Commit Graph

1170 Commits

Author SHA1 Message Date
MegAmi
d0e37a32c7 Update repository links 2024-06-28 11:40:28 -05:00
Mefiresu
aa36d3ec83 Update RSDKv5 submodule 2024-06-17 20:38:13 +02:00
Mefiresu
793a2e851b Fix readme typo (WITH_RSDK)
Fixes #280.
2024-06-17 20:37:08 +02:00
MegAmi
2c283521b3
Fix incorrect anim order in PlayerAnimationIDs (#278) 2024-06-07 10:16:49 +02:00
Eggmanplant
ec302a3ea7
Add instructions for Void (#279) 2024-06-07 10:13:31 +02:00
BlueSpeedster
7b6681f561
Minor fixes to certain parts of the decomp's code (#271)
* Add back "Game.rc" into the "All" files

this should fix #269

* Fix not selecting the same character in PrePlus versions of the game

this should fix #267

* Fix MSZ Background Palette during Act 1

this should fix #268
2024-05-10 17:32:22 +02:00
LittlePlanetCD
879d8d7417 Add bug details to PSZ2Intro Cutscene 2024-05-10 10:37:48 +02:00
st×tic
8278952dee
add recursive here just in case 2024-03-06 11:16:03 -06:00
SamueltheTechn0Kid
ba58959185 Remove broken Origin store link from README.md 2024-02-28 20:42:59 +01:00
Mefiresu
dea6cd2062 Update RSDKv5 submodule 2024-02-21 07:40:09 +01:00
Mefiresu
7bb023c155 Merge branch 'cmake-docs' + Update RSDKv5 submodule 2024-02-15 17:43:58 +01:00
Mefiresu
2e2b1311ad Fix shader settings not saving
Changing the shader type and backing out would previously fail to
save the new settings to disk, this fixes #266.
2024-02-03 22:53:44 +01:00
Mefiresu
ccb3bccc30 EncoreIntro: Fix AIZ-->GHZ cutscene skip
Fixes #265.
2024-01-27 18:24:07 +01:00
Mefiresu
2a8192cf88 Fix Switch toolchain file 2024-01-23 18:39:11 +01:00
Mefiresu
a3b4aff923 Update Linux package lists 2024-01-23 18:28:44 +01:00
st×tic
c417ccad32
Merge pull request #258 from Mefiresu/fix-buggernaut-onewaydoor
Misc accuracy bugfixes
2023-11-20 17:11:15 -06:00
Mefiresu
c4f442558c Fix pre-plus OneWayDoor 2023-11-20 10:57:21 +01:00
Mefiresu
c7ea2dfc48 Fix Buggernaut 2023-11-20 10:57:17 +01:00
st×tic
c296945e3c
Merge pull request #257 from Mefiresu/fix-puyo-junk
Fix junk puyo drop not matching the preview + fix various typos
2023-11-16 12:45:49 -06:00
Mefiresu
88cf729ea0 Fix junk puyo drop not matching the preview
Fixes #248
2023-11-10 22:51:58 +01:00
Mefiresu
8fcbc63559 Fix various typos 2023-11-10 22:51:50 +01:00
Chuli
0cf32cdcb3 Update RSDKv5 2023-11-10 14:46:55 -06:00
st×tic
1746c58c9a
Merge pull request #255 from Mefiresu/fix-acetone
Acetone: Fix maxGustCount
2023-10-30 11:10:32 -05:00
Mefiresu
64dd9ff56a
Acetone: Fix maxGustCount 2023-10-30 16:23:33 +01:00
st×tic
131f32c125
Merge pull request #254 from LittlePlanetCD/fix-AIZEncore-RubySFX
fix AIZEncoreTutorial not playing the correct RubySFX when skipping the cutscene.
2023-10-20 23:27:26 -05:00
LittlePlanetCD
0859505481 fix AIZEncoreTutorial not playing the correct RubySFX when skipping cutscene. 2023-10-20 23:05:11 -05:00
st×tic
9247149e20
Merge pull request #253 from MegAmi24/cmake-improvements
CMake documentation improvements
2023-10-10 14:00:41 -05:00
MegAmi
ab23b21ff6 Update README.md 2023-10-07 23:51:23 -05:00
MegAmi
c44e5b3966 Forgot a line in the last commit 2023-09-28 09:39:41 -05:00
MegAmi
9e35e151b4 CMake documentation improvements
This carries over some of the improvements to the CMake documentation/building instructions made in the RSDKv3 and RSDKv4 repositories, and generally cleans up some minor things.
2023-09-28 09:37:59 -05:00
st×tic
ea04123568
Merge pull request #252 from Mefiresu/fix-knux-climb
Player: Fix Knuckles not dropping from retracting spikes
2023-09-27 17:34:17 -05:00
Mefiresu
9cddea8e4f Player: Fix Knuckles not dropping from retracting spikes 2023-09-28 00:03:26 +02:00
st×tic
300bd412a4
Merge pull request #251 from MegAmi24/master
Improve First Release/Preplus setting
2023-09-26 17:38:09 -05:00
MegAmi
10909580c4 Improve First Release/Preplus setting 2023-09-26 17:27:30 -05:00
st×tic
634eb0ab9c
Merge pull request #249 from Mefiresu/fix-ball-cannon
BallCannon: Fix debris position + add bug details
2023-09-22 00:46:34 -05:00
st×tic
065e4353ce
Merge pull request #246 from Mefiresu/fix-entitybase-v5u
GameLink: Add/Use EntityBase struct
2023-09-22 00:11:09 -05:00
Mefiresu
6fadaf6c25 BallCannon: Fix debris position + add bug details 2023-09-19 21:18:54 +02:00
st×tic
b367c3dc30
oops 2023-09-13 01:39:29 -05:00
st×tic
66e1dc8b79
Update README.md 2023-09-13 01:27:22 -05:00
Mefiresu
da17d29786 GameLink: Add/Use EntityBase struct
This struct is used Engine-side as a generic Entity type that can hold the data
for any game Entity.
v5U added an extra void* field to it, making the ENTITY_SIZE macro incorrect.

Use EntityBase in some parts of the code that were using some kind of uint8
entity buffer array.

This reduces type cast alignment issues while also making the Mania code more
compatible with v5U.
2023-09-06 00:35:24 +02:00
st×tic
329cca552a
Merge pull request #245 from Mefiresu/fix-ruby-sfx
PhantomRuby: Fix sfx type
2023-09-03 16:03:00 -05:00
Mefiresu
273c886511 PhantomRuby: Fix sfx type
In PhantomRuby_Serialize, the actual type for sfx is uint8.
That sound effect would fail to play on big endian platforms (Wii/WiiU).
2023-09-02 20:23:17 +02:00
st×tic
ca126a0ab5
Merge pull request #244 from Leonx254/SpikeFix
[Spikes] change Spike_Draw names
2023-08-30 11:23:25 -05:00
Leonx254
083ca92599 fine by me 2023-08-30 13:09:10 -03:00
Leonx254
f58aedcc3e we do a little mistake 2023-08-30 12:47:08 -03:00
st×tic
d8697e91c4 int32 fix real and resync 2023-08-30 00:18:15 -05:00
st×tic
277b0f85a8
Merge pull request #243 from Leonx254/Attatched
Fix Attached Detached typos
2023-08-29 18:56:24 -05:00
st×tic
694f65ef5b
Merge pull request #242 from Leonx254/master
[MSZ] Remove copy and pasted CopyPalette in MSZSetup_Create
2023-08-29 18:56:09 -05:00
Leonx254
801dc52529 why was this not pushed 2023-08-29 20:53:40 -03:00
Leonx254
22935505d4 i'm going to Detatch your fingers 2023-08-29 20:49:39 -03:00