katam/include
2020-05-30 15:50:02 +00:00
..
gba static decl; use constants 2020-05-25 23:39:39 -05:00
agb_sram.h decompile libraries (#6) 2020-02-13 07:51:28 +08:00
code_0800A868.h Decompile sub_0800A868 2020-05-30 15:50:02 +00:00
code_080023A4.h Changes 2020-05-26 19:19:02 +03:00
code_080027E8.h Decompile sub_080027E8 2020-05-30 13:39:41 +00:00
data.h Decompile sub_0800A868 2020-05-30 15:50:02 +00:00
demo.h Rename game state to task 2020-05-28 11:52:35 +03:00
draw_buffer.h Changes 2020-05-26 19:19:02 +03:00
functions.h Decompile sub_0800A868 2020-05-30 15:50:02 +00:00
global.h start decompiling multi_boot_util 2020-05-25 20:13:54 -05:00
init.h Completely decompile init.c 2020-05-16 11:44:25 +03:00
logo.h Rename game state to task 2020-05-28 11:52:35 +03:00
main.h Changes 2020-05-26 19:19:02 +03:00
multi_boot_util.h remaining funcs 2020-05-25 23:09:06 -05:00
multi_boot.h decompile libraries (#6) 2020-02-13 07:51:28 +08:00
multi_sio.h decompile libraries (#6) 2020-02-13 07:51:28 +08:00
pause_fade.h better signature of CreatePauseFadeSetBldCnt 2020-05-28 08:03:36 -05:00
sio32_multi_load.h decompile libraries (#6) 2020-02-13 07:51:28 +08:00
task.h More task documenting 2020-05-29 11:56:59 +03:00
title_screen.h Rename game state to task 2020-05-28 11:52:35 +03:00