin__10MarioActorCFvMarioActorPad.oPlayer.afalse
357isRequestJump__10MarioActorCFvMarioActorPad.oPlayer.afalse
358isRequestJump2P__10MarioActorCFvMarioActorPad.oPlayer.afalse
359isKeepJump__10MarioActorCFvMarioActorPad.oPlayer.afalse
360isKeepJump2P__10MarioActorCFvMarioActorPad.oPlayer.afalse
361checkButtonType__10MarioActorCFUsbMarioActorPad.oPlayer.afalse
362getStickValue__10MarioActorFPfPfMarioActorPad.oPlayer.afalse
363updateActionTrigger__10MarioActorFvMarioActorPad.oPlayer.afalse
364updateControllerSwing__10MarioActorFvMarioActorPad.oPlayer.afalse
365updateControllerSwingLeft__10MarioActorFvMarioActorPad.oPlayer.afalse
366lockOnDPD__10MarioActorFvMarioActorPad.oPlayer.afalse
367isRequestSpinJump2P__10MarioActorCFvMarioActorPad.oPlayer.afalse
368__sinit_\MarioActorPad_cppMarioActorPad.oPlayer.afalse
369init2D__10MarioActorFvMarioActorParts.oPlayer.afalse
370initParts__10MarioActorFvMarioActorParts.oPlayer.afalse
371updateBeeWingAnimation__10MarioActorFvMarioActorParts.oPlayer.afalse
372updateTornado__10MarioActorFvMarioActorParts.oPlayer.afalse
373updateTakingPosition__10MarioActorFvMarioActorParts.oPlayer.afalse
374getCarrySensor__10MarioActorCFvMarioActorParts.oPlayer.afalse
375changeSpecialModeAnimation__10MarioActorFPCcMarioActorParts.oPlayer.afalse
376updateSpecialModeAnimation__10MarioActorFvMarioActorParts.oPlayer.afalse
377initFireBall__10MarioActorFvMarioActorParts.oPlayer.afalse
378shootFireBall__10MarioActorFvMarioActorParts.oPlayer.afalse
379showFreezeModel__10MarioActorFvMarioActorParts.oPlayer.afalse
380hideFreezeModel__10MarioActorFvMarioActorParts.oPlayer.afalse
381updateFairyStar__10MarioActorFvMarioActorParts.oPlayer.afalse
382__sinit_\MarioActorParts_cppMarioActorParts.oPlayer.afalse
383update2D__10MarioActorFvMarioActorParts.oPlayer.afalse
384updateThrowVector__10MarioActorFvMarioActorParts.oPlayer.afalse
385createIceFloor__10MarioActorFRCQ29JGeometry8TVec3<f>MarioActorParts.oPlayer.afalse
386createIceFloor__10MarioActorFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioActorParts.oPlayer.afalse
387createIceWall__10MarioActorFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioActorParts.oPlayer.afalse
388updateBaseMtxTeresa__10MarioActorFPA4_fMarioActorParts.oPlayer.afalse
389finalizeFreezeModel__10MarioActorFvMarioActorParts.oPlayer.afalse
390offTakingFlag__10MarioActorFvMarioActorParts.oPlayer.afalse
391setLocalScale__15XjointTransformFfMarioActorParts.oPlayer.afalse
392settingRush__10MarioActorFvMarioActorRush.oPlayer.afalse
393isFixJumpRushSensor__10MarioActorCFPC9HitSensorMarioActorRush.oPlayer.afalse
394isLandEffectRushSensor__10MarioActorCFPC9HitSensorMarioActorRush.oPlayer.afalse
395resetCondition__10MarioActorFvMarioActorRush.oPlayer.afalse
396beginRush__10MarioActorFvMarioActorRush.oPlayer.afalse
397endRush__10MarioActorFPC11RushEndInfoMarioActorRush.oPlayer.afalse
398takeSensor__10MarioActorFP9HitSensorMarioActorRush.oPlayer.afalse
399__sinit_\MarioActorRush_cppMarioActorRush.oPlayer.afalse
400setupSensors__10MarioActorFvMarioActorSensor.oPlayer.afalse
401updateHitSensor__10MarioActorFP9HitSensorMarioActorSensor.oPlayer.afalse
402doTrampleJump__10MarioActorFP9HitSensorMarioActorSensor.oPlayer.afalse
403trampleJump__10MarioActorFffMarioActorSensor.oPlayer.afalse
404__sinit_\MarioActorSensor_cppMarioActorSensor.oPlayer.afalse
405attackSensor__10MarioActorFP9HitSensorP9HitSensorMarioActorSensor.oPlayer.afalse
406sendMsgToSensor__10MarioActorFP9HitSensorUlMarioActorSensor.oPlayer.afalse
407resetSensorCount__10MarioActorFvMarioActorSensor.oPlayer.afalse
408recordScoutingObject__10MarioActorFP9HitSensorMarioActorSensor.oPlayer.afalse
409updateScouter__10MarioActorFvMarioActorSensor.oPlayer.afalse
410initScouter__10MarioActorFvMarioActorSensor.oPlayer.afalse
411initForJump__10MarioActorFvMarioActorSensor.oPlayer.afalse
412initShadow__10MarioActorFvMarioActorShadow.oPlayer.afalse
413calcViewReflectionModel__10MarioActorFvMarioActorShadow.oPlayer.afalse
414calcViewWallShadowModel__10MarioActorFvMarioActorShadow.oPlayer.afalse
415drawShadow__10MarioActorCFvMarioActorShadow.oPlayer.afalse
416__sinit_\MarioActorShadow_cppMarioActorShadow.oPlayer.afalse
417decideShadowMode__10MarioActorFvMarioActorShadow.oPlayer.afalse
418calcViewSilhouetteModel__10MarioActorFvMarioActorShadow.oPlayer.afalse
419calcCylinderToCenter__10MarioActorFPC7AreaObjPQ29JGeometry8TVec3<f>MarioActorShadow.oPlayer.afalse
420calcViewBlurModel__10MarioActorFvMarioActorShadow.oPlayer.afalse
421calcViewFootPrint__10MarioActorFvMarioActorShadow.oPlayer.afalse
422drawSilhouette__10MarioActorCFvMarioActorShadow.oPlayer.afalse
423getWaterEdgeDist__9MarioSwimCFvMarioActorShadow.oPlayer.afalse
424getDrawMtx__8J3DModelFiMarioActorShadow.oPlayer.afalse
425initScreenBox__10MarioActorFvMarioActorSpecialDraw.oPlayer.afalse
426isUseScreenBox__10MarioActorCFvMarioActorSpecialDraw.oPlayer.afalse
427calcScreenBoxRange__10MarioActorFvMarioActorSpecialDraw.oPlayer.afalse
428captureScreenBox__10MarioActorCFvMarioActorSpecialDraw.oPlayer.afalse
429writeBackScreenBox__10MarioActorCFvMarioActorSpecialDraw.oPlayer.afalse
430calc1stPersonView__10MarioActorFvMarioActorSpecialDraw.oPlayer.afalse
431hideBeeFur__10MarioActorFvMarioActorSpecialDraw.oPlayer.afalse
432calcFogLighting__10MarioActorFvMarioActorSpecialDraw.oPlayer.afalse
433resetFog__10MarioActorFvMarioActorSpecialDraw.oPlayer.afalse
434updateAlphaDL__10MarioActorFUcMarioActorSpecialDraw.oPlayer.afalse
435updateSimpleAlphaDL__10MarioActorFUcMarioActorSpecialDraw.oPlayer.afalse
436updateReflectAlphaDL__10MarioActorFUcMarioActorSpecialDraw.oPlayer.afalse
437updateLightDL__10MarioActorFRC6Color8RC6Color8RC6Color8fMarioActorSpecialDraw.oPlayer.afalse
438createRainbowDL__10MarioActorFvMarioActorSpecialDraw.oPlayer.afalse
439drawScreenBlend__10MarioActorCFvMarioActorSpecialDraw.oPlayer.afalse
440updateRandomTexture__10MarioActorFfMarioActorSpecialDraw.oPlayer.afalse
441drawWallShade__10MarioActorCFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>fMarioActorSpecialDraw.oPlayer.afalse
442drawSpinInhibit__10MarioActorCFvMarioActorSpecialDraw.oPlayer.afalse
443drawColdWaterDamage__10MarioActorCFvMarioActorSpecialDraw.oPlayer.afalse
444setRasterScroll__10MarioActorFlllMarioActorSpecialDraw.oPlayer.afalse
445updateRasterScroll__10MarioActorFvMarioActorSpecialDraw.oPlayer.afalse
446drawRasterScroll__10MarioActorCFfsfMarioActorSpecialDraw.oPlayer.afalse
447drawMosaic__10MarioActorCFvMarioActorSpecialDraw.oPlayer.afalse
448drawLifeUp__10MarioActorCFvMarioActorSpecialDraw.oPlayer.afalse
449calcSpinEffect__10MarioActorFvMarioActorSpecialDraw.oPlayer.afalse
450drawSpinEffect__10MarioActorCFvMarioActorSpecialDraw.oPlayer.afalse
451drawSphereMask__10MarioActorCFvMarioActorSpecialDraw.oPlayer.afalse
452initDarkMask__10MarioActorFvMarioActorSpecialDraw.oPlayer.afalse
453updateDarkMask__10MarioActorFUsMarioActorSpecialDraw.oPlayer.afalse
454drawDarkMask__10MarioActorCFvMarioActorSpecialDraw.oPlayer.afalse
455__ct__Q29JGeometry8TBox2<f>FffffMarioActorSpecialDraw.oPlayer.afalse
456GXPosition3f32MarioActorSpecialDraw.oPlayer.afalse
457showBeeFur__10MarioActorFvMarioActorSpecialDraw.oPlayer.afalse
458__sinit_\MarioActorSpecialDraw_cppMarioActorSpecialDraw.oPlayer.afalse
459swap__9DLchangerFvMarioActorSpecialDraw.oPlayer.afalse
460getBlurOffset__10MarioStateCFvMarioActorSpecialDraw.oPlayer.afalse
461initActionMatrix__10MarioActorFvMarioActorMatrix.oPlayer.afalse
462isActionOk__10MarioActorCFPCcMarioActorMatrix.oPlayer.afalse
463selectAction__10MarioActorCFPCcMarioActorMatrix.oPlayer.afalse
464selectAutoBind__10MarioActorCFPCcPUcMarioActorMatrix.oPlayer.afalse
465selectCustomEffectSpinHitSound__10MarioActorCFPCcMarioActorMatrix.oPlayer.afalse
466selectSpinCatchInRush__10MarioActorCFPCcMarioActorMatrix.oPlayer.afalse
467selectHomingInSuperHipDrop__10MarioActorCFPCcMarioActorMatrix.oPlayer.afalse
468selectNotHomingSensor__10MarioActorCFPC9HitSensorMarioActorMatrix.oPlayer.afalse
469selectInvalidMovingCollision__10MarioActorCFPCcMarioActorMatrix.oPlayer.afalse
470selectQuickResetBeeWallGravity__10MarioActorCFPCcMarioActorMatrix.oPlayer.afalse
471selectJumpRushSensor__10MarioActorCFPCcMarioActorMatrix.oPlayer.afalse
472selectDamageFireColor__10MarioActorCFPCcMarioActorMatrix.oPlayer.afalse
473selectWaterInOutEffect__10MarioActorCFPCcMarioActorMatrix.oPlayer.afalse
474selectOnDamageRush__10MarioActorCFPCcMarioActorMatrix.oPlayer.afalse
475selectTiltPress__10MarioActorCFPC9HitSensorMarioActorMatrix.oPlayer.afalse
476selectHandyRush__10MarioActorCFPC9HitSensorMarioActorMatrix.oPlayer.afalse
477selectRecoverFlyMeter__10MarioActorCFPC9HitSensorMarioActorMatrix.oPlayer.afalse
478selectHideFlyMeter__10MarioActorCFPC9HitSensorMarioActorMatrix.oPlayer.afalse
479selectTeresaThru__10MarioActorCFPC9HitSensorMarioActorMatrix.oPlayer.afalse
480selectRebindTimer__10MarioActorCFPC9HitSensorMarioActorMatrix.oPlayer.afalse
481selectHipDropRush__10MarioActorCFPC9HitSensorMarioActorMatrix.oPlayer.afalse
482selectPushOff__10MarioActorCFPC9HitSensorMarioActorMatrix.oPlayer.afalse
483selectWaterInOutRush__10MarioActorCFPC9HitSensorMarioActorMatrix.oPlayer.afalse
484selectLandEffect__10MarioActorCFPC9HitSensorMarioActorMatrix.oPlayer.afalse
485selectNoShadow__10MarioActorCFPC9HitSensorMarioActorMatrix.oPlayer.afalse
486selectDamagePop__10MarioActorCFPC9HitSensorMarioActorMatrix.oPlayer.afalse
487getFaceLookHeight__10MarioActorCFPCcMarioActorMatrix.oPlayer.afalse
488__sinit_\MarioActorMatrix_cppMarioActorMatrix.oPlayer.afalse
489setPlayerMode__10MarioActorFUsbMarioActorMorph.oPlayer.afalse
490resetPlayerModeOnDamage__10MarioActorFvMarioActorMorph.oPlayer.afalse
491resetPlayerModeOnNoDamage__10MarioActorFvMarioActorMorph.oPlayer.afalse
492__sinit_\MarioActorMorph_cppMarioActorMorph.oPlayer.afalse
493updatePlayerMode__10MarioActorFvMarioActorMorph.oPlayer.afalse
494touchSensor__10MarioActorFP9HitSensorMarioActorMorph.oPlayer.afalse
495initMorphStringTable__10MarioActorFvMarioActorMorph.oPlayer.afalse
496changeMorphString__10MarioActorCFPCcMarioActorMorph.oPlayer.afalse
497initBlink__10MarioActorFvMarioActorEye.oPlayer.afalse
498setBlink__10MarioActorFPCcMarioActorEye.oPlayer.afalse
499updateBlink__10MarioActorFvMarioActorEye.oPlayer.afalse
500__sinit_\MarioActorEye_cppMarioActorEye.oPlayer.afalse
501attackOrPushSensor__10MarioActorFP9HitSensorfMarioActorOffensiveMsg.oPlayer.afalse
502attackOrPushSensorInDamage__10MarioActorFP9HitSensorfMarioActorOffensiveMsg.oPlayer.afalse
503attackOrPushSensorInRush__10MarioActorFP9HitSensorfMarioActorOffensiveMsg.oPlayer.afalse
504tryAddClapCoin__10MarioActorFP9HitSensorMarioActorOffensiveMsg.oPlayer.afalse
505tryTornadoAttack__10MarioActorFP9HitSensorMarioActorOffensiveMsg.oPlayer.afalse
506isUnderTarget__10MarioActorFP9HitSensorMarioActorOffensiveMsg.oPlayer.afalse
507tryHipDropAttack__10MarioActorFP9HitSensorMarioActorOffensiveMsg.oPlayer.afalse
508checkAndTryTrampleAttack__10MarioActorFP9HitSensorfbMarioActorOffensiveMsg.oPlayer.afalse
509tryTrampleAttack__10MarioActorFP9HitSensorMarioActorOffensiveMsg.oPlayer.afalse
510cylinderHorizontalCheck__10MarioActorFP9HitSensorMarioActorOffensiveMsg.oPlayer.afalse
511tryJetAttack__10MarioActorFP9HitSensorMarioActorOffensiveMsg.oPlayer.afalse
512tryCounterJetAttack__10MarioActorFP9HitSensorMarioActorOffensiveMsg.oPlayer.afalse
513tryGetItem__10MarioActorFP9HitSensorMarioActorOffensiveMsg.oPlayer.afalse
514cylinderPushCheck__10MarioActorFRCQ29JGeometry8TVec3<f>fffMarioActorOffensiveMsg.oPlayer.afalse
515attackOrPushPolygons__10MarioActorFvMarioActorOffensiveMsg.oPlayer.afalse
516sendWallTouch__10MarioActorFP9HitSensorP9HitSensorMarioActorOffensiveMsg.oPlayer.afalse
517sendMsgUpperPunch__10MarioActorFP9HitSensorMarioActorOffensiveMsg.oPlayer.afalse
518__sinit_\MarioActorOffensiveMsg_cppMarioActorOffensiveMsg.oPlayer.afalse
519receiveMsgEnemyAttack__10MarioActorFUlP9HitSensorP9HitSensorMarioActorDefensiveMsg.oPlayer.afalse
520tryAttackMsg__10MarioActorFUlPC9HitSensorPbMarioActorDefensiveMsg.oPlayer.afalse
521receiveMsgPush__10MarioActorFP9HitSensorP9HitSensorMarioActorDefensiveMsg.oPlayer.afalse
522receiveOtherMsg__10MarioActorFUlP9HitSensorP9HitSensorMarioActorDefensiveMsg.oPlayer.afalse
523__sinit_\MarioActorDefensiveMsg_cppMarioActorDefensiveMsg.oPlayer.afalse
524tryVectorAttackMsg__10MarioActorFUlRCQ29JGeometry8TVec3<f>MarioActorDefensiveMsg.oPlayer.afalse
525receiveMsgTaken__10MarioActorFP9HitSensorP9HitSensorMarioActorDefensiveMsg.oPlayer.afalse
526cylinderHitCheck__10MarioActorFPC9HitSensorPQ29JGeometry8TVec3<f>MarioActorDefensiveMsg.oPlayer.afalse
527hitWall__10MarioStateFRCQ29JGeometry8TVec3<f>P9HitSensorMarioActorDefensiveMsg.oPlayer.afalse
528passRing__10MarioStateFPC9HitSensorMarioActorDefensiveMsg.oPlayer.afalse
529addRushSensor__10MarioActorFP9HitSensorbMarioActorRushMsg.oPlayer.afalse
530tryStandardRush__10MarioActorFvMarioActorRushMsg.oPlayer.afalse
531checkPriorRushTarget__10MarioActorFvMarioActorRushMsg.oPlayer.afalse
532getNearestRushTarget__10MarioActorCFbMarioActorRushMsg.oPlayer.afalse
533getNearestJumpTarget__10MarioActorCFvMarioActorRushMsg.oPlayer.afalse
534getHighPriorityTarget__10MarioActorCFvMarioActorRushMsg.oPlayer.afalse
535getRescueTarget__10MarioActorCFvMarioActorRushMsg.oPlayer.afalse
536tryStartRush__10MarioActorFbMarioActorRushMsg.oPlayer.afalse
537tryJumpRush__10MarioActorFvMarioActorRushMsg.oPlayer.afalse
538tryRushInRush__10MarioActorFvMarioActorRushMsg.oPlayer.afalse
539__sinit_\MarioActorRushMsg_cppMarioActorRushMsg.oPlayer.afalse
540memorizeSensorThrow__10MarioActorFP9HitSensorMarioActorTakeMsg.oPlayer.afalse
541tryThrow__10MarioActorFvMarioActorTakeMsg.oPlayer.afalse
542tryReleaseDirect__10MarioActorFPC9HitSensorMarioActorTakeMsg.oPlayer.afalse
543damageDropThrowMemoSensor__10MarioActorFvMarioActorTakeMsg.oPlayer.afalse
544rushDropThrowMemoSensor__10MarioActorFvMarioActorTakeMsg.oPlayer.afalse
545trySetLockOnTarget__10MarioActorFP9HitSensorMarioActorTakeMsg.oPlayer.afalse
546tryCoinPull__10MarioActorFvMarioActorTakeMsg.oPlayer.afalse
547tryCoinPullInRush__10MarioActorFvMarioActorTakeMsg.oPlayer.afalse
548flushCoinPull__10MarioActorFvMarioActorTakeMsg.oPlayer.afalse
549tryCoinPullOne__10MarioActorFP9HitSensorMarioActorTakeMsg.oPlayer.afalse
550tryPullTrans__10MarioActorFPQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioActorTakeMsg.oPlayer.afalse
551releaseThrowMemoSensor__10MarioActorFvMarioActorTakeMsg.oPlayer.afalse
552tryReleaseWithMsg__10MarioActorFUlMarioActorTakeMsg.oPlayer.afalse
553tryTornadoPull__10MarioActorFP9HitSensorMarioActorTakeMsg.oPlayer.afalse
554tryReleaseBombTeresa__10MarioActorFvMarioActorTakeMsg.oPlayer.afalse
555__sinit_\MarioActorTakeMsg_cppMarioActorTakeMsg.oPlayer.afalse
556initBlackHoleOut__10MarioActorFvMarioActorBlackHole.oPlayer.afalse
557exeGameOverBlackHole2__10MarioActorFvMarioActorBlackHole.oPlayer.afalse
558__sinit_\MarioActorBlackHole_cppMarioActorBlackHole.oPlayer.afalse
559__ct__13MarioAnimatorFP10MarioActorMarioAnimator.oPlayer.afalse
560init__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
561isAnimationStop__13MarioAnimatorCFvMarioAnimator.oPlayer.afalse
562targetWeight__13MarioAnimatorFPfffMarioAnimator.oPlayer.afalse
563setWalkWeight__13MarioAnimatorFPCfMarioAnimator.oPlayer.afalse
564setBlendWeight__13MarioAnimatorFPCffMarioAnimator.oPlayer.afalse
565forceSetBlendWeight__13MarioAnimatorFPCfMarioAnimator.oPlayer.afalse
566initWalkWeight__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
567isLandingAnimationRun__13MarioAnimatorCFvMarioAnimator.oPlayer.afalse
568isCancelableAnimationRun__13MarioAnimatorCFvMarioAnimator.oPlayer.afalse
569isWalkOrWaitingMotion__13MarioAnimatorCFvMarioAnimator.oPlayer.afalse
570update__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
571updateWalkBas__13MarioAnimatorFPCcfMarioAnimator.oPlayer.afalse
572setHand__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
573setTilt__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
574resetTilt__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
575setHoming__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
576setHipSlidingTilt__13MarioAnimatorFffMarioAnimator.oPlayer.afalse
577setHipSliderTilt__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
578setHipSlipTilt__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
579setSpeed__13MarioAnimatorFfMarioAnimator.oPlayer.afalse
580getFrame__13MarioAnimatorCFvMarioAnimator.oPlayer.afalse
581getUpperFrame__13MarioAnimatorCFvMarioAnimator.oPlayer.afalse
582setWalkMode__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
583calc__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
584change__13MarioAnimatorFPCcMarioAnimator.oPlayer.afalse
585changeUpper__13MarioAnimatorFPCcMarioAnimator.oPlayer.afalse
586stopUpper__13MarioAnimatorFPCcMarioAnimator.oPlayer.afalse
587changeDefault__13MarioAnimatorFPCcMarioAnimator.oPlayer.afalse
588isDefaultAnimationRun__13MarioAnimatorCFPCcMarioAnimator.oPlayer.afalse
589changeDefaultUpper__13MarioAnimatorFPCcMarioAnimator.oPlayer.afalse
590getUpperJointID__13MarioAnimatorCFvMarioAnimator.oPlayer.afalse
591updateJointRumble__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
592addRumblePower__13MarioAnimatorFfUlMarioAnimator.oPlayer.afalse
593setUpperRotateY__13MarioAnimatorFfMarioAnimator.oPlayer.afalse
594clearAllJointTransform__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
595isMirrorAnimation__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
596switchMirrorMode__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
597changePickupAnimation__13MarioAnimatorFPC9HitSensorMarioAnimator.oPlayer.afalse
598updateTakingAnimation__13MarioAnimatorFPC9HitSensorMarioAnimator.oPlayer.afalse
599changeThrowAnimation__13MarioAnimatorFPC9HitSensorMarioAnimator.oPlayer.afalse
600waterToGround__13MarioAnimatorFvMarioAnimator.oPlayer.afalse
601getLookTargetSensor__10MarioActorCFvMarioAnimator.oPlayer.afalse
602__sinit_\MarioAnimator_cppMarioAnimator.oPlayer.afalse
603tellAnimationFrame__12XanimePlayerCFvMarioAnimator.oPlayer.afalse
604initCallbackTable__13MarioAnimatorFvMarioAnimationEfx.oPlayer.afalse
605entryCallback__13MarioAnimatorFPCcMarioAnimationEfx.oPlayer.afalse
606runningCallback__13MarioAnimatorFvMarioAnimationEfx.oPlayer.afalse
607closeCallback__13MarioAnimatorFvMarioAnimationEfx.oPlayer.afalse
608spinEntry__13MarioAnimatorFvMarioAnimationEfx.oPlayer.afalse
609spinUpdate__13MarioAnimatorFvMarioAnimationEfx.oPlayer.afalse
610spinClose__13MarioAnimatorFvMarioAnimationEfx.oPlayer.afalse
611stageInCheck__13MarioAnimatorFvMarioAnimationEfx.oPlayer.afalse
612throwCheck__13MarioAnimatorFvMarioAnimationEfx.oPlayer.afalse
613throwEntry__13MarioAnimatorFvMarioAnimationEfx.oPlayer.afalse
614throwClose__13MarioAnimatorFvMarioAnimationEfx.oPlayer.afalse
615squatSpinCheck__13MarioAnimatorFvMarioAnimationEfx.oPlayer.afalse
616walkinClose__13MarioAnimatorFvMarioAnimationEfx.oPlayer.afalse
617__sinit_\MarioAnimationEfx_cppMarioAnimationEfx.oPlayer.afalse
618controlWaitAnimation__13MarioAnimatorFvMarioWait.oPlayer.afalse
619stopWaitAnimation__13MarioAnimatorFvMarioWait.oPlayer.afalse
620checkStart__9MarioWaitFvMarioWait.oPlayer.afalse
621start__9MarioWaitFvMarioWait.oPlayer.afalse
622update__9MarioWaitFvMarioWait.oPlayer.afalse
623close__9MarioWaitFvMarioWait.oPlayer.afalse
624__sinit_\MarioWait_cppMarioWait.oPlayer.afalse
625isBlendWaitGround__5MarioCFvMarioWait.oPlayer.afalse
626checkSpecialWaitAnimation__5MarioFvMarioWait.oPlayer.afalse
627resetSleepTimer__5MarioFvMarioWait.oPlayer.afalse
628__ct__9MarioWaitFP10MarioActorMarioWait.oPlayer.afalse
629hitPoly__10MarioStateFUcRCQ29JGeometry8TVec3<f>P9HitSensorMarioWait.oPlayer.afalse
630keep__10MarioStateFvMarioWait.oPlayer.afalse
631notice__10MarioStateFvMarioWait.oPlayer.afalse
632init__10MarioStateFvMarioWait.oPlayer.afalse
633connectToClimb__5MarioFvMarioClimb.oPlayer.afalse
634__ct__10MarioClimbFP10MarioActorMarioClimb.oPlayer.afalse
635update__10MarioClimbFvMarioClimb.oPlayer.afalse
636start__10MarioClimbFvMarioClimb.oPlayer.afalse
637close__10MarioClimbFvMarioClimb.oPlayer.afalse
638__sinit_\MarioClimb_cppMarioClimb.oPlayer.afalse
639isIgnoreTriangle__5MarioFPC8TriangleMarioCollision.oPlayer.afalse
640checkBaseTransBall__5MarioFvMarioCollision.oPlayer.afalse
641createAtField__5MarioFbfMarioCollision.oPlayer.afalse
642doSwimmingHitCheck__5MarioFPC7HitInfoUlMarioCollision.oPlayer.afalse
643doSpinPunchAroundPolygons__5MarioFvMarioCollision.oPlayer.afalse
644checkMap__5MarioFvMarioCollision.oPlayer.afalse
645calcDistToCeil__5MarioFbMarioCollision.oPlayer.afalse
646calcDistToCeilOnPress__5MarioFvMarioCollision.oPlayer.afalse
647calcDistToCeilHead__5MarioFvMarioCollision.oPlayer.afalse
648fixTransBetweenWall__5MarioFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioCollision.oPlayer.afalse
649calcDistWidth__5MarioFvMarioCollision.oPlayer.afalse
650updateCameraPolygon__5MarioFvMarioCollision.oPlayer.afalse
651setCameraPolygon__5MarioFPC8TriangleMarioCollision.oPlayer.afalse
652checkAllWall__5MarioFRCQ29JGeometry8TVec3<f>fMarioCollision.oPlayer.afalse
653calcFrontFloor__5MarioFvMarioCollision.oPlayer.afalse
654getWallNorm__5MarioCFvMarioCollision.oPlayer.afalse
655getSideWallNorm__5MarioCFvMarioCollision.oPlayer.afalse
656getFrontWallNorm__5MarioCFvMarioCollision.oPlayer.afalse
657getBackWallNorm__5MarioCFvMarioCollision.oPlayer.afalse
658getWallPos__5MarioCFvMarioCollision.oPlayer.afalse
659getWallPolygon__5MarioCFvMarioCollision.oPlayer.afalse
660getGroundPolygon__5MarioCFvMarioCollision.oPlayer.afalse
661updateFloorCode__5MarioFvMarioCollision.oPlayer.afalse
662updateWallFloorCode__5MarioFvMarioCollision.oPlayer.afalse
663saveLastSafetyTrans__5MarioFvMarioCollision.oPlayer.afalse
664setNotSafetyTimer__5MarioFvMarioCollision.oPlayer.afalse
665getLastSafetyTrans__5MarioCFPQ29JGeometry8TVec3<f>MarioCollision.oPlayer.afalse
666checkCurrentFloorCodeSevere__5MarioCFUlMarioCollision.oPlayer.afalse
667isCurrentFloorSink__5MarioCFvMarioCollision.oPlayer.afalse
668isCurrentFloorSand__5MarioCFvMarioCollision.oPlayer.afalse
669isCurrentShadowFloorDangerAction__5MarioCFvMarioCollision.oPlayer.afalse
670checkBaseTransPoint__5MarioFvMarioCollision.oPlayer.afalse
671checkHeadPoint__5MarioFvMarioCollision.oPlayer.afalse
672calcShadowPos__5MarioFvMarioCollision.oPlayer.afalse
673updateBinderInfo__5MarioFvMarioCollision.oPlayer.afalse
674isThroughWall__5MarioCFPC8TriangleMarioCollision.oPlayer.afalse
675checkGround__5MarioFvMarioCollision.oPlayer.afalse
676getCameraCubeCode__5MarioCFvMarioCollision.oPlayer.afalse
677updateCubeCode__5MarioFvMarioCollision.oPlayer.afalse
678__sinit_\MarioCollision_cppMarioCollision.oPlayer.afalse
679__ct__10MarioConstFvMarioConst.oPlayer.afalse
680isDamaging__5MarioCFvMarioDamage.oPlayer.afalse
681damageLarge__5MarioFRCQ29JGeometry8TVec3<f>MarioDamage.oPlayer.afalse
682__sinit_\MarioDamage_cppMarioDamage.oPlayer.afalse
683decDamageAfterTimer__5MarioFvMarioDamage.oPlayer.afalse
684checkDamage__5MarioFvMarioDamage.oPlayer.afalse
685getDamageAfterTimer__5MarioCFvMarioDamage.oPlayer.afalse
686damageFloorCheck__5MarioFvMarioDamage.oPlayer.afalse
687damageWallCheck__5MarioFvMarioDamage.oPlayer.afalse
688damagePolygonCheck__5MarioFPC8TriangleMarioDamage.oPlayer.afalse
689flipLarge__5MarioFRCQ29JGeometry8TVec3<f>MarioDamage.oPlayer.afalse
690isEnableAddDamage__5MarioCFvMarioDamage.oPlayer.afalse
691damage__5MarioFRCQ29JGeometry8TVec3<f>MarioDamage.oPlayer.afalse
692__ct__11MarioDamageFP10MarioActorMarioDamage.oPlayer.afalse
693start__11MarioDamageFvMarioDamage.oPlayer.afalse
694setVec__11MarioDamageFRCQ29JGeometry8TVec3<f>MarioDamage.oPlayer.afalse
695setVecSize__11MarioDamageFffMarioDamage.oPlayer.afalse
696stopHead__11MarioDamageFRCQ29JGeometry8TVec3<f>MarioDamage.oPlayer.afalse
697update__11MarioDamageFvMarioDamage.oPlayer.afalse
698close__11MarioDamageFvMarioDamage.oPlayer.afalse
699notice__11MarioDamageFvMarioDamage.oPlayer.afalse
700__ct__15MarioFireDamageFP10MarioActorMarioDamage.oPlayer.afalse
701decAfterTimer__15MarioFireDamageFvMarioDamage.oPlayer.afalse
702doAbyssDamage__5MarioFvMarioDamage.oPlayer.afalse
703__ct__16MarioAbyssDamageFP10MarioActorMarioDamage.oPlayer.afalse
704start__16MarioAbyssDamageFvMarioDamage.oPlayer.afalse
705update__16MarioAbyssDamageFvMarioDamage.oPlayer.afalse
706close__16MarioAbyssDamageFvMarioDamage.oPlayer.afalse
707connectToFireRun__5MarioFvMarioDamage.oPlayer.afalse
708__ct__12MarioFireRunFP10MarioActorMarioDamage.oPlayer.afalse
709start__12MarioFireRunFvMarioDamage.oPlayer.afalse
710move__12MarioFireRunFvMarioDamage.oPlayer.afalse
711update__12MarioFireRunFvMarioDamage.oPlayer.afalse
712close__12MarioFireRunFvMarioDamage.oPlayer.afalse
713notice__12MarioFireRunFvMarioDamage.oPlayer.afalse
714doFireDanceWithInitialDamage__5MarioFUcMarioDamage.oPlayer.afalse
715doFireObjHitWithInitialDamage__5MarioFvMarioDamage.oPlayer.afalse
716doNeedleWithInitialDamage__5MarioFUcMarioDamage.oPlayer.afalse
717doNeedleWithInitialDamage__5MarioFPC8TriangleMarioDamage.oPlayer.afalse
718doNeedle__5MarioFPC8TriangleMarioDamage.oPlayer.afalse
719doFireDance__5MarioFvMarioDamage.oPlayer.afalse
720__ct__14MarioFireDanceFP10MarioActorMarioDamage.oPlayer.afalse
721start__14MarioFireDanceFvMarioDamage.oPlayer.afalse
722impact__14MarioFireDanceFvMarioDamage.oPlayer.afalse
723impactEffect__14MarioFireDanceFvMarioDamage.oPlayer.afalse
724update__14MarioFireDanceFvMarioDamage.oPlayer.afalse
725close__14MarioFireDanceFvMarioDamage.oPlayer.afalse
726checkKarikariDamage__5MarioFvMarioDamage.oPlayer.afalse
727doDarkDamage__5MarioFvMarioDamage.oPlayer.afalse
728__ct__15MarioDarkDamageFP10MarioActorMarioDamage.oPlayer.afalse
729start__15MarioDarkDamageFvMarioDamage.oPlayer.afalse
730update__15MarioDarkDamageFvMarioDamage.oPlayer.afalse
731close__10MarioStateFvMarioDamage.oPlayer.afalse
732update__10MarioStateFvMarioDamage.oPlayer.afalse
733start__10MarioStateFvMarioDamage.oPlayer.afalse
734notice__15MarioDarkDamageFvMarioDamage.oPlayer.afalse
735notice__16MarioAbyssDamageFvMarioDamage.oPlayer.afalse
736doParalyze__5MarioFvMarioDamageParalyze.oPlayer.afalse
737__ct__13MarioParalyzeFP10MarioActorMarioDamageParalyze.oPlayer.afalse
738close__13MarioParalyzeFvMarioDamageParalyze.oPlayer.afalse
739start__13MarioParalyzeFvMarioDamageParalyze.oPlayer.afalse
740update__13MarioParalyzeFvMarioDamageParalyze.oPlayer.afalse
741__sinit_\MarioDamageParalyze_cppMarioDamageParalyze.oPlayer.afalse
742doFreeze__5MarioFvMarioDamageFreeze.oPlayer.afalse
743__ct__11MarioFreezeFP10MarioActorMarioDamageFreeze.oPlayer.afalse
744close__11MarioFreezeFvMarioDamageFreeze.oPlayer.afalse
745notice__11MarioFreezeFvMarioDamageFreeze.oPlayer.afalse
746start__11MarioFreezeFvMarioDamageFreeze.oPlayer.afalse
747update__11MarioFreezeFvMarioDamageFreeze.oPlayer.afalse
748__sinit_\MarioDamageFreeze_cppMarioDamageFreeze.oPlayer.afalse
749setJumpVec__5MarioFRCQ29JGeometry8TVec3<f>MarioDamageFreeze.oPlayer.afalse
750__ct__9MarioStunFP10MarioActorMarioDamageStun.oPlayer.afalse
751close__9MarioStunFvMarioDamageStun.oPlayer.afalse
752start__9MarioStunFvMarioDamageStun.oPlayer.afalse
753update__9MarioStunFvMarioDamageStun.oPlayer.afalse
754__sinit_\MarioDamageStun_cppMarioDamageStun.oPlayer.afalse
755requestCrush__5MarioFvMarioDamageCrush.oPlayer.afalse
756tryCrush__5MarioFvMarioDamageCrush.oPlayer.afalse
757__ct__10MarioCrushFP10MarioActorMarioDamageCrush.oPlayer.afalse
758close__10MarioCrushFvMarioDamageCrush.oPlayer.afalse
759start__10MarioCrushFvMarioDamageCrush.oPlayer.afalse
760update__10MarioCrushFvMarioDamageCrush.oPlayer.afalse
761__sinit_\MarioDamageCrush_cppMarioDamageCrush.oPlayer.afalse
762doFlipWeak__5MarioFRCQ29JGeometry8TVec3<f>MarioFaint.oPlayer.afalse
763faint__5MarioFRCQ29JGeometry8TVec3<f>MarioFaint.oPlayer.afalse
764__ct__10MarioFaintFP10MarioActorMarioFaint.oPlayer.afalse
765setVec__10MarioFaintFRCQ29JGeometry8TVec3<f>MarioFaint.oPlayer.afalse
766update__10MarioFaintFvMarioFaint.oPlayer.afalse
767start__10MarioFaintFvMarioFaint.oPlayer.afalse
768close__10MarioFaintFvMarioFaint.oPlayer.afalse
769__sinit_\MarioFaint_cppMarioFaint.oPlayer.afalse
770doFlipJump__5MarioFRCQ29JGeometry8TVec3<f>MarioFlip.oPlayer.afalse
771doFlipBackRoll__5MarioFRCQ29JGeometry8TVec3<f>MarioFlip.oPlayer.afalse
772start__9MarioFlipFvMarioFlip.oPlayer.afalse
773update__9MarioFlipFvMarioFlip.oPlayer.afalse
774__sinit_\MarioFlip_cppMarioFlip.oPlayer.afalse
775doFlipRot__5MarioFRCQ29JGeometry8TVec3<f>MarioFlip.oPlayer.afalse
776doFlipLarge__5MarioFRCQ29JGeometry8TVec3<f>MarioFlip.oPlayer.afalse
777__ct__9MarioFlipFP10MarioActorMarioFlip.oPlayer.afalse
778setVec__9MarioFlipFRCQ29JGeometry8TVec3<f>MarioFlip.oPlayer.afalse
779close__9MarioFlipFvMarioFlip.oPlayer.afalse
780doFrontStep__5MarioFvMarioFrontStep.oPlayer.afalse
781start__14MarioFrontStepFvMarioFrontStep.oPlayer.afalse
782__sinit_\MarioFrontStep_cppMarioFrontStep.oPlayer.afalse
783__ct__14MarioFrontStepFP10MarioActorMarioFrontStep.oPlayer.afalse
784update__14MarioFrontStepFvMarioFrontStep.oPlayer.afalse
785close__14MarioFrontStepFvMarioFrontStep.oPlayer.afalse
786postureCtrl__14MarioFrontStepFPA4_fMarioFrontStep.oPlayer.afalse
787beeMarioOnGround__5MarioFvMarioBee.oPlayer.afalse
788entryWallWalkMode__10MarioActorFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioBee.oPlayer.afalse
789beeMarioOnAir__5MarioFvMarioBee.oPlayer.afalse
790__sinit_\MarioBee_cppMarioBee.oPlayer.afalse
791blown__5MarioFRCQ29JGeometry8TVec3<f>MarioBlown.oPlayer.afalse
792__ct__10MarioBlownFP10MarioActorMarioBlown.oPlayer.afalse
793close__10MarioBlownFvMarioBlown.oPlayer.afalse
794start__10MarioBlownFvMarioBlown.oPlayer.afalse
795update__10MarioBlownFvMarioBlown.oPlayer.afalse
796__sinit_\MarioBlown_cppMarioBlown.oPlayer.afalse
797addMarioEffectAtJoint__25@unnamed@MarioEffect_cpp@FP9LiveActorPCcPCcPCcMarioEffect.oPlayer.afalse
798execute__11MarioEffectFP14JPABaseEmitterMarioEffect.oPlayer.afalse
799addRequest__11MarioEffectFPCcPA4_fMarioEffect.oPlayer.afalse
800updateFollowMtx__11MarioEffectFP15MovingFollowMtxMarioEffect.oPlayer.afalse
801initMaterialEffect__10MarioActorFvMarioEffect.oPlayer.afalse
802getFloorMaterialIndex__10MarioActorCFUlMarioEffect.oPlayer.afalse
803playMaterialEffect__10MarioActorFPCcMarioEffect.oPlayer.afalse
804stopMaterialEffect__10MarioActorFPCcMarioEffect.oPlayer.afalse
805initCommonEffect__10MarioActorFvMarioEffect.oPlayer.afalse
806playCommonEffect__10MarioActorFPCcMarioEffect.oPlayer.afalse
807initEffect__10MarioActorFvMarioEffect.oPlayer.afalse
808emitEffectWaterColumn__10MarioActorFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioEffect.oPlayer.afalse
809isCommonEffect__10MarioActorCFPCcMarioEffect.oPlayer.afalse
810isMaterialEffect__10MarioActorCFPCcMarioEffect.oPlayer.afalse
811playEffect__10MarioActorFPCcMarioEffect.oPlayer.afalse
812playEffectTrans__10MarioActorFPCcRCQ29JGeometry8TVec3<f>MarioEffect.oPlayer.afalse
813playEffectRT__10MarioActorFPCcRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioEffect.oPlayer.afalse
814playEffectRTZ__10MarioActorFPCcRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioEffect.oPlayer.afalse
815playEffectRTW__10MarioActorFPCcRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioEffect.oPlayer.afalse
816playEffectSRT__10MarioActorFPCcfRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioEffect.oPlayer.afalse
817stopCommonEffect__10MarioActorFPCcMarioEffect.oPlayer.afalse
818stopEffect__10MarioActorFPCcMarioEffect.oPlayer.afalse
819stopEffectForce__10MarioActorFPCcMarioEffect.oPlayer.afalse
820updateEffect__10MarioActorFvMarioEffect.oPlayer.afalse
821__ct__11MarioEffectFP10MarioActorMarioEffect.oPlayer.afalse
822playSwingEffect__11MarioEffectFvMarioEffect.oPlayer.afalse
823doCubeEffect__11MarioEffectFvMarioEffect.oPlayer.afalse
824taskOnEffectCheck__5MarioFUlMarioEffect.oPlayer.afalse
825checkEffectWaterColumn__10MarioActorFvMarioEffect.oPlayer.afalse
826stopSpinTicoEffect__10MarioActorFbMarioEffect.oPlayer.afalse
827__dt__11MarioEffectFvMarioEffect.oPlayer.afalse
828setGlobalScale__12MultiEmitterFflMarioEffect.oPlayer.afalse
829__sinit_\MarioEffect_cppMarioEffect.oPlayer.afalse
830@8@execute__11MarioEffectFP14JPABaseEmitterMarioEffect.oPlayer.afalse
831@8@__dt__11MarioEffectFvMarioEffect.oPlayer.afalse
832doFlow__5MarioFvMarioFlow.oPlayer.afalse
833start__9MarioFlowFvMarioFlow.oPlayer.afalse
834update__9MarioFlowFvMarioFlow.oPlayer.afalse
835close__9MarioFlowFvMarioFlow.oPlayer.afalse
836__sinit_\MarioFlow_cppMarioFlow.oPlayer.afalse
837__ct__9MarioFlowFP10MarioActorMarioFlow.oPlayer.afalse
838tryStartFoo__5MarioFvMarioFoo.oPlayer.afalse
839__ct__8MarioFooFP10MarioActorMarioFoo.oPlayer.afalse
840init__8MarioFooFvMarioFoo.oPlayer.afalse
841start__8MarioFooFvMarioFoo.oPlayer.afalse
842update__8MarioFooFvMarioFoo.oPlayer.afalse
843notice__8MarioFooFvMarioFoo.oPlayer.afalse
844close__8MarioFooFvMarioFoo.oPlayer.afalse
845getGravityVec__8MarioFooCFvMarioFoo.oPlayer.afalse
846jet__8MarioFooFvMarioFoo.oPlayer.afalse
847updateTilt__8MarioFooFvMarioFoo.oPlayer.afalse
848hitWall__8MarioFooFRCQ29JGeometry8TVec3<f>P9HitSensorMarioFoo.oPlayer.afalse
849getStickY__8MarioFooCFvMarioFoo.oPlayer.afalse
850spin__8MarioFooFvMarioFoo.oPlayer.afalse
851passRing__8MarioFooFPC9HitSensorMarioFoo.oPlayer.afalse
852calcRingAcc__8MarioFooFvMarioFoo.oPlayer.afalse
853draw3D__8MarioFooCFvMarioFoo.oPlayer.afalse
854getBlurOffset__8MarioFooCFvMarioFoo.oPlayer.afalse
855__sinit_\MarioFoo_cppMarioFoo.oPlayer.afalse
856__ct__11MarioHolderFvMarioHolder.oPlayer.afalse
857__dt__11MarioHolderFvMarioHolder.oPlayer.afalse
858setMarioActor__11MarioHolderFP10MarioActorMarioHolder.oPlayer.afalse
859getMarioActor__11MarioHolderCFvMarioHolder.oPlayer.afalse
860getMarioHolder__2MRFvMarioHolder.oPlayer.afalse
861initMember__5MarioFvMarioInit.oPlayer.atrue
862isRising__5MarioCFvMarioJump.oPlayer.afalse
863checkWallRiseAndSlipFront__5MarioFvMarioJump.oPlayer.afalse
864tryJump__5MarioFvMarioJump.oPlayer.afalse
865tryTurnJump__5MarioFvMarioJump.oPlayer.afalse
866trySquatJump__5MarioFvMarioJump.oPlayer.afalse
867tryBackJump__5MarioFvMarioJump.oPlayer.afalse
868tryTornadoJump__5MarioFvMarioJump.oPlayer.afalse
869startTornadoCentering__5MarioFP9HitSensorMarioJump.oPlayer.afalse
870taskOnTornadoCentering__5MarioFUlMarioJump.oPlayer.afalse
871trySpinJump__5MarioFUcMarioJump.oPlayer.afalse
872tryForceJumpDelay__5MarioFRCQ29JGeometry8TVec3<f>MarioJump.oPlayer.afalse
873tryFreeJumpDelay__5MarioFRCQ29JGeometry8TVec3<f>MarioJump.oPlayer.afalse
874tryForceJump__5MarioFRCQ29JGeometry8TVec3<f>bMarioJump.oPlayer.afalse
875tryForceFreeJump__5MarioFRCQ29JGeometry8TVec3<f>MarioJump.oPlayer.afalse
876tryForcePowerJump__5MarioFRCQ29JGeometry8TVec3<f>bMarioJump.oPlayer.afalse
877tryFreeJump__5MarioFRCQ29JGeometry8TVec3<f>bMarioJump.oPlayer.afalse
878tryWallJump__5MarioFRCQ29JGeometry8TVec3<f>bMarioJump.oPlayer.afalse
879tryStickJump__5MarioFRCQ29JGeometry8TVec3<f>MarioJump.oPlayer.afalse
880trySlipUpJump__5MarioFvMarioJump.oPlayer.afalse
881tryHangSlipUp__5MarioFvMarioJump.oPlayer.afalse
882tryDrop__5MarioFvMarioJump.oPlayer.afalse
883isDigitalJump__5MarioCFvMarioJump.oPlayer.afalse
884initActiveJumpVec__5MarioFvMarioJump.oPlayer.afalse
885initJumpParam__5MarioFvMarioJump.oPlayer.afalse
886isEnableFutureJump__5MarioCFvMarioJump.oPlayer.afalse
887procJump__5MarioFbMarioJump.oPlayer.afalse
888checkWallRising__5MarioFvMarioJump.oPlayer.afalse
889checkWallJumpHit__5MarioFvMarioJump.oPlayer.afalse
890decideSlipUp__5MarioFvMarioJump.oPlayer.afalse
891moveWallSlide__5MarioFfMarioJump.oPlayer.afalse
892jumpToHipDrop__5MarioFvMarioJump.oPlayer.afalse
893procHipDrop__5MarioFvMarioJump.oPlayer.afalse
894doAirWalk__5MarioFvMarioJump.oPlayer.afalse
895stopJump__5MarioFvMarioJump.oPlayer.afalse
896cancelTornadoJump__5MarioFvMarioJump.oPlayer.afalse
897setRocketBooster__5MarioFRCQ29JGeometry8TVec3<f>fUsMarioJump.oPlayer.afalse
898procRocketBooster__5MarioFvMarioJump.oPlayer.afalse
899isSoftLandingFloor__5MarioCFvMarioJump.oPlayer.afalse
900checkAndTryForceJump__5MarioFvMarioJump.oPlayer.afalse
901doLanding__5MarioFvMarioJump.oPlayer.afalse
902startSlidingTask__5MarioFUlfUsMarioJump.oPlayer.afalse
903taskOnSlide__5MarioFUlMarioJump.oPlayer.afalse
904taskOnWallRising__5MarioFUlMarioJump.oPlayer.afalse
905incAirWalkTimer__5MarioFvMarioJump.oPlayer.afalse
906__sinit_\MarioJump_cppMarioJump.oPlayer.afalse
907__ct__14MarioMessengerFP9HitSensorMarioMessenger.oPlayer.afalse
908movement__14MarioMessengerFvMarioMessenger.oPlayer.afalse
909addRequest__14MarioMessengerFP9HitSensorUlMarioMessenger.oPlayer.afalse
910__dt__14MarioMessengerFvMarioMessenger.oPlayer.afalse
911getPlayer__11MarioModuleCFvMarioModule.oPlayer.afalse
912getAnimator__11MarioModuleCFvMarioModule.oPlayer.afalse
913getShadowPos__11MarioModuleCFvMarioModule.oPlayer.afalse
914getGravityVec__11MarioModuleCFvMarioModule.oPlayer.afalse
915getAirGravityVec__11MarioModuleCFvMarioModule.oPlayer.afalse
916getFrontVec__11MarioModuleCFvMarioModule.oPlayer.afalse
917isStatusActiveID__11MarioModuleCFUlMarioModule.oPlayer.afalse
918isStatusActiveS__11MarioModuleCFP10MarioStateMarioModule.oPlayer.afalse
919getPlayerMode__11MarioModuleCFvMarioModule.oPlayer.afalse
920isPlayerModeBee__11MarioModuleCFvMarioModule.oPlayer.afalse
921isPlayerModeIce__11MarioModuleCFvMarioModule.oPlayer.afalse
922isPlayerModeTeresa__11MarioModuleCFvMarioModule.oPlayer.afalse
923isPlayerModeHopper__11MarioModuleCFvMarioModule.oPlayer.afalse
924isPlayerModeInvincible__11MarioModuleCFvMarioModule.oPlayer.afalse
925isPlayerModeFoo__11MarioModuleCFvMarioModule.oPlayer.afalse
926changeAnimation__11MarioModuleFPCcPCcMarioModule.oPlayer.afalse
927changeAnimationNonStop__11MarioModuleFPCcMarioModule.oPlayer.afalse
928changeAnimationWithAttr__11MarioModuleFPCcUlMarioModule.oPlayer.afalse
929stopAnimation__11MarioModuleFPCcPCcMarioModule.oPlayer.afalse
930isDefaultAnimationRun__11MarioModuleCFPCcMarioModule.oPlayer.afalse
931changeAnimationInterpoleFrame__11MarioModuleFUlMarioModule.oPlayer.afalse
932isAnimationRun__11MarioModuleCFPCcMarioModule.oPlayer.afalse
933isAnimationTerminate__11MarioModuleCFPCcMarioModule.oPlayer.afalse
934isAnimationTerminateUpper__11MarioModuleCFPCcMarioModule.oPlayer.afalse
935getAnimationStringPointer__11MarioModuleCFPCcMarioModule.oPlayer.afalse
936getCurrentBckName__11MarioModuleCFvMarioModule.oPlayer.afalse
937changeAnimationUpper__11MarioModuleFPCcPCcMarioModule.oPlayer.afalse
938changeAnimationUpperWeak__11MarioModuleFPCcPCcMarioModule.oPlayer.afalse
939stopAnimationUpper__11MarioModuleFPCcPCcMarioModule.oPlayer.afalse
940stopAnimationUpperForce__11MarioModuleFvMarioModule.oPlayer.afalse
941getAnimationFrame__11MarioModuleCFvMarioModule.oPlayer.afalse
942changeAnimation__11MarioModuleFPCcUlMarioModule.oPlayer.afalse
943isAnimationRun__11MarioModuleFPCcUlMarioModule.oPlayer.afalse
944stopAnimation__11MarioModuleFPCcUlMarioModule.oPlayer.afalse
945setJointGlobalMtx__11MarioModuleFUsPA4_fMarioModule.oPlayer.afalse
946setYangleOffset__11MarioModuleFfMarioModule.oPlayer.afalse
947isStickOn__11MarioModuleCFvMarioModule.oPlayer.afalse
948isStickFull__11MarioModuleCFvMarioModule.oPlayer.afalse
949getWorldPadDir__11MarioModuleCFvMarioModule.oPlayer.afalse
950calcWorldPadDir__11MarioModuleFPQ29JGeometry8TVec3<f>ffbMarioModule.oPlayer.afalse
951addVelocity__11MarioModuleFRCQ29JGeometry8TVec3<f>MarioModule.oPlayer.afalse
952addVelocity__11MarioModuleFRCQ29JGeometry8TVec3<f>fMarioModule.oPlayer.afalse
953addVelocityAfter__11MarioModuleFRCQ29JGeometry8TVec3<f>MarioModule.oPlayer.afalse
954clearVelocity__11MarioModuleFvMarioModule.oPlayer.afalse
955getVelocity__11MarioModuleCFvMarioModule.oPlayer.afalse
956addTrans__11MarioModuleFRCQ29JGeometry8TVec3<f>PCcMarioModule.oPlayer.afalse
957cutGravityElementFromJumpVec__11MarioModuleFbMarioModule.oPlayer.afalse
958cutVecElementFromJumpVec__11MarioModuleFRCQ29JGeometry8TVec3<f>MarioModule.oPlayer.afalse
959getJumpVec__11MarioModuleCFvMarioModule.oPlayer.afalse
960setJumpVec__11MarioModuleFRCQ29JGeometry8TVec3<f>MarioModule.oPlayer.afalse
961playEffect__11MarioModuleFPCcMarioModule.oPlayer.afalse
962playEffectTrans__11MarioModuleFPCcRCQ29JGeometry8TVec3<f>MarioModule.oPlayer.afalse
963playEffectRT__11MarioModuleFPCcRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioModule.oPlayer.afalse
964playEffectRTZ__11MarioModuleFPCcRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioModule.oPlayer.afalse
965playEffectRTW__11MarioModuleFPCcRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioModule.oPlayer.afalse
966playEffectSRT__11MarioModuleFPCcfRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioModule.oPlayer.afalse
967stopEffect__11MarioModuleFPCcMarioModule.oPlayer.afalse
968stopEffectForce__11MarioModuleFPCcMarioModule.oPlayer.afalse
969playSound__11MarioModuleFPCclMarioModule.oPlayer.afalse
970stopSound__11MarioModuleFPCcUlMarioModule.oPlayer.afalse
971startCamVib__11MarioModuleFUlMarioModule.oPlayer.afalse
972getCamPos__11MarioModuleCFvMarioModule.oPlayer.afalse
973getCamDirX__11MarioModuleCFvMarioModule.oPlayer.afalse
974getCamDirY__11MarioModuleCFvMarioModule.oPlayer.afalse
975getCamDirZ__11MarioModuleCFvMarioModule.oPlayer.afalse
976startPadVib__11MarioModuleFUlMarioModule.oPlayer.afalse
977startPadVib__11MarioModuleFPCcMarioModule.oPlayer.afalse
978getStickX__11MarioModuleCFvMarioModule.oPlayer.afalse
979getStickY__11MarioModuleCFvMarioModule.oPlayer.afalse
980getStickP__11MarioModuleCFvMarioModule.oPlayer.afalse
981checkTrgA__11MarioModuleCFvMarioModule.oPlayer.afalse
982checkLvlA__11MarioModuleCFvMarioModule.oPlayer.afalse
983checkTrgZ__11MarioModuleCFvMarioModule.oPlayer.afalse
984checkLvlZ__11MarioModuleCFvMarioModule.oPlayer.afalse
985checkPreLvlZ__11MarioModuleCFvMarioModule.oPlayer.afalse
986checkSquat__11MarioModuleFbMarioModule.oPlayer.afalse
987getTrans__11MarioModuleCFvMarioModule.oPlayer.afalse
988getGroundPolygon__11MarioModuleCFvMarioModule.oPlayer.afalse
989isOnSlipGround__11MarioModuleCFvMarioModule.oPlayer.afalse
990isSlipFloorCode__11MarioModuleCFlMarioModule.oPlayer.afalse
991isSlipPolygon__11MarioModuleCFPC8TriangleMarioModule.oPlayer.afalse
992getFloorCode__11MarioModuleCFvMarioModule.oPlayer.afalse
993calcPolygonAngleD__11MarioModuleCFPC8TriangleMarioModule.oPlayer.afalse
994calcAngleD__11MarioModuleCFRCQ29JGeometry8TVec3<f>MarioModule.oPlayer.afalse
995getTmpPolygon__11MarioModuleCFvMarioModule.oPlayer.afalse
996sendPunch__11MarioModuleFP9HitSensorbMarioModule.oPlayer.afalse
997getSensor__11MarioModuleCFPC8TriangleMarioModule.oPlayer.afalse
998marioAcos__11MarioModuleCFfMarioModule.oPlayer.afalse
999isInputDisable__11MarioModuleCFvMarioModule.oPlayer.afalse
1000__sinit_\MarioModule_cppMarioModule.oPlayer.afalse
1001mainMove__5MarioFvMarioMove.oPlayer.afalse
1002isEnableTurn__5MarioFvMarioMove.oPlayer.afalse
1003__sinit_\MarioMove_cppMarioMove.oPlayer.afalse
1004recordTurnSlipAngle__5MarioFvMarioMove.oPlayer.afalse
1005decideInertia__5MarioFfMarioMove.oPlayer.afalse
1006decideInertiaOnIce__5MarioFfMarioMove.oPlayer.afalse
1007decideInertiaOnSlip__5MarioFfMarioMove.oPlayer.afalse
1008calcShadowDir__5MarioFRCQ29JGeometry8TVec3<f>PQ29JGeometry8TVec3<f>MarioMove.oPlayer.afalse
1009retainMoveDir__5MarioFffPQ29JGeometry8TVec3<f>MarioMove.oPlayer.afalse
1010calcMoveDir__5MarioFffPQ29JGeometry8TVec3<f>bMarioMove.oPlayer.afalse
1011checkLockOnHoming__5MarioFvMarioMove.oPlayer.afalse
1012doLockOnHoming__5MarioFvMarioMove.oPlayer.afalse
1013fixPositionInTower__5MarioFvMarioMove.oPlayer.afalse
1014check2DMode__5MarioFvMarioMove2D.oPlayer.afalse
1015__sinit_\MarioMove2D_cppMarioMove2D.oPlayer.afalse
1016calcMoveDir2D__5MarioFffPQ29JGeometry8TVec3<f>MarioMove2D.oPlayer.afalse
1017calcShadowDir2D__5MarioFRCQ29JGeometry8TVec3<f>PQ29JGeometry8TVec3<f>MarioMove2D.oPlayer.afalse
1018stick2Dadjust__5MarioFRfRfMarioMove2D.oPlayer.afalse
1019set2Dmode__5MarioFbMarioMove2D.oPlayer.afalse
1020beforeJumping2D__5MarioFvMarioMove2D.oPlayer.afalse
1021afterLanding2D__5MarioFvMarioMove2D.oPlayer.afalse
1022clear2DStick__5MarioFvMarioMove2D.oPlayer.afalse
1023set25Dmode__5MarioFPC7AreaObjMarioMove25D.oPlayer.afalse
1024update25Dmode__5MarioFvMarioMove25D.oPlayer.afalse
1025updateAxisFromMode__5MarioFUcMarioMove25D.oPlayer.afalse
1026calcMoveDir25D__5MarioFffPQ29JGeometry8TVec3<f>MarioMove25D.oPlayer.afalse
1027__sinit_\MarioMove25D_cppMarioMove25D.oPlayer.afalse
1028__ct__9MarioMoveFP10MarioActorMarioMoveSphere.oPlayer.afalse
1029initAfter__9MarioMoveFvMarioMoveSphere.oPlayer.afalse
1030__ct__10MarioPartsFP9LiveActorPCcPCcbPA4_fPA4_fMarioParts.oPlayer.afalse
1031__ct__10MarioPartsFP9LiveActorPCcPCcPA4_fMarioParts.oPlayer.afalse
1032init__10MarioPartsFRC12JMapInfoIterMarioParts.oPlayer.afalse
1033__dt__10MarioPartsFvMarioParts.oPlayer.afalse
1034checkPressDamage__5MarioFvMarioPress.oPlayer.afalse
1035checkVerticalPress__5MarioFbMarioPress.oPlayer.afalse
1036checkSidePressPre__5MarioFvMarioPress.oPlayer.afalse
1037checkSidePress__5MarioFvMarioPress.oPlayer.afalse
1038__sinit_\MarioPress_cppMarioPress.oPlayer.afalse
1039startRabbitMode__5MarioFvMarioRabbit.oPlayer.afalse
1040endRabbitMode__5MarioFvMarioRabbit.oPlayer.afalse
1041__ct__11MarioRabbitFP10MarioActorMarioRabbit.oPlayer.afalse
1042start__11MarioRabbitFvMarioRabbit.oPlayer.afalse
1043hop__11MarioRabbitFvMarioRabbit.oPlayer.afalse
1044forceJump__11MarioRabbitFvMarioRabbit.oPlayer.afalse
1045impact__11MarioRabbitFvMarioRabbit.oPlayer.afalse
1046update__11MarioRabbitFvMarioRabbit.oPlayer.afalse
1047close__11MarioRabbitFvMarioRabbit.oPlayer.afalse
1048__sinit_\MarioRabbit_cppMarioRabbit.oPlayer.afalse
1049notice__11MarioRabbitFvMarioRabbit.oPlayer.afalse
1050__ct__16MarioSearchLightFP9LiveActorMarioSearchLight.oPlayer.afalse
1051init__16MarioSearchLightFRC12JMapInfoIterMarioSearchLight.oPlayer.afalse
1052initThrowing__10MarioActorFvMarioSearchLight.oPlayer.afalse
1053updateSearchLight__10MarioActorFvMarioSearchLight.oPlayer.afalse
1054__sinit_\MarioSearchLight_cppMarioSearchLight.oPlayer.afalse
1055attackSensor__16MarioSearchLightFP9HitSensorP9HitSensorMarioSearchLight.oPlayer.afalse
1056updateHitSensor__16MarioSearchLightFP9HitSensorMarioSearchLight.oPlayer.afalse
1057calcAndSetBaseMtx__16MarioSearchLightFvMarioSearchLight.oPlayer.afalse
1058initSearchLight__10MarioActorFvMarioSearchLight.oPlayer.afalse
1059updateThrowing__10MarioActorFvMarioSearchLight.oPlayer.afalse
1060calcViewSearchLight__10MarioActorFvMarioSearchLight.oPlayer.afalse
1061drawSearchLight__10MarioActorCFvMarioSearchLight.oPlayer.afalse
1062getThrowVec__10MarioActorCFPQ29JGeometry8TVec3<f>MarioSearchLight.oPlayer.afalse
1063__dt__16MarioSearchLightFvMarioSearchLight.oPlayer.afalse
1064checkWallJumpCode__5MarioFvMarioSideStep.oPlayer.afalse
1065__ct__13MarioSideStepFP10MarioActorMarioSideStep.oPlayer.afalse
1066close__13MarioSideStepFvMarioSideStep.oPlayer.afalse
1067doSideStep__5MarioFvMarioSideStep.oPlayer.afalse
1068start__13MarioSideStepFvMarioSideStep.oPlayer.afalse
1069update__13MarioSideStepFvMarioSideStep.oPlayer.afalse
1070__sinit_\MarioSideStep_cppMarioSideStep.oPlayer.afalse
1071isSkatableFloor__5MarioCFvMarioSkate.oPlayer.afalse
1072doSkate__5MarioFvMarioSkate.oPlayer.afalse
1073__ct__10MarioSkateFP10MarioActorMarioSkate.oPlayer.afalse
1074postureCtrl__10MarioSkateFPA4_fMarioSkate.oPlayer.afalse
1075exitJump__10MarioSkateFvMarioSkate.oPlayer.afalse
1076start__10MarioSkateFvMarioSkate.oPlayer.afalse
1077update__10MarioSkateFvMarioSkate.oPlayer.afalse
1078close__10MarioSkateFvMarioSkate.oPlayer.afalse
1079__sinit_\MarioSkate_cppMarioSkate.oPlayer.afalse
1080notice__10MarioSkateFvMarioSkate.oPlayer.afalse
1081initSoundTable__5MarioFP9SoundListUlMarioSound.oPlayer.afalse
1082initSound__5MarioFvMarioSound.oPlayer.afalse
1083playSoundJ__5MarioFPCclMarioSound.oPlayer.afalse
1084stopSoundJ__5MarioFPCcUlMarioSound.oPlayer.afalse
1085startBas__5MarioFPCcbffMarioSound.oPlayer.afalse
1086isRunningBas__5MarioCFPCcMarioSound.oPlayer.afalse
1087skipBas__5MarioFfMarioSound.oPlayer.afalse
1088playSoundTeresaFlying__5MarioFvMarioSound.oPlayer.afalse
1089playSoundTrampleCombo__5MarioFUcMarioSound.oPlayer.afalse
1090setSeVersion__5MarioFUlMarioSound.oPlayer.afalse
1091__sinit_\MarioSound_cppMarioSound.oPlayer.afalse
1092checkOnimasu__5MarioFPC9HitSensorMarioSpecial.oPlayer.afalse
1093isDossun__5MarioCFPC8TriangleMarioSpecial.oPlayer.afalse
1094isStageCameraRotate2D__5MarioCFvMarioSpecial.oPlayer.afalse
1095isNoWalkFallOnDossun__5MarioCFvMarioSpecial.oPlayer.afalse
1096isNotReflectGlassGround__5MarioCFvMarioSpecial.oPlayer.afalse
1097isUseAnotherMovingPolygon__5MarioCFvMarioSpecial.oPlayer.afalse
1098isUseFooSpecialGravity__5MarioCFRCQ29JGeometry8TVec3<f>PQ29JGeometry8TVec3<f>MarioSpecial.oPlayer.afalse
1099__sinit_\MarioSpecial_cppMarioSpecial.oPlayer.afalse
1100updateOnimasu__5MarioFvMarioSpecial.oPlayer.afalse
1101isHeadPushEnableArea__5MarioCFvMarioSpecial.oPlayer.afalse
1102isOnimasuBinderPressSkip__5MarioCFvMarioSpecial.oPlayer.afalse
1103checkTornado__5MarioFvMarioSpin.oPlayer.afalse
1104resetTornado__5MarioFvMarioSpin.oPlayer.afalse
1105calcTornadoTilt__5MarioFvMarioSpin.oPlayer.afalse
1106reflectWallOnSpinning__5MarioFRCQ29JGeometry8TVec3<f>UsMarioSpin.oPlayer.afalse
1107forceStopTornado__5MarioFvMarioSpin.oPlayer.afalse
1108startRotationTask__5MarioFUlMarioSpin.oPlayer.afalse
1109doSpinWallEffect__5MarioFvMarioSpin.oPlayer.afalse
1110taskOnRotation__5MarioFUlMarioSpin.oPlayer.afalse
1111__sinit_\MarioSpin_cppMarioSpin.oPlayer.afalse
1112__ct__10MarioStateFP10MarioActorUlMarioState.oPlayer.atrue
1113proc__10MarioStateFUlMarioState.oPlayer.afalse
1114sendStateMsg__5MarioFUlMarioState.oPlayer.afalse
1115updatePosture__5MarioFPA4_fMarioState.oPlayer.afalse
1116postureCtrl__10MarioStateFPA4_fMarioState.oPlayer.afalse
1117changeStatus__5MarioFP10MarioStateMarioState.oPlayer.afalse
1118closeStatus__5MarioFP10MarioStateMarioState.oPlayer.afalse
1119getCurrentStatus__5MarioCFvMarioState.oPlayer.afalse
1120isStatusActive__5MarioCFUlMarioState.oPlayer.afalse
1121getNoticedStatus__10MarioStateCFvMarioState.oPlayer.afalse
1122__sinit_\MarioState_cppMarioState.oPlayer.afalse
1123checkBeeStick__5MarioFvMarioStick.oPlayer.afalse
1124tryBeeStick__5MarioFPC9HitSensorMarioStick.oPlayer.afalse
1125__ct__10MarioStickFP10MarioActorMarioStick.oPlayer.afalse
1126startJump__10MarioStickFvMarioStick.oPlayer.afalse
1127postureCtrl__10MarioStickFPA4_fMarioStick.oPlayer.afalse
1128setStickSensor__10MarioStickFPC9HitSensorMarioStick.oPlayer.afalse
1129start__10MarioStickFvMarioStick.oPlayer.afalse
1130update__10MarioStickFvMarioStick.oPlayer.afalse
1131close__10MarioStickFvMarioStick.oPlayer.afalse
1132__sinit_\MarioStick_cppMarioStick.oPlayer.afalse
1133notice__10MarioStickFvMarioStick.oPlayer.afalse
1134__ct__13MarioSukekiyoFP10MarioActorMarioSukekiyo.oPlayer.afalse
1135__ct__9MarioBuryFP10MarioActorMarioSukekiyo.oPlayer.afalse
1136close__13MarioSukekiyoFvMarioSukekiyo.oPlayer.afalse
1137notice__13MarioSukekiyoFvMarioSukekiyo.oPlayer.afalse
1138postureCtrl__13MarioSukekiyoFPA4_fMarioSukekiyo.oPlayer.afalse
1139start__13MarioSukekiyoFvMarioSukekiyo.oPlayer.afalse
1140update__13MarioSukekiyoFvMarioSukekiyo.oPlayer.afalse
1141__sinit_\MarioSukekiyo_cppMarioSukekiyo.oPlayer.afalse
1142startTalk__5MarioFPC9LiveActorMarioTalk.oPlayer.afalse
1143endTalk__5MarioFvMarioTalk.oPlayer.afalse
1144__ct__9MarioTalkFP10MarioActorMarioTalk.oPlayer.afalse
1145update__9MarioTalkFvMarioTalk.oPlayer.afalse
1146notice__9MarioTalkFvMarioTalk.oPlayer.afalse
1147close__9MarioTalkFvMarioTalk.oPlayer.afalse
1148start__9MarioTalkFvMarioTalk.oPlayer.afalse
1149__sinit_\MarioTalk_cppMarioTalk.oPlayer.afalse
1150setLastNonFixMoveVec__5MarioFRCQ29JGeometry8TVec3<f>MarioTalk.oPlayer.afalse
1151isWalling__5MarioCFvMarioWall.oPlayer.afalse
1152checkWallStick__5MarioFvMarioWall.oPlayer.afalse
1153checkStickWallSide__5MarioFvMarioWall.oPlayer.afalse
1154checkStickFrontBack__5MarioFvMarioWall.oPlayer.afalse
1155__ct__9MarioWallFP10MarioActorMarioWall.oPlayer.afalse
1156initTriangleJump__9MarioWallFvMarioWall.oPlayer.afalse
1157isCancel__9MarioWallFvMarioWall.oPlayer.afalse
1158fixWallingPosition__5MarioFbMarioWall.oPlayer.afalse
1159fixWallingDir__5MarioFbMarioWall.oPlayer.afalse
1160fixWallingTop__5MarioFvMarioWall.oPlayer.afalse
1161checkWallFloorCode__5MarioCFUsMarioWall.oPlayer.afalse
1162checkWallCode__5MarioCFPCcbMarioWall.oPlayer.afalse
1163checkWallCodeNorm__5MarioCFUsPQ29JGeometry8TVec3<f>bMarioWall.oPlayer.afalse
1164setWallCancel__5MarioFvMarioWall.oPlayer.afalse
1165keepDistFrontWall__5MarioFvMarioWall.oPlayer.afalse
1166isEnableStickWall__5MarioFvMarioWall.oPlayer.afalse
1167start__9MarioWallFvMarioWall.oPlayer.afalse
1168update__9MarioWallFvMarioWall.oPlayer.afalse
1169close__9MarioWallFvMarioWall.oPlayer.afalse
1170startJump__9MarioWallFvMarioWall.oPlayer.afalse
1171startBackJump__9MarioWallFUlMarioWall.oPlayer.afalse
1172fixWallingDist__5MarioFvMarioWall.oPlayer.afalse
1173isInhibitWall__5MarioCFvMarioWall.oPlayer.afalse
1174tryWallPunch__5MarioFvMarioWall.oPlayer.afalse
1175__sinit_\MarioWall_cppMarioWall.oPlayer.afalse
1176notice__9MarioWallFvMarioWall.oPlayer.afalse
1177isHanging__5MarioCFvMarioHang.oPlayer.afalse
1178fixHangDir__5MarioFRCQ29JGeometry8TVec3<f>PQ29JGeometry8TVec3<f>MarioHang.oPlayer.afalse
1179isEnableBackHang__5MarioFvMarioHang.oPlayer.afalse
1180isEnableSideHang__5MarioFvMarioHang.oPlayer.afalse
1181recordWallPolygon__9MarioHangFPC8TriangleMarioHang.oPlayer.afalse
1182recordHangNorm__9MarioHangFRCQ29JGeometry8TVec3<f>MarioHang.oPlayer.afalse
1183forceDrop__9MarioHangFvMarioHang.oPlayer.afalse
1184__ct__9MarioHangFP10MarioActorMarioHang.oPlayer.afalse
1185close__9MarioHangFvMarioHang.oPlayer.afalse
1186notice__9MarioHangFvMarioHang.oPlayer.afalse
1187postureCtrl__9MarioHangFPA4_fMarioHang.oPlayer.afalse
1188checkHang__5MarioFvMarioHang.oPlayer.afalse
1189isEnableHang__5MarioFvMarioHang.oPlayer.afalse
1190start__9MarioHangFvMarioHang.oPlayer.afalse
1191update__9MarioHangFvMarioHang.oPlayer.afalse
1192tryClimb__9MarioHangFbMarioHang.oPlayer.afalse
1193__sinit_\MarioHang_cppMarioHang.oPlayer.afalse
1194isSwimming__5MarioCFvMarioSwim.oPlayer.afalse
1195forceStartSwimAndShoot__5MarioFRCQ29JGeometry8TVec3<f>MarioSwim.oPlayer.afalse
1196forceExitSwim__5MarioFvMarioSwim.oPlayer.afalse
1197setDamage__9MarioSwimFRCQ29JGeometry8TVec3<f>UsMarioSwim.oPlayer.afalse
1198checkStartSwim__5MarioFvMarioSwim.oPlayer.afalse
1199startSwim__5MarioFvMarioSwim.oPlayer.afalse
1200__ct__9MarioSwimFP10MarioActorMarioSwim.oPlayer.atrue
1201init__9MarioSwimFvMarioSwim.oPlayer.afalse
1202start__9MarioSwimFvMarioSwim.oPlayer.afalse
1203getSurface__9MarioSwimCFvMarioSwim.oPlayer.afalse
1204update__9MarioSwimFvMarioSwim.oPlayer.afalse
1205procBuoyancy__9MarioSwimFvMarioSwim.oPlayer.afalse
1206flowOnWave__9MarioSwimFfMarioSwim.oPlayer.afalse
1207decideVelocity__9MarioSwimFvMarioSwim.oPlayer.afalse
1208decideAnimation__9MarioSwimFvMarioSwim.oPlayer.afalse
1209decideEffect__9MarioSwimFbMarioSwim.oPlayer.afalse
1210notice__9MarioSwimFvMarioSwim.oPlayer.afalse
1211close__9MarioSwimFvMarioSwim.oPlayer.afalse
1212checkWaterCube__9MarioSwimFbMarioSwim.oPlayer.afalse
1213__as__9WaterInfoFRC9WaterInfoMarioSwim.oPlayer.afalse
1214updateUnderWater__9MarioSwimFvMarioSwim.oPlayer.afalse
1215checkUnderWaterFull__9MarioSwimFRCQ29JGeometry8TVec3<f>MarioSwim.oPlayer.afalse
1216checkWaterBottom__9MarioSwimFvMarioSwim.oPlayer.afalse
1217getWaterAreaInfo__9MarioSwimFP9WaterInfoRCQ29JGeometry8TVec3<f>PQ29JGeometry8TVec2<f>MarioSwim.oPlayer.afalse
1218getGravityVec__9MarioSwimCFvMarioSwim.oPlayer.afalse
1219surfacePaddle__9MarioSwimFvMarioSwim.oPlayer.afalse
1220spin__9MarioSwimFvMarioSwim.oPlayer.afalse
1221startSpinDash__9MarioSwimFvMarioSwim.oPlayer.afalse
1222hitPunch__9MarioSwimFRCQ29JGeometry8TVec3<f>MarioSwim.oPlayer.afalse
1223jet__9MarioSwimFvMarioSwim.oPlayer.afalse
1224resetJet__9MarioSwimFvMarioSwim.oPlayer.afalse
1225dropJet__9MarioSwimFbMarioSwim.oPlayer.afalse
1226startJet__9MarioSwimFUlMarioSwim.oPlayer.afalse
1227forceStopSpin__9MarioSwimFvMarioSwim.oPlayer.afalse
1228addFaint__9MarioSwimFRCQ29JGeometry8TVec3<f>MarioSwim.oPlayer.afalse
1229addDamage__9MarioSwimFRCQ29JGeometry8TVec3<f>MarioSwim.oPlayer.afalse
1230updateTilt__9MarioSwimFvMarioSwim.oPlayer.afalse
1231pushedByWaterWall__9MarioSwimFvMarioSwim.oPlayer.afalse
1232tryJetAttack__9MarioSwimFP9HitSensorMarioSwim.oPlayer.afalse
1233hitHead__9MarioSwimFPC7HitInfoMarioSwim.oPlayer.afalse
1234hitPoly__9MarioSwimFUcRCQ29JGeometry8TVec3<f>P9HitSensorMarioSwim.oPlayer.afalse
1235hitWall__9MarioSwimFRCQ29JGeometry8TVec3<f>P9HitSensorMarioSwim.oPlayer.afalse
1236decLife__9MarioSwimFvMarioSwim.oPlayer.afalse
1237incLife__9MarioSwimFvMarioSwim.oPlayer.afalse
1238incOxygen__9MarioSwimFvMarioSwim.oPlayer.afalse
1239decOxygen__9MarioSwimFUsMarioSwim.oPlayer.afalse
1240draw3D__9MarioSwimCFvMarioSwim.oPlayer.afalse
1241onSurface__9MarioSwimFvMarioSwim.oPlayer.afalse
1242updateLifeByTime__9MarioSwimFvMarioSwim.oPlayer.afalse
1243doDecLifeByCold__9MarioSwimFvMarioSwim.oPlayer.afalse
1244passRing__9MarioSwimFPC9HitSensorMarioSwim.oPlayer.afalse
1245calcRingAcc__9MarioSwimFvMarioSwim.oPlayer.afalse
1246ringDash__9MarioSwimFvMarioSwim.oPlayer.afalse
1247resetAndFixPose__9MarioSwimFvMarioSwim.oPlayer.afalse
1248getStickY__9MarioSwimCFvMarioSwim.oPlayer.afalse
1249updateOxygenWatch__9MarioSwimFvMarioSwim.oPlayer.afalse
1250addVelocity__9MarioSwimFRCQ29JGeometry8TVec3<f>MarioSwim.oPlayer.afalse
1251addVelocity__9MarioSwimFRCQ29JGeometry8TVec3<f>fMarioSwim.oPlayer.afalse
1252doJetJump__9MarioSwimFUcMarioSwim.oPlayer.afalse
1253__sinit_\MarioSwim_cppMarioSwim.oPlayer.afalse
1254getBlurOffset__9MarioSwimCFvMarioSwim.oPlayer.afalse
1255checkWaterDamage__5MarioFvMarioSwimDamage.oPlayer.afalse
1256__sinit_\MarioSwimDamage_cppMarioSwimDamage.oPlayer.afalse
1257getTakePos__11MarioAccessFPQ29JGeometry8TVec3<f>MarioAccess.oPlayer.afalse
1258isOnActor__11MarioAccessFPC9LiveActorMarioAccess.oPlayer.afalse
1259isOnGround__11MarioAccessFUlMarioAccess.oPlayer.afalse
1260isHipDropFalling__11MarioAccessFvMarioAccess.oPlayer.afalse
1261isHipDropLand__11MarioAccessFvMarioAccess.oPlayer.afalse
1262isSwingAction__11MarioAccessFvMarioAccess.oPlayer.afalse
1263isInRush__11MarioAccessFvMarioAccess.oPlayer.afalse
1264isSquat__11MarioAccessFvMarioAccess.oPlayer.afalse
1265isParalyzing__11MarioAccessFvMarioAccess.oPlayer.afalse
1266isTeresaDisappear__11MarioAccessFvMarioAccess.oPlayer.afalse
1267isFlying__11MarioAccessFvMarioAccess.oPlayer.afalse
1268isNeedBrakingCamera__11MarioAccessFvMarioAccess.oPlayer.afalse
1269getCameraCubeCode__11MarioAccessFvMarioAccess.oPlayer.afalse
1270isSwimming__11MarioAccessFvMarioAccess.oPlayer.afalse
1271isSkating__11MarioAccessFvMarioAccess.oPlayer.afalse
1272getGroundingPolygon__11MarioAccessFUlMarioAccess.oPlayer.afalse
1273getShadowingPolygon__11MarioAccessFvMarioAccess.oPlayer.afalse
1274getShadowHeight__11MarioAccessFvMarioAccess.oPlayer.afalse
1275forceKill__11MarioAccessFUlUlMarioAccess.oPlayer.afalse
1276isOnPress__11MarioAccessFvMarioAccess.oPlayer.afalse
1277isDisableFpView__11MarioAccessFvMarioAccess.oPlayer.afalse
1278isFpViewChangingFailure__11MarioAccessFvMarioAccess.oPlayer.afalse
1279stopFpView__11MarioAccessFvMarioAccess.oPlayer.afalse
1280noticeDashChance__11MarioAccessFvMarioAccess.oPlayer.afalse
1281setWalkingResist__11MarioAccessFfMarioAccess.oPlayer.afalse
1282forceFly__11MarioAccessFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>lMarioAccess.oPlayer.afalse
1283setJumpVec__11MarioAccessFRCQ29JGeometry8TVec3<f>MarioAccess.oPlayer.afalse
1284forceJump__11MarioAccessFRCQ29JGeometry8TVec3<f>UlMarioAccess.oPlayer.afalse
1285freeJump__11MarioAccessFRCQ29JGeometry8TVec3<f>UlMarioAccess.oPlayer.afalse
1286tornadoJump__11MarioAccessFvMarioAccess.oPlayer.afalse
1287tornadoJumpMini__11MarioAccessFvMarioAccess.oPlayer.afalse
1288becomeNormalJumpStatus__11MarioAccessFvMarioAccess.oPlayer.afalse
1289setFrontVecKeepUp__11MarioAccessFRCQ29JGeometry8TVec3<f>UsMarioAccess.oPlayer.afalse
1290setFrontVecTarget__11MarioAccessFRCQ29JGeometry8TVec3<f>UsMarioAccess.oPlayer.afalse
1291getThrowVec__11MarioAccessFPQ29JGeometry8TVec3<f>MarioAccess.oPlayer.afalse
1292setTrans__11MarioAccessFRCQ29JGeometry8TVec3<f>UsMarioAccess.oPlayer.afalse
1293endRush__11MarioAccessFPC11RushEndInfoMarioAccess.oPlayer.afalse
1294incLife__11MarioAccessFUlMarioAccess.oPlayer.afalse
1295isConfrontDeath__11MarioAccessFvMarioAccess.oPlayer.afalse
1296addStarPiece__11MarioAccessFvMarioAccess.oPlayer.afalse
1297getStarPieceDirect__11MarioAccessFvMarioAccess.oPlayer.afalse
1298getJointMtx__11MarioAccessFPCcMarioAccess.oPlayer.afalse
1299getVelocity__11MarioAccessFvMarioAccess.oPlayer.afalse
1300getLastMove__11MarioAccessFvMarioAccess.oPlayer.afalse
1301hide__11MarioAccessFvMarioAccess.oPlayer.afalse
1302show__11MarioAccessFvMarioAccess.oPlayer.afalse
1303getTakingSensor__11MarioAccessFvMarioAccess.oPlayer.afalse
1304dropTakingActor__11MarioAccessFvMarioAccess.oPlayer.afalse
1305killTakingActor__11MarioAccessFvMarioAccess.oPlayer.afalse
1306getAnimationFrameMax__11MarioAccessFvMarioAccess.oPlayer.afalse
1307changeAnimationJ__11MarioAccessFPCcMarioAccess.oPlayer.afalse
1308changeAnimationE__11MarioAccessFPCclMarioAccess.oPlayer.afalse
1309changeAnimationE__11MarioAccessFPCcPCcMarioAccess.oPlayer.afalse
1310changeAnimationE__11MarioAccessFPCcRC11BckCtrlDataMarioAccess.oPlayer.afalse
1311keepCurrentAnimation__11MarioAccessFvMarioAccess.oPlayer.afalse
1312progressAnimation__11MarioAccessFvMarioAccess.oPlayer.afalse
1313getCurrentBckName__11MarioAccessFvMarioAccess.oPlayer.afalse
1314setAnimationBlendWeight__11MarioAccessFPCfMarioAccess.oPlayer.afalse
1315setSpot__11MarioAccessFfUlMarioAccess.oPlayer.afalse
1316offControl__11MarioAccessFvMarioAccess.oPlayer.afalse
1317isOffControl__11MarioAccessFvMarioAccess.oPlayer.afalse
1318onControl__11MarioAccessFbMarioAccess.oPlayer.afalse
1319setStateWait__11MarioAccessFvMarioAccess.oPlayer.afalse
1320startTalk__11MarioAccessFPC9LiveActorMarioAccess.oPlayer.afalse
1321endTalk__11MarioAccessFvMarioAccess.oPlayer.afalse
1322readyRemoteDemo__11MarioAccessFvMarioAccess.oPlayer.afalse
1323onFollowDemo__11MarioAccessFvMarioAccess.oPlayer.afalse
1324setBaseMtx__11MarioAccessFPA4_fMarioAccess.oPlayer.afalse
1325getBaseMtx__11MarioAccessFvMarioAccess.oPlayer.afalse
1326calcSpinPullVelocity__11MarioAccessFPQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioAccess.oPlayer.afalse
1327tryCoinPull__11MarioAccessFvMarioAccess.oPlayer.afalse
1328addVelocity__11MarioAccessFRCQ29JGeometry8TVec3<f>MarioAccess.oPlayer.afalse
1329addVelocityFromArea__11MarioAccessFRCQ29JGeometry8TVec3<f>MarioAccess.oPlayer.afalse
1330isOnWaterSurface__11MarioAccessFvMarioAccess.oPlayer.afalse
1331calcWorldPadDir__11MarioAccessFPQ29JGeometry8TVec3<f>ffMarioAccess.oPlayer.afalse
1332preventRush__11MarioAccessFvMarioAccess.oPlayer.afalse
1333getPlayerActor__11MarioAccessFvMarioAccess.oPlayer.afalse
1334validateSensor__11MarioAccessFvMarioAccess.oPlayer.afalse
1335incOxygen__11MarioAccessFUlMarioAccess.oPlayer.afalse
1336scatterStarPiece__11MarioAccessFUlMarioAccess.oPlayer.afalse
1337startDownWipe__11MarioAccessFvMarioAccess.oPlayer.afalse
1338readyDemo__11MarioAccessFvMarioAccess.oPlayer.afalse
1339endRemoteDemo__11MarioAccessFPC11RushEndInfoMarioAccess.oPlayer.afalse
1340isInWaterMode__11MarioAccessFvMarioAccess.oPlayer.afalse
1341changeItemStatus__11MarioAccessFlMarioAccess.oPlayer.afalse
1342__sinit_\MarioAccess_cppMarioAccess.oPlayer.afalse
1343clearSlope__5MarioFvMarioSlip.oPlayer.afalse
1344isEnableSlopeMove__5MarioCFvMarioSlip.oPlayer.afalse
1345moveSlopeSlide__5MarioFvMarioSlip.oPlayer.afalse
1346slopeMove__5MarioFvMarioSlip.oPlayer.afalse
1347taskOnSlipTurn__5MarioFUlMarioSlip.oPlayer.afalse
1348__sinit_\MarioSlip_cppMarioSlip.oPlayer.afalse
1349lockGroundCheck__5MarioFPvbMarioSlope.oPlayer.afalse
1350unlockGroundCheck__5MarioFPvMarioSlope.oPlayer.afalse
1351isUseSimpleGroundCheck__5MarioCFvMarioSlope.oPlayer.afalse
1352checkGroundOnSlope__5MarioFvMarioSlope.oPlayer.afalse
1353__sinit_\MarioSlope_cppMarioSlope.oPlayer.afalse
1354stopWalk__5MarioFvMarioWalk.oPlayer.afalse
1355cancelSquatMode__5MarioFvMarioWalk.oPlayer.afalse
1356getTargetWalkSpeed__5MarioCFvMarioWalk.oPlayer.afalse
1357decideSquatWalkAnimation__5MarioFvMarioWalk.oPlayer.afalse
1358decideWalkSpeed__5MarioFvMarioWalk.oPlayer.afalse
1359decideWalkAnimation__5MarioFvMarioWalk.oPlayer.afalse
1360doBrakingAnimation__5MarioFvMarioWalk.oPlayer.afalse
1361checkWallPush__5MarioFvMarioWalk.oPlayer.afalse
1362updateBrakeAnimation__5MarioFvMarioWalk.oPlayer.afalse
1363updateWalkSpeed__5MarioFvMarioWalk.oPlayer.afalse
1364decideOnIceAnimation__5MarioFvMarioWalk.oPlayer.afalse
1365updateOnSand__5MarioFvMarioWalk.oPlayer.afalse
1366updateOnPoison__5MarioFvMarioWalk.oPlayer.afalse
1367updateOnWater__5MarioFvMarioWalk.oPlayer.afalse
1368__sinit_\MarioWalk_cppMarioWalk.oPlayer.afalse
1369__ct__12MarioNullBckFPCcMarioNullBck.oPlayer.afalse
1370appear__12MarioNullBckFvMarioNullBck.oPlayer.afalse
1371getLastPos__12MarioNullBckFPQ29JGeometry8TVec3<f>MarioNullBck.oPlayer.afalse
1372__dt__12MarioNullBckFvMarioNullBck.oPlayer.afalse
1373init__12MarioNullBckFRC12JMapInfoIterMarioNullBck.oPlayer.afalse
1374getFramePos__12MarioNullBckFfPQ29JGeometry8TVec3<f>PQ29JGeometry8TVec3<f>MarioNullBck.oPlayer.afalse
1375doRecovery__5MarioFvMarioRecovery.oPlayer.afalse
1376__ct__13MarioRecoveryFP10MarioActorMarioRecovery.oPlayer.afalse
1377calcFirstVector__13MarioRecoveryFvMarioRecovery.oPlayer.afalse
1378updateJump__13MarioRecoveryFvMarioRecovery.oPlayer.afalse
1379start__13MarioRecoveryFvMarioRecovery.oPlayer.afalse
1380update__13MarioRecoveryFvMarioRecovery.oPlayer.afalse
1381close__13MarioRecoveryFvMarioRecovery.oPlayer.afalse
1382__sinit_\MarioRecovery_cppMarioRecovery.oPlayer.afalse
1383isSliderFloor__5MarioCFvMarioSlider.oPlayer.afalse
1384checkSliderMode__5MarioCFvMarioSlider.oPlayer.afalse
1385__ct__11MarioSliderFP10MarioActorMarioSlider.oPlayer.afalse
1386calcGroundAccel__11MarioSliderFvMarioSlider.oPlayer.afalse
1387postureCtrl__11MarioSliderFPA4_fMarioSlider.oPlayer.afalse
1388calcWallHit__11MarioSliderFvMarioSlider.oPlayer.afalse
1389startSlider__5MarioFvMarioSlider.oPlayer.afalse
1390start__11MarioSliderFvMarioSlider.oPlayer.afalse
1391update__11MarioSliderFvMarioSlider.oPlayer.afalse
1392close__11MarioSliderFvMarioSlider.oPlayer.afalse
1393__sinit_\MarioSlider_cppMarioSlider.oPlayer.afalse
1394checkStep__5MarioFvMarioStep.oPlayer.afalse
1395__ct__9MarioStepFP10MarioActorMarioStep.oPlayer.afalse
1396start__9MarioStepFvMarioStep.oPlayer.afalse
1397update__9MarioStepFvMarioStep.oPlayer.afalse
1398close__9MarioStepFvMarioStep.oPlayer.afalse
1399startStep__5MarioFRCQ29JGeometry8TVec3<f>MarioStep.oPlayer.afalse
1400__sinit_\MarioStep_cppMarioStep.oPlayer.afalse
1401checkBump__5MarioFvMarioBump.oPlayer.afalse
1402startBump__5MarioFRCQ29JGeometry8TVec3<f>MarioBump.oPlayer.afalse
1403__sinit_\MarioBump_cppMarioBump.oPlayer.afalse
1404__ct__9MarioBumpFP10MarioActorMarioBump.oPlayer.afalse
1405start__9MarioBumpFvMarioBump.oPlayer.afalse
1406update__9MarioBumpFvMarioBump.oPlayer.afalse
1407close__9MarioBumpFvMarioBump.oPlayer.afalse
1408checkEnforceMove__5MarioFvMarioEnforce.oPlayer.afalse
1409checkEnforceMoveInner__5MarioFvMarioEnforce.oPlayer.afalse
1410recordRelativePosition__5MarioFvMarioEnforce.oPlayer.afalse
1411invalidateRelativePosition__5MarioFvMarioEnforce.oPlayer.afalse
1412getMoveBaseMtx__5MarioCFvMarioEnforce.oPlayer.afalse
1413moveRelativePosition__5MarioFUlMarioEnforce.oPlayer.afalse
1414moveRelativePositionWall__5MarioFvMarioEnforce.oPlayer.afalse
1415recordLastGround__5MarioFvMarioEnforce.oPlayer.afalse
1416getLastGroundPos__5MarioCFPQ29JGeometry8TVec3<f>MarioEnforce.oPlayer.afalse
1417getLastGroundEdgeNrm__5MarioCFUlMarioEnforce.oPlayer.afalse
1418getLastGroundEdgeIndex__5MarioCFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioEnforce.oPlayer.afalse
1419pushedByReaction__5MarioFvMarioEnforce.oPlayer.afalse
1420addReaction__5MarioFRCQ29JGeometry8TVec3<f>MarioEnforce.oPlayer.afalse
1421tryPushToVelocity__5MarioFvMarioEnforce.oPlayer.afalse
1422push__5MarioFRCQ29JGeometry8TVec3<f>MarioEnforce.oPlayer.afalse
1423push2__5MarioFRCQ29JGeometry8TVec3<f>MarioEnforce.oPlayer.afalse
1424powerAreaMove__5MarioFvMarioEnforce.oPlayer.afalse
1425powerRailMove__5MarioFvMarioEnforce.oPlayer.afalse
1426recordJumpEnforceMove__5MarioFvMarioEnforce.oPlayer.afalse
1427doEnforceJump__5MarioFfMarioEnforce.oPlayer.afalse
1428pushedByWind__5MarioFvMarioEnforce.oPlayer.afalse
1429__sinit_\MarioEnforce_cppMarioEnforce.oPlayer.afalse
1430delTask__5MarioFP15MarioModuleTaskMarioTask.oPlayer.afalse
1431execTask__5MarioFvMarioTask.oPlayer.afalse
1432drawTask__5MarioCFvMarioTask.oPlayer.afalse
1433initTask__5MarioFvMarioTask.oPlayer.atrue
1434isActiveTask__5MarioFM5MarioFPCvPvUl_bMarioTask.oPlayer.afalse
1435isActiveTaskID__5MarioFUlMarioTask.oPlayer.afalse
1436pushTask__5MarioFM5MarioFPCvPvUl_bUlMarioTask.oPlayer.afalse
1437popTask__5MarioFM5MarioFPCvPvUl_bMarioTask.oPlayer.afalse
1438callExtraTasks__5MarioFUlMarioTask.oPlayer.afalse
1439startHandy__5MarioFvMarioTask.oPlayer.afalse
1440taskOnHipDropBlurHopper__5MarioFUlMarioTask.oPlayer.afalse
1441taskOnHipDropBlur__5MarioFUlMarioTask.oPlayer.afalse
1442taskOnHipDropSlide__5MarioFUlMarioTask.oPlayer.afalse
1443taskOnFreezeEnd__5MarioFUlMarioTask.oPlayer.afalse
1444startFreezeEnd__5MarioFvMarioTask.oPlayer.afalse
1445taskOnHandy__5MarioFUlMarioTask.oPlayer.afalse
1446startHipDropBlur__5MarioFvMarioTask.oPlayer.afalse
1447startHipDropSlide__5MarioFPC9HitSensorMarioTask.oPlayer.afalse
1448startJumpDropSlide__5MarioFPC9HitSensorMarioTask.oPlayer.afalse
1449__sinit_\MarioTask_cppMarioTask.oPlayer.afalse
1450startTeresaMode__5MarioFvMarioTeresa.oPlayer.afalse
1451updateDropFlag__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1452getHitWallNorm__5MarioFPQ29JGeometry8TVec3<f>MarioTeresa.oPlayer.afalse
1453resetTeresaMode__5MarioFvMarioTeresa.oPlayer.afalse
1454resetTeresaMode__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1455isTeresaAccel__11MarioTeresaCFvMarioTeresa.oPlayer.afalse
1456__ct__11MarioTeresaFP10MarioActorMarioTeresa.oPlayer.afalse
1457close__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1458update__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1459checkHeight__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1460checkAccel__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1461checkGroundReflect__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1462procNoControl__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1463procNearGroundControl__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1464procDrop__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1465addTeresaVerticalVelocity__11MarioTeresaFfMarioTeresa.oPlayer.afalse
1466addTeresaHorizontalVelocity__11MarioTeresaFRCQ29JGeometry8TVec3<f>MarioTeresa.oPlayer.afalse
1467doTeresaReflection__5MarioFRCQ29JGeometry8TVec3<f>bMarioTeresa.oPlayer.afalse
1468doTeresaReflection__11MarioTeresaFRCQ29JGeometry8TVec3<f>bMarioTeresa.oPlayer.afalse
1469initTeresaMarioAnimation__10MarioActorFvMarioTeresa.oPlayer.afalse
1470startTeresaDisappear__5MarioFvMarioTeresa.oPlayer.afalse
1471start__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1472checkWind__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1473checkWallCeilReflect__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1474procAirControl__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1475procControl__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1476runTeresaBaseAnimation__10MarioActorFvMarioTeresa.oPlayer.afalse
1477changeTeresaAnimation__10MarioActorFPCclMarioTeresa.oPlayer.afalse
1478updateTeresaAnimation__10MarioActorFvMarioTeresa.oPlayer.afalse
1479__sinit_\MarioTeresa_cppMarioTeresa.oPlayer.afalse
1480keep__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1481notice__11MarioTeresaFvMarioTeresa.oPlayer.afalse
1482stopPunch__5MarioFvMarioMagic.oPlayer.afalse
1483startMagic__5MarioFvMarioMagic.oPlayer.afalse
1484__ct__10MarioMagicFP10MarioActorMarioMagic.oPlayer.afalse
1485close__10MarioMagicFvMarioMagic.oPlayer.afalse
1486start__10MarioMagicFvMarioMagic.oPlayer.afalse
1487update__10MarioMagicFvMarioMagic.oPlayer.afalse
1488__sinit_\MarioMagic_cppMarioMagic.oPlayer.afalse
1489doObjWarp__5MarioFP9LiveActorMarioWarp.oPlayer.afalse
1490doPointWarp__5MarioFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>lMarioWarp.oPlayer.afalse
1491isVisibleRecoveryWarpBubble__5MarioCFvMarioWarp.oPlayer.afalse
1492__ct__9MarioWarpFP10MarioActorMarioWarp.oPlayer.afalse
1493calcAxis__9MarioWarpFvMarioWarp.oPlayer.afalse
1494doCubeWarp__5MarioFvMarioWarp.oPlayer.afalse
1495doPointWarpRecovery__5MarioFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioWarp.oPlayer.afalse
1496updateJump__9MarioWarpFvMarioWarp.oPlayer.afalse
1497start__9MarioWarpFvMarioWarp.oPlayer.afalse
1498update__9MarioWarpFvMarioWarp.oPlayer.afalse
1499close__9MarioWarpFvMarioWarp.oPlayer.afalse
1500__sinit_\MarioWarp_cppMarioWarp.oPlayer.afalse
1501isDisableStayHere__5MarioCFvMarioFpView.oPlayer.afalse
1502isDisableFpViewMode__5MarioCFvMarioFpView.oPlayer.afalse
1503__ct__11MarioFpViewFP10MarioActorMarioFpView.oPlayer.afalse
1504start__11MarioFpViewFvMarioFpView.oPlayer.afalse
1505update__11MarioFpViewFvMarioFpView.oPlayer.afalse
1506close__11MarioFpViewFvMarioFpView.oPlayer.afalse
1507forceClose__11MarioFpViewFvMarioFpView.oPlayer.afalse
1508tryFpViewMode__5MarioFvMarioFpView.oPlayer.afalse
1509__sinit_\MarioFpView_cppMarioFpView.oPlayer.afalse
1510getBlurOffset__11MarioFpViewCFvMarioFpView.oPlayer.afalse
1511stick2DadjustGround__5MarioFRfRfMario2D.oPlayer.afalse
1512calcDir2D__5MarioFffPQ29JGeometry8TVec3<f>Mario2D.oPlayer.afalse
1513__sinit_\Mario2D_cppMario2D.oPlayer.afalse
1514__ct__13MatrixControlFPCcP9MatrixMapP16MatrixSelectListlMatrixControl.oPlayer.afalse
1515getValue__13MatrixControlCFPCcUcMatrixControl.oPlayer.afalse
1516getValueOrNone__13MatrixControlCFPCcUcPUcMatrixControl.oPlayer.afalse
1517getBit__13MatrixControlCFPCcUcMatrixControl.oPlayer.afalse
1518isExist__13MatrixControlCFPCcMatrixControl.oPlayer.afalse
1519getBitOrNone__13MatrixControlCFPCcUcMatrixControl.oPlayer.afalse
1520__ct__17MatrixValueGetterFPCcP16MatrixValueTableMatrixControl.oPlayer.afalse
1521getValue__17MatrixValueGetterCFPCcPfMatrixControl.oPlayer.afalse
1522__dt__13MatrixControlFvMatrixControl.oPlayer.afalse
1523__dt__17MatrixValueGetterFvMatrixControl.oPlayer.afalse
1524__ct__11RushEndInfoFP9LiveActorUlRCQ29JGeometry8TVec3<f>bUlRushEndInfo.oPlayer.afalse
1525__ct__12TornadoMarioFPCcTornadoMario.oPlayer.afalse
1526init__12TornadoMarioFRC12JMapInfoIterTornadoMario.oPlayer.afalse
1527hideForce__12TornadoMarioFvTornadoMario.oPlayer.afalse
1528calcAnim__12TornadoMarioFvTornadoMario.oPlayer.afalse
1529setTrHeight__12TornadoMarioFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>TornadoMario.oPlayer.afalse
1530calcAndSetBaseMtx__12TornadoMarioFvTornadoMario.oPlayer.afalse
1531__dt__12TornadoMarioFvTornadoMario.oPlayer.afalse
1532show__12TornadoMarioFvTornadoMario.oPlayer.afalse
1533hide__12TornadoMarioFvTornadoMario.oPlayer.afalse
1534control__12TornadoMarioFvTornadoMario.oPlayer.afalse
1535__ct__11ModelHolderFPCcbModelHolder.oPlayer.afalse
1536updateMtx__11ModelHolderFPA4_fModelHolder.oPlayer.afalse
1537__dt__11ModelHolderFvModelHolder.oPlayer.afalse
1538__dt__15CollisionShadowFvMarioShadow.oPlayer.afalse
1539setMode__15CollisionShadowFUlMarioShadow.oPlayer.afalse
1540__ct__15CollisionShadowFffMarioShadow.oPlayer.afalse
1541create__15CollisionShadowFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioShadow.oPlayer.afalse
1542draw1__15CollisionShadowCFvMarioShadow.oPlayer.afalse
1543sendVtx__15CollisionShadowCFvMarioShadow.oPlayer.afalse
1544sendZsortedVtx__15CollisionShadowCFbMarioShadow.oPlayer.afalse
1545initCaptureTex__15CollisionShadowFvMarioShadow.oPlayer.afalse
1546setViewMtx__15CollisionShadowFRCQ29JGeometry8TVec3<f>MarioShadow.oPlayer.afalse
1547setUpdateFlag__15CollisionShadowFvMarioShadow.oPlayer.afalse
1548calcView__15CollisionShadowFP9J3DModelXUlP9J3DModelXMarioShadow.oPlayer.afalse
1549drawAndCaptureTex__15CollisionShadowFP9J3DModelXRCQ29JGeometry8TVec3<f>MarioShadow.oPlayer.afalse
1550clearAlphaBuffer__15CollisionShadowFvMarioShadow.oPlayer.afalse
1551drawVolumeBox__15CollisionShadowCFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>MarioShadow.oPlayer.afalse
1552draw__15CollisionShadowCFvMarioShadow.oPlayer.afalse
1553draw2__15CollisionShadowCFvMarioShadow.oPlayer.afalse
1554draw3__15CollisionShadowCFvMarioShadow.oPlayer.afalse
1555createDL__15CollisionShadowFvMarioShadow.oPlayer.afalse
1556drawVolume__15CollisionShadowCFvMarioShadow.oPlayer.afalse
1557doSortPolygons__15CollisionShadowFvMarioShadow.oPlayer.afalse
1558getDrawPos__15CollisionShadowCFUlMarioShadow.oPlayer.afalse
1559getDrawPos__15CollisionShadowCFUlUlMarioShadow.oPlayer.afalse
1560getDrawTx__15CollisionShadowCFUlUlMarioShadow.oPlayer.afalse
1561GXPosition3f32MarioShadow.oPlayer.afalse
1562GXTexCoord2f32MarioShadow.oPlayer.afalse
1563__ct__9FloorCodeFvMarioMapCode.oPlayer.afalse
1564getCode__9FloorCodeFPC8TriangleMarioMapCode.oPlayer.afalse
1565drawPreWipe__10MarioActorCFvMarioActorWipe.oPlayer.afalse
1566__sinit_\MarioActorWipe_cppMarioActorWipe.oPlayer.afalse
1567__ct__11DrawAdaptorFRCQ22MR11FunctorBaseiDrawAdaptor.oPlayer.afalse
1568draw__11DrawAdaptorCFvDrawAdaptor.oPlayer.afalse
1569__dt__11DrawAdaptorFvDrawAdaptor.oPlayer.afalse
1570__ct__14EventSequencerFvPlayerEvent.oPlayer.afalse
1571init__14EventSequencerFRC12JMapInfoIterPlayerEvent.oPlayer.afalse
1572movement__14EventSequencerFvPlayerEvent.oPlayer.afalse
1573startEvent__14EventSequencerFPCcPlayerEvent.oPlayer.afalse
1574__ct__13EventSequenceFUlPlayerEvent.oPlayer.afalse
1575clearFlag__13EventSequenceFvPlayerEvent.oPlayer.afalse
1576addEventOnTime__13EventSequenceFPCcM13EventSequenceFPCvPvUsUs_vUsPlayerEvent.oPlayer.afalse
1577addEventInTime__13EventSequenceFPCcM13EventSequenceFPCvPvUsUs_vUsUsPlayerEvent.oPlayer.afalse
1578addEventInStatus__13EventSequenceFPCcM13EventSequenceFPCvPvUsUs_vM13EventSequenceFPCvPvUs_bPlayerEvent.oPlayer.afalse
1579addEventInPhase__13EventSequenceFPCcM13EventSequenceFPCvPvUsUs_vUsPlayerEvent.oPlayer.afalse
1580checkAndRun__13EventSequenceFUlPlayerEvent.oPlayer.afalse
1581playSound__13EventSequenceFPCcPlayerEvent.oPlayer.afalse
1582playAnimation__13EventSequenceFPCcPlayerEvent.oPlayer.afalse
1583isMissLayoutClosed__13EventSequenceFUsPlayerEvent.oPlayer.afalse
1584setSpot__13EventSequenceFfUlPlayerEvent.oPlayer.afalse
1585decLeft__13EventSequenceFUsUsPlayerEvent.oPlayer.afalse
1586closeDefaultLayout__13EventSequenceFUsUsPlayerEvent.oPlayer.afalse
1587doCloseWipe__13EventSequenceFUsUsPlayerEvent.oPlayer.afalse
1588doWaitAfterWipe__13EventSequenceFUsUsPlayerEvent.oPlayer.afalse
1589__dt__14EventSequencerFvPlayerEvent.oPlayer.afalse
1590updateBefore__13EventSequenceFvPlayerEvent.oPlayer.afalse
1591updateAfter__13EventSequenceFvPlayerEvent.oPlayer.afalse
1592__ct__13EventGameOverFvPlayerEventGameOver.oPlayer.afalse
1593init__13EventGameOverFUsUsPlayerEventGameOver.oPlayer.afalse
1594sound__13EventGameOverFUsUsPlayerEventGameOver.oPlayer.afalse
1595updateAfter__13EventGameOverFvPlayerEventGameOver.oPlayer.afalse
1596reqLayout__13EventGameOverFUsUsPlayerEventGameOver.oPlayer.afalse
1597finish__13EventGameOverFUsUsPlayerEventGameOver.oPlayer.afalse
1598__ct__10EventAbyssFvPlayerEventAbyss.oPlayer.afalse
1599init__10EventAbyssFUsUsPlayerEventAbyss.oPlayer.afalse
1600sound__10EventAbyssFUsUsPlayerEventAbyss.oPlayer.afalse
1601__sinit_\PlayerEventAbyss_cppPlayerEventAbyss.oPlayer.afalse
1602updateAfter__10EventAbyssFvPlayerEventAbyss.oPlayer.afalse
1603__ct__9EventDownFvPlayerEventDown.oPlayer.afalse
1604init__9EventDownFUsUsPlayerEventDown.oPlayer.afalse
1605sound__9EventDownFUsUsPlayerEventDown.oPlayer.afalse
1606__sinit_\PlayerEventDown_cppPlayerEventDown.oPlayer.afalse
1607missLayoutOpen__9EventDownFUsUsPlayerEventDown.oPlayer.afalse
1608__ct__13EventFireDownFvPlayerEventFireDown.oPlayer.afalse
1609init__13EventFireDownFUsUsPlayerEventFireDown.oPlayer.afalse
1610sound__13EventFireDownFUsUsPlayerEventFireDown.oPlayer.afalse
1611__sinit_\PlayerEventFireDown_cppPlayerEventFireDown.oPlayer.afalse
1612updateAfter__13EventFireDownFvPlayerEventFireDown.oPlayer.afalse
1613sound2__13EventFireDownFUsUsPlayerEventFireDown.oPlayer.afalse
1614__ct__13EventRaceDownFvPlayerEventRaceDown.oPlayer.afalse
1615init__13EventRaceDownFUsUsPlayerEventRaceDown.oPlayer.afalse
1616sound__13EventRaceDownFUsUsPlayerEventRaceDown.oPlayer.afalse
1617__sinit_\PlayerEventRaceDown_cppPlayerEventRaceDown.oPlayer.afalse
1618checkCloseWipeStart__13EventRaceDownFUsPlayerEventRaceDown.oPlayer.afalse
1619missLayoutOpen__13EventRaceDownFUsUsPlayerEventRaceDown.oPlayer.afalse
1620__ct__18EventGhostRaceDownFvPlayerEventGhostRaceDown.oPlayer.afalse
1621init__18EventGhostRaceDownFUsUsPlayerEventGhostRaceDown.oPlayer.afalse
1622sound__18EventGhostRaceDownFUsUsPlayerEventGhostRaceDown.oPlayer.afalse
1623__sinit_\PlayerEventGhostRaceDown_cppPlayerEventGhostRaceDown.oPlayer.afalse