mm/Makefile
Dragorn421 fcc5cf828d
libu64 (#1705)
* libu64

* libu64 -O2

* Add libu64.md
2024-11-07 17:27:19 -08:00

791 lines
33 KiB
Makefile

# Build options can be changed by modifying the makefile or by building with 'make SETTING=value'.
# It is also possible to override the settings in Defaults in a file called .make_options.mk as 'SETTING=value'.
-include .make_options.mk
MAKEFLAGS += --no-builtin-rules
# Ensure the build fails if a piped command fails
SHELL = /bin/bash
.SHELLFLAGS = -o pipefail -c
# OS Detection
ifeq ($(OS),Windows_NT)
DETECTED_OS = windows
MAKE = make
VENV_BIN_DIR = Scripts
else
UNAME_S := $(shell uname -s)
ifeq ($(UNAME_S),Linux)
DETECTED_OS = linux
MAKE = make
VENV_BIN_DIR = bin
endif
ifeq ($(UNAME_S),Darwin)
DETECTED_OS = macos
MAKE = gmake
VENV_BIN_DIR = bin
endif
endif
#### Defaults ####
# Target game version. Currently only the following version is supported:
# n64-us N64 USA (default)
VERSION ?= n64-us
# If COMPARE is 1, check the output md5sum after building
COMPARE ?= 1
# If NON_MATCHING is 1, define the NON_MATCHING C flag when building
NON_MATCHING ?= 0
# If ORIG_COMPILER is 1, compile with QEMU_IRIX and the original compiler
ORIG_COMPILER ?= 0
# if WERROR is 1, pass -Werror to CC_CHECK, so warnings would be treated as errors
WERROR ?= 0
# Keep .mdebug section in build
KEEP_MDEBUG ?= 0
# Disassembles all asm from the ROM instead of skipping files which are entirely in C
FULL_DISASM ?= 0
# Check code syntax with host compiler
RUN_CC_CHECK ?= 1
CC_CHECK_COMP ?= gcc
# Dump build object files
OBJDUMP_BUILD ?= 0
# Force asm processor to run on every file
ASM_PROC_FORCE ?= 0
# Number of threads to disassmble, extract, and compress with
N_THREADS ?= $(shell nproc)
# MIPS toolchain prefix
MIPS_BINUTILS_PREFIX ?= mips-linux-gnu-
# Python virtual environment
VENV ?= .venv
# Python interpreter
PYTHON ?= $(VENV)/$(VENV_BIN_DIR)/python3
# Emulator w/ flags
N64_EMULATOR ?=
#### Setup ####
# Ensure the map file being created using English localization
export LANG := C
ifneq ($(NON_MATCHING),0)
CFLAGS := -DNON_MATCHING
CPPFLAGS := -DNON_MATCHING
COMPARE := 0
endif
DISASM_FLAGS := --reg-names=o32
ifneq ($(FULL_DISASM), 0)
DISASM_FLAGS += --all
endif
PROJECT_DIR := $(dir $(realpath $(firstword $(MAKEFILE_LIST))))
BASEROM_DIR := baseroms/$(VERSION)
BUILD_DIR := build/$(VERSION)
EXTRACTED_DIR := extracted/$(VERSION)
#### Tools ####
ifneq ($(shell type $(MIPS_BINUTILS_PREFIX)ld >/dev/null 2>/dev/null; echo $$?), 0)
$(error Unable to find $(MIPS_BINUTILS_PREFIX)ld. Please install or build MIPS binutils, commonly mips-linux-gnu. (or set MIPS_BINUTILS_PREFIX if your MIPS binutils install uses another prefix))
endif
CC := tools/ido_recomp/$(DETECTED_OS)/7.1/cc
CC_OLD := tools/ido_recomp/$(DETECTED_OS)/5.3/cc
# if ORIG_COMPILER is 1, check that either QEMU_IRIX is set or qemu-irix package installed
ifeq ($(ORIG_COMPILER),1)
ifndef QEMU_IRIX
QEMU_IRIX := $(shell which qemu-irix)
ifeq (, $(QEMU_IRIX))
$(error Please install qemu-irix package or set QEMU_IRIX env var to the full qemu-irix binary path)
endif
endif
CC = $(QEMU_IRIX) -L tools/ido7.1_compiler tools/ido7.1_compiler/usr/bin/cc
CC_OLD = $(QEMU_IRIX) -L tools/ido5.3_compiler tools/ido5.3_compiler/usr/bin/cc
endif
AS := $(MIPS_BINUTILS_PREFIX)as
LD := $(MIPS_BINUTILS_PREFIX)ld
NM := $(MIPS_BINUTILS_PREFIX)nm
OBJCOPY := $(MIPS_BINUTILS_PREFIX)objcopy
OBJDUMP := $(MIPS_BINUTILS_PREFIX)objdump
IINC := -Iinclude -Iinclude/libc -Isrc -I$(BUILD_DIR) -I. -I$(EXTRACTED_DIR)
ifeq ($(KEEP_MDEBUG),0)
RM_MDEBUG = $(OBJCOPY) --remove-section .mdebug $@
else
RM_MDEBUG = @:
endif
# Check code syntax with host compiler
CC_CHECK_WARNINGS := -Wall -Wextra -Wno-unknown-pragmas -Wno-unused-parameter -Wno-unused-variable -Wno-missing-braces -Wno-unused-but-set-variable -Wno-unused-label -Wno-sign-compare -Wno-tautological-compare
CC_CHECK_WARNINGS += -Werror=implicit-int -Werror=implicit-function-declaration -Werror=int-conversion -Werror=incompatible-pointer-types
# Have CC_CHECK pretend to be a MIPS compiler
MIPS_BUILTIN_DEFS := -DMIPSEB -D_MIPS_FPSET=16 -D_MIPS_ISA=2 -D_ABIO32=1 -D_MIPS_SIM=_ABIO32 -D_MIPS_SZINT=32 -D_MIPS_SZPTR=32
# The -MMD flags additionaly creates a .d file with the same name as the .o file.
CC_CHECK_FLAGS := -MMD -MP -fno-builtin -fsyntax-only -funsigned-char -fdiagnostics-color -std=gnu89 -m32 -DNON_MATCHING -DAVOID_UB -DCC_CHECK=1
ifneq ($(WERROR), 0)
CC_CHECK_WARNINGS += -Werror
endif
ifeq ($(RUN_CC_CHECK),0)
CC_CHECK_COMP := @:
endif
# The `cpp` command behaves differently on macOS (it behaves as if
# `-traditional-cpp` was passed) so we use `gcc -E` instead.
CPP := gcc -E
CPPFLAGS += -P -xc -fno-dollars-in-identifiers
MKLDSCRIPT := tools/buildtools/mkldscript
MKDMADATA := tools/buildtools/mkdmadata
ZAPD := tools/ZAPD/ZAPD.out
FADO := tools/fado/fado.elf
MAKEYAR := $(PYTHON) tools/buildtools/makeyar.py
CHECKSUMMER := $(PYTHON) tools/buildtools/checksummer.py
SHIFTJIS_CONV := $(PYTHON) tools/buildtools/shiftjis_conv.py
ASM_PROC := $(PYTHON) tools/asm-processor/build.py
ASM_PROC_FLAGS := --input-enc=utf-8 --output-enc=euc-jp --convert-statics=global-with-filename --encode-cutscene-data-floats
ifneq ($(ASM_PROC_FORCE), 0)
ASM_PROC_FLAGS += --force
endif
SCHC := $(PYTHON) tools/buildtools/schc.py
SCHC_FLAGS :=
# Audio tools
AUDIO_EXTRACT := $(PYTHON) tools/audio_extraction.py
SAMPLECONV := tools/audio/sampleconv/sampleconv
SBC := tools/audio/sbc
SFC := tools/audio/sfc
SFPATCH := tools/audio/sfpatch
ATBLGEN := tools/audio/atblgen
# We want linemarkers in sequence assembly files for better assembler error messages
SEQ_CPP := $(CPP) -x assembler-with-cpp -fno-dollars-in-identifiers
SEQ_CPPFLAGS := -D_LANGUAGE_ASEQ -DMML_VERSION=MML_VERSION_MM -I include -I include/audio -I include/tables/sfx -I $(BUILD_DIR)/assets/audio/soundfonts
SBCFLAGS := --matching
SFCFLAGS := --matching
# Command to replace $(BUILD_DIR) in some files with the build path.
# We can't use the C preprocessor for this because it won't substitute inside string literals.
BUILD_DIR_REPLACE := sed -e 's|$$(BUILD_DIR)|$(BUILD_DIR)|g'
CFLAGS += -G 0 -non_shared -Xcpluscomm -nostdinc -Wab,-r4300_mul
WARNINGS := -fullwarn -verbose -woff 624,649,838,712,516,513,596,564,594,807
ASFLAGS := -march=vr4300 -32 -G0
GBI_DEFINES := -DF3DEX_GBI_2 -DF3DEX_GBI_PL -DGBI_DOWHILE
COMMON_DEFINES := -D_MIPS_SZLONG=32 $(GBI_DEFINES)
AS_DEFINES := $(COMMON_DEFINES) -DMIPSEB -D_LANGUAGE_ASSEMBLY -D_ULTRA64
C_DEFINES := $(COMMON_DEFINES) -DLANGUAGE_C -D_LANGUAGE_C
ENDIAN := -EB
OPTFLAGS := -O2 -g3
MIPS_VERSION := -mips2
# Use relocations and abi fpr names in the dump
OBJDUMP_FLAGS := --disassemble --reloc --disassemble-zeroes -Mreg-names=32
ifneq ($(OBJDUMP_BUILD), 0)
OBJDUMP_CMD = $(OBJDUMP) $(OBJDUMP_FLAGS) $@ > $(@:.o=.s)
OBJCOPY_BIN = $(OBJCOPY) -O binary $@ $@.bin
else
OBJDUMP_CMD = @:
OBJCOPY_BIN = @:
endif
ifeq ($(shell getconf LONG_BIT), 32)
# Work around memory allocation bug in QEMU
export QEMU_GUEST_BASE := 1
endif
#### Files ####
# ROM image
ROM := $(BUILD_DIR)/mm-$(VERSION).z64
ROMC := $(ROM:.z64=-compressed.z64)
ELF := $(ROM:.z64=.elf)
MAP := $(ROM:.z64=.map)
LDSCRIPT := $(ROM:.z64=.ld)
# description of ROM segments
SPEC := spec
# create asm directories
$(shell mkdir -p asm data extracted)
SRC_DIRS := $(shell find src -type d)
ASM_DIRS := $(shell find asm -type d -not -path "asm/non_matchings*") $(shell find data -type d)
ifneq ($(wildcard $(EXTRACTED_DIR)/assets/audio),)
SAMPLE_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/samples -type d)
SAMPLEBANK_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/samplebanks -type d)
SOUNDFONT_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/soundfonts -type d)
SEQUENCE_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/sequences -type d)
else
SAMPLE_EXTRACT_DIRS :=
SAMPLEBANK_EXTRACT_DIRS :=
SOUNDFONT_EXTRACT_DIRS :=
SEQUENCE_EXTRACT_DIRS :=
endif
ifneq ($(wildcard assets/audio/samples),)
SAMPLE_DIRS := $(shell find assets/audio/samples -type d)
else
SAMPLE_DIRS :=
endif
ifneq ($(wildcard assets/audio/samplebanks),)
SAMPLEBANK_DIRS := $(shell find assets/audio/samplebanks -type d)
else
SAMPLEBANK_DIRS :=
endif
ifneq ($(wildcard assets/audio/soundfonts),)
SOUNDFONT_DIRS := $(shell find assets/audio/soundfonts -type d)
else
SOUNDFONT_DIRS :=
endif
ifneq ($(wildcard assets/audio/sequences),)
SEQUENCE_DIRS := $(shell find assets/audio/sequences -type d)
else
SEQUENCE_DIRS :=
endif
SAMPLE_FILES := $(foreach dir,$(SAMPLE_DIRS),$(wildcard $(dir)/*.wav))
SAMPLE_EXTRACT_FILES := $(foreach dir,$(SAMPLE_EXTRACT_DIRS),$(wildcard $(dir)/*.wav))
AIFC_FILES := $(foreach f,$(SAMPLE_FILES),$(BUILD_DIR)/$(f:.wav=.aifc)) $(foreach f,$(SAMPLE_EXTRACT_FILES:.wav=.aifc),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))
SAMPLE_BLOBS_IN := $(foreach dir,$(SAMPLE_EXTRACT_DIRS),$(wildcard $(dir)/*.bin))
SAMPLE_BLOBS := $(foreach f,$(SAMPLE_BLOBS_IN),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))
SAMPLEBANK_XMLS := $(foreach dir,$(SAMPLEBANK_DIRS),$(wildcard $(dir)/*.xml))
SAMPLEBANK_EXTRACT_XMLS := $(foreach dir,$(SAMPLEBANK_EXTRACT_DIRS),$(wildcard $(dir)/*.xml))
SAMPLEBANK_BUILD_XMLS := $(foreach f,$(SAMPLEBANK_XMLS),$(BUILD_DIR)/$f) $(foreach f,$(SAMPLEBANK_EXTRACT_XMLS),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))
SAMPLEBANK_O_FILES := $(foreach f,$(SAMPLEBANK_BUILD_XMLS),$(f:.xml=.o))
SAMPLEBANK_DEP_FILES := $(foreach f,$(SAMPLEBANK_O_FILES),$(f:.o=.d))
SOUNDFONT_XMLS := $(foreach dir,$(SOUNDFONT_DIRS),$(wildcard $(dir)/*.xml))
SOUNDFONT_EXTRACT_XMLS := $(foreach dir,$(SOUNDFONT_EXTRACT_DIRS),$(wildcard $(dir)/*.xml))
SOUNDFONT_BUILD_XMLS := $(foreach f,$(SOUNDFONT_XMLS),$(BUILD_DIR)/$f) $(foreach f,$(SOUNDFONT_EXTRACT_XMLS),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))
SOUNDFONT_O_FILES := $(foreach f,$(SOUNDFONT_BUILD_XMLS),$(f:.xml=.o))
SOUNDFONT_HEADERS := $(foreach f,$(SOUNDFONT_BUILD_XMLS),$(f:.xml=.h))
SOUNDFONT_DEP_FILES := $(foreach f,$(SOUNDFONT_O_FILES),$(f:.o=.d))
SEQUENCE_FILES := $(foreach dir,$(SEQUENCE_DIRS),$(wildcard $(dir)/*.seq))
SEQUENCE_EXTRACT_FILES := $(foreach dir,$(SEQUENCE_EXTRACT_DIRS),$(wildcard $(dir)/*.seq))
SEQUENCE_O_FILES := $(foreach f,$(SEQUENCE_FILES),$(BUILD_DIR)/$(f:.seq=.o)) $(foreach f,$(SEQUENCE_EXTRACT_FILES:.seq=.o),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))
SEQUENCE_DEP_FILES := $(foreach f,$(SEQUENCE_O_FILES),$(f:.o=.d))
SEQUENCE_TABLE := include/tables/sequence_table.h
# create extracted directory
$(shell mkdir -p $(EXTRACTED_DIR))
ifneq ($(wildcard $(EXTRACTED_DIR)/assets),)
ASSET_BIN_DIRS_EXTRACTED := $(shell find $(EXTRACTED_DIR)/assets -type d)
else
ASSET_BIN_DIRS_EXTRACTED :=
endif
ASSET_BIN_DIRS_COMMITTED := $(shell find assets -type d -not -path "assets/xml*" -not -path "assets/audio*" -not -path assets/text)
ASSET_BIN_DIRS := $(ASSET_BIN_DIRS_EXTRACTED) $(ASSET_BIN_DIRS_COMMITTED)
ASSET_FILES_BIN_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.bin))
ASSET_FILES_BIN_COMMITTED := $(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.bin))
ASSET_FILES_OUT := $(foreach f,$(ASSET_FILES_BIN_EXTRACTED:.bin=.bin.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \
$(foreach f,$(ASSET_FILES_BIN_COMMITTED:.bin=.bin.inc.c),$(BUILD_DIR)/$f) \
$(foreach f,$(wildcard assets/text/*.c),$(BUILD_DIR)/$(f:.c=.o))
TEXTURE_FILES_PNG_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.png))
TEXTURE_FILES_PNG_COMMITTED := $(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.png))
TEXTURE_FILES_JPG_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.jpg))
TEXTURE_FILES_JPG_COMMITTED := $(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.jpg))
TEXTURE_FILES_OUT := $(foreach f,$(TEXTURE_FILES_PNG_EXTRACTED:.png=.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \
$(foreach f,$(TEXTURE_FILES_PNG_COMMITTED:.png=.inc.c),$(BUILD_DIR)/$f) \
$(foreach f,$(TEXTURE_FILES_JPG_EXTRACTED:.jpg=.jpg.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \
$(foreach f,$(TEXTURE_FILES_JPG_COMMITTED:.jpg=.jpg.inc.c),$(BUILD_DIR)/$f)
ASSET_C_FILES_EXTRACTED := $(filter-out %.inc.c,$(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.c)))
ASSET_C_FILES_COMMITTED := $(filter-out %.inc.c,$(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.c)))
C_FILES := $(foreach dir,$(SRC_DIRS) $(ASSET_BIN_DIRS_C_FILES),$(wildcard $(dir)/*.c))
S_FILES := $(shell grep -F "\$$(BUILD_DIR)/asm" spec | sed 's/.*$$(BUILD_DIR)\/// ; s/\.o\".*/.s/') \
$(shell grep -F "\$$(BUILD_DIR)/data" spec | sed 's/.*$$(BUILD_DIR)\/// ; s/\.o\".*/.s/')
SCHEDULE_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.schl))
BASEROM_FILES := $(shell grep -F "\$$(BUILD_DIR)/baserom" spec | sed 's/.*$$(BUILD_DIR)\/// ; s/\.o\".*//')
ARCHIVES_O := $(shell grep -F ".yar.o" spec | sed 's/.*include "// ; s/.*$$(BUILD_DIR)\/// ; s/\.o\".*/.o/')
O_FILES := $(foreach f,$(S_FILES:.s=.o),$(BUILD_DIR)/$f) \
$(foreach f,$(C_FILES:.c=.o),$(BUILD_DIR)/$f) \
$(foreach f,$(ASSET_C_FILES_EXTRACTED:.c=.o),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \
$(foreach f,$(ASSET_C_FILES_COMMITTED:.c=.o),$(BUILD_DIR)/$f) \
$(foreach f,$(BASEROM_FILES),$(BUILD_DIR)/$f.o) \
$(foreach f,$(ARCHIVES_O),$(BUILD_DIR)/$f)
SHIFTJIS_C_FILES := src/libultra/voice/voicecheckword.c src/audio/voice_external.c src/code/z_message.c src/code/z_message_nes.c
SHIFTJIS_O_FILES := $(foreach f,$(SHIFTJIS_C_FILES:.c=.o),$(BUILD_DIR)/$f)
OVL_RELOC_FILES := $(shell $(CPP) $(CPPFLAGS) $(SPEC) | $(BUILD_DIR_REPLACE) | grep -o '[^"]*_reloc.o' )
SCHEDULE_INC_FILES := $(foreach f,$(SCHEDULE_FILES:.schl=.schl.inc),$(BUILD_DIR)/$f)
LD_FINAL_FILES := $(foreach f,$(shell find linker_scripts/final/*.ld),$(BUILD_DIR)/$f)
# Automatic dependency files
# (Only asm_processor dependencies and reloc dependencies are handled for now)
DEP_FILES := $(O_FILES:.o=.asmproc.d) $(OVL_RELOC_FILES:.o=.d)
# Other directories that need to be created in the build directory
OTHER_DIRS := assets/text baserom dmadata $(shell find linker_scripts -type d)
# create build directories
$(shell mkdir -p $(foreach dir, \
$(SRC_DIRS) \
$(ASM_DIRS) \
$(OTHER_DIRS), \
$(BUILD_DIR)/$(dir)))
$(shell mkdir -p $(foreach dir, \
$(ASSET_BIN_DIRS) \
$(ASSET_BIN_DIRS_C_FILES) \
$(SAMPLE_DIRS) \
$(SAMPLEBANK_DIRS) \
$(SOUNDFONT_DIRS) \
$(SEQUENCE_DIRS) \
$(ASSET_BIN_DIRS_COMMITTED),\
$(BUILD_DIR)/$(dir)))
ifneq ($(wildcard $(EXTRACTED_DIR)/assets),)
$(shell mkdir -p $(foreach dir, \
$(SAMPLE_EXTRACT_DIRS) \
$(SAMPLEBANK_EXTRACT_DIRS) \
$(SOUNDFONT_EXTRACT_DIRS) \
$(SEQUENCE_EXTRACT_DIRS) \
$(ASSET_BIN_DIRS_EXTRACTED),\
$(dir:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)))
endif
# directory flags
$(BUILD_DIR)/src/libultra/os/%.o: OPTFLAGS := -O1
$(BUILD_DIR)/src/libultra/voice/%.o: OPTFLAGS := -O2
$(BUILD_DIR)/src/libultra/io/%.o: OPTFLAGS := -O2
$(BUILD_DIR)/src/libultra/libc/%.o: OPTFLAGS := -O2
$(BUILD_DIR)/src/libultra/gu/%.o: OPTFLAGS := -O2
$(BUILD_DIR)/src/libultra/rmon/%.o: OPTFLAGS := -O2
$(BUILD_DIR)/src/boot/libu64/%.o: OPTFLAGS := -O2
$(BUILD_DIR)/src/boot/libc/%.o: OPTFLAGS := -O2
$(BUILD_DIR)/src/boot/libm/%.o: OPTFLAGS := -O2
$(BUILD_DIR)/src/boot/libc64/%.o: OPTFLAGS := -O2
$(BUILD_DIR)/src/audio/%.o: OPTFLAGS := -O2
$(BUILD_DIR)/assets/%.o: OPTFLAGS := -O1
$(BUILD_DIR)/assets/%.o: ASM_PROC_FLAGS :=
# file flags
$(BUILD_DIR)/src/libultra/libc/ll.o: OPTFLAGS := -O1
$(BUILD_DIR)/src/libultra/libc/ll.o: MIPS_VERSION := -mips3 -32
$(BUILD_DIR)/src/libultra/libc/llcvt.o: OPTFLAGS := -O1
$(BUILD_DIR)/src/libultra/libc/llcvt.o: MIPS_VERSION := -mips3 -32
$(BUILD_DIR)/src/boot/fault.o: CFLAGS += -trapuv
$(BUILD_DIR)/src/boot/fault_drawer.o: CFLAGS += -trapuv
$(BUILD_DIR)/src/code/jpegdecoder.o: CC := $(CC_OLD)
$(BUILD_DIR)/src/code/jpegdecoder.o: OPTFLAGS := -O2
$(BUILD_DIR)/src/code/jpegutils.o: CC := $(CC_OLD)
$(BUILD_DIR)/src/code/jpegutils.o: OPTFLAGS := -O2
$(BUILD_DIR)/src/code/osFlash.o: CC := $(CC_OLD)
$(BUILD_DIR)/src/code/osFlash.o: OPTFLAGS := -g
$(BUILD_DIR)/src/code/osFlash.o: MIPS_VERSION := -mips1
# cc & asm-processor
$(BUILD_DIR)/src/libultra/%.o: CC := $(CC_OLD)
$(BUILD_DIR)/src/boot/%.o: CC := $(ASM_PROC) $(ASM_PROC_FLAGS) $(CC) -- $(AS) $(ASFLAGS) --
$(BUILD_DIR)/src/code/%.o: CC := $(ASM_PROC) $(ASM_PROC_FLAGS) $(CC) -- $(AS) $(ASFLAGS) --
$(BUILD_DIR)/src/audio/%.o: CC := $(ASM_PROC) $(ASM_PROC_FLAGS) $(CC) -- $(AS) $(ASFLAGS) --
$(BUILD_DIR)/src/overlays/%.o: CC := $(ASM_PROC) $(ASM_PROC_FLAGS) $(CC) -- $(AS) $(ASFLAGS) --
$(BUILD_DIR)/assets/%.o: CC := $(ASM_PROC) $(ASM_PROC_FLAGS) $(CC) -- $(AS) $(ASFLAGS) --
$(SHIFTJIS_O_FILES): CC_CHECK_WARNINGS += -Wno-multichar -Wno-type-limits -Wno-overflow
#### Main Targets ###
rom: $(ROM)
ifneq ($(COMPARE),0)
@md5sum $(ROM)
@md5sum -c $(BASEROM_DIR)/checksum.md5
endif
compress: $(ROMC)
ifneq ($(COMPARE),0)
@md5sum $(ROMC)
@md5sum -c $(BASEROM_DIR)/checksum-compressed.md5
endif
$(ROM): $(ELF)
$(OBJCOPY) --gap-fill=0x00 -O binary $< $@
$(CHECKSUMMER) $@
$(ROMC): $(ROM) $(ELF) $(BUILD_DIR)/dmadata/compress_ranges.txt
$(PYTHON) tools/buildtools/compress.py --in $(ROM) --out $@ --dma-start `tools/buildtools/dmadata_start.sh $(NM) $(ELF)` --compress `cat $(BUILD_DIR)/dmadata/compress_ranges.txt` --threads $(N_THREADS)
$(PYTHON) -m ipl3checksum sum --cic 6105 --update $@
$(ELF): $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT) $(O_FILES) $(OVL_RELOC_FILES) $(LDSCRIPT) $(LD_FINAL_FILES) \
$(SAMPLEBANK_O_FILES) $(SOUNDFONT_O_FILES) $(SEQUENCE_O_FILES) \
$(BUILD_DIR)/assets/audio/sequence_font_table.o
$(LD) -T $(LDSCRIPT) -T $(LD_FINAL_FILES) --no-check-sections --accept-unknown-input-arch --emit-relocs -Map $(MAP) -o $@
## Order-only prerequisites
# These ensure e.g. the O_FILES are built before the OVL_RELOC_FILES.
# The intermediate phony targets avoid quadratically-many dependencies between the targets and prerequisites.
o_files: $(O_FILES)
$(OVL_RELOC_FILES): | o_files
asset_files: $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT)
$(O_FILES): | asset_files
schedule_inc_files: $(SCHEDULE_INC_FILES)
$(O_FILES): | schedule_inc_files
.PHONY: o_files asset_files schedule_inc_files
#### Main commands ####
## Cleaning ##
clean:
$(RM) -r $(BUILD_DIR)
assetclean:
$(RM) -r $(EXTRACTED_DIR)/assets
$(RM) -r $(EXTRACTED_DIR)/text
$(RM) -r $(BUILD_DIR)/assets
distclean: assetclean clean
$(RM) -r asm data extracted
$(MAKE) -C tools clean
venv:
test -d $(VENV) || python3 -m venv $(VENV) || { rm -rf $(VENV); false; }
$(PYTHON) -m pip install -U pip
$(PYTHON) -m pip install -U -r requirements.txt
## Extraction step
setup:
$(MAKE) -C tools
$(PYTHON) tools/buildtools/decompress_baserom.py -v $(VERSION)
$(PYTHON) tools/buildtools/extract_baserom.py $(BASEROM_DIR)/baserom-decompressed.z64 $(EXTRACTED_DIR)/baserom --dmadata-start `cat $(BASEROM_DIR)/dmadata_start.txt` --dmadata-names $(BASEROM_DIR)/dmadata_names.txt
$(PYTHON) tools/buildtools/extract_yars.py $(EXTRACTED_DIR)/baserom -v $(VERSION)
# TODO this is a temporary rule for testing audio, to be removed
setup-audio:
$(AUDIO_EXTRACT) -o $(EXTRACTED_DIR) -v $(VERSION) --read-xml
assets:
$(PYTHON) tools/extract_assets.py $(EXTRACTED_DIR)/baserom $(EXTRACTED_DIR)/assets -j$(N_THREADS) -Z Wno-hardcoded-pointer -v $(VERSION)
$(PYTHON) tools/text/msgdis.py $(EXTRACTED_DIR)/baserom $(EXTRACTED_DIR)/text -v $(VERSION)
$(AUDIO_EXTRACT) -o $(EXTRACTED_DIR) -v $(VERSION) --read-xml
## Assembly generation
disasm:
$(RM) -r asm data
$(PYTHON) tools/disasm/disasm.py $(EXTRACTED_DIR)/baserom -j $(N_THREADS) $(DISASM_FLAGS)
diff-init: rom
$(RM) -r expected/
mkdir -p expected/
cp -r build expected/build
init: distclean
$(MAKE) venv
$(MAKE) setup
$(MAKE) assets
$(MAKE) disasm
$(MAKE) all
$(MAKE) diff-init
run: $(ROM)
ifeq ($(N64_EMULATOR),)
$(error Emulator path not set. Set N64_EMULATOR in the Makefile, .make_options, or define it as an environment variable)
endif
$(N64_EMULATOR) $<
.PHONY: all rom compress clean assetclean distclean assets disasm init venv setup run
.DEFAULT_GOAL := rom
all: rom compress
#### Various Recipes ####
$(BUILD_DIR)/%.ld: %.ld
$(CPP) $(CPPFLAGS) $(IINC) $< > $@
$(BUILD_DIR)/$(SPEC): $(SPEC)
$(CPP) $(CPPFLAGS) $< | $(BUILD_DIR_REPLACE) > $@
$(LDSCRIPT): $(BUILD_DIR)/$(SPEC)
$(MKLDSCRIPT) $< $@
$(BUILD_DIR)/dmadata/dmadata_table_spec.h $(BUILD_DIR)/dmadata/compress_ranges.txt &: $(BUILD_DIR)/$(SPEC)
$(MKDMADATA) $< $(BUILD_DIR)/dmadata/dmadata_table_spec.h $(BUILD_DIR)/dmadata/compress_ranges.txt
# Dependencies for files that may include the dmadata header automatically generated from the spec file
$(BUILD_DIR)/src/boot/z_std_dma.o: $(BUILD_DIR)/dmadata/dmadata_table_spec.h
$(BUILD_DIR)/src/dmadata/dmadata.o: $(BUILD_DIR)/dmadata/dmadata_table_spec.h
$(BUILD_DIR)/%.o: %.s
$(CPP) $(CPPFLAGS) $(IINC) $< | $(AS) $(ASFLAGS) $(IINC) $(ENDIAN) -o $@
$(BUILD_DIR)/assets/text/%.o: assets/text/%.c
# Preprocess text with modern cpp for varargs macros
$(CPP) -undef -D_LANGUAGE_C -D__sgi $(CPPFLAGS) $(IINC) $< -o $(@:.o=.c)
$(CC) -c $(CFLAGS) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $@ $(@:.o=.c)
$(BUILD_DIR)/assets/%.o: assets/%.c
$(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $@ $<
$(OBJCOPY_BIN)
$(RM_MDEBUG)
$(BUILD_DIR)/assets/%.o: $(EXTRACTED_DIR)/assets/%.c
$(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $@ $<
$(OBJCOPY_BIN)
$(RM_MDEBUG)
$(BUILD_DIR)/%.yar.o: $(BUILD_DIR)/%.o
$(MAKEYAR) $< $(@:.yar.o=.yar.bin) $(@:.yar.o=.symbols.o)
$(OBJCOPY) -I binary -O elf32-big $(@:.yar.o=.yar.bin) $@
$(BUILD_DIR)/baserom/%.o: $(EXTRACTED_DIR)/baserom/%
$(OBJCOPY) -I binary -O elf32-big $< $@
$(BUILD_DIR)/assets/text/message_data.enc.h: assets/text/message_data.h assets/text/charmap.txt
$(CPP) $(CPPFLAGS) -I$(EXTRACTED_DIR) $< | $(PYTHON) tools/text/msgenc.py --encoding nes --charmap assets/text/charmap.txt - $@
$(BUILD_DIR)/assets/text/message_data_staff.enc.h: assets/text/message_data_staff.h assets/text/charmap.txt
$(CPP) $(CPPFLAGS) -I$(EXTRACTED_DIR) $< | $(PYTHON) tools/text/msgenc.py --encoding credits --charmap assets/text/charmap.txt - $@
$(BUILD_DIR)/assets/text/message_data_static.o: $(BUILD_DIR)/assets/text/message_data.enc.h
$(BUILD_DIR)/assets/text/staff_message_data_static.o: $(BUILD_DIR)/assets/text/message_data_staff.enc.h
$(BUILD_DIR)/src/code/z_message.o: $(BUILD_DIR)/assets/text/message_data.enc.h $(BUILD_DIR)/assets/text/message_data_staff.enc.h
$(BUILD_DIR)/src/overlays/%_reloc.o: $(BUILD_DIR)/$(SPEC)
$(FADO) $$(tools/buildtools/reloc_prereq $< $(*F)) -n $(*F) -o $(@:.o=.s) -M $(@:.o=.d)
$(AS) $(ASFLAGS) $(ENDIAN) $(IINC) $(@:.o=.s) -o $@
# Incremental link z_game_over data into rodata
$(BUILD_DIR)/src/code/z_game_over.o: src/code/z_game_over.c
$(CC_CHECK_COMP) $(CC_CHECK_FLAGS) $(IINC) $(CC_CHECK_WARNINGS) $(C_DEFINES) $(MIPS_BUILTIN_DEFS) -o $(@:.o=.tmp) $<
$(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $(@:.o=.tmp) $<
$(LD) -r -T linker_scripts/data_with_rodata.ld $(@:.o=.tmp) -o $@
@$(RM) $(@:.o=.tmp)
$(OBJDUMP_CMD)
$(RM_MDEBUG)
$(SHIFTJIS_O_FILES): $(BUILD_DIR)/src/%.o: src/%.c
$(SHIFTJIS_CONV) -o $(@:.o=.enc.c) $<
$(CC_CHECK_COMP) $(CC_CHECK_FLAGS) $(IINC) $(CC_CHECK_WARNINGS) $(C_DEFINES) $(MIPS_BUILTIN_DEFS) -o $@ $(@:.o=.enc.c)
$(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $@ $(@:.o=.enc.c)
$(OBJDUMP_CMD)
$(RM_MDEBUG)
$(BUILD_DIR)/src/libultra/libc/ll.o: src/libultra/libc/ll.c
$(CC_CHECK_COMP) $(CC_CHECK_FLAGS) $(IINC) $(CC_CHECK_WARNINGS) $(C_DEFINES) $(MIPS_BUILTIN_DEFS) -o $@ $<
$(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $@ $<
$(PYTHON) tools/set_o32abi_bit.py $@
$(OBJDUMP_CMD)
$(RM_MDEBUG)
$(BUILD_DIR)/src/libultra/libc/llcvt.o: src/libultra/libc/llcvt.c
$(CC_CHECK_COMP) $(CC_CHECK_FLAGS) $(IINC) $(CC_CHECK_WARNINGS) $(C_DEFINES) $(MIPS_BUILTIN_DEFS) -o $@ $<
$(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $@ $<
$(PYTHON) tools/set_o32abi_bit.py $@
$(OBJDUMP_CMD)
$(RM_MDEBUG)
$(BUILD_DIR)/%.o: %.c
$(CC_CHECK_COMP) $(CC_CHECK_FLAGS) $(IINC) $(CC_CHECK_WARNINGS) $(C_DEFINES) $(MIPS_BUILTIN_DEFS) -o $@ $<
$(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $@ $<
$(OBJDUMP_CMD)
$(RM_MDEBUG)
# Build C files from assets
$(BUILD_DIR)/assets/%.inc.c: assets/%.png
$(ZAPD) btex -eh -tt $(subst .,,$(suffix $*)) -i $< -o $@
$(BUILD_DIR)/assets/%.inc.c: $(EXTRACTED_DIR)/assets/%.png
$(ZAPD) btex -eh -tt $(subst .,,$(suffix $*)) -i $< -o $@
$(BUILD_DIR)/assets/%.bin.inc.c: assets/%.bin
$(ZAPD) bblb -eh -i $< -o $@
$(BUILD_DIR)/assets/%.bin.inc.c: $(EXTRACTED_DIR)/assets/%.bin
$(ZAPD) bblb -eh -i $< -o $@
$(BUILD_DIR)/assets/%.jpg.inc.c: assets/%.jpg
$(ZAPD) bren -eh -i $< -o $@
$(BUILD_DIR)/%.schl.inc: %.schl
$(SCHC) $(SCHC_FLAGS) -o $@ $<
# Audio
AUDIO_BUILD_DEBUG ?= 0
ifeq ($(AUDIO_BUILD_DEBUG),1)
# for debugging only, make soundfonts depend on samplebanks so they can be linked against
$(BUILD_DIR)/assets/audio/soundfonts/%.o: $(SAMPLEBANK_O_FILES)
endif
# first build samples...
.PRECIOUS: $(BUILD_DIR)/assets/audio/samples/%.aifc
.PRECIOUS: $(BUILD_DIR)/assets/audio/samples/%.half.aifc
$(BUILD_DIR)/assets/audio/samples/%.half.aifc: assets/audio/samples/%.half.wav
$(SAMPLECONV) vadpcm-half $< $@
$(BUILD_DIR)/assets/audio/samples/%.half.aifc: $(EXTRACTED_DIR)/assets/audio/samples/%.half.wav
$(SAMPLECONV) vadpcm-half $< $@
ifeq ($(AUDIO_BUILD_DEBUG),1)
@(cmp $(<D)/aifc/$(<F:.half.wav=.half.aifc) $@ && echo "$(<F) OK") || (mkdir -p NONMATCHINGS/$(<D) && cp $(<D)/aifc/$(<F:.half.wav=.half.aifc) NONMATCHINGS/$(<D)/$(<F:.half.wav=.half.aifc))
endif
$(BUILD_DIR)/assets/audio/samples/%.aifc: assets/audio/samples/%.wav
$(SAMPLECONV) vadpcm $< $@
$(BUILD_DIR)/assets/audio/samples/%.aifc: $(EXTRACTED_DIR)/assets/audio/samples/%.wav
$(SAMPLECONV) vadpcm $< $@
ifeq ($(AUDIO_BUILD_DEBUG),1)
@(cmp $(<D)/aifc/$(<F:.wav=.aifc) $@ && echo "$(<F) OK") || (mkdir -p NONMATCHINGS/$(<D) && cp $(<D)/aifc/$(<F:.wav=.aifc) NONMATCHINGS/$(<D)/$(<F:.wav=.aifc))
endif
# then assemble the samplebanks...
$(BUILD_DIR)/assets/audio/samples/%.bin: $(EXTRACTED_DIR)/assets/audio/samples/%.bin
cp $< $@
.PRECIOUS: $(BUILD_DIR)/assets/audio/samplebanks/%.xml
$(BUILD_DIR)/assets/audio/samplebanks/%.xml: assets/audio/samplebanks/%.xml
cat $< | $(BUILD_DIR_REPLACE) > $@
$(BUILD_DIR)/assets/audio/samplebanks/%.xml: $(EXTRACTED_DIR)/assets/audio/samplebanks/%.xml
cat $< | $(BUILD_DIR_REPLACE) > $@
.PRECIOUS: $(BUILD_DIR)/assets/audio/samplebanks/%.s
$(BUILD_DIR)/assets/audio/samplebanks/%.s: $(BUILD_DIR)/assets/audio/samplebanks/%.xml | $(AIFC_FILES) $(SAMPLE_BLOBS)
$(SBC) $(SBCFLAGS) --makedepend $(@:.s=.d) $< $@
-include $(SAMPLEBANK_DEP_FILES)
$(BUILD_DIR)/assets/audio/samplebanks/%.o: $(BUILD_DIR)/assets/audio/samplebanks/%.s
$(AS) $(ASFLAGS) $< -o $@
ifeq ($(AUDIO_BUILD_DEBUG),1)
$(OBJCOPY) -O binary --only-section .rodata $@ $(@:.o=.bin)
@cmp $(@:.o=.bin) $(patsubst $(BUILD_DIR)/assets/audio/samplebanks/%,$(EXTRACTED_DIR)/baserom_audiotest/audiotable_files/%,$(@:.o=.bin)) && echo "$(<F) OK"
endif
# also assemble the soundfonts and generate the associated headers...
$(BUILD_DIR)/assets/audio/soundfonts/%.xml: assets/audio/soundfonts/%.xml
cat $< | $(BUILD_DIR_REPLACE) > $@
$(BUILD_DIR)/assets/audio/soundfonts/%.xml: $(EXTRACTED_DIR)/assets/audio/soundfonts/%.xml
cat $< | $(BUILD_DIR_REPLACE) > $@
.PRECIOUS: $(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.h $(BUILD_DIR)/assets/audio/soundfonts/%.name
$(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.h $(BUILD_DIR)/assets/audio/soundfonts/%.name: $(BUILD_DIR)/assets/audio/soundfonts/%.xml | $(SAMPLEBANK_BUILD_XMLS) $(AIFC_FILES)
# This rule can be triggered for either the .c or .h file, so $@ may refer to either the .c or .h file. A simple
# substitution $(@:.c=.h) will fail ~50% of the time with -j. Instead, don't assume anything about the suffix of $@.
$(SFC) $(SFCFLAGS) --makedepend $(basename $@).d $< $(basename $@).c $(basename $@).h $(basename $@).name
-include $(SOUNDFONT_DEP_FILES)
$(BUILD_DIR)/assets/audio/soundfonts/%.o: $(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.name
# compile c to unlinked object
$(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -I include/audio -o $(@:.o=.tmp) $<
# partial link
$(LD) -r -T linker_scripts/soundfont.ld $(@:.o=.tmp) -o $(@:.o=.tmp2)
# patch defined symbols to be ABS symbols so that they remain file-relative offsets forever
$(SFPATCH) $(@:.o=.tmp2) $(@:.o=.tmp2)
# write start and size symbols afterwards, filename != symbolic name so source symbolic name from the .name file written by sfc
$(OBJCOPY) --add-symbol $$(cat $(<:.c=.name))_Start=.rodata:0,global --redefine-sym __LEN__=$$(cat $(<:.c=.name))_Size $(@:.o=.tmp2) $@
# cleanup temp files
@$(RM) $(@:.o=.tmp) $(@:.o=.tmp2)
$(RM_MDEBUG)
ifeq ($(AUDIO_BUILD_DEBUG),1)
$(LD) $(foreach f,$(SAMPLEBANK_O_FILES),-R $f) -T linker_scripts/soundfont.ld $@ -o $(@:.o=.elf)
$(OBJCOPY) -O binary -j.rodata $(@:.o=.elf) $(@:.o=.bin)
@(cmp $(@:.o=.bin) $(patsubst $(BUILD_DIR)/assets/audio/soundfonts/%,$(EXTRACTED_DIR)/baserom_audiotest/audiobank_files/%,$(@:.o=.bin)) && echo "$(<F) OK" || (mkdir -p NONMATCHINGS/soundfonts && cp $(@:.o=.bin) NONMATCHINGS/soundfonts/$(@F:.o=.bin)))
endif
# then assemble the sequences...
$(BUILD_DIR)/assets/audio/sequences/%.o: assets/audio/sequences/%.seq include/audio/aseq.h $(SEQUENCE_TABLE) | $(SOUNDFONT_HEADERS)
$(SEQ_CPP) $(SEQ_CPPFLAGS) $< -o $(@:.o=.s) -MMD -MT $@
$(AS) $(ASFLAGS) -I $(BUILD_DIR)/assets/audio/soundfonts -I include/audio -I $(dir $<) $(@:.o=.s) -o $@
$(BUILD_DIR)/assets/audio/sequences/%.o: $(EXTRACTED_DIR)/assets/audio/sequences/%.seq include/audio/aseq.h $(SEQUENCE_TABLE) | $(SOUNDFONT_HEADERS)
$(SEQ_CPP) $(SEQ_CPPFLAGS) $< -o $(@:.o=.s) -MMD -MT $@
$(AS) $(ASFLAGS) -I $(BUILD_DIR)/assets/audio/soundfonts -I include/audio -I $(dir $<) $(@:.o=.s) -o $@
ifeq ($(AUDIO_BUILD_DEBUG),1)
$(OBJCOPY) -O binary -j.data $@ $(@:.o=.aseq)
@(cmp $(@:.o=.aseq) $(patsubst $(BUILD_DIR)/assets/audio/sequences/%,$(EXTRACTED_DIR)/baserom_audiotest/audioseq_files/%,$(@:.o=.aseq)) && echo "$(<F) OK" || (mkdir -p NONMATCHINGS/sequences && cp $(@:.o=.aseq) NONMATCHINGS/sequences/$(@F:.o=.aseq)))
endif
-include $(SEQUENCE_DEP_FILES)
# put together the tables
$(BUILD_DIR)/assets/audio/samplebank_table.h: $(SAMPLEBANK_BUILD_XMLS)
$(ATBLGEN) --banks $@ $^
$(BUILD_DIR)/assets/audio/soundfont_table.h: $(SOUNDFONT_BUILD_XMLS) $(SAMPLEBANK_BUILD_XMLS)
$(ATBLGEN) --fonts $@ $(SOUNDFONT_BUILD_XMLS)
SEQ_ORDER_DEFS := -DDEFINE_SEQUENCE_PTR\(name,seqId,_2,_3,_4\)=*\(name,seqId\) \
-DDEFINE_SEQUENCE\(name,seqId,_2,_3,_4\)=\(name,seqId\)
$(BUILD_DIR)/assets/audio/sequence_order.in: $(SEQUENCE_TABLE)
$(CPP) $(CPPFLAGS) $< $(SEQ_ORDER_DEFS) -o $@
$(BUILD_DIR)/assets/audio/sequence_font_table.s: $(BUILD_DIR)/assets/audio/sequence_order.in $(SEQUENCE_O_FILES)
$(ATBLGEN) --sequences $@ $^
# build the tables into objects, move data -> rodata
$(BUILD_DIR)/src/audio/tables/samplebank_table.o: src/audio/tables/samplebank_table.c $(BUILD_DIR)/assets/audio/samplebank_table.h
$(BUILD_DIR)/src/audio/tables/soundfont_table.o: src/audio/tables/soundfont_table.c $(BUILD_DIR)/assets/audio/soundfont_table.h $(SOUNDFONT_HEADERS)
$(BUILD_DIR)/src/audio/tables/sequence_table.o: src/audio/tables/sequence_table.c $(SEQUENCE_TABLE)
$(BUILD_DIR)/src/audio/tables/sequence_table.o: CFLAGS += -I include/tables
$(BUILD_DIR)/src/audio/tables/%.o: src/audio/tables/%.c
$(CC_CHECK_COMP) $(CC_CHECK_FLAGS) $(IINC) $(CC_CHECK_WARNINGS) $(C_DEFINES) $(MIPS_BUILTIN_DEFS) -o $(@:.o=.tmp) $<
$(CC) -c $(CFLAGS) $(IINC) $(WARNINGS) $(C_DEFINES) $(MIPS_VERSION) $(ENDIAN) $(OPTFLAGS) -o $(@:.o=.tmp) $<
$(LD) -r -T linker_scripts/data_with_rodata.ld $(@:.o=.tmp) -o $@
@$(RM) $(@:.o=.tmp)
$(RM_MDEBUG)
$(BUILD_DIR)/assets/audio/sequence_font_table.o: $(BUILD_DIR)/assets/audio/sequence_font_table.s
$(AS) $(ASFLAGS) $< -o $@
-include $(DEP_FILES)
# Print target for debugging
print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true