SA-MP/saco/main.h

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#pragma once
#include <stdio.h>
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#include <windows.h>
#include <process.h>
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#define MAX_SETTINGS_STRING 256
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#define GTASA_VERSION_UNKNOWN 0
#define GTASA_VERSION_USA10 1
#define GTASA_VERSION_EU10 2
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typedef struct _GAME_SETTINGS {
BOOL bDebug;
BOOL bPlayOnline;
BOOL bWindowedMode;
CHAR szConnectPass[MAX_SETTINGS_STRING+1];
CHAR szConnectHost[MAX_SETTINGS_STRING+1];
CHAR szConnectPort[MAX_SETTINGS_STRING+1];
CHAR szNickName[MAX_SETTINGS_STRING+1];
CHAR szDebugScript[MAX_SETTINGS_STRING+1];
} GAME_SETTINGS;
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#include "game/game.h"
#include "../raknet/RakClientInterface.h"
#include "../raknet/RakNetworkFactory.h"
#include "../raknet/SAMPRPC.h"
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#include "../raknet/GetTime.h"
#include "net/netrpc.h"
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#include "net/actorpool.h"
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#include "net/playerpool.h"
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#include "net/vehiclepool.h"
#include "net/pickuppool.h"
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#include "net/objectpool.h"
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#include "net/menupool.h"
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#include "net/labelpool.h"
#include "net/netgame.h"
#include "net/scriptrpc.h"
#include "config.h"
#include "fontrender.h"
#include "chatwindow.h"
#include "cmdwindow.h"
#include "deathwindow.h"
#include "audiostream.h"
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#include "archive/ArchiveFS.h"
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void SetStringFromCommandLine(char *szCmdLine, char *szString);
void SetStringFromQuotedCommandLine(char *szCmdLine, char *szString);
void InitSettings();
void UnFuck(DWORD addr, int size);