ManDude
62c14631af
[files] merge fake duplicate files ( #1048 )
...
* merge `orb-cache-top`
* hopefully fix random TIE extractor crash
* merge `ecovalve-ag`
* expand debug gfx buckets
* merge `barrel-ag`, `sack-ag`, `sharkey-ag`
* merge `warp-gate-switch-ag`
* merge everything else
* Update extract_tie.cpp
* add misty level
* oops
* properly add it this time
2022-01-04 20:32:34 -05:00
github-actions
1c8080a687
Updated github pages site
2022-01-03 04:20:17 +00:00
Tyler Wilding
823dc135bc
decomp: finish joint-exploder
and balloonlurker
( #1043 )
...
* close on `joint-exploder`
* decomp: finish `joint-exploder`
* decomp: finish `balloonlurker`
* address issues
* update ref tests
2022-01-02 23:18:51 -05:00
water111
b999422305
[tie] add wind effect ( #1046 )
...
* wip tie wind stuff
* wind
* clang
2022-01-02 19:02:28 -05:00
ManDude
c9204f2a9b
Fix Windows asserts ( #1045 )
...
* fix release mode asserts
* clang
* dummy
2022-01-02 18:02:10 -05:00
water111
6e4b34be0b
fix goal build error and a few c++ warnings ( #1044 )
2022-01-02 16:10:09 -05:00
Tyler Wilding
b13a0ee755
tests: add collectables
to ref tests ( #1030 )
2021-12-30 21:36:07 -05:00
github-actions
4419052a76
Updated github pages site
2021-12-31 02:28:48 +00:00
Tyler Wilding
da0e9a3930
decomp: finish rolling-obs
| hud
| title-obs
| maincave-obs
| lavatube-energy
( #1023 )
...
* decomp: `(code caveelevator-one-way-idle-end)` problematic
* decomp: finish `rolling-obs`
* decomp: `snow-obs` finished, but needs s6-1 fix
* stuck: `(code target-title)`
* decomp: finish `hud`
* re-decompile
* decomp: finish `title-obs`
* decomp: finish `maincave-obs`
* decomp: finish `lavatube-energy`
* fixes
2021-12-30 21:27:35 -05:00
water111
cd9e74819c
improve performance on intel graphics ( #1041 )
...
* improve performance on intel graphics
* more tweaks, add a glfinish button
* remove divide in fragment shader
* temp
* add cpu sky blend
* use vao
* change format
* use floats in direct renderer
* format
* format again
* tfrag ice
2021-12-30 19:38:18 -05:00
github-actions
3f84bd85e7
Updated github pages site
2021-12-30 23:50:00 +00:00
ManDude
9ff71412e5
[runtime] pckernel
implementation ( #1032 )
...
* toggle for ripping level models
* Create pckernel.gc
* builds and works
* fix defs
* resolution info works
* native letterboxing
* menu
* Fullscreen buttons
* Update glfw
* fix fullscreen taking over everything for some reason
* fix screenshots and add more menu options
* Cleanup DMA mess in load boundary render code (first try!!)
* Update default-menu.gc
* clang
* fix accidental macros in pairs
* refs
* fix null reference bugs
* add lavatube
* custom aspect ratios work (3D only)
* custom aspect ratios work (3D only)
* fix aspect ratio and non-4x3 debug text
* change `sceOpen`
* deadzone setting
* merge fixes
* check out `debug-pad-display`
* update readme imgs
* settings save works
* oops
* settings read/load (incomplete)
* add `:stop` to debugger and fix detach on Windows
* settings load works
* fullscreen and aspect ratio setting fixes
* swap menu options for convenience
* settings loads automatically properly
* fix panic and font hack edge case
* add rolling, ogre, snow, swamp, sunken b, jungle b
* Fixed borderless on windows please work
* Update fake_iso.txt
* remove error from opengl debug filter
* update refs
* minor tfrag tod palette lookup change
* accidentally nuked all opengl errors
2021-12-30 18:48:37 -05:00
github-actions
72fe06826f
Updated github pages site
2021-12-30 01:04:14 +00:00
Tyler Wilding
3a5b4d664b
decomp: finish demo-obs
| sequence-a-village1
| misty-obs
( #1022 )
...
* decomp: finish `demo-obs`
* decomp: finish `sequence-a-village1`
* decomp: finish `misty-obs`
* fix some mistakes
2021-12-29 20:02:50 -05:00
github-actions
3f85b68671
Updated github pages site
2021-12-29 04:17:53 +00:00
Tyler Wilding
c6f0c5cd29
decomp: merge all s6-*
remappings and finish training-obs
| villagep-obs
| lavatube-obs
| rolling-robber
| snow-obs
( #1018 )
...
* decompiler: merge all `s6-*` usages
* decomp: finish `training-obs`
* decomp: finish `rolling-robber`
* decomp: finish `villagep-obs`
* decomp: finish `lavatube-obs`
* skip function in `lavatube-obs` over #1029
* closes #1029
* kick nasm
* merge s6 and sp in variable naming pass
* revert my fix
* fix mistakes and a bad method signature
Co-authored-by: water111 <awaterford111445@gmail.com>
2021-12-28 23:16:42 -05:00
water111
e8db0583c9
fix flashing lava in firecanyon ( #1036 )
2021-12-28 22:22:19 -05:00
github-actions
696a6d87be
Updated github pages site
2021-12-29 00:16:22 +00:00
Tyler Wilding
221e33c5d1
decomp: finish pelican
| double-lurker
| rolling-race-ring
( #1020 )
...
* decomp: finish `pelican`
* decomp: finish `double-lurker`
* decomp: finish `rolling-race-ring`
* decomp: update draw-status related code
* fix mistakes
2021-12-28 19:14:50 -05:00
github-actions
3a035f2ba3
Updated github pages site
2021-12-28 23:54:23 +00:00
Tyler Wilding
99db6bb371
decomp: finish sunken-pipegame
| sun-exit-chamber
| beach-obs
( #1021 )
...
* decomp: finish `sunken-pipegame`
* decomp: finish `sun-exit-chamber`
* decomp: finish `beach-obs`
* fix mistakes
* make `collide-func` work in offline tests
2021-12-28 18:52:52 -05:00
water111
9b0ae373f0
[decomp] collide-func ( #1034 )
...
* add mips2c collide functions
* add ref test for collide-func
* fix test
2021-12-28 16:43:13 -05:00
github-actions
359e7bcfdd
Updated github pages site
2021-12-28 20:15:00 +00:00
water111
798356802b
[game] make visibility work ( #1031 )
...
* make vis work
* update comments
2021-12-28 15:13:46 -05:00
Tyler Wilding
0d79b85d1c
docs: add new porting tfrag page to docs ( #1033 )
2021-12-28 14:26:49 -05:00
github-actions
e2ffaee7e1
Updated github pages site
2021-12-26 17:35:02 +00:00
water111
a8342aef31
[graphics] TIE extractor ( #1026 )
...
* temp
* temp
* wip
* more progress on the instance asm
* first half of tie extraction, up to dma lists
* more tie extraction
* first part figured out maybe
* bp1 loop seems to work, bp2 loop does not
* bp1 and bp2 appear working. sadly ip is needed
* ip1 outline, not working ip2
* just kidding, ip2 seems to work
* extraction seems to work
* basic rendering working
* tie fixes
* performance optimization of tie renderer
* hook up tie to engine
* fix more bugs
* cleanup and perf improvements
* fix tests
* ref tests
* mm256i for gcc
* CLANG
* windows
* more compile fixes
* fix fast time of day
* small fixes
* fix after merge
* clang
2021-12-26 12:33:51 -05:00
github-actions
ff61d32095
Updated github pages site
2021-12-26 16:44:21 +00:00
ManDude
c245f37feb
[decomp] joint
and related ( #1003 )
...
* update jak 2 config and hack to make game text dumpable
* update stuff
* update src
* do `cspace<-parented-transformq-joint!`
* progress.... kind of...
* more drawable stuff
* clagng
* bones begin
* more bones
* even more bones
* everything builds
* touches
* errors
* ?
* fix `quicksandlurker`
* updates
* update refs
* more fixes
* update refs
2021-12-26 11:43:16 -05:00
github-actions
cee7752c2a
Updated github pages site
2021-12-19 00:14:56 +00:00
Tyler Wilding
373e9059eb
decomp: add powerups
to ref-tests and finish target-flut
| target-death
( #1017 )
...
* decomp: add `powerups` to ref-tests
* decomp: finish `target-flut`
* decomp: finish `target-death`
2021-12-18 19:13:40 -05:00
github-actions
fdb24782f1
Updated github pages site
2021-12-18 22:16:29 +00:00
Tyler Wilding
547e37d8f1
decomp: finish vol
| helix-water
| minecart
( #1016 )
...
* some fixes, but no file unblocked completely yet - `balloonlurker` is close
* decomp: finish `vol` - i did it!...i think
* decomp: finish `helix-water`
* decomp: finish `minecart`
* fix `define-perm`s
2021-12-18 17:15:11 -05:00
github-actions
8c05d2a549
Updated github pages site
2021-12-18 21:06:41 +00:00
Tyler Wilding
e8027eaeb8
decomp: finish cave-trap
( #1015 )
...
* decomp: finish `cave-trap`
* address feedback
* fix stack casts
2021-12-18 16:05:33 -05:00
github-actions
31f49397a8
Updated github pages site
2021-12-18 06:33:59 +00:00
Tyler Wilding
89980bd61d
decomp: finish mother-spider
( #1014 )
...
* decomp: finish `mother-spider`
* address feedback
2021-12-18 01:32:46 -05:00
github-actions
694b895f04
Updated github pages site
2021-12-18 06:32:32 +00:00
Tyler Wilding
e6d17eb78f
decomp: finish plant-boss
and crates
( #1012 )
...
* stuck: `crates` has issues setting bitfield with `r0`
* decomp: finish `plant-boss` except for 1 function
* decomp: finish `crates`
* address feedback
2021-12-18 01:31:14 -05:00
Tyler Wilding
574a61e02a
decomp: finish mistycannon
( #1009 )
...
* stuck: a bit more progress in `snow-ball`
* decomp: finish `mistycannon`
* address feedback
2021-12-15 21:19:22 -05:00
github-actions
604a8630f3
Updated github pages site
2021-12-15 04:50:39 +00:00
Tyler Wilding
39f6575661
decomp: finish kermit
( #1007 )
...
* decomp: finish `kermit`
* fix function split
2021-12-14 23:49:20 -05:00
water111
c28c47b4c8
[decompiler] Fix stores of constant enum/bitfield ( #1011 )
...
This fixes an issue where storing a constant integer in a location with
a type that is both an enum/bitfield and a child of signed integer. The
logic for dropping casts for signed integer constants was accidentally
being applied to any child of `integer`.
2021-12-13 19:38:21 -05:00
github-actions
698d99df13
Updated github pages site
2021-12-13 04:28:40 +00:00
Tyler Wilding
83b88d74ff
decomp: finish target-ice
( #1005 )
2021-12-12 23:27:18 -05:00
water111
f6b40637a3
add declare-file debug ( #1004 )
2021-12-12 12:52:23 -05:00
github-actions
a10f9da8b8
Updated github pages site
2021-12-11 18:28:34 +00:00
Tyler Wilding
7edfc8bcec
decomp: Re-attempting previously blocked state decomp files ( #907 )
...
* blocked: `part-tester` - `code` handler thinks it returns nothing
* blocked: `crates` finished but `go` is returning none causing issues
* blocked: `(event ram-boss-idle)::snow-ram-boss` expression building fails due to delay slot issue
* decomp: finish `snow-ram` | `seagull` blocked, new static data issue
* decomp: finish `snow-bumper`
* stuck: `snow-ball` close, can't figure out a type made on the stack
* decomp: finish `spider-egg`
* decomp: finish `puffer`
* decomp: finish `driller-lurker`
* decomp: finish `dark-crystal`
* stuck: `kermit` - mostly done but stuck on a joint related callback arg
* decomp: finish `gnawer`
* decomp: finish `mother-spider-egg`
* decomp: finish `swamp-blimp`
* stuck: `mistycannon` prebind function signature
* decomp: finish `citb-plat`
* decomp: finish `darkvine`
* blocked: `jungle-mirrors` - issues with `link` macro
* decomp: finish `launcherdoor`
* decomp: finish `quicksandlurker` except for 1 unused function
* stuck: `balloonlurker` - `(code balloonlurker-mine-explode)` has some weird joint related code
* stuck: need to decompile an asm func in `orbit-plat`
* decomp: finish `voicebox`
* blocked: `mother-spider` has issues where `go` returns none
* decomp: finish `bully`
* decomp: finish `seagull`
* fixed up after merge conflicts
* decomp: finish `jungle-mirrors`
* update gsrc
* double checked files, fixed issues
* decomp: revert change to projectile methods
* decomp: some more fixes
* address feedback
* fix up remaining method calls in `cam-states`
* fix jungle-mirrors
2021-12-11 13:27:24 -05:00
water111
fe9c5c10d1
[goos] support improper lists in pretty printer ( #1001 )
2021-12-09 20:56:50 -05:00
github-actions
1cac684f1b
Updated github pages site
2021-12-09 23:40:49 +00:00