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* start making models extraction with blender * finishing extract model * Update fast64 * extract course * Update fast64 * Update fast64 * simplify import of course_displaylists and course_textures and remplace adress with texture * Update fast64 * change data format and simplify the thread queue * move in a blender folder * remove fast64 * re add fast64 * add model_extract and fast64_blender in makefile * multithread with make file split the models into multiple json and add course segment * Update fast64 * remove old model_extract * remove the error when he don't find blender * start rename around course section * update submodule fast64 * fix compilation issue and add some model to extract * Update fast64 * remove fast64 * re add fast64 * update submodule * fix compilation issue * add other collision gfx and prepare reorganise file * re arrange json * Create README.MD * Update README.MD * Update README.MD * update fast64 --------- Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
784 lines
29 KiB
Makefile
784 lines
29 KiB
Makefile
# Makefile to rebuild MK64 split image
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include util.mk
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include safe_gcc.mk
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# Default target
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default: all
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# Preprocessor definitions
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DEFINES :=
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#==============================================================================#
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# Build Options #
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#==============================================================================#
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# Configure the build options with 'make SETTING=value' (ex. make VERSION=eu).
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# Run 'make clean' prior to changing versions.
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# Build for the N64 (turn this off for ports)
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TARGET_N64 ?= 1
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# COMPILER - selects the C compiler to use
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# ido - uses the SGI IRIS Development Option compiler, which is used to build
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# an original matching N64 ROM
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# gcc - uses the GNU C Compiler
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COMPILER ?= ido
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$(eval $(call validate-option,COMPILER,ido gcc))
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# Add debug tools with 'make DEBUG=1' and modify the macros in include/debug.h
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# Adds crash screen enhancement and activates debug mode
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# Run make clean first
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DEBUG ?= 0
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# Compile with GCC
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GCC ?= 0
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# VERSION - selects the version of the game to build
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# us - builds the 1997 North American version
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# eu - builds the 1997 1.1 PAL version
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VERSION ?= us
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$(eval $(call validate-option,VERSION,us eu-1.0 eu-final))
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ifeq ($(VERSION),us)
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DEFINES += VERSION_US=1
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GRUCODE ?= f3dex_old
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else ifeq ($(VERSION),eu-1.0)
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DEFINES += VERSION_EU=1 VERSION_EU_1_0=1
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GRUCODE ?= f3dex_old
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else ifeq ($(VERSION),eu-final)
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DEFINES += VERSION_EU=1 VERSION_EU_1_1=1
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GRUCODE ?= f3dex_old
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endif
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ifeq ($(DEBUG),1)
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DEFINES += DEBUG=1
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COMPARE ?= 0
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endif
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TARGET := mk64.$(VERSION)
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BASEROM := baserom.$(VERSION).z64
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# GRUCODE - selects which RSP microcode to use.
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# f3dex_old - default, version 0.95. An early version of F3DEX.
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# f3dex - latest version of F3DEX, used on iQue and Lodgenet.
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# f3dex2 - F3DEX2, currently unsupported.
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# Note that 3/4 player mode uses F3DLX
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$(eval $(call validate-option,GRUCODE,f3dex_old f3dex f3dex2))
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ifeq ($(GRUCODE),f3dex_old) # Fast3DEX 0.95
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DEFINES += F3DEX_GBI=1 F3D_OLD=1
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else ifeq ($(GRUCODE),f3dex) # Fast3DEX 1.23
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DEFINES += F3DEX_GBI=1 F3DEX_GBI_SHARED=1
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else ifeq ($(GRUCODE),f3dex2) # Fast3DEX2
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DEFINES += F3DEX_GBI_2=1 F3DEX_GBI_SHARED=1
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endif
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ifeq ($(COMPILER),ido)
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MIPSISET := -mips2
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else ifeq ($(COMPILER),gcc)
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DEFINES += AVOID_UB=1 NON_MATCHING=1
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NON_MATCHING := 1
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VERSION_ASFLAGS := --defsym AVOID_UB=1
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MIPSISET := -mips3
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endif
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# NON_MATCHING - whether to build a matching, identical copy of the ROM
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# 1 - enable some alternate, more portable code that does not produce a matching ROM
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# 0 - build a matching ROM
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NON_MATCHING ?= 0
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$(eval $(call validate-option,NON_MATCHING,0 1))
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ifeq ($(TARGET_N64),0)
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NON_MATCHING := 1
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endif
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ifeq ($(NON_MATCHING),1)
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DEFINES += NON_MATCHING=1 AVOID_UB=1
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VERSION_ASFLAGS := --defsym AVOID_UB=1
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COMPARE := 0
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endif
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# GCC define is to link gcc's std lib.
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ifeq ($(GCC), 1)
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DEFINES += AVOID_UB=1 GCC=1
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endif
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# COMPARE - whether to verify the SHA-1 hash of the ROM after building
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# 1 - verifies the SHA-1 hash of the selected version of the game
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# 0 - does not verify the hash
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COMPARE ?= 1
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$(eval $(call validate-option,COMPARE,0 1))
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# Whether to hide commands or not
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VERBOSE ?= 0
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ifeq ($(VERBOSE),0)
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V := @
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endif
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# Whether to colorize build messages
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COLOR ?= 1
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ifeq ($(OS),Windows_NT)
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DETECTED_OS=windows
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# Set Windows temporary directory to its environment variable
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export TMPDIR=$(TEMP)
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else
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UNAME_S := $(shell uname -s)
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ifeq ($(UNAME_S),Linux)
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DETECTED_OS=linux
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else ifeq ($(UNAME_S),Darwin)
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DETECTED_OS=macos
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endif
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endif
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# display selected options unless 'make clean' or 'make distclean' is run
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ifeq ($(filter clean distclean,$(MAKECMDGOALS)),)
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$(info ==== Build Options ====)
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$(info Version: $(VERSION))
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$(info Microcode: $(GRUCODE))
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$(info Target: $(TARGET))
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ifeq ($(COMPARE),1)
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$(info Compare ROM: yes)
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else
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$(info Compare ROM: no)
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endif
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ifeq ($(NON_MATCHING),1)
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$(info Build Matching: no)
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else
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$(info Build Matching: yes)
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endif
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$(info =======================)
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endif
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#==============================================================================#
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# Universal Dependencies #
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#==============================================================================#
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TOOLS_DIR := tools
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# (This is a bit hacky, but a lot of rules implicitly depend
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# on tools and assets, and we use directory globs further down
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# in the makefile that we want should cover assets.)
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ifeq ($(DETECTED_OS),windows)
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# because python3 is a command to trigger windows store, and python on windows it's just called python
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ifneq ($(PYTHON),)
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else ifneq ($(call find-command,python),)
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PYTHON := python
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else ifneq ($(call find-command,python3),)
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PYTHON := python3
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endif
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else
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PYTHON ?= python3
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endif
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DUMMY != $(PYTHON) --version || echo FAIL
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ifeq ($(DUMMY),FAIL)
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$(error Unable to find python)
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endif
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ifeq ($(filter clean distclean print-%,$(MAKECMDGOALS)),)
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# Make tools if out of date
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DUMMY != make -C $(TOOLS_DIR)
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ifeq ($(DUMMY),FAIL)
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$(error Failed to build tools)
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endif
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$(info Building ROM...)
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# Make sure assets exist
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NOEXTRACT ?= 0
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ifeq ($(NOEXTRACT),0)
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DUMMY != $(PYTHON) extract_assets.py $(VERSION) >&2 || echo FAIL
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ifeq ($(DUMMY),FAIL)
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$(error Failed to extract assets)
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endif
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endif
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endif
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#==============================================================================#
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# Target Executable and Sources #
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#==============================================================================#
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BUILD_DIR_BASE := build
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# BUILD_DIR is location where all build artifacts are placed
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BUILD_DIR := $(BUILD_DIR_BASE)/$(VERSION)
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ROM := $(BUILD_DIR)/$(TARGET).z64
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ELF := $(BUILD_DIR)/$(TARGET).elf
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LD_SCRIPT := mk64.ld
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ASSET_DIR := assets
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BIN_DIR := bin
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DATA_DIR := data
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INCLUDE_DIRS := include
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# Directories containing source files
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SRC_ASSETS_DIR := assets/code/ceremony_data assets/code/startup_logo assets/code/data_800E45C0 assets/code/data_segment2 assets/code/data_800E8700 assets/code/common_data
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SRC_DIRS := src src/data src/buffers src/racing src/ending src/audio src/debug src/os src/os/math courses assets/code/ceremony_data assets/code/startup_logo $(SRC_ASSETS_DIR)
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ASM_DIRS := asm asm/os asm/unused $(DATA_DIR) $(DATA_DIR)/sound_data $(DATA_DIR)/karts
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# Directories containing course source and data files
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COURSE_DIRS := $(shell find courses -mindepth 1 -type d)
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TEXTURES_DIR = textures
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TEXTURE_DIRS := textures/common
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ALL_DIRS = $(BUILD_DIR) $(addprefix $(BUILD_DIR)/,$(SRC_DIRS) $(COURSE_DIRS) include $(ASM_DIRS) $(TEXTURES_DIR)/raw \
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$(TEXTURES_DIR)/standalone $(TEXTURES_DIR)/startup_logo $(TEXTURES_DIR)/crash_screen $(TEXTURES_DIR)/trophy $(TEXTURES_DIR)/courses \
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$(TEXTURE_DIRS) $(TEXTURE_DIRS)/tlut $(BIN_DIR)) assets/course_metadata
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# file dependencies generated by splitter
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MAKEFILE_SPLIT = Makefile.split
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include $(MAKEFILE_SPLIT)
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# These are files that need to be encoded into EUC-JP in order for the ROM to match
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# We filter them out from the regular C_FILES since we don't need nor want the
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# UTF-8 versions getting compiled
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EUC_JP_FILES := src/ending/credits.c src/code_80005FD0.c src/code_80091750.c
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C_FILES := $(filter-out %.inc.c,$(filter-out $(EUC_JP_FILES),$(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c))))
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S_FILES := $(foreach dir,$(ASM_DIRS),$(wildcard $(dir)/*.s))
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# Include source files in courses/course_name/files.c but exclude .inc.c files.
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COURSE_FILES := $(foreach dir,$(COURSE_DIRS),$(filter-out %.inc.c,$(wildcard $(dir)/*.c)))
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# Object files
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O_FILES := \
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$(foreach file,$(C_FILES),$(BUILD_DIR)/$(file:.c=.o)) \
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$(foreach file,$(COURSE_FILES),$(BUILD_DIR)/$(file:.c=.o)) \
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$(foreach file,$(S_FILES),$(BUILD_DIR)/$(file:.s=.o)) \
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$(EUC_JP_FILES:%.c=$(BUILD_DIR)/%.jp.o)
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# Automatic dependency files
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DEP_FILES := $(O_FILES:.o=.d) $(BUILD_DIR)/$(LD_SCRIPT).d
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# Files with GLOBAL_ASM blocks
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GLOBAL_ASM_C_FILES != grep -rl 'GLOBAL_ASM(' $(wildcard src/*.c)
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GLOBAL_ASM_OS_FILES != grep -rl 'GLOBAL_ASM(' $(wildcard src/os/*.c)
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GLOBAL_ASM_AUDIO_C_FILES != grep -rl 'GLOBAL_ASM(' $(wildcard src/audio/*.c)
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GLOBAL_ASM_RACING_C_FILES != grep -rl 'GLOBAL_ASM(' $(wildcard src/racing/*.c)
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GLOBAL_ASM_O_FILES = $(foreach file,$(GLOBAL_ASM_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
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GLOBAL_ASM_OS_O_FILES = $(foreach file,$(GLOBAL_ASM_OS_FILES),$(BUILD_DIR)/$(file:.c=.o))
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GLOBAL_ASM_AUDIO_O_FILES = $(foreach file,$(GLOBAL_ASM_AUDIO_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
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GLOBAL_ASM_RACING_O_FILES = $(foreach file,$(GLOBAL_ASM_RACING_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
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ifneq ($(BLENDER),)
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else ifneq ($(call find-command,blender),)
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BLENDER := blender
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else ifeq ($(DETECTED_OS), windows)
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BLENDER := "C:\Program Files\Blender Foundation\Blender 3.6\blender.exe"
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endif
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MODELS_JSON := $(call rwildcard,models,*.json)
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MODELS_PROC := $(MODELS_JSON:%.json=%)
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models/%: models/%.json
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$(PYTHON) tools/blender/extract_models.py $(BLENDER) $<
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#==============================================================================#
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# Compiler Options #
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#==============================================================================#
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# detect prefix for MIPS toolchain
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ifneq ($(CROSS),)
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else ifneq ($(call find-command,mips64-elf-ld),)
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CROSS := mips64-elf-
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# else ifneq ($(call find-command,mips-n64-ld),)
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# CROSS := mips-n64-
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else ifneq ($(call find-command,mips64-ld),)
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CROSS := mips64-
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else ifneq ($(call find-command,mips-linux-gnu-ld),)
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CROSS := mips-linux-gnu-
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else ifneq ($(call find-command,mips64-linux-gnu-ld),)
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CROSS := mips64-linux-gnu-
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else ifneq ($(call find-command,mips-ld),)
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CROSS := mips-
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else
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$(error Unable to detect a suitable MIPS toolchain installed)
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endif
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AS := $(CROSS)as
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ifeq ($(COMPILER),gcc)
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CC := $(CROSS)gcc
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else
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IDO_ROOT := $(TOOLS_DIR)/ido-recomp/$(DETECTED_OS)
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CC := $(IDO_ROOT)/cc
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endif
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LD := $(CROSS)ld
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AR := $(CROSS)ar
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OBJDUMP := $(CROSS)objdump
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OBJCOPY := $(CROSS)objcopy
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OPT_FLAGS := -O2
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ifeq ($(TARGET_N64),1)
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TARGET_CFLAGS := -nostdinc -DTARGET_N64 -D_LANGUAGE_C
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CC_CFLAGS := -fno-builtin
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endif
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INCLUDE_DIRS := include $(BUILD_DIR) $(BUILD_DIR)/include src src/racing src/ending .
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ifeq ($(TARGET_N64),1)
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INCLUDE_DIRS += include/libc
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endif
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C_DEFINES := $(foreach d,$(DEFINES),-D$(d))
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DEF_INC_CFLAGS := $(foreach i,$(INCLUDE_DIRS),-I$(i)) $(C_DEFINES)
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# Prefer clang as C preprocessor if installed on the system
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ifneq (,$(call find-command,clang))
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CPP := clang
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CPPFLAGS := -E -P -x c -Wno-trigraphs $(DEF_INC_CFLAGS)
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else ifneq (,$(call find-command,cpp))
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CPP := cpp
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CPPFLAGS := -P -Wno-trigraphs $(DEF_INC_CFLAGS)
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else
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$(error Unable to find cpp or clang)
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endif
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# Check code syntax with host compiler
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CC_CHECK ?= gcc
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CC_CHECK_CFLAGS := -fsyntax-only -fsigned-char $(CC_CFLAGS) $(TARGET_CFLAGS) -std=gnu90 -Wall -Wempty-body -Wextra -Wno-format-security -Wno-main -DNON_MATCHING -DAVOID_UB $(DEF_INC_CFLAGS)
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# C compiler options
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HIDE_WARNINGS := -woff 838,649
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CFLAGS = -G 0 $(OPT_FLAGS) $(TARGET_CFLAGS) $(MIPSISET) $(DEF_INC_CFLAGS)
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ifeq ($(COMPILER),gcc)
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CFLAGS += -mno-shared -march=vr4300 -mfix4300 -mabi=32 -mhard-float -mdivide-breaks -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-PIC -mno-abicalls -fno-strict-aliasing -fno-inline-functions -ffreestanding -fwrapv -Wall -Wextra
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else
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CFLAGS += $(HIDE_WARNINGS) -non_shared -Wab,-r4300_mul -Xcpluscomm -fullwarn -signed -32
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endif
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ASFLAGS = -march=vr4300 -mabi=32 -I include -I $(BUILD_DIR) $(VERSION_ASFLAGS) $(foreach d,$(DEFINES),--defsym $(d))
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# Fills end of rom
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OBJCOPYFLAGS = --pad-to=0xC00000 --gap-fill=0xFF
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LDFLAGS = -T undefined_syms.txt -T $(BUILD_DIR)/$(LD_SCRIPT) -Map $(BUILD_DIR)/$(TARGET).map --no-check-sections
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# Ensure that gcc treats the code as 32-bit
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CC_CHECK += -m32
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# Prevent a crash with -sopt
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export LANG := C
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#==============================================================================#
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# Miscellaneous Tools #
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#==============================================================================#
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MIO0TOOL := $(TOOLS_DIR)/mio0
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N64CKSUM := $(TOOLS_DIR)/n64cksum
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N64GRAPHICS := $(TOOLS_DIR)/n64graphics
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DLPACKER := $(TOOLS_DIR)/displaylist_packer
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BIN2C := $(PYTHON) $(TOOLS_DIR)/bin2c.py
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EXTRACT_DATA_FOR_MIO := $(TOOLS_DIR)/extract_data_for_mio
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ASSET_EXTRACT := $(PYTHON) $(TOOLS_DIR)/new_extract_assets.py
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LINKONLY_GENERATOR := $(PYTHON) $(TOOLS_DIR)/linkonly_generator.py
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TORCH := $(TOOLS_DIR)/torch/cmake-build-release/torch
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EMULATOR = mupen64plus
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EMU_FLAGS = --noosd
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LOADER = loader64
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LOADER_FLAGS = -vwf
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SHA1SUM ?= sha1sum
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FALSE ?= false
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PRINT ?= printf
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TOUCH ?= touch
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|
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ifeq ($(COLOR),1)
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NO_COL := \033[0m
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RED := \033[0;31m
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GREEN := \033[0;32m
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BLUE := \033[0;34m
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YELLOW := \033[0;33m
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BLINK := \033[33;5m
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endif
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|
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# Use Objcopy instead of extract_data_for_mio
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ifeq ($(COMPILER),gcc)
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EXTRACT_DATA_FOR_MIO := $(OBJCOPY) -O binary --only-section=.data
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endif
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# Common build print status function
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define print
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@$(PRINT) "$(GREEN)$(1) $(YELLOW)$(2)$(GREEN) -> $(BLUE)$(3)$(NO_COL)\n"
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endef
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|
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# Override commmands for GCC Safe Files
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|
ifeq ($(GCC),1)
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$(BUILD_DIR)/src/main.o: OPT_FLAGS := -g
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$(BUILD_DIR)/src/racing/skybox_and_splitscreen.o: OPT_FLAGS := -g
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$(BUILD_DIR)/src/racing/render_courses.o: OPT_FLAGS := -g
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$(SAFE_C_FILES): OPT_FLAGS := -O3
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$(SAFE_C_FILES): CC := $(CROSS)gcc
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$(SAFE_C_FILES): MIPSISET := -mips3
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$(SAFE_C_FILES): CFLAGS := -G 0 $(OPT_FLAGS) $(TARGET_CFLAGS) $(MIPSISET) $(DEF_INC_CFLAGS) -mno-shared -march=vr4300 -mfix4300 -mabi=32 -mhard-float \
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-mdivide-breaks -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-PIC -mno-abicalls -fno-strict-aliasing -fno-inline-functions \
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-ffreestanding -fwrapv -Wall -Wextra -ffast-math -fno-unsafe-math-optimizations
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$(SAFE_C_FILES): CC_CHECK := gcc -m32
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endif
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|
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#==============================================================================#
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# Main Targets #
|
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#==============================================================================#
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|
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all: $(ROM)
|
|
ifeq ($(COMPARE),1)
|
|
@$(PRINT) "$(GREEN)Checking if ROM matches.. $(NO_COL)\n"
|
|
@$(SHA1SUM) -c $(TARGET).sha1 > $(NULL_OUT) && $(PRINT) "$(TARGET): $(GREEN)OK$(NO_COL)\n" || ($(PRINT) "$(YELLOW)Building the ROM file has succeeded, but does not match the original ROM.\nThis is expected, and not an error, if you are making modifications.\nTo silence this message, use 'make COMPARE=0.' $(NO_COL)\n" && $(FALSE))
|
|
endif
|
|
|
|
assets:
|
|
@echo "Extracting torch assets..."
|
|
$(V)$(TORCH) code $(BASEROM)
|
|
$(V)$(TORCH) header $(BASEROM)
|
|
$(V)$(TORCH) modding export $(BASEROM)
|
|
|
|
doc:
|
|
$(V)$(PYTHON) $(TOOLS_DIR)/doxygen_symbol_gen.py
|
|
doxygen
|
|
@$(PRINT) "$(GREEN)Documentation generated in docs/html$(NO_COL)\n"
|
|
@$(PRINT) "$(GREEN)Results can be viewed by opening docs/html/index.html in a web browser$(NO_COL)\n"
|
|
|
|
format:
|
|
@$(PYTHON) $(TOOLS_DIR)/format.py -j $(N_THREADS)
|
|
|
|
clean:
|
|
$(RM) -r $(BUILD_DIR)
|
|
|
|
model_extract: $(MODELS_PROC)
|
|
|
|
fast64_blender:
|
|
$(BLENDER) --python tools/blender/fast64_run.py
|
|
|
|
distclean: distclean_assets
|
|
$(RM) -r $(BUILD_DIR_BASE)
|
|
$(PYTHON) extract_assets.py --clean
|
|
make -C $(TOOLS_DIR) clean
|
|
|
|
distclean_assets: ;
|
|
|
|
test: $(ROM)
|
|
$(EMULATOR) $(EMU_FLAGS) $<
|
|
|
|
load: $(ROM)
|
|
$(LOADER) $(LOADER_FLAGS) $<
|
|
|
|
# Make sure build directory exists before compiling anything
|
|
DUMMY != mkdir -p $(ALL_DIRS)
|
|
|
|
#==============================================================================#
|
|
# Texture Generation #
|
|
#==============================================================================#
|
|
|
|
# RGBA32, RGBA16, IA16, IA8, IA4, IA1, I8, I4
|
|
$(BUILD_DIR)/%: %.png
|
|
@$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n"
|
|
$(V)$(N64GRAPHICS) -i $@ -g $< -f $(lastword $(subst ., ,$@))
|
|
|
|
$(BUILD_DIR)/textures/%.mio0: $(BUILD_DIR)/textures/%
|
|
$(V)$(MIO0TOOL) -c $< $@
|
|
|
|
ASSET_INCLUDES := $(shell find $(ASSET_DIR)/include -type f -name "*.mk")
|
|
|
|
$(foreach inc,$(ASSET_INCLUDES),$(eval include $(inc)))
|
|
|
|
|
|
|
|
#==============================================================================#
|
|
# Compressed Segment Generation #
|
|
#==============================================================================#
|
|
|
|
$(BUILD_DIR)/%.mio0: %.bin
|
|
@$(PRINT) "$(GREEN)Compressing binary files: $(BLUE)$@ $(NO_COL)\n"
|
|
$(V)$(MIO0TOOL) -c $< $@
|
|
|
|
$(BUILD_DIR)/%.mio0.o: $(BUILD_DIR)/%.mio0.s
|
|
@$(PRINT) "$(GREEN)Compiling mio0: $(BLUE)$@ $(NO_COL)\n"
|
|
$(V)$(AS) $(ASFLAGS) -o $@ $<
|
|
|
|
$(BUILD_DIR)/%.mio0.s: $(BUILD_DIR)/%.mio0
|
|
$(call print,Generating mio0 asm:,$<,$@)
|
|
$(V)$(PRINT) ".section .data\n\n.balign 4\n\n.incbin \"$<\"\n" > $@
|
|
|
|
$(BUILD_DIR)/src/crash_screen.o: src/crash_screen.c
|
|
@$(PRINT) "$(GREEN)Compiling Crash Screen: $(BLUE)$@ $(NO_COL)\n"
|
|
$(V)$(N64GRAPHICS) -i $(BUILD_DIR)/textures/crash_screen/crash_screen_font.ia1.inc.c -g textures/crash_screen/crash_screen_font.ia1.png -f ia1 -s u8
|
|
@$(CC_CHECK) $(CC_CHECK_CFLAGS) -MMD -MP -MT $@ -MF $(BUILD_DIR)/$*.d $<
|
|
$(V)$(CC) -c $(CFLAGS) -o $@ $<
|
|
$(V)$(PYTHON) $(TOOLS_DIR)/set_o32abi_bit.py $@
|
|
|
|
#==============================================================================#
|
|
# Common Textures Segment Generation #
|
|
#==============================================================================#
|
|
|
|
TEXTURE_FILES := $(foreach dir,$(TEXTURE_DIRS),$(subst .png, , $(wildcard $(dir)/*)))
|
|
|
|
TEXTURE_FILES_TLUT := $(foreach dir,$(TEXTURE_DIRS)/tlut,$(subst .png, , $(wildcard $(dir)/*)))
|
|
|
|
|
|
$(TEXTURE_FILES):
|
|
@$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n"
|
|
$(V)$(N64GRAPHICS) -i $(BUILD_DIR)/$@.inc.c -g $@.png -f $(lastword $(subst ., ,$@)) -s u8
|
|
|
|
# TLUT
|
|
$(TEXTURE_FILES_TLUT):
|
|
@$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n"
|
|
$(V)$(N64GRAPHICS) -i $(BUILD_DIR)/$@.inc.c -g $@.png -f $(lastword $(subst ., ,$@)) -s u8 -c $(lastword $(subst ., ,$(subst .$(lastword $(subst ., ,$(TEXTURE_FILES_TLUT))), ,$(TEXTURE_FILES_TLUT)))) -p $(BUILD_DIR)/$@.tlut.inc.c
|
|
|
|
# common textures
|
|
$(BUILD_DIR)/assets/code/common_data/common_data.o: assets/code/common_data/common_data.c $(TEXTURE_FILES) $(TEXTURE_FILES_TLUT)
|
|
@$(PRINT) "$(GREEN)Compiling Common Textures: $(BLUE)$@ $(NO_COL)\n"
|
|
@$(CC_CHECK) $(CC_CHECK_CFLAGS) -MMD -MP -MT $@ -MF $(BUILD_DIR)/$*.d $<
|
|
$(V)$(CC) -c $(CFLAGS) -o $@ $<
|
|
$(V)$(PYTHON) $(TOOLS_DIR)/set_o32abi_bit.py $@
|
|
|
|
|
|
|
|
#==============================================================================#
|
|
# Course Packed Displaylists Generation #
|
|
#==============================================================================#
|
|
|
|
|
|
%/course_textures.linkonly.c %/course_textures.linkonly.h: %/course_offsets.c
|
|
$(V)$(LINKONLY_GENERATOR) $(lastword $(subst /, ,$*))
|
|
|
|
# Its unclear why this is necessary. Everything I undesrtand about `make` says that just
|
|
# `$(BUILD_DIR)/%/course_displaylists.inc.o: %/course_textures.linkonly.h`
|
|
# Should work identical to this. But in practice it doesn't :(
|
|
COURSE_DISPLAYLIST_OFILES := $(foreach dir,$(COURSE_DIRS),$(BUILD_DIR)/$(dir)/course_displaylists.inc.o)
|
|
$(COURSE_DISPLAYLIST_OFILES): $(BUILD_DIR)/%/course_displaylists.inc.o: %/course_textures.linkonly.h
|
|
|
|
%/course_textures.linkonly.elf: %/course_textures.linkonly.o
|
|
$(V)$(LD) -t -e 0 -Ttext=05000000 -Map $@.map -o $@ $< --no-check-sections
|
|
|
|
%/course_displaylists.inc.elf: %/course_displaylists.inc.o %/course_textures.linkonly.elf
|
|
$(V)$(LD) -t -e 0 -Ttext=07000000 -Map $@.map -R $*/course_textures.linkonly.elf -o $@ $< --no-check-sections
|
|
|
|
%/course_displaylists.inc.bin: %/course_displaylists.inc.elf
|
|
$(V)$(EXTRACT_DATA_FOR_MIO) $< $@
|
|
|
|
# Displaylists are packed using a custom format
|
|
%/course_displaylists_packed.inc.bin: %/course_displaylists.inc.bin
|
|
@$(PRINT) "$(GREEN)Compressing Course Displaylists: $(BLUE)$@ $(NO_COL)\n"
|
|
$(V)$(DLPACKER) $< $@
|
|
|
|
|
|
|
|
#==============================================================================#
|
|
# Course Geography Generation #
|
|
#==============================================================================#
|
|
|
|
COURSE_GEOGRAPHY_TARGETS := $(foreach dir,$(COURSE_DIRS),$(BUILD_DIR)/$(dir)/course_geography.mio0.o)
|
|
|
|
%/course_vertices.inc.elf: %/course_vertices.inc.o
|
|
$(V)$(LD) -t -e 0 -Ttext=0F000000 -Map $@.map -o $@ $< --no-check-sections
|
|
|
|
%/course_vertices.inc.bin: %/course_vertices.inc.elf
|
|
$(V)$(EXTRACT_DATA_FOR_MIO) $< $@
|
|
|
|
%/course_vertices.inc.mio0: %/course_vertices.inc.bin
|
|
@$(PRINT) "$(GREEN)Compressing Course Geography: $(BLUE)$@ $(NO_COL)\n"
|
|
$(V)$(MIO0TOOL) -c $< $@
|
|
|
|
# Course vertices and displaylists are included together due to no alignment between the two files.
|
|
%/course_geography.mio0.s: %/course_vertices.inc.mio0 %/course_displaylists_packed.inc.bin
|
|
$(V)$(PRINT) ".include \"macros.inc\"\n\n.section .data\n\n.balign 4\n\nglabel d_course_$(lastword $(subst /, ,$*))_vertex\n\n.incbin \"$(@D)/course_vertices.inc.mio0\"\n\n.balign 4\n\nglabel d_course_$(lastword $(subst /, ,$*))_packed\n\n.incbin \"$(@D)/course_displaylists_packed.inc.bin\"\n\n.balign 0x10\n" > $@
|
|
|
|
|
|
|
|
#==============================================================================#
|
|
# Course Data Generation #
|
|
#==============================================================================#
|
|
|
|
COURSE_DATA_ELFS := $(foreach dir,$(COURSE_DIRS),$(BUILD_DIR)/$(dir)/course_data.elf)
|
|
LDFLAGS += $(foreach elf,$(COURSE_DATA_ELFS),-R $(elf))
|
|
|
|
COURSE_DATA_TARGETS := $(foreach dir,$(COURSE_DIRS),$(BUILD_DIR)/$(dir)/course_data.mio0.o)
|
|
|
|
COURSE_DISPLAYLIST_OFILES := $(foreach dir,$(COURSE_DIRS),$(BUILD_DIR)/$(dir)/course_data.o)
|
|
$(COURSE_DISPLAYLIST_OFILES): $(BUILD_DIR)/%/course_data.o: %/course_textures.linkonly.h
|
|
|
|
%/course_data.elf: %/course_data.o %/course_displaylists.inc.elf
|
|
$(V)$(LD) -t -e 0 -Ttext=06000000 -Map $@.map -R $*/course_displaylists.inc.elf -o $@ $< --no-check-sections
|
|
|
|
%/course_data.bin: %/course_data.elf
|
|
$(V)$(EXTRACT_DATA_FOR_MIO) $< $@
|
|
|
|
%/course_data.mio0: %/course_data.bin
|
|
@$(PRINT) "$(GREEN)Compressing Course Data: $(BLUE)$@ $(NO_COL)\n"
|
|
$(V)$(MIO0TOOL) -c $< $@
|
|
|
|
%/course_data.mio0.s: %/course_data.mio0
|
|
$(V)$(PRINT) ".include \"macros.inc\"\n\n.section .data\n\n.balign 4\n\n.incbin \"$<\"\n\n" > $@
|
|
|
|
|
|
#==============================================================================#
|
|
# Source Code Generation #
|
|
#==============================================================================#
|
|
$(BUILD_DIR)/%.jp.c: %.c
|
|
$(call print,Encoding:,$<,$@)
|
|
$(V)iconv -t EUC-JP -f UTF-8 $< > $@
|
|
|
|
$(BUILD_DIR)/%.o: %.c
|
|
$(call print,Compiling:,$<,$@)
|
|
$(V)$(CC_CHECK) $(CC_CHECK_CFLAGS) -MMD -MP -MT $@ -MF $(BUILD_DIR)/$*.d $<
|
|
$(V)$(CC) -c $(CFLAGS) -o $@ $<
|
|
$(V)$(PYTHON) $(TOOLS_DIR)/set_o32abi_bit.py $@
|
|
|
|
$(BUILD_DIR)/%.o: $(BUILD_DIR)/%.c
|
|
$(call print,Compiling:,$<,$@)
|
|
$(V)$(CC_CHECK) $(CC_CHECK_CFLAGS) -MMD -MP -MT $@ -MF $(BUILD_DIR)/$*.d $<
|
|
$(V)$(CC) -c $(CFLAGS) -o $@ $<
|
|
|
|
$(BUILD_DIR)/%.o: %.s $(MIO0_FILES) $(RAW_TEXTURE_FILES)
|
|
$(V)$(AS) $(ASFLAGS) -o $@ $<
|
|
|
|
$(EUC_JP_FILES:%.c=$(BUILD_DIR)/%.jp.o): CC := $(PYTHON) $(TOOLS_DIR)/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
|
|
|
|
$(GLOBAL_ASM_O_FILES): CC := $(PYTHON) $(TOOLS_DIR)/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
|
|
|
|
$(GLOBAL_ASM_OS_O_FILES): CC := $(PYTHON) $(TOOLS_DIR)/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
|
|
|
|
$(GLOBAL_ASM_AUDIO_O_FILES): CC := $(PYTHON) $(TOOLS_DIR)/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
|
|
|
|
$(GLOBAL_ASM_RACING_O_FILES): CC := $(PYTHON) $(TOOLS_DIR)/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
|
|
|
|
#==============================================================================#
|
|
# Libultra Definitions #
|
|
#==============================================================================#
|
|
|
|
$(BUILD_DIR)/src/os/%.o: OPT_FLAGS :=
|
|
$(BUILD_DIR)/src/os/math/%.o: OPT_FLAGS := -O2
|
|
$(BUILD_DIR)/src/os/math/ll%.o: OPT_FLAGS :=
|
|
$(BUILD_DIR)/src/os/math/ll%.o: MIPSISET := -mips3
|
|
$(BUILD_DIR)/src/os/ldiv.o: OPT_FLAGS := -O2
|
|
$(BUILD_DIR)/src/os/string.o: OPT_FLAGS := -O2
|
|
$(BUILD_DIR)/src/os/gu%.o: OPT_FLAGS := -O3
|
|
$(BUILD_DIR)/src/os/al%.o: OPT_FLAGS := -O3
|
|
$(BUILD_DIR)/src/os/__osLeoInterrupt.o: OPT_FLAGS := -O1
|
|
$(BUILD_DIR)/src/os/_Printf.o: OPT_FLAGS := -O3
|
|
$(BUILD_DIR)/src/os/_Litob.o: OPT_FLAGS := -O3
|
|
$(BUILD_DIR)/src/os/_Ldtob.o: OPT_FLAGS := -O3
|
|
$(BUILD_DIR)/src/os/osSyncPrintf.o: OPT_FLAGS := -O3
|
|
|
|
# Alternate compiler flags needed for matching
|
|
ifeq ($(COMPILER),ido)
|
|
$(BUILD_DIR)/src/audio/%.o: OPT_FLAGS := -O2 -use_readwrite_const
|
|
$(BUILD_DIR)/src/audio/port_eu.o: OPT_FLAGS := -O2 -framepointer
|
|
$(BUILD_DIR)/src/audio/external.o: OPT_FLAGS := -O2 -framepointer
|
|
endif
|
|
|
|
|
|
|
|
#==============================================================================#
|
|
# Compile Trophy and Podium Models #
|
|
#==============================================================================#
|
|
|
|
LDFLAGS += -R $(BUILD_DIR)/assets/code/ceremony_data/ceremony_data.elf
|
|
|
|
%/ceremony_data.elf: %/ceremony_data.o
|
|
$(V)$(LD) -t -e 0 -Ttext=0B000000 -Map $@.map -o $@ $< --no-check-sections
|
|
|
|
%/ceremony_data.bin: %/ceremony_data.elf
|
|
$(V)$(EXTRACT_DATA_FOR_MIO) $< $@
|
|
|
|
%/ceremony_data.mio0: %/ceremony_data.bin
|
|
@$(PRINT) "$(GREEN)Compressing Trophy Model: $(BLUE)$@ $(NO_COL)\n"
|
|
$(V)$(MIO0TOOL) -c $< $@
|
|
|
|
%/ceremony_data.mio0.s: %/ceremony_data.mio0
|
|
$(V)$(PRINT) ".include \"macros.inc\"\n\n.data\n\n.balign 4\n\nglabel ceremony_data\n\n.incbin \"$<\"\n\n.balign 16\nglabel ceremonyData_end\n" > $@
|
|
|
|
|
|
#==============================================================================#
|
|
# Compile Startup Logo #
|
|
#==============================================================================#
|
|
|
|
LDFLAGS += -R $(BUILD_DIR)/assets/code/startup_logo/startup_logo.elf
|
|
|
|
%/startup_logo.elf: %/startup_logo.o
|
|
$(V)$(LD) -t -e 0 -Ttext=06000000 -Map $@.map -o $@ $< --no-check-sections
|
|
|
|
%/startup_logo.bin: %/startup_logo.elf
|
|
$(V)$(EXTRACT_DATA_FOR_MIO) $< $@
|
|
|
|
%/startup_logo.mio0: %/startup_logo.bin
|
|
@$(PRINT) "$(GREEN)Compressing Startup Logo Model: $(BLUE)$@ $(NO_COL)\n"
|
|
$(V)$(MIO0TOOL) -c $< $@
|
|
|
|
%/startup_logo.mio0.s: %/startup_logo.mio0
|
|
$(V)$(PRINT) ".include \"macros.inc\"\n\n.data\n\n.balign 4\n\nglabel startup_logo\n\n.incbin \"$<\"\n\n.balign 16\n\nglabel startupLogo_end\n" > $@
|
|
|
|
#==============================================================================#
|
|
# Compile Common Textures #
|
|
#==============================================================================#
|
|
|
|
LDFLAGS += -R $(BUILD_DIR)/assets/code/common_data/common_data.elf
|
|
|
|
%/common_data.elf: %/common_data.o
|
|
$(V)$(LD) -t -e 0 -Ttext=0D000000 -Map $@.map -o $@ $< --no-check-sections
|
|
|
|
%/common_data.bin: %/common_data.elf
|
|
$(V)$(EXTRACT_DATA_FOR_MIO) $< $@
|
|
|
|
%/common_data.mio0: %/common_data.bin
|
|
@$(PRINT) "$(GREEN)Compressing Common Textures: $(BLUE)$@ $(NO_COL)\n"
|
|
$(V)$(MIO0TOOL) -c $< $@
|
|
|
|
%/common_data.mio0.s: %/common_data.mio0
|
|
$(V)$(PRINT) ".include \"macros.inc\"\n\n.section .data\n\n.balign 4\n\n.incbin \"$<\"\n\n" > $@
|
|
|
|
|
|
|
|
#==============================================================================#
|
|
# Finalize and Link #
|
|
#==============================================================================#
|
|
|
|
# Run linker script through the C preprocessor
|
|
$(BUILD_DIR)/$(LD_SCRIPT): $(LD_SCRIPT)
|
|
$(call print,Preprocessing linker script:,$<,$@)
|
|
$(V)$(CPP) $(CPPFLAGS) -DBUILD_DIR=$(BUILD_DIR) -MMD -MP -MT $@ -MF $@.d -o $@ $<
|
|
|
|
# Link MK64 ELF file
|
|
$(ELF): $(O_FILES) $(COURSE_DATA_TARGETS) $(BUILD_DIR)/$(LD_SCRIPT) $(BUILD_DIR)/assets/code/startup_logo/startup_logo.mio0.o $(BUILD_DIR)/assets/code/ceremony_data/ceremony_data.mio0.o $(BUILD_DIR)/assets/code/common_data/common_data.mio0.o $(COURSE_GEOGRAPHY_TARGETS) undefined_syms.txt
|
|
@$(PRINT) "$(GREEN)Linking ELF file: $(BLUE)$@ $(NO_COL)\n"
|
|
$(V)$(LD) $(LDFLAGS) -o $@
|
|
|
|
# Build ROM
|
|
$(ROM): $(ELF)
|
|
$(call print,Building ROM:,$<,$@)
|
|
$(V)$(OBJCOPY) $(OBJCOPYFLAGS) $< $(@:.z64=.bin) -O binary
|
|
$(V)$(N64CKSUM) $(@:.z64=.bin) $@
|
|
$(V)$(PYTHON) $(TOOLS_DIR)/doxygen_symbol_gen.py
|
|
|
|
$(BUILD_DIR)/$(TARGET).hex: $(TARGET).z64
|
|
$(V)xxd $< > $@
|
|
|
|
$(BUILD_DIR)/$(TARGET).objdump: $(ELF)
|
|
$(V)$(OBJDUMP) -D $< > $@
|
|
|
|
|
|
.PHONY: all clean distclean distclean_assets default diff test load assets
|
|
# with no prerequisites, .SECONDARY causes no intermediate target to be removed
|
|
.SECONDARY:
|
|
|
|
# Remove built-in rules, to improve performance
|
|
MAKEFLAGS += --no-builtin-rules
|
|
|
|
-include $(DEP_FILES)
|
|
|
|
|
|
print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true
|