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@ -11,7 +11,7 @@ It supports and builds the following versions:
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| mk64.eu-1.0.z64 | EUR 1.0 | a729039453210b84f17019dda3f248d5888f7690 |
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| mk64.eu-final.z64 | EUR 1.1 | f6b5f519dd57ea59e9f013cc64816e9d273b2329 |
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status: [![Linux Compile test](https://github.com/n64decomp/mk64/actions/workflows/linux-compile.yml/badge.svg)](https://github.com/n64decomp/mk64/actions/workflows/linux-compile.yml)
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[![Linux Compile](https://github.com/n64decomp/mk64/actions/workflows/linux-compile.yml/badge.svg)](https://github.com/n64decomp/mk64/actions/workflows/linux-compile.yml)
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## Progress
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@ -40,7 +40,6 @@ git submodule update --init --recursive
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Extract assets
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```
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make assets -j
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```
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make -j
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```
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@ -540,7 +540,7 @@ elif args.format == 'badge':
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badge_game_pct = badge(left_text="Game progress", right_text=str(round(gamePct, 2))+"%", right_color="green")
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with open("docs/html/game_progress.svg", "w") as f:
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f.write(badge_game_pct)
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badge_asm_funcs = badge(left_text="ASM functions", right_text=str(TotalGlobalAsmFunctions), right_color="blue")
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badge_asm_funcs = badge(left_text="WIP functions", right_text=str(TotalGlobalAsmFunctions), right_color="blue")
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with open("docs/html/asm_funcs.svg", "w") as f:
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f.write(badge_asm_funcs)
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badge_nonmatching_funcs = badge(left_text="NON_MATCHING functions", right_text=str(TotalNonMatchingFunctions), right_color="blue")
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