MegAmi
d0e37a32c7
Update repository links
2024-06-28 11:40:28 -05:00
Mefiresu
aa36d3ec83
Update RSDKv5 submodule
2024-06-17 20:38:13 +02:00
Mefiresu
793a2e851b
Fix readme typo (WITH_RSDK)
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Fixes #280 .
2024-06-17 20:37:08 +02:00
MegAmi
2c283521b3
Fix incorrect anim order in PlayerAnimationIDs ( #278 )
2024-06-07 10:16:49 +02:00
Eggmanplant
ec302a3ea7
Add instructions for Void ( #279 )
2024-06-07 10:13:31 +02:00
BlueSpeedster
7b6681f561
Minor fixes to certain parts of the decomp's code ( #271 )
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* Add back "Game.rc" into the "All" files
this should fix #269
* Fix not selecting the same character in PrePlus versions of the game
this should fix #267
* Fix MSZ Background Palette during Act 1
this should fix #268
2024-05-10 17:32:22 +02:00
LittlePlanetCD
879d8d7417
Add bug details to PSZ2Intro Cutscene
2024-05-10 10:37:48 +02:00
st×tic
8278952dee
add recursive here just in case
2024-03-06 11:16:03 -06:00
SamueltheTechn0Kid
ba58959185
Remove broken Origin store link from README.md
2024-02-28 20:42:59 +01:00
Mefiresu
dea6cd2062
Update RSDKv5 submodule
2024-02-21 07:40:09 +01:00
Mefiresu
7bb023c155
Merge branch 'cmake-docs' + Update RSDKv5 submodule
2024-02-15 17:43:58 +01:00
Mefiresu
2e2b1311ad
Fix shader settings not saving
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Changing the shader type and backing out would previously fail to
save the new settings to disk, this fixes #266 .
2024-02-03 22:53:44 +01:00
Mefiresu
ccb3bccc30
EncoreIntro: Fix AIZ-->GHZ cutscene skip
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Fixes #265 .
2024-01-27 18:24:07 +01:00
Mefiresu
2a8192cf88
Fix Switch toolchain file
2024-01-23 18:39:11 +01:00
Mefiresu
a3b4aff923
Update Linux package lists
2024-01-23 18:28:44 +01:00
st×tic
c417ccad32
Merge pull request #258 from Mefiresu/fix-buggernaut-onewaydoor
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Misc accuracy bugfixes
2023-11-20 17:11:15 -06:00
Mefiresu
c4f442558c
Fix pre-plus OneWayDoor
2023-11-20 10:57:21 +01:00
Mefiresu
c7ea2dfc48
Fix Buggernaut
2023-11-20 10:57:17 +01:00
st×tic
c296945e3c
Merge pull request #257 from Mefiresu/fix-puyo-junk
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Fix junk puyo drop not matching the preview + fix various typos
2023-11-16 12:45:49 -06:00
Mefiresu
88cf729ea0
Fix junk puyo drop not matching the preview
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Fixes #248
2023-11-10 22:51:58 +01:00
Mefiresu
8fcbc63559
Fix various typos
2023-11-10 22:51:50 +01:00
Chuli
0cf32cdcb3
Update RSDKv5
2023-11-10 14:46:55 -06:00
st×tic
1746c58c9a
Merge pull request #255 from Mefiresu/fix-acetone
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Acetone: Fix maxGustCount
2023-10-30 11:10:32 -05:00
Mefiresu
64dd9ff56a
Acetone: Fix maxGustCount
2023-10-30 16:23:33 +01:00
st×tic
131f32c125
Merge pull request #254 from LittlePlanetCD/fix-AIZEncore-RubySFX
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fix AIZEncoreTutorial not playing the correct RubySFX when skipping the cutscene.
2023-10-20 23:27:26 -05:00
LittlePlanetCD
0859505481
fix AIZEncoreTutorial not playing the correct RubySFX when skipping cutscene.
2023-10-20 23:05:11 -05:00
st×tic
9247149e20
Merge pull request #253 from MegAmi24/cmake-improvements
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CMake documentation improvements
2023-10-10 14:00:41 -05:00
MegAmi
ab23b21ff6
Update README.md
2023-10-07 23:51:23 -05:00
MegAmi
c44e5b3966
Forgot a line in the last commit
2023-09-28 09:39:41 -05:00
MegAmi
9e35e151b4
CMake documentation improvements
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This carries over some of the improvements to the CMake documentation/building instructions made in the RSDKv3 and RSDKv4 repositories, and generally cleans up some minor things.
2023-09-28 09:37:59 -05:00
st×tic
ea04123568
Merge pull request #252 from Mefiresu/fix-knux-climb
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Player: Fix Knuckles not dropping from retracting spikes
2023-09-27 17:34:17 -05:00
Mefiresu
9cddea8e4f
Player: Fix Knuckles not dropping from retracting spikes
2023-09-28 00:03:26 +02:00
st×tic
300bd412a4
Merge pull request #251 from MegAmi24/master
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Improve First Release/Preplus setting
2023-09-26 17:38:09 -05:00
MegAmi
10909580c4
Improve First Release/Preplus setting
2023-09-26 17:27:30 -05:00
st×tic
634eb0ab9c
Merge pull request #249 from Mefiresu/fix-ball-cannon
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BallCannon: Fix debris position + add bug details
2023-09-22 00:46:34 -05:00
st×tic
065e4353ce
Merge pull request #246 from Mefiresu/fix-entitybase-v5u
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GameLink: Add/Use EntityBase struct
2023-09-22 00:11:09 -05:00
Mefiresu
6fadaf6c25
BallCannon: Fix debris position + add bug details
2023-09-19 21:18:54 +02:00
st×tic
b367c3dc30
oops
2023-09-13 01:39:29 -05:00
st×tic
66e1dc8b79
Update README.md
2023-09-13 01:27:22 -05:00
Mefiresu
da17d29786
GameLink: Add/Use EntityBase struct
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This struct is used Engine-side as a generic Entity type that can hold the data
for any game Entity.
v5U added an extra void* field to it, making the ENTITY_SIZE macro incorrect.
Use EntityBase in some parts of the code that were using some kind of uint8
entity buffer array.
This reduces type cast alignment issues while also making the Mania code more
compatible with v5U.
2023-09-06 00:35:24 +02:00
st×tic
329cca552a
Merge pull request #245 from Mefiresu/fix-ruby-sfx
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PhantomRuby: Fix sfx type
2023-09-03 16:03:00 -05:00
Mefiresu
273c886511
PhantomRuby: Fix sfx type
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In PhantomRuby_Serialize, the actual type for sfx is uint8.
That sound effect would fail to play on big endian platforms (Wii/WiiU).
2023-09-02 20:23:17 +02:00
st×tic
ca126a0ab5
Merge pull request #244 from Leonx254/SpikeFix
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[Spikes] change Spike_Draw names
2023-08-30 11:23:25 -05:00
Leonx254
083ca92599
fine by me
2023-08-30 13:09:10 -03:00
Leonx254
f58aedcc3e
we do a little mistake
2023-08-30 12:47:08 -03:00
st×tic
d8697e91c4
int32 fix real and resync
2023-08-30 00:18:15 -05:00
st×tic
277b0f85a8
Merge pull request #243 from Leonx254/Attatched
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Fix Attached Detached typos
2023-08-29 18:56:24 -05:00
st×tic
694f65ef5b
Merge pull request #242 from Leonx254/master
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[MSZ] Remove copy and pasted CopyPalette in MSZSetup_Create
2023-08-29 18:56:09 -05:00
Leonx254
801dc52529
why was this not pushed
2023-08-29 20:53:40 -03:00
Leonx254
22935505d4
i'm going to Detatch your fingers
2023-08-29 20:49:39 -03:00