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disassembly of Kirby's Dream Land
4b35e31d90
* Defined all Metasprite Data I got bored and wanted to finish since I need this for my project, so a lot is defined as "Unknown", or "Part2Unknown" (Since I started on the second half). Should be much easier to go through now if one needs to edit the metasprites, should save someone the days it took me in the future. |
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data/stages | ||
gfx | ||
macros | ||
tools | ||
.gitignore | ||
bank_00a.asm | ||
bank_00b.asm | ||
bank_00c.asm | ||
bank_00d.asm | ||
bank_00e.asm | ||
bank_00f.asm | ||
bank_000.asm | ||
bank_001.asm | ||
bank_002.asm | ||
bank_003.asm | ||
bank_004.asm | ||
bank_005.asm | ||
bank_006.asm | ||
bank_007.asm | ||
bank_008.asm | ||
bank_009.asm | ||
charmap.asm | ||
constants.asm | ||
hardware.inc | ||
hram.asm | ||
INSTALL.md | ||
macros.asm | ||
main.asm | ||
Makefile | ||
README.md | ||
rom.md5 | ||
vram.asm | ||
wram.asm |
Kirby's Dream Land
This is a disassembly of Kirby's Dream Land (Game Boy).
It builds the following rom:
- Kirby's Dream Land (UE) [!].gb
md5: A66E4918EDCD042EC171A57FE3CE36C3
To set up the repository, see INSTALL.md.