Zelda-3-Launcher/Zelda 3 Launcher/keymapper.Designer.cs

807 lines
42 KiB
C#

namespace Zelda_3_Launcher
{
partial class keymapper
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(keymapper));
this.pictureController = new System.Windows.Forms.PictureBox();
this.textBoxDpadLeft = new System.Windows.Forms.TextBox();
this.textBoxDpadRight = new System.Windows.Forms.TextBox();
this.textBoxDpadUp = new System.Windows.Forms.TextBox();
this.textBoxDpadDown = new System.Windows.Forms.TextBox();
this.textBoxSelect = new System.Windows.Forms.TextBox();
this.textBoxStart = new System.Windows.Forms.TextBox();
this.textBoxY = new System.Windows.Forms.TextBox();
this.textBoxA = new System.Windows.Forms.TextBox();
this.textBoxX = new System.Windows.Forms.TextBox();
this.textBoxB = new System.Windows.Forms.TextBox();
this.textBoxL = new System.Windows.Forms.TextBox();
this.textBoxR = new System.Windows.Forms.TextBox();
this.groupBoxController = new System.Windows.Forms.GroupBox();
this.buttonAssignAll = new System.Windows.Forms.Button();
this.groupBoxInput = new System.Windows.Forms.GroupBox();
this.radioButtonController = new System.Windows.Forms.RadioButton();
this.radioButtonKeyboard = new System.Windows.Forms.RadioButton();
this.groupBoxCheats = new System.Windows.Forms.GroupBox();
this.textBoxKey = new System.Windows.Forms.TextBox();
this.textBoxNoClip = new System.Windows.Forms.TextBox();
this.textBoxTurbo = new System.Windows.Forms.TextBox();
this.textBoxLife = new System.Windows.Forms.TextBox();
this.labelKey = new System.Windows.Forms.Label();
this.labelTurbo = new System.Windows.Forms.Label();
this.labelNoClip = new System.Windows.Forms.Label();
this.labelLife = new System.Windows.Forms.Label();
this.groupBoxGame = new System.Windows.Forms.GroupBox();
this.labelVolumeDown = new System.Windows.Forms.Label();
this.labelVolumeUp = new System.Windows.Forms.Label();
this.labelDecreaseWindowSize = new System.Windows.Forms.Label();
this.labelIncreaseWindowSize = new System.Windows.Forms.Label();
this.checkBoxDim = new System.Windows.Forms.CheckBox();
this.textBoxPause = new System.Windows.Forms.TextBox();
this.labelPause = new System.Windows.Forms.Label();
this.textBoxVolumeDown = new System.Windows.Forms.TextBox();
this.textBoxVolumeUp = new System.Windows.Forms.TextBox();
this.textBoxDecreaseWindowSize = new System.Windows.Forms.TextBox();
this.textBoxIncreaseWindowSize = new System.Windows.Forms.TextBox();
this.labelReset = new System.Windows.Forms.Label();
this.textBoxReset = new System.Windows.Forms.TextBox();
this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
this.labelReplayToggle = new System.Windows.Forms.Label();
this.labelStopReplay = new System.Windows.Forms.Label();
this.buttonSave = new System.Windows.Forms.Button();
this.buttonReset = new System.Windows.Forms.Button();
this.buttonCancel = new System.Windows.Forms.Button();
this.textBoxToggleReplay = new System.Windows.Forms.TextBox();
this.textBoxStopReplay = new System.Windows.Forms.TextBox();
this.groupBoxReplays = new System.Windows.Forms.GroupBox();
this.labelReplaysNote = new System.Windows.Forms.Label();
this.groupBoxReplayControls = new System.Windows.Forms.GroupBox();
this.label1 = new System.Windows.Forms.Label();
this.groupBoxPerformance = new System.Windows.Forms.GroupBox();
this.labelToggleRenderer = new System.Windows.Forms.Label();
this.labelToggleFPS = new System.Windows.Forms.Label();
this.textBoxRenderer = new System.Windows.Forms.TextBox();
this.textBoxFPS = new System.Windows.Forms.TextBox();
this.contextMenuStrip1 = new System.Windows.Forms.ContextMenuStrip(this.components);
((System.ComponentModel.ISupportInitialize)(this.pictureController)).BeginInit();
this.groupBoxController.SuspendLayout();
this.groupBoxInput.SuspendLayout();
this.groupBoxCheats.SuspendLayout();
this.groupBoxGame.SuspendLayout();
this.groupBoxReplays.SuspendLayout();
this.groupBoxReplayControls.SuspendLayout();
this.groupBoxPerformance.SuspendLayout();
this.SuspendLayout();
//
// pictureController
//
this.pictureController.Image = ((System.Drawing.Image)(resources.GetObject("pictureController.Image")));
this.pictureController.Location = new System.Drawing.Point(6, 22);
this.pictureController.Name = "pictureController";
this.pictureController.Size = new System.Drawing.Size(686, 307);
this.pictureController.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureController.TabIndex = 0;
this.pictureController.TabStop = false;
this.toolTip1.SetToolTip(this.pictureController, resources.GetString("pictureController.ToolTip"));
//
// textBoxDpadLeft
//
this.textBoxDpadLeft.Location = new System.Drawing.Point(18, 173);
this.textBoxDpadLeft.Name = "textBoxDpadLeft";
this.textBoxDpadLeft.ReadOnly = true;
this.textBoxDpadLeft.Size = new System.Drawing.Size(50, 23);
this.textBoxDpadLeft.TabIndex = 2;
//
// textBoxDpadRight
//
this.textBoxDpadRight.Location = new System.Drawing.Point(210, 173);
this.textBoxDpadRight.Name = "textBoxDpadRight";
this.textBoxDpadRight.ReadOnly = true;
this.textBoxDpadRight.Size = new System.Drawing.Size(50, 23);
this.textBoxDpadRight.TabIndex = 3;
//
// textBoxDpadUp
//
this.textBoxDpadUp.Location = new System.Drawing.Point(114, 88);
this.textBoxDpadUp.Name = "textBoxDpadUp";
this.textBoxDpadUp.ReadOnly = true;
this.textBoxDpadUp.Size = new System.Drawing.Size(50, 23);
this.textBoxDpadUp.TabIndex = 0;
//
// textBoxDpadDown
//
this.textBoxDpadDown.Location = new System.Drawing.Point(114, 256);
this.textBoxDpadDown.Name = "textBoxDpadDown";
this.textBoxDpadDown.ReadOnly = true;
this.textBoxDpadDown.Size = new System.Drawing.Size(50, 23);
this.textBoxDpadDown.TabIndex = 1;
//
// textBoxSelect
//
this.textBoxSelect.Location = new System.Drawing.Point(289, 208);
this.textBoxSelect.Name = "textBoxSelect";
this.textBoxSelect.ReadOnly = true;
this.textBoxSelect.Size = new System.Drawing.Size(50, 23);
this.textBoxSelect.TabIndex = 4;
//
// textBoxStart
//
this.textBoxStart.Location = new System.Drawing.Point(358, 208);
this.textBoxStart.Name = "textBoxStart";
this.textBoxStart.ReadOnly = true;
this.textBoxStart.Size = new System.Drawing.Size(50, 23);
this.textBoxStart.TabIndex = 5;
//
// textBoxY
//
this.textBoxY.Location = new System.Drawing.Point(465, 173);
this.textBoxY.Name = "textBoxY";
this.textBoxY.ReadOnly = true;
this.textBoxY.Size = new System.Drawing.Size(40, 23);
this.textBoxY.TabIndex = 9;
//
// textBoxA
//
this.textBoxA.Location = new System.Drawing.Point(597, 173);
this.textBoxA.Name = "textBoxA";
this.textBoxA.ReadOnly = true;
this.textBoxA.Size = new System.Drawing.Size(40, 23);
this.textBoxA.TabIndex = 6;
//
// textBoxX
//
this.textBoxX.Location = new System.Drawing.Point(531, 107);
this.textBoxX.Name = "textBoxX";
this.textBoxX.ReadOnly = true;
this.textBoxX.Size = new System.Drawing.Size(40, 23);
this.textBoxX.TabIndex = 8;
//
// textBoxB
//
this.textBoxB.Location = new System.Drawing.Point(531, 240);
this.textBoxB.Name = "textBoxB";
this.textBoxB.ReadOnly = true;
this.textBoxB.Size = new System.Drawing.Size(40, 23);
this.textBoxB.TabIndex = 7;
//
// textBoxL
//
this.textBoxL.Location = new System.Drawing.Point(182, 37);
this.textBoxL.Name = "textBoxL";
this.textBoxL.ReadOnly = true;
this.textBoxL.Size = new System.Drawing.Size(50, 23);
this.textBoxL.TabIndex = 10;
//
// textBoxR
//
this.textBoxR.Location = new System.Drawing.Point(466, 37);
this.textBoxR.Name = "textBoxR";
this.textBoxR.ReadOnly = true;
this.textBoxR.Size = new System.Drawing.Size(50, 23);
this.textBoxR.TabIndex = 11;
//
// groupBoxController
//
this.groupBoxController.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.groupBoxController.Controls.Add(this.buttonAssignAll);
this.groupBoxController.Controls.Add(this.groupBoxInput);
this.groupBoxController.Controls.Add(this.textBoxDpadDown);
this.groupBoxController.Controls.Add(this.textBoxDpadLeft);
this.groupBoxController.Controls.Add(this.textBoxDpadUp);
this.groupBoxController.Controls.Add(this.textBoxDpadRight);
this.groupBoxController.Controls.Add(this.textBoxA);
this.groupBoxController.Controls.Add(this.textBoxSelect);
this.groupBoxController.Controls.Add(this.textBoxB);
this.groupBoxController.Controls.Add(this.textBoxStart);
this.groupBoxController.Controls.Add(this.textBoxR);
this.groupBoxController.Controls.Add(this.textBoxY);
this.groupBoxController.Controls.Add(this.textBoxL);
this.groupBoxController.Controls.Add(this.textBoxX);
this.groupBoxController.Controls.Add(this.pictureController);
this.groupBoxController.Location = new System.Drawing.Point(12, 12);
this.groupBoxController.Name = "groupBoxController";
this.groupBoxController.Size = new System.Drawing.Size(698, 337);
this.groupBoxController.TabIndex = 3;
this.groupBoxController.TabStop = false;
this.groupBoxController.Text = "Controller";
this.toolTip1.SetToolTip(this.groupBoxController, resources.GetString("groupBoxController.ToolTip"));
//
// buttonAssignAll
//
this.buttonAssignAll.Anchor = System.Windows.Forms.AnchorStyles.None;
this.buttonAssignAll.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.buttonAssignAll.Location = new System.Drawing.Point(282, 99);
this.buttonAssignAll.Name = "buttonAssignAll";
this.buttonAssignAll.Size = new System.Drawing.Size(134, 25);
this.buttonAssignAll.TabIndex = 9;
this.buttonAssignAll.Text = "Assign All Input";
this.toolTip1.SetToolTip(this.buttonAssignAll, "Set each input sequentially (hit ESC to skip to the next input)");
this.buttonAssignAll.UseVisualStyleBackColor = true;
this.buttonAssignAll.Click += new System.EventHandler(this.buttonAssignAll_Click);
//
// groupBoxInput
//
this.groupBoxInput.Controls.Add(this.radioButtonController);
this.groupBoxInput.Controls.Add(this.radioButtonKeyboard);
this.groupBoxInput.Location = new System.Drawing.Point(306, 130);
this.groupBoxInput.Name = "groupBoxInput";
this.groupBoxInput.Size = new System.Drawing.Size(87, 72);
this.groupBoxInput.TabIndex = 12;
this.groupBoxInput.TabStop = false;
this.groupBoxInput.Text = "Input Type";
this.toolTip1.SetToolTip(this.groupBoxInput, "Select the input type you want to configure");
//
// radioButtonController
//
this.radioButtonController.AutoSize = true;
this.radioButtonController.Enabled = false;
this.radioButtonController.Location = new System.Drawing.Point(6, 47);
this.radioButtonController.Name = "radioButtonController";
this.radioButtonController.Size = new System.Drawing.Size(78, 19);
this.radioButtonController.TabIndex = 1;
this.radioButtonController.Text = "Controller";
this.radioButtonController.UseVisualStyleBackColor = true;
//
// radioButtonKeyboard
//
this.radioButtonKeyboard.AutoSize = true;
this.radioButtonKeyboard.Checked = true;
this.radioButtonKeyboard.Location = new System.Drawing.Point(6, 22);
this.radioButtonKeyboard.Name = "radioButtonKeyboard";
this.radioButtonKeyboard.Size = new System.Drawing.Size(75, 19);
this.radioButtonKeyboard.TabIndex = 0;
this.radioButtonKeyboard.TabStop = true;
this.radioButtonKeyboard.Text = "Keyboard";
this.radioButtonKeyboard.UseVisualStyleBackColor = true;
this.radioButtonKeyboard.CheckedChanged += new System.EventHandler(this.InputType_CheckedChanged);
//
// groupBoxCheats
//
this.groupBoxCheats.Controls.Add(this.textBoxKey);
this.groupBoxCheats.Controls.Add(this.textBoxNoClip);
this.groupBoxCheats.Controls.Add(this.textBoxTurbo);
this.groupBoxCheats.Controls.Add(this.textBoxLife);
this.groupBoxCheats.Controls.Add(this.labelKey);
this.groupBoxCheats.Controls.Add(this.labelTurbo);
this.groupBoxCheats.Controls.Add(this.labelNoClip);
this.groupBoxCheats.Controls.Add(this.labelLife);
this.groupBoxCheats.Location = new System.Drawing.Point(716, 249);
this.groupBoxCheats.Name = "groupBoxCheats";
this.groupBoxCheats.Size = new System.Drawing.Size(210, 140);
this.groupBoxCheats.TabIndex = 6;
this.groupBoxCheats.TabStop = false;
this.groupBoxCheats.Text = "Cheats";
//
// textBoxKey
//
this.textBoxKey.Location = new System.Drawing.Point(139, 51);
this.textBoxKey.Name = "textBoxKey";
this.textBoxKey.ReadOnly = true;
this.textBoxKey.Size = new System.Drawing.Size(63, 23);
this.textBoxKey.TabIndex = 1;
this.textBoxKey.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
//
// textBoxNoClip
//
this.textBoxNoClip.Location = new System.Drawing.Point(139, 80);
this.textBoxNoClip.Name = "textBoxNoClip";
this.textBoxNoClip.ReadOnly = true;
this.textBoxNoClip.Size = new System.Drawing.Size(63, 23);
this.textBoxNoClip.TabIndex = 2;
this.textBoxNoClip.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
this.toolTip1.SetToolTip(this.textBoxNoClip, "Allows you to walk through walls");
//
// textBoxTurbo
//
this.textBoxTurbo.Location = new System.Drawing.Point(139, 109);
this.textBoxTurbo.Name = "textBoxTurbo";
this.textBoxTurbo.ReadOnly = true;
this.textBoxTurbo.Size = new System.Drawing.Size(63, 23);
this.textBoxTurbo.TabIndex = 3;
this.textBoxTurbo.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
//
// textBoxLife
//
this.textBoxLife.Location = new System.Drawing.Point(139, 22);
this.textBoxLife.Name = "textBoxLife";
this.textBoxLife.ReadOnly = true;
this.textBoxLife.Size = new System.Drawing.Size(63, 23);
this.textBoxLife.TabIndex = 0;
this.textBoxLife.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
//
// labelKey
//
this.labelKey.AutoSize = true;
this.labelKey.Location = new System.Drawing.Point(53, 54);
this.labelKey.Name = "labelKey";
this.labelKey.Size = new System.Drawing.Size(80, 15);
this.labelKey.TabIndex = 5;
this.labelKey.Text = "Give One Key:";
this.toolTip1.SetToolTip(this.labelKey, "If you have no keys, give yourself a single key.");
//
// labelTurbo
//
this.labelTurbo.AutoSize = true;
this.labelTurbo.Location = new System.Drawing.Point(92, 112);
this.labelTurbo.Name = "labelTurbo";
this.labelTurbo.Size = new System.Drawing.Size(41, 15);
this.labelTurbo.TabIndex = 5;
this.labelTurbo.Text = "Turbo:";
this.toolTip1.SetToolTip(this.labelTurbo, "The game plays at an extremely fast speed.");
//
// labelNoClip
//
this.labelNoClip.AutoSize = true;
this.labelNoClip.Location = new System.Drawing.Point(83, 83);
this.labelNoClip.Name = "labelNoClip";
this.labelNoClip.Size = new System.Drawing.Size(50, 15);
this.labelNoClip.TabIndex = 5;
this.labelNoClip.Text = "No Clip:";
this.toolTip1.SetToolTip(this.labelNoClip, "Allows you to walk through walls");
//
// labelLife
//
this.labelLife.AutoSize = true;
this.labelLife.Location = new System.Drawing.Point(46, 25);
this.labelLife.Name = "labelLife";
this.labelLife.Size = new System.Drawing.Size(87, 15);
this.labelLife.TabIndex = 5;
this.labelLife.Text = "Restore Health:";
this.toolTip1.SetToolTip(this.labelLife, "Restores all health. Holding \"Shift\" when pushing the button will refill your oth" +
"er resources.");
//
// groupBoxGame
//
this.groupBoxGame.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.groupBoxGame.Controls.Add(this.labelVolumeDown);
this.groupBoxGame.Controls.Add(this.labelVolumeUp);
this.groupBoxGame.Controls.Add(this.labelDecreaseWindowSize);
this.groupBoxGame.Controls.Add(this.labelIncreaseWindowSize);
this.groupBoxGame.Controls.Add(this.checkBoxDim);
this.groupBoxGame.Controls.Add(this.textBoxPause);
this.groupBoxGame.Controls.Add(this.labelPause);
this.groupBoxGame.Controls.Add(this.textBoxVolumeDown);
this.groupBoxGame.Controls.Add(this.textBoxVolumeUp);
this.groupBoxGame.Controls.Add(this.textBoxDecreaseWindowSize);
this.groupBoxGame.Controls.Add(this.textBoxIncreaseWindowSize);
this.groupBoxGame.Controls.Add(this.labelReset);
this.groupBoxGame.Controls.Add(this.textBoxReset);
this.groupBoxGame.Location = new System.Drawing.Point(716, 20);
this.groupBoxGame.Name = "groupBoxGame";
this.groupBoxGame.Size = new System.Drawing.Size(210, 223);
this.groupBoxGame.TabIndex = 4;
this.groupBoxGame.TabStop = false;
this.groupBoxGame.Text = "Game Functions";
//
// labelVolumeDown
//
this.labelVolumeDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.labelVolumeDown.AutoSize = true;
this.labelVolumeDown.Location = new System.Drawing.Point(47, 193);
this.labelVolumeDown.Name = "labelVolumeDown";
this.labelVolumeDown.Size = new System.Drawing.Size(84, 15);
this.labelVolumeDown.TabIndex = 7;
this.labelVolumeDown.Text = "Volume Down:";
this.labelVolumeDown.TextAlign = System.Drawing.ContentAlignment.TopRight;
this.toolTip1.SetToolTip(this.labelVolumeDown, "Decreases the volume output of the game");
//
// labelVolumeUp
//
this.labelVolumeUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.labelVolumeUp.AutoSize = true;
this.labelVolumeUp.Location = new System.Drawing.Point(63, 164);
this.labelVolumeUp.Name = "labelVolumeUp";
this.labelVolumeUp.Size = new System.Drawing.Size(68, 15);
this.labelVolumeUp.TabIndex = 7;
this.labelVolumeUp.Text = "Volume Up:";
this.labelVolumeUp.TextAlign = System.Drawing.ContentAlignment.TopRight;
this.toolTip1.SetToolTip(this.labelVolumeUp, "Increases the volume output of the game");
//
// labelDecreaseWindowSize
//
this.labelDecreaseWindowSize.AutoSize = true;
this.labelDecreaseWindowSize.Location = new System.Drawing.Point(4, 135);
this.labelDecreaseWindowSize.Name = "labelDecreaseWindowSize";
this.labelDecreaseWindowSize.Size = new System.Drawing.Size(127, 15);
this.labelDecreaseWindowSize.TabIndex = 7;
this.labelDecreaseWindowSize.Text = "Decrease Window Size:";
this.labelDecreaseWindowSize.TextAlign = System.Drawing.ContentAlignment.TopRight;
this.toolTip1.SetToolTip(this.labelDecreaseWindowSize, "Decrease window scale by a factor of 1");
//
// labelIncreaseWindowSize
//
this.labelIncreaseWindowSize.AutoSize = true;
this.labelIncreaseWindowSize.Location = new System.Drawing.Point(8, 106);
this.labelIncreaseWindowSize.Name = "labelIncreaseWindowSize";
this.labelIncreaseWindowSize.Size = new System.Drawing.Size(123, 15);
this.labelIncreaseWindowSize.TabIndex = 7;
this.labelIncreaseWindowSize.Text = "Increase Window Size:";
this.toolTip1.SetToolTip(this.labelIncreaseWindowSize, "Increase window scale by a factor of 1");
//
// checkBoxDim
//
this.checkBoxDim.AutoSize = true;
this.checkBoxDim.Location = new System.Drawing.Point(79, 78);
this.checkBoxDim.Name = "checkBoxDim";
this.checkBoxDim.Size = new System.Drawing.Size(123, 19);
this.checkBoxDim.TabIndex = 6;
this.checkBoxDim.Text = "Dim When Paused";
this.toolTip1.SetToolTip(this.checkBoxDim, "If enabled, the game will dim when paused via the special pause key");
this.checkBoxDim.UseVisualStyleBackColor = true;
//
// textBoxPause
//
this.textBoxPause.Location = new System.Drawing.Point(137, 49);
this.textBoxPause.Name = "textBoxPause";
this.textBoxPause.ReadOnly = true;
this.textBoxPause.Size = new System.Drawing.Size(65, 23);
this.textBoxPause.TabIndex = 1;
this.textBoxPause.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
//
// labelPause
//
this.labelPause.AutoSize = true;
this.labelPause.Location = new System.Drawing.Point(90, 52);
this.labelPause.Name = "labelPause";
this.labelPause.Size = new System.Drawing.Size(41, 15);
this.labelPause.TabIndex = 5;
this.labelPause.Text = "Pause:";
this.toolTip1.SetToolTip(this.labelPause, "Pause the game without opening the menu");
//
// textBoxVolumeDown
//
this.textBoxVolumeDown.Location = new System.Drawing.Point(137, 190);
this.textBoxVolumeDown.Name = "textBoxVolumeDown";
this.textBoxVolumeDown.ReadOnly = true;
this.textBoxVolumeDown.Size = new System.Drawing.Size(65, 23);
this.textBoxVolumeDown.TabIndex = 5;
this.textBoxVolumeDown.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
//
// textBoxVolumeUp
//
this.textBoxVolumeUp.Location = new System.Drawing.Point(137, 161);
this.textBoxVolumeUp.Name = "textBoxVolumeUp";
this.textBoxVolumeUp.ReadOnly = true;
this.textBoxVolumeUp.Size = new System.Drawing.Size(65, 23);
this.textBoxVolumeUp.TabIndex = 4;
this.textBoxVolumeUp.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
//
// textBoxDecreaseWindowSize
//
this.textBoxDecreaseWindowSize.Location = new System.Drawing.Point(137, 132);
this.textBoxDecreaseWindowSize.Name = "textBoxDecreaseWindowSize";
this.textBoxDecreaseWindowSize.ReadOnly = true;
this.textBoxDecreaseWindowSize.Size = new System.Drawing.Size(65, 23);
this.textBoxDecreaseWindowSize.TabIndex = 3;
this.textBoxDecreaseWindowSize.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
//
// textBoxIncreaseWindowSize
//
this.textBoxIncreaseWindowSize.Location = new System.Drawing.Point(137, 103);
this.textBoxIncreaseWindowSize.Name = "textBoxIncreaseWindowSize";
this.textBoxIncreaseWindowSize.ReadOnly = true;
this.textBoxIncreaseWindowSize.Size = new System.Drawing.Size(65, 23);
this.textBoxIncreaseWindowSize.TabIndex = 2;
this.textBoxIncreaseWindowSize.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
//
// labelReset
//
this.labelReset.AutoSize = true;
this.labelReset.Location = new System.Drawing.Point(93, 23);
this.labelReset.Name = "labelReset";
this.labelReset.Size = new System.Drawing.Size(38, 15);
this.labelReset.TabIndex = 7;
this.labelReset.Text = "Reset:";
this.toolTip1.SetToolTip(this.labelReset, "Reset the game");
//
// textBoxReset
//
this.textBoxReset.Location = new System.Drawing.Point(137, 20);
this.textBoxReset.Name = "textBoxReset";
this.textBoxReset.ReadOnly = true;
this.textBoxReset.Size = new System.Drawing.Size(65, 23);
this.textBoxReset.TabIndex = 0;
this.textBoxReset.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
//
// labelReplayToggle
//
this.labelReplayToggle.AutoSize = true;
this.labelReplayToggle.Location = new System.Drawing.Point(10, 21);
this.labelReplayToggle.Name = "labelReplayToggle";
this.labelReplayToggle.Size = new System.Drawing.Size(118, 15);
this.labelReplayToggle.TabIndex = 5;
this.labelReplayToggle.Text = "Toggle Replay Speed:";
this.toolTip1.SetToolTip(this.labelReplayToggle, "Toggle between Turbo and regular speed of the replays.");
//
// labelStopReplay
//
this.labelStopReplay.AutoSize = true;
this.labelStopReplay.Location = new System.Drawing.Point(205, 21);
this.labelStopReplay.Name = "labelStopReplay";
this.labelStopReplay.Size = new System.Drawing.Size(72, 15);
this.labelStopReplay.TabIndex = 5;
this.labelStopReplay.Text = "Stop Replay:";
this.toolTip1.SetToolTip(this.labelStopReplay, "Stop the current replay in progress.");
//
// buttonSave
//
this.buttonSave.Location = new System.Drawing.Point(716, 440);
this.buttonSave.Name = "buttonSave";
this.buttonSave.Size = new System.Drawing.Size(210, 40);
this.buttonSave.TabIndex = 1;
this.buttonSave.Text = "Save";
this.toolTip1.SetToolTip(this.buttonSave, "Save all controller settings and close menu");
this.buttonSave.UseVisualStyleBackColor = true;
this.buttonSave.Click += new System.EventHandler(this.buttonSave_Click);
//
// buttonReset
//
this.buttonReset.Location = new System.Drawing.Point(716, 395);
this.buttonReset.Name = "buttonReset";
this.buttonReset.Size = new System.Drawing.Size(210, 40);
this.buttonReset.TabIndex = 2;
this.buttonReset.Text = "Reset";
this.toolTip1.SetToolTip(this.buttonReset, "Reset all controller related settings");
this.buttonReset.UseVisualStyleBackColor = true;
this.buttonReset.Click += new System.EventHandler(this.buttonReset_Click);
//
// buttonCancel
//
this.buttonCancel.Location = new System.Drawing.Point(716, 485);
this.buttonCancel.Name = "buttonCancel";
this.buttonCancel.Size = new System.Drawing.Size(210, 40);
this.buttonCancel.TabIndex = 0;
this.buttonCancel.Text = "Cancel";
this.toolTip1.SetToolTip(this.buttonCancel, "Close keymapping utility without saving any changes");
this.buttonCancel.UseVisualStyleBackColor = true;
this.buttonCancel.Click += new System.EventHandler(this.buttonCancel_Click);
//
// textBoxToggleReplay
//
this.textBoxToggleReplay.Location = new System.Drawing.Point(134, 17);
this.textBoxToggleReplay.Name = "textBoxToggleReplay";
this.textBoxToggleReplay.ReadOnly = true;
this.textBoxToggleReplay.Size = new System.Drawing.Size(65, 23);
this.textBoxToggleReplay.TabIndex = 0;
this.textBoxToggleReplay.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
//
// textBoxStopReplay
//
this.textBoxStopReplay.Location = new System.Drawing.Point(283, 17);
this.textBoxStopReplay.Name = "textBoxStopReplay";
this.textBoxStopReplay.ReadOnly = true;
this.textBoxStopReplay.Size = new System.Drawing.Size(65, 23);
this.textBoxStopReplay.TabIndex = 1;
this.textBoxStopReplay.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
//
// groupBoxReplays
//
this.groupBoxReplays.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.groupBoxReplays.Controls.Add(this.textBoxToggleReplay);
this.groupBoxReplays.Controls.Add(this.labelReplayToggle);
this.groupBoxReplays.Controls.Add(this.textBoxStopReplay);
this.groupBoxReplays.Controls.Add(this.labelStopReplay);
this.groupBoxReplays.Location = new System.Drawing.Point(12, 349);
this.groupBoxReplays.Margin = new System.Windows.Forms.Padding(3, 3, 3, 0);
this.groupBoxReplays.Name = "groupBoxReplays";
this.groupBoxReplays.Padding = new System.Windows.Forms.Padding(3, 3, 3, 0);
this.groupBoxReplays.Size = new System.Drawing.Size(360, 49);
this.groupBoxReplays.TabIndex = 5;
this.groupBoxReplays.TabStop = false;
this.groupBoxReplays.Text = "Replays";
//
// labelReplaysNote
//
this.labelReplaysNote.Font = new System.Drawing.Font("Lucida Sans Typewriter", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point);
this.labelReplaysNote.Location = new System.Drawing.Point(6, 39);
this.labelReplaysNote.Name = "labelReplaysNote";
this.labelReplaysNote.Size = new System.Drawing.Size(686, 80);
this.labelReplaysNote.TabIndex = 7;
this.labelReplaysNote.Text = resources.GetString("labelReplaysNote.Text");
//
// groupBoxReplayControls
//
this.groupBoxReplayControls.Controls.Add(this.labelReplaysNote);
this.groupBoxReplayControls.Controls.Add(this.label1);
this.groupBoxReplayControls.Location = new System.Drawing.Point(12, 399);
this.groupBoxReplayControls.Name = "groupBoxReplayControls";
this.groupBoxReplayControls.Size = new System.Drawing.Size(698, 126);
this.groupBoxReplayControls.TabIndex = 7;
this.groupBoxReplayControls.TabStop = false;
this.groupBoxReplayControls.Text = "Replay Controls";
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("Segoe UI", 9F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Underline))), System.Drawing.GraphicsUnit.Point);
this.label1.Location = new System.Drawing.Point(6, 19);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(426, 15);
this.label1.TabIndex = 0;
this.label1.Text = "The game has an integrated replay/savestate system. Here are the controls:";
//
// groupBoxPerformance
//
this.groupBoxPerformance.Controls.Add(this.labelToggleRenderer);
this.groupBoxPerformance.Controls.Add(this.labelToggleFPS);
this.groupBoxPerformance.Controls.Add(this.textBoxRenderer);
this.groupBoxPerformance.Controls.Add(this.textBoxFPS);
this.groupBoxPerformance.Location = new System.Drawing.Point(378, 349);
this.groupBoxPerformance.Name = "groupBoxPerformance";
this.groupBoxPerformance.Size = new System.Drawing.Size(332, 49);
this.groupBoxPerformance.TabIndex = 8;
this.groupBoxPerformance.TabStop = false;
this.groupBoxPerformance.Text = "Performance";
//
// labelToggleRenderer
//
this.labelToggleRenderer.AutoSize = true;
this.labelToggleRenderer.Location = new System.Drawing.Point(11, 21);
this.labelToggleRenderer.Name = "labelToggleRenderer";
this.labelToggleRenderer.Size = new System.Drawing.Size(95, 15);
this.labelToggleRenderer.TabIndex = 9;
this.labelToggleRenderer.Text = "Toggle Renderer:";
//
// labelToggleFPS
//
this.labelToggleFPS.AutoSize = true;
this.labelToggleFPS.Location = new System.Drawing.Point(183, 21);
this.labelToggleFPS.Name = "labelToggleFPS";
this.labelToggleFPS.Size = new System.Drawing.Size(64, 15);
this.labelToggleFPS.TabIndex = 10;
this.labelToggleFPS.Text = "ToggleFPS:";
//
// textBoxRenderer
//
this.textBoxRenderer.Location = new System.Drawing.Point(112, 17);
this.textBoxRenderer.Name = "textBoxRenderer";
this.textBoxRenderer.ReadOnly = true;
this.textBoxRenderer.Size = new System.Drawing.Size(65, 23);
this.textBoxRenderer.TabIndex = 0;
this.textBoxRenderer.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
//
// textBoxFPS
//
this.textBoxFPS.Location = new System.Drawing.Point(253, 17);
this.textBoxFPS.Name = "textBoxFPS";
this.textBoxFPS.ReadOnly = true;
this.textBoxFPS.Size = new System.Drawing.Size(65, 23);
this.textBoxFPS.TabIndex = 0;
this.textBoxFPS.TextAlign = System.Windows.Forms.HorizontalAlignment.Right;
//
// contextMenuStrip1
//
this.contextMenuStrip1.Name = "contextMenuStrip1";
this.contextMenuStrip1.Size = new System.Drawing.Size(61, 4);
//
// keymapper
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.AutoSize = true;
this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.ClientSize = new System.Drawing.Size(975, 569);
this.Controls.Add(this.groupBoxPerformance);
this.Controls.Add(this.groupBoxReplayControls);
this.Controls.Add(this.buttonCancel);
this.Controls.Add(this.buttonReset);
this.Controls.Add(this.buttonSave);
this.Controls.Add(this.groupBoxReplays);
this.Controls.Add(this.groupBoxGame);
this.Controls.Add(this.groupBoxCheats);
this.Controls.Add(this.groupBoxController);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
this.Name = "keymapper";
this.Padding = new System.Windows.Forms.Padding(6);
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Keymapper Utility";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.formClosing);
((System.ComponentModel.ISupportInitialize)(this.pictureController)).EndInit();
this.groupBoxController.ResumeLayout(false);
this.groupBoxController.PerformLayout();
this.groupBoxInput.ResumeLayout(false);
this.groupBoxInput.PerformLayout();
this.groupBoxCheats.ResumeLayout(false);
this.groupBoxCheats.PerformLayout();
this.groupBoxGame.ResumeLayout(false);
this.groupBoxGame.PerformLayout();
this.groupBoxReplays.ResumeLayout(false);
this.groupBoxReplays.PerformLayout();
this.groupBoxReplayControls.ResumeLayout(false);
this.groupBoxReplayControls.PerformLayout();
this.groupBoxPerformance.ResumeLayout(false);
this.groupBoxPerformance.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private PictureBox pictureController;
private TextBox textBoxDpadLeft;
private TextBox textBoxDpadRight;
private TextBox textBoxDpadUp;
private TextBox textBoxDpadDown;
private TextBox textBoxSelect;
private TextBox textBoxStart;
private TextBox textBoxY;
private TextBox textBoxA;
private TextBox textBoxX;
private TextBox textBoxB;
private TextBox textBoxL;
private TextBox textBoxR;
private GroupBox groupBoxController;
private GroupBox groupBoxCheats;
private TextBox textBoxKey;
private TextBox textBoxNoClip;
private ToolTip toolTip1;
private TextBox textBoxTurbo;
private TextBox textBoxLife;
private Label labelKey;
private Label labelTurbo;
private Label labelNoClip;
private Label labelLife;
private GroupBox groupBoxMisc;
private TextBox textBoxPause;
private Label labelPause;
private TextBox textBoxReset;
private TextBox textBoxToggleReplay;
private Label labelReset;
private Label labelReplayToggle;
private GroupBox groupBoxGame;
private Label labelStopReplay;
private TextBox textBoxStopReplay;
private GroupBox groupBoxReplays;
private Label labelVolumeDown;
private Label labelVolumeUp;
private Label labelDecreaseWindowSize;
private Label labelIncreaseWindowSize;
private CheckBox checkBoxDim;
private TextBox textBoxVolumeDown;
private TextBox textBoxVolumeUp;
private TextBox textBoxDecreaseWindowSize;
private TextBox textBoxIncreaseWindowSize;
private Label labelReplaysNote;
private Button buttonSave;
private Button buttonReset;
private Button buttonCancel;
private GroupBox groupBoxReplayControls;
private Label label1;
private GroupBox groupBoxInput;
private RadioButton radioButtonController;
private RadioButton radioButtonKeyboard;
private GroupBox groupBoxPerformance;
private Label labelToggleRenderer;
private Label labelToggleFPS;
private TextBox textBoxRenderer;
private TextBox textBoxFPS;
private ContextMenuStrip contextMenuStrip1;
private Button buttonAssignAll;
}
}