jak-project/goalc
Tyler Wilding 10ac78200b
repl: add gameVersionFolder to repl-config for running the non-default version (#2463)
Adds a decent way to customize the folders the project file expects the
iso data and decompiler data to be in. When you run any version other
than the default, for example Jak 1 PAL, it uses the `gameName`
decompiler config to consume and output it's results.

However the project file will assume `jak1` unless you hard-code it
differently -- basically, it needs to be explicitly told just the
decompiler is told what version to use.

We now have a per-user REPL Config json file, so that can be used to
override the default `jak1` behaviour.

Fixes #1993
2023-04-11 17:57:20 -04:00
..
build_level [jak 2] ETIE (#2326) 2023-03-17 20:35:26 -04:00
compiler repl: add gameVersionFolder to repl-config for running the non-default version (#2463) 2023-04-11 17:57:20 -04:00
data_compiler logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
debugger dbgr: allow dumping the backtrace to a file (#2284) 2023-02-27 18:54:23 -05:00
emitter [goalc] reduce compiler memory usage (#2247) 2023-02-24 18:32:30 -05:00
listener fix repl buffer overrun + use a different port for each game version (#2449) 2023-04-02 05:57:21 +01:00
make repl: add gameVersionFolder to repl-config for running the non-default version (#2463) 2023-04-11 17:57:20 -04:00
regalloc [goalc] reduce compiler memory usage (#2247) 2023-02-24 18:32:30 -05:00
CMakeLists.txt docs: Automatically generate documentation from goal_src code (#2214) 2023-02-20 19:49:37 -05:00
main.cpp repl: add gameVersionFolder to repl-config for running the non-default version (#2463) 2023-04-11 17:57:20 -04:00
simple_main.cpp repl: add gameVersionFolder to repl-config for running the non-default version (#2463) 2023-04-11 17:57:20 -04:00