A speedy Mario Kart 64 decompilation, brought to you by the cousin of a tame racing driver.
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Label menus.c and small documentation (#690)
* Label menus.c and small documentation

* remove test

* save.h

* BACK_OUT -> GO_BACK
2024-10-05 15:15:47 -06:00
.github/workflows Update clang-pr.yml (#683) 2024-09-23 10:29:47 -06:00
asm Label menus.c and small documentation (#690) 2024-10-05 15:15:47 -06:00
assets reduce verbose of command (#614) 2024-04-19 20:37:39 -06:00
courses extract models with blender (#577) 2024-09-15 17:06:29 -06:00
data Match the last 2 data files (#574) 2024-02-28 10:11:38 -05:00
docs add fedora instruciton (#666) 2024-08-20 18:30:54 -06:00
doxygen-awesome-css@df88fe4fdd fix todo, bug not appears and change theme (#525) 2023-12-31 19:56:14 -07:00
enhancements change bool (#644) 2024-07-21 21:42:14 -06:00
include Label menus.c and small documentation (#690) 2024-10-05 15:15:47 -06:00
models extract models with blender (#577) 2024-09-15 17:06:29 -06:00
src Label menus.c and small documentation (#690) 2024-10-05 15:15:47 -06:00
tools extract models with blender (#577) 2024-09-15 17:06:29 -06:00
yamls Update common_data.yml (#635) 2024-06-15 12:00:41 -06:00
.clang-format update clang and add action (#664) 2024-08-24 15:27:53 -06:00
.clang-tidy update clang and add action (#664) 2024-08-24 15:27:53 -06:00
.editorconfig Memory and Actor decomp (#201) 2022-05-14 15:12:32 -07:00
.gitattributes Add building on macOS (#224) 2022-06-15 17:26:03 -07:00
.gitignore extract models with blender (#577) 2024-09-15 17:06:29 -06:00
.gitmodules extract models with blender (#577) 2024-09-15 17:06:29 -06:00
addr_to_sym.py Delete courses/cup folders and rename course related files (#432) 2023-09-20 17:17:24 -06:00
assets.json Add ymls for Torch code generator (#497) 2024-04-09 21:29:57 -06:00
config.yml Add ymls for Torch code generator (#497) 2024-04-09 21:29:57 -06:00
ctx_includes.c start documenting animation (#668) 2024-08-22 13:40:13 -06:00
diff Some matches in 80027D00 (#385) 2023-08-25 22:14:08 -06:00
diff_settings.py Document progress.py and correct readme (#483) 2023-11-05 13:57:14 -07:00
Dockerfile Update Dockerfile to latest Ubuntu LTS + fixed missing cmake (#674) 2024-09-04 17:36:21 -06:00
Doxyfile use github actions instead (#605) 2024-04-12 18:54:59 -06:00
extract_assets.py add compatibilty for Windows build (#564) 2024-02-22 08:33:46 -07:00
first-diff.py Action more info when it doesn't match and fix first diff (#662) 2024-08-16 15:45:32 -06:00
import Matches in 80281fa0, render_courses, and create defines for sound cues. (#276) 2022-11-21 04:06:12 -07:00
m2c_helper.sh Add a utility that aids in generating m2c output (#279) 2022-12-09 19:03:30 -07:00
Makefile extract models with blender (#577) 2024-09-15 17:06:29 -06:00
Makefile.split Linkage for the ceremony_data file (#478) 2023-10-27 22:18:20 -06:00
mk64.eu-1.0.sha1 EU 1.0 OK (#265) 2023-10-19 23:37:21 -06:00
mk64.eu-final.sha1 EU 1.0 OK (#265) 2023-10-19 23:37:21 -06:00
mk64.ld Label menus.c and small documentation (#690) 2024-10-05 15:15:47 -06:00
mk64.us.sha1 Initial commit 2020-10-14 21:13:33 -07:00
permute Matches in 80281fa0, render_courses, and create defines for sound cues. (#276) 2022-11-21 04:06:12 -07:00
permuter_settings.toml Turn D_802BFB80 into a union (#582) 2024-03-25 13:25:13 -04:00
progress.py Action Renames (#606) 2024-04-12 19:16:13 -06:00
python_convert.py place surface type const and unassemble flag in vtx and document effects (#553) 2024-01-20 21:22:35 -07:00
README.md update clang and add action (#664) 2024-08-24 15:27:53 -06:00
rename_sym.sh Linkage for the ceremony_data file (#478) 2023-10-27 22:18:20 -06:00
safe_gcc_old.mk Label a save info loop (#645) 2024-08-22 23:59:04 -06:00
safe_gcc.mk Label a save info loop (#645) 2024-08-22 23:59:04 -06:00
test_blend.bat extract models with blender (#577) 2024-09-15 17:06:29 -06:00
undefined_syms.txt update libultra asm (#648) 2024-08-22 23:31:24 -06:00
util.mk extract models with blender (#577) 2024-09-15 17:06:29 -06:00

Mario Kart 64

This work-in-progress decompilation of Mario Kart 64 pursues historical and educational elements within the game found via taking it apart and putting it back together. Inspiration to do so not only emanates from the game's hardware and technology but also its immensely positive effects on the cultures and families of nearly every nationality.

This repository does not contain assets. Compiling requires asset extraction from a prior copy of the game.

It supports and builds the following versions:

ROM Output Revision SHA-1 Checksum
mk64.us.z64 USA 579c48e211ae952530ffc8738709f078d5dd215e
mk64.eu-1.0.z64 EUR 1.0 a729039453210b84f17019dda3f248d5888f7690
mk64.eu-final.z64 EUR 1.1 f6b5f519dd57ea59e9f013cc64816e9d273b2329

Linux Compile

Progress

Total progress consists of all code segments together.

Game code progress consists of main, ending and racing.

Build Status Build Status

Build Status Build Status Build Status

  • Build Status
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  • Build Status
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  • Build Status

Quick Start

git submodule update --init --recursive

Extract assets

make assets -j
make -j

Building

Build instructions located in the API docs
See also, the comprehensive API and documentation which includes an overview of the code-base while also discussing significant concepts, features, and modding.

Current State

The code-base may change significanty overtime as naming and documentation continues. The code-base is shiftable.

Some menu textures are compressed using a format called tkmk00. A byte-matching compressor/decompressor does not yet exist.

Project Structure

mk64
├── asm: Handwritten assembly code, rom header and boot
│   ├── non_matchings: Assembly for non-matching sections
│   └── os: Libultra handwritten assembly code
├── assets: Textures
├── courses: Course data, geography, display lists and staff ghosts
├── build: Output directory
├── data: Misc data, text, audio banks, and instrument sets
├── docs: Build guides
├── include: Header files
├── music: Sequences
├── src: C source code for the game
|   ├── actors: Individual actors split out from other files
│   ├── audio: Sample tables and audio code
│   ├── data: Misc data referenced in other C files
|   ├── debug: Custom debug code
|   ├── ending: Podium ceremony and credits code
│   ├── os: Libultra C code
|   └── racing: Race and game engine code
├── textures: Texture data, bitmaps
|   ├── common: Textures common to many courses
|   ├── courses: Course specific textures
|   ├── crash screen: Crash screen font image
│   ├── raw: Raw textures
│   ├── standalone: Whole textures
|   ├── startup_logo: Reflection map
|   └── trophy: Ceremony cutscene podium and trophy textures
└── tools: build tools

Documentation

Documentation available online at https://n64decomp.github.io/mk64/.

Documentation generated using Doxygen. Run make doc to test locally. Documentation resides in docs/html. Open index.html to view the site.

Contributing

Pull requests are welcome. For major changes, please discuss in the Discord.

Run make format to ensure it meets the project's coding standards. If code needs to avoid formatting place // clang-format off before the code and // clang-format on after.

Official Discord: discord.gg/DuYH3Fh