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A decompilation of Kirby Air Ride brought to you by a bunch of clever folks.
.github/workflows | ||
asm | ||
binObjects | ||
Documentation | ||
include | ||
sha1 | ||
src | ||
tools | ||
.gitignore | ||
asmdiff.sh | ||
build.bat | ||
calcprogress.bat | ||
calcprogress.py | ||
clean.bat | ||
doldisasm.py | ||
ldscript.lcf | ||
Makefile | ||
obj_files.mk | ||
README.md |
Kirby Air Ride
This repo contains a WIP decompilation of Kirby Air Ride (US/Kor).
It builds the following DOL:
main.dol: sha1: 977533bb96e6a16e127946396489be1b4164ac42
Building
Required packages
- devkitPro
- python3
- gcc
Instructions
- Download the Gamecube SDK and make an environment variable called SDK_BASE_PATH that points to this folder such that the folder root has both the HW2 and include folders.
- Download the Codewarrior for Gamecube (preferrably 2.7 since it can be found in full) and install it and make CW_BASE_PATH point to this folder where it is installed.
- Obtain a clean DOL of KAR US/Kor and place it in the base working directory and name it
baserom.dol
. - Download GC_WII_COMPILERS.zip and extract it to tools/mwcc_compiler/.
- Run the
make
command
Contributions
Contributions and PRs are welcome.
TODO
Make a TODO list