.. |
deci2.cpp
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[jak2] goalc supports multiple projects (#1619)
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2022-07-06 21:18:08 -04:00 |
deci2.h
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[jak2] goalc supports multiple projects (#1619)
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2022-07-06 21:18:08 -04:00 |
iop.cpp
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jak2: overlord rework (#2544)
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2023-04-29 16:13:57 -04:00 |
iop.h
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overlord: Some cleanup (#2669)
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2023-05-26 17:55:10 -04:00 |
libcdvd_ee.cpp
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
libcdvd_ee.h
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implement cpad stuff
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2021-08-14 21:00:50 +01:00 |
libdma.cpp
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[Decompile] DMA and similar (#275)
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2021-02-21 11:02:28 -05:00 |
libdma.h
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[Decompile] DMA and similar (#275)
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2021-02-21 11:02:28 -05:00 |
libgraph.cpp
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logs: replace every fmt::print with a lg call instead (#1368)
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2022-10-01 11:58:36 -04:00 |
libgraph.h
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[Decompile] DMA and similar (#275)
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2021-02-21 11:02:28 -05:00 |
libpad.cpp
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g/j2: Some more work on the SQL editor - dump and seed light data (#2954)
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2023-09-08 21:21:02 -04:00 |
libpad.h
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fix controller vibration (#1685)
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2022-07-19 19:06:05 -04:00 |
libscf.cpp
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[windows] make the games start up in the user's preferred system UI language (#2267)
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2023-02-26 09:46:57 -05:00 |
libscf.h
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memory cards (in progress) (#868)
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2021-10-01 23:12:34 -04:00 |
sif_ee_memcard.cpp
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extractor: cleanup, support unicode properly, and add multi-game support (#1609)
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2022-07-05 20:38:13 -04:00 |
sif_ee_memcard.h
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memory cards (in progress) (#868)
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2021-10-01 23:12:34 -04:00 |
sif_ee.cpp
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[jak2] fully implement *user* (#3046)
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2023-10-01 04:28:30 +01:00 |
sif_ee.h
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memory cards (in progress) (#868)
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2021-10-01 23:12:34 -04:00 |
stubs.cpp
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
stubs.h
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display loop runs
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2021-08-04 21:30:08 -04:00 |