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https://github.com/open-goal/jak-project.git
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c13934708a
* wip * learning about colors * gltf node stuff working * cleanup * support textures * bvh generation seems reasonable * tree layout * frag packer, untested and doesnt do real stripping yet * temp * working collide frags * handle bad inputs better * clean up * format * include * another include * reorganize for release build use
13 lines
300 B
C++
13 lines
300 B
C++
#pragma once
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#include "goalc/build_level/collide_bvh.h"
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#include "goalc/build_level/collide_pack.h"
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class DataObjectGenerator;
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struct DrawableTreeCollideFragment {
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CollideFragMeshDataArray packed_frags;
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collide::CollideTree bvh;
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size_t add_to_object_file(DataObjectGenerator& gen) const;
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};
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