Anghelo Carvajal
f39d412bfe
Actors revert cleanup ( #1221 )
...
* Revert "ovl_Bg_Keikoku_Spr OK (#111 )"
This reverts commit fed1b37da1
.
* Revert "z_bg_tobira01 OK (#168 )"
This reverts commit 54aef44a9e
.
* Revert "Bg_Lotus OK (#86 )"
This reverts commit d0af9587ba
.
* Revert "Door_Spiral OK (from zel) (#87 )"
This reverts commit 6e4d156ad7
.
* Revert "en_invadepoh OK (#200 )"
This reverts commit e1219e7351
.
* Revert "ovl_Item_B_Heart OK (#110 )"
This reverts commit f0cd2db055
.
* Revert "ovl_Obj_Boyo OK (#112 )"
This reverts commit 536a484f73
.
* more reverts and fix building
* restore timeconv.py
* restore func_800BFD84
2023-04-01 21:10:00 -03:00
engineer124
f3c811d298
z_parameter
: Buttons (part 9) (#1192 )
...
* import button docs
* cleanup
* sync timer val
* add flag comments
* Update src/code/z_parameter.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/code/z_parameter.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/code/z_parameter.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* fix merge master
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-03-30 20:26:35 +11:00
engineer124
6685a4775e
Audio sequence.c
OK and documented ( #1201 )
...
* import sequence docs
* cleanup
* do not need raw hex
2023-03-30 19:53:47 +11:00
Anghelo Carvajal
147e4fcedc
THA docs ( #1177 )
...
* THA docs
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* format
* namefixer
* yada
* remove zero pad comment
* Update include/z64.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/thga.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* namefixer
* bss
* namefixer
---------
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-03-24 14:38:04 -03:00
hayden
f3d2c56d1d
Updated function names in ovl_En_Bom & added documentation from OoT ( #1219 )
...
* Updated function names in ovl_En_Bom & added documentation from OoT
* Renamed BombType struct members
* Updated instances of BOMB_BODY
* Updated more instances of BombType
---------
Co-authored-by: swinginman <swinginman@DESKTOP-V7R1DTC.localdomain>
2023-03-23 17:25:54 -03:00
engineer124
2cb01b5b6a
z_room (1 non-matching) ( #1143 )
...
* begin room docs and decomp
* match Room_DrawImageSingle
* match Room_DrawImageMulti
* Room_AllocateAndLoad non-matching
* big improvements on Room_DrawCullable
* match Room_AllocateAndLoad
* improvement?
* cleanup
* comments
* cleanup
* small pr suggestions
* PR Suggestions
* cleanup sceneCmds
* some PR
* PR Suggestions
* more PR Suggestions
* col to collision
2023-03-23 09:36:09 +11:00
Derek Hensley
03c8d46ed2
Slowly Cleanup ( #1213 )
...
* Add slowly.h
* Init and destroy
* File header
2023-03-20 00:48:49 +11:00
engineer124
a17949e730
Document z_en_time_tag ( #1140 )
...
* time-tag docs
* simplify enums
* PR Reviews
* PR Suggestions
* small change
* small fix
* PR Suggestions
* add extra func ref
* rm raw text from first actor I decompiled
* Stock Pot Inn
* fix master merge
2023-03-16 13:47:38 +11:00
engineer124
2987390a20
Audio seqplayer.c
: AudioSeq_ to AudioScript_ ( #1202 )
...
* AudioSeq_ to AudioScript_
* Update src/audio/lib/playback.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* format
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-03-15 11:09:49 +11:00
Anghelo Carvajal
c833969ea7
z_actor
documentation pass (#1154 )
...
* ActorContext_unk_1F4
* a
* ACTOR_FLAG_IGNORE_QUAKE
* ACTOR_FLAG_TALK_REQUESTED and ACTOR_FLAG_CANT_LOCK_ON
* actorCtx->unkC => ctorCtx->halfDaysBit
* HALFDAYBIT defines
* actor.halfDaysBits
* format
* Actor_InitHalfDaysBit
* Name actor-killing functions
* cleanup variables.h a bit
* DAWN
* bss
* Actor_RequestRumble and Actor_GetArrowDmgFlags
* name vars of func_800BC620
* format
* fix missing PLAYER_IA
* Actor_OfferGetItem
* Actor_SetClosestSecretDistance
* freezeCategoryPlayerFlags1
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* DROPFLAG_
* a
* COLORFILTER
* format
* sCategoryFreezeMasks
* Actor_OfferCarry
* review
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* change hex to dec
* COLORFILTER_INTENSITY_FLAG
* format
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* shiftedHalfDaysBit
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* cleanup
* Undo Actor_RequestRumble
* Undo ACTOR_FLAG_IGNORE_QUAKE
* format
* Remove COLORFILTER_GET_BUFFLAG
* Undo Actor_KillAllFromUnloadedRooms
* format
* Update Actor_OfferGetItem comment
* Update Actor_OfferGetItem description
* diving
* bss
* namefixer
* format
* speed
* review
---------
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-03-09 12:35:23 -05:00
Anghelo Carvajal
496b4928ea
Rename GameInfo
to RegEditor
( #1178 )
...
* Rename RegEditor and move it to regs.h
* bring over some minor doc from oot
* add missing include
* Update tools/disasm/variables.txt
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* update comment
* bss
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-03-08 23:53:38 -05:00
Anghelo Carvajal
2f1e7b3de8
Stack cleanups ( #1193 )
...
* Use STACK and STACK_TOP everywhere
* format
* remove fake variable
* bss
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/boot_main.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* renames
* more renames
* and more
* whoopsie, forgot those too
* hopefully the last cleanup
* forgot some stuff
* a
* bss
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-03-08 15:25:51 -03:00
Derek Hensley
184f5858ff
Debug mode ( #1185 )
...
* OK
* Docs
* PR
* Format
* Update include/z64debug_display.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/z64debug_display.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-03-08 00:06:49 -05:00
Derek Hensley
c917880261
Misc cleanup 13 ( #1189 )
...
* FaultAddrConv Functions
* Invisible Ruppe macros
* skybox
* Z64 header defines
* ActorId
* remove i from KaleidoManager_FaultAddrConv
* size_t and parens
2023-03-07 23:44:18 -05:00
engineer124
9b33e6a3a5
rename audio files ( #1188 )
2023-03-08 00:14:43 -03:00
engineer124
e8f906100b
NPC Tracking ( #1184 )
...
* npc tracking
* fix func declaration
* more cleanup
* rm named var
* more cleanup
2023-03-07 23:33:16 -03:00
Isghj
e50ab59cf7
Documented object_sth
and object_ahg
, both used by EnSth
(Moon gazer who wants to buy Ocean spiderhouse) ( #1169 )
...
* object_sth/object_ahg: docs
* Ssh: formatter
* Apply suggestions from code review
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* Oops missed one
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* Seth: fixes
* Sth: more requested changes
* Apply suggestions from code review
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Sth/Ahg: requested changes
* Apply suggestions from code review
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Sth: further function name requested changes
* Sth: minor note
* Sth: fix animation name
* Sth: forgot to rename saved flag
* Seth: change ocean wallet week reg name
* Sth: some requested changes
* Sth: fixed week event reg, added more
* Sth/Ssh/Si: changed from two defines to 1
* Si/Sth/Ssh: mistook fanfare for sfx, token define renamed
* Sth/Ssh/Sekihi: requested changes and some weekregflag docs
* Sekihi: fix missing header for skull count
* Sekihi: moved flag description to z64save
* Sekihi: moved flag description to z64save
* Sth: removed flag
* Update include/z64save.h
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
---------
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2023-03-07 20:54:12 -03:00
engineer124
cc8772a896
Name Actor_PlaySfx
and Player_PlaySfx
( #1190 )
...
* name funcs
* namefixer
* function comments
2023-03-03 00:09:16 -05:00
engineer124
5729b6d3f1
actor math cleanup ( #1187 )
2023-03-02 21:16:00 -03:00
Francis Jeanneau
263fca77c3
EnSi OK ( #1174 )
...
* [decomp,actor] Decompile Init,Destroy & unnamed functions (func_8098CA20 is WIP)
* [ovl_En_Si] Match func_8098CA20 function
* [0vl_En_Si] Comment data in spec
* [ovl_En_Si] Start documentation & cleanup
* [ovl_En_Si] Clang format
* [spec] Update ovl_En_Si reloc target
* Style fixes & adjust fanfare parameter
* Remove goto & styling fixes
* Styling fixes
* Remove unnecessary function declarations & dead code
* Styling fixes & doc (MR suggestions)
* Move GET_CHEST_FLAG macro to header file
* Rename colliderSphere variable to collider
* Rename func_8098CA20 to EnSi_UpdateCollision
* Rename func_8098CBDC to EnSi_DraggedByHookshot
* Rename func_8098CAD0 to EnSi_GiveToken
* Rename func_8098CB70 to EnSi_Wait
* Styling adjustment
* Update tools/disasm/function.txt with new function names
---------
Co-authored-by: Francis <francis.jeanneau@sparkmicro.com>
2023-03-01 22:17:30 -03:00
Anghelo Carvajal
1e03e13b37
z_eff_footmark
cleanup (#1180 )
...
* z64eff_footmark.h
* arraycount and other clenaups
* flag
* extract data
* gEffFootprints
* singular
* minor cleanup
* review
* pos
* mf
* format
2023-02-27 17:56:04 -05:00
louist103
2080f9906f
EnStopHeishi OK ( #1156 )
...
* merge data
* its broken
* func_80AE7718
* IDK for now
* OK
* cleanups
* format
* PR fixes
* Delete BuildInfo.h
* PR fixes
* PR fixes
* PR fixes
* Update z_en_stop_heishi.c
2023-02-24 13:42:59 -03:00
Derek Hensley
8eb54f4b32
TransitionFade OK ( #1160 )
...
* Match fade
* Some adjustments from OoT PR
* Missed 1
* iREG(50)
* Fill
* Sync
* PR review
2023-02-24 13:20:18 -03:00
EllipticEllipsis
69f7540e33
EnGe2 (Gerudo in Purple) OK and documented, object_gla documented ( #1071 )
...
* OK, data imported
* Permuter settings
* Name data, a few functions and variables, cleanup
* Small amount of cleanup on some related actors
* Oops
* Document object
* Type and other macros
* Some cutscene stuff and temporary function names
* Proper path function names
* Name a couple more functions
* A couple more function names
* Name PathStatus enum
* Name rest of functions and formalise the documentation a bit
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* limbs
* Format
* Review
* format
* weekeventregconvert and format
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: angie <angheloalf95@gmail.com>
2023-02-24 11:59:17 -03:00
Tom Overton
50bd6056e2
Document EnSyatekiWf and do some slight cleanup on object_wf and other Syateki actors ( #1168 )
2023-02-21 16:42:20 -03:00
Anghelo Carvajal
a7fd595136
Debloating z64.h
1: Introducing z64skybox.h
( #1150 )
...
* z64skybox.h
* Add a few placeholder values on the enum
* Remove unused structs on z64.h
* Update include/z64skybox.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* move skybox functions
* format
* Revert ARRAY_COUNT(msg)
* bss
* whoops
* Update include/z64.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* SkyboxDraw -> Skybox_
* use enum in z_play
* format
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-02-21 16:31:11 -03:00
Anghelo Carvajal
5bc388b9a9
Introduce object_table.h
( #1136 )
...
* object_table
* segmentsymbols
* format
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* bss
* add more descriptions to the object_table
* DEFINE_OBJECT_SIZE_ZERO
* Update include/tables/object_table.h
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Rename `z_scene_dlftbls.c` to `object_table.c`
* bss
* bss
* bss
* bss
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2023-02-21 16:05:12 -03:00
Derek Hensley
5941e09b22
Fbdemo (TransitionTile) OK ( #1163 )
...
* Fbdemo OK
* Cleanup
* sync and format
* Fix functions.h
* format
* SQ
2023-02-21 15:36:56 -03:00
engineer124
6f60872ddb
Lens docs ( #1123 )
...
* match MirRay_ReflectedBeam
* match Actor_DrawLensActors
* match func_80B9E8D4
* lens docs
* more lens docs
* fix
* cleanup
* move define down
* Actor_AddToLensActors
* small comment adj
* add one more comment
* fix bss
2023-02-21 15:06:22 -03:00
EllipticEllipsis
9297e6dd52
EnDekubaba OK and documented, object_dekubaba documented, EnKarebaba documented ( #1088 )
...
* OK, struct documented
* Data imported, update spec
* Name data
* Name all functions and variables
* Document object
* Bit more documentation
* Document Karebaba
* Add note to object_dekubaba
* Bit more cleanup
* Review
* Shadow
* Review
* Rename functions, add hit enum
* Figured out the enum
* Review
* MarkForDeath -> Kill
2023-02-21 14:30:09 -03:00
Derek Hensley
ab8d34b8dc
Play (2 NON_MATCHINGS) ( #1109 )
...
* Bring over progress from another branch
Co-authored-by: Maide <34639600+Kelebek1@users.noreply.github.com>
* cleanup, fake match Play_Init
* small fixes
* Some small cleanup
* Match func_80165460 (from debug)
* Match func_80165658
* Match func_80165DB8, func_80165DCC, func_80165DF0, func_80165E04
* Match func_80167DE4 (from debug)
* Match func_80167F0C
* Match func_80168DAC
* Matched func_80169100
* Matched func_801691F0
* import D_801DFA18
* match Play_Main thanks to debug
* cleanup
* synray does it again
* add docs from debug
* fix func_801656A4
* more docs and cleanup
* Match func_80166B30 and diff fake match in Init
* import transition docs from OoT
* Play Update, sort of
* cleanup Play_Update
* more cleanup
* slightly more docs
* small docs
* Play_Draw WIP Thanks @petrie911
* progress?
* two more matches
* format
* misc play docs
* transitions cleanup
* Motion Blur
* Transitions
* Fog
* Bombers notebook + small cleanup
* bss
* Camera Functions
* Picto functions
* Init
* MotionBlur Clean up
* Floor Surface
* Pictographs some more
* regs
* fix circular dependency problem
* Cleanup PR commits outside play
* namefixer
* PR picto
* PR audio
* PR small clean ups
* debug strings
* Picto defines
* bss
* enums
* remove void
* typedefs
* Hireso -> BombersNotebook
* bss comments
* bss and I8/I5 functions
* Smaller PR comments
* Transitions
* Combine enums
* Revert "Combine enums"
This reverts commit 0da1ebcaed
.
* Fix Transition defines
* RGBA16 macros
* Unname
* worldCoverAlpha
* Rename Update and Draw
* PR review, plus annotate bug
* Clean up nonmatchings with a closer DrawGame
* Format
* New macros
* UpdateMain and DrawMain
* Fix merge
* Small cleanups from PR
* zFar
* Intensity macros
* Format
* Remove bss comments
* Compression/decompression
* Small cleanup
* Format
* More PR cleanup
* Cleanup picto stuff
* format
* Fix compression comments
* Play processes state enums DONE -> READY
* cutscene comment
* fix bss
Co-authored-by: Maide <34639600+Kelebek1@users.noreply.github.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: petrie911 <pmontag@PHYS-S129.iowa.uiowa.edu>
Co-authored-by: angie <angheloalf95@gmail.com>
2023-01-14 12:18:13 -03:00
mzxrules
e2b61f88e4
sys_cmpdata OK ( #1065 )
...
* sys_cmpdata decomp
* implement suggestions
* sys_cmpdata OK
* format
* implement suggestion
* make bss data public
* format bleh
2023-01-14 00:29:50 -03:00
Alejandro Asenjo Nitti
c52414ff79
ovl_En_Zod OK with some Docs ( #1115 )
...
* func_80BAF1EC matching
* progress
* Draw
* progress
* Co-authored-by: darkeye darkeye@users.noreply.github.com
* progress
* Co-authored-by: petrie911 petrie911@users.noreply.github.com
* header fix
* data imported OK, textures extracted
* reloc ok
* cleanup
* fogNear
* cleanup
* animations
* textIds
* some docs
* Co-authored-by: EllipticEllipsis <EllipticEllipsis@users.noreply.github.com>
* EnZodAnimations
* more docs
* docs
* default
* pr review
* singular
* pr review
* Actor_Kill
* revert text comments
* 0xFFFF
* pr review
* pr review
* enum in order
* ForeArm <-> Arm
* .
* .
* default in switch
2022-12-26 17:39:47 -03:00
engineer124
9c37452bf7
audio_thread.c
OK and Documented (code_80192BE0.c) (#1117 )
...
* copy docs from audio
* PR Suggestions Round 1
* more PR suggestions
* fix bss
* PR Suggestions
* oops, duplicate
* apply OoT Feedback, fix bss
* cleanup
* spacing
* bss
Co-authored-by: angie <angheloalf95@gmail.com>
2022-12-08 17:41:03 -03:00
Anghelo Carvajal
a5425e4ffc
Import EnAObj
's data and a few cleanups ( #1111 )
...
* try to import data
* bss
* spec
* name actionfuncs
* macros for params
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-12-08 16:47:03 -03:00
EllipticEllipsis
bbbe0b1821
code_801780F0 OK and documented, EnPaper documented ( #1061 )
...
* File split
* Split, OK and documented
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: Synray <31429825+Synray@users.noreply.github.com>
* Document relevant parts of DmBal
* Some EnPaper docs
* Document EnPaper
* Name functions
* Defake Actor_UpdateActor a bit
* Reword
* \cdot
* Fiddle with the description of the DE again
* Actually force is probably more correct
* Probably time to stop fiddling
* Format?
* Review
* Remove bug comment
* Review
* Rename to su_mtx, split off code_80140CE0
* Format
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: Synray <31429825+Synray@users.noreply.github.com>
Co-authored-by: angie <angheloalf95@gmail.com>
2022-12-08 16:33:21 -03:00
engineer124
b73d18b154
z_parameter
: Main (#1157 )
...
* main docs
* formatting and bss issues
* PR Suggestions
* missed enums
* better macros/enums
* restrictions improvement, still wip
* fix name, more common restriction patterns
* more restrictions cleanup
* rm comment
2022-12-08 15:54:38 -03:00
louist103
90469fd442
Use pointer types instead of s32 ( #1151 )
...
* pointers
* remove from segment_symbols
* format
2022-11-21 19:45:46 -03:00
engineer124
f92c4e6b02
z_parameter
: Time (1 non-matching) (#1144 )
...
* import time docs
* cleanup
* fix display list
* missed one
* three-day events
* PR Suggestions and cleanup
* adjust comment
* more macros
* PR Suggestions
* move InterfaceContext
2022-11-20 20:20:09 -03:00
engineer124
1792268c94
z_parameter
: Minigames (#1131 )
...
* minigame docs
* cleanup
* vertices and cleanup
* fix bss
* change to perfectLetters
* fix parameter static
* more PR, namefixer
* PR Suggestions
2022-11-19 14:13:05 -03:00
engineer124
a0c65bb3c6
z_parameter
: Textures (#1076 )
...
* match and doc texture functions
* name suggestions @Tharo
* << 2 as much as possible
* gfx
* fix merge
* texture docs
2022-11-08 19:46:30 +00:00
mzxrules
577a4a772b
Fix last two functions in sys_math_atan ( #1066 )
...
* Fix extra Atan2 funcs
* format
* make Math_GetAtan2Tbl private
* rename Depr to XY
* ./format.sh i loathe thee
* namefixer.py changes
2022-11-07 21:21:51 -03:00
Anghelo Carvajal
a8c7a5bb89
Player preparation 1 ( #1058 )
...
* Bring over new stuff from player.h
* door type
* PlayerModelGroup
* CSMODE
* PLAYER_PARAMS
* functions.h
* item.h
* a
* format
* ED
* stuff
* Magic_Reset
* bodyPartsPos
* format
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* format
* params and fixes
* GetItemId
* yes
* 2
* warnning
* closestSecretDistSq
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Name the other PLAYER_DOORTYPE
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
* remove pyelftools
* PlayerActionParam Player_GetExchangeItemId
* Update include/z64animation.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* bss
* bss
* fix linkanimation warning
* bss
* bss
* format
* fix
* namefixer
* format
* fix
* fixes
* namefixer
* bss
* fixes
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
2022-11-06 20:49:04 -03:00
petrie911
122a050d44
EnEgol (Eyegore), object_eg, and related actors EnEstone and EnEgblock ( #1041 )
...
* EnEgol (Eyegore), object_eg, and related actors EnEstone and EnEgblock
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* merge fixes
2022-11-06 00:16:55 -03:00
petrie911
fdae305a0a
EnTest3 (Kafei) ( #1013 )
...
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
Co-authored-by: Angie <angheloalf95@gmail.com>
2022-11-05 23:38:22 -03:00
Synray
baaa79b979
ovl_En_Kaizoku OK ( #945 )
...
* ovl_En_Kaizoku OK
* format.sh
* Review changes
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
* Fix building
* first pass
* picto
* format
* object
* sfx
* morecleanup
* and more naming
* boyo
* Update src/overlays/actors/ovl_En_Kaizoku/z_en_kaizoku.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/overlays/actors/ovl_En_Kaizoku/z_en_kaizoku.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/overlays/actors/ovl_En_Kaizoku/z_en_kaizoku.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* floats
* steal some docs from OoT
* review
* format
* sort
* parens
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-11-03 21:42:27 -03:00
engineer124
c6ec00f0dd
Match func_80142440 (z_vr_box.c OK) ( #1127 )
...
* match func_80142440
* run full formatter
* docs and cleanup
* PR Suggestions
2022-10-28 02:28:33 +01:00
engineer124
7b81d6e950
Kaleido_Update OK and documented ( #1113 )
...
* Kaleido Update
Co-authored-by: Derek-Hensley <hensley.derek58@gmail.com>
* fill in enums
* PR Suggestions
* more PR Suggestions
* missed one
* pause state range macros
* fix bss
* PR suggestions, doc roll
Co-authored-by: Derek-Hensley <hensley.derek58@gmail.com>
2022-10-23 02:44:23 +01:00
Alejandro Asenjo
d863e7aeef
ovl_En_Rz OK ( #1029 )
...
* progress
* 4 functions left
* progress
* all functions matching
* ovl_En_Rz OK
* formatting
* a few things here and there
* whoops!
* pr review
* pr review
* remove temp
* pr review
* pr review
* casts removed
* merge fix
* pr review
* pr changes
* macros and enums
* struct
* defines in c file
* EnRzType in Header
* ROSA_SISTERS
* sEyeTextures
* animations
* @bug
* sEnRzEyeTextures
* func_80BFC674
* switch spaces and default
* format
* static
* animation docs
* link anim enum
* Rosa Sisters animations enum
* comment
* a few things
* EN_RZ_GET_SISTER fix
* comment on array size
* path enum
* EnRz_SetupPath
* EnRz_PathStatus
* EnRzPathStatus
* EnRz_Walk
* EnRz_StopToThink
* pr review
* singular
* step
* EnRz_GetPathStatus
* Actor_Kill
* review
Co-authored-by: Angie <angheloalf95@gmail.com>
2022-10-22 15:18:42 +01:00
Derek Hensley
c1a0d0bd2b
EnOsn (Happy Mask Salesman) and object_osn Docs ( #1135 )
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* Inital cleanup
* Object
* Docs
* Small things
* PR
2022-10-22 04:12:38 +01:00