168 Commits

Author SHA1 Message Date
Kenix3
2ab90dca27
Adds in fully matching Scene_HeaderCommand00
Additionally fixes code formatting in Scene_HeaderCommand15
2020-04-08 18:37:27 -04:00
Kenix3
4e63d23cf4
Merge pull request #2 from Kenix3/master
Decompile functions in z_scene
2020-04-08 17:52:03 -04:00
Kenix
f8713ceb46 Decompile functions in z_scene 2020-04-08 17:49:40 -04:00
rozlette
c9194f3164 Add missing file in files_with_nonmatching.txt 2020-03-21 23:14:35 -05:00
rozlette
b1dda27053 Decompile code_0x800AF710.c 2020-03-19 22:59:03 -05:00
rozlette
adc18f10e2 Port over some cutscene documentation from oot 2020-03-18 21:03:18 -05:00
Rozelette
b1efb0eebb
Merge pull request #1 from Cleverking2003/decomp
z_actor.c: Some functions
2020-03-18 20:32:33 -05:00
Egor Ananyin
42f515dd4c z_actor.c: Some functions 2020-03-18 16:01:00 +03:00
rozlette
b4aad9b857 Document some z_eff_* files 2020-03-18 02:32:11 -05:00
rozlette
1b335a770b Split code .data 2020-03-15 22:05:06 -05:00
rozlette
ff958ad932 Rename many functions, structs, and variables to match the oot decomp. Some things have not been renamed as their respective files have not been decompiled yet. 2020-03-15 01:13:53 -05:00
Cleverking2003
0c35be2381
More functions from z_actor.c (#6)
* More functions from z_actor.c

* Apply suggestions from code review

Co-authored-by: Rozelette <Rozelette@users.noreply.github.com>
2020-03-10 12:24:59 -05:00
Cleverking2003
da9aaf43c1
Some functions from z_actor.c (#5)
* Decompiled some functions from z_actor.c

* More functions

* Coding style

* Minor fixes
2020-03-04 11:44:43 -06:00
rozlette
b455d2993a parse_dl: Find mesh headers in object files 2020-03-02 17:43:36 -06:00
rozlette
50930aa4da Update names in z_bgcheck.c 2020-03-02 01:23:14 -06:00
rozlette
5037e2da8d Set up diff script 2020-03-02 00:21:16 -06:00
rozlette
ccd564e2b5 Add z_bgcheck entry to nonmatchings table 2020-03-01 19:27:44 -06:00
rozlette
d4d8f58636 Start on z_bgcheck.c 2020-03-01 19:17:22 -06:00
rozlette
74c1dc2145 Decompile code_0x800CAE10.c 2020-03-01 16:49:45 -06:00
rozlette
759fef3928 Some loadfragment2.c progress 2020-03-01 14:57:16 -06:00
rozlette
dc37a6f9f5 Move variables in .data for most of boot files that have been decompiled 2020-02-28 15:16:12 -06:00
rozlette
2ee01ad0b7 Avoid changing the last modified date on the built elf files during later parts of the build process 2020-02-27 16:58:39 -06:00
rozlette
baf0935a47 Build ROM with relocated overlays to prep for nonmatching builds. Makefile cleanup of the predmadata stage. 2020-02-27 16:22:42 -06:00
rozlette
b444031315 Remove lingering references to incorrect file 2020-02-27 16:14:26 -06:00
rozlette
50a7c1c48d Add ovl_Obj_Mure 2020-02-26 21:17:29 -06:00
rozlette
8bac7d120c Split boot .bss 2020-02-26 18:11:32 -06:00
rozlette
81c4300015 Update to latest ghidra project 2020-02-24 23:55:51 -06:00
rozlette
73699c5c48 Roughly split boot .data 2020-02-20 22:12:32 -06:00
rozlette
581a97b561 Make non-matchings consistent with oot 2020-02-20 16:29:22 -06:00
rozlette
c7a60e9fd5 Rename table files to *.txt so as to not confuse github language statistics 2020-02-19 14:08:04 -06:00
rozlette
0c2cca4801 Don't generate headers from disassembling. This hasn't been relevant for awhile. 2020-02-19 11:19:30 -06:00
rozlette
e45d0ef673 Normalize line endings 2020-02-19 11:18:03 -06:00
Kenix3
bfcc1d6a9a
Decompiling functions in z_scene (#4)
* Decompiling functions in z_scene

* Bringing decompiled functions in line with project style
2020-02-17 23:17:07 -06:00
rozlette
6387dff17b Test commit for webhook 2020-02-17 22:24:30 -06:00
rozlette
fcf6c3e4c8 Actually handle line endings on Windows 2020-02-17 01:08:02 -06:00
rozlette
7ff8b31946 Maybe fix line ending issue when cloning on Windows 2020-02-17 00:54:37 -06:00
rozlette
2982bd5d81 Update asm-preprocessor 2020-02-17 00:52:18 -06:00
rozlette
69351886bf Fix nonmatching location in z_scene stub 2020-01-25 00:23:32 -06:00
rozlette
1b4bc7910d Fix various errors in README 2020-01-25 00:22:56 -06:00
Rozelette
3302c3333b
Merge pull request #1 from Kenix3/master
Splits out z_scene for decompilation.
2020-01-23 21:26:07 -06:00
Kenix
498909ea18 Splits out z_scene for decompilation. 2020-01-23 22:24:02 -05:00
rozlette
370603ac5c Use 'decompilation' in README 2020-01-23 18:32:01 -06:00
rozlette
f675a7197f Add missing python requirement 2020-01-23 18:24:11 -06:00
rozlette
bb4123c073 Decompile irqmgr 2020-01-22 21:47:05 -06:00
rozlette
36f1c42bf9 Modernize z_std_dma.c, and match a few more functions 2020-01-21 01:45:43 -06:00
rozlette
930b8bc242 Port a bunch of libultra files from sm64 2020-01-20 23:27:02 -06:00
rozlette
0f93f269d4 Add ability in progress.py to print out an individual file's progress 2020-01-20 23:19:19 -06:00
rozlette
7f4a682072 Port perspective.c from sm64 2020-01-17 01:04:40 -06:00
rozlette
e74e227113 Decomp idle.c 2020-01-16 21:35:54 -06:00
rozlette
60a7168cea Add a few files in boot that have matching .rodata 2020-01-16 16:02:37 -06:00