..
io
z_actor
with some documentation, with 1 NON_EQUIVALENTs (#401 )
2022-01-10 12:04:28 -05:00
libc
Hex Cleanup ( #960 )
2022-07-23 14:57:47 -04:00
PR
Fbdemo (TransitionTile) OK ( #1163 )
2023-02-21 15:36:56 -03:00
tables
Transition table ( #1210 )
2023-05-04 00:43:27 -04:00
ultra64
z_player_lib
: Dawn of the final PR (#1142 )
2023-04-18 23:01:05 -04:00
alignment.h
Player preparation 1 ( #1058 )
2022-11-06 20:49:04 -03:00
audiothread_cmd.h
audio_thread.c
OK and Documented (code_80192BE0.c) (#1117 )
2022-12-08 17:41:03 -03:00
bstring.h
Dump current status
2018-10-25 22:09:52 -05:00
buffers.h
Stack cleanups ( #1193 )
2023-03-08 15:25:51 -03:00
color.h
sys_cmpdata OK ( #1065 )
2023-01-14 00:29:50 -03:00
command_macros_base.h
z_demo
with 4 NON_MATCHINGs (#514 )
2022-03-04 19:14:52 -05:00
fixed_point.h
boot_0x80086760 OK and documented ( #288 )
2021-09-27 21:07:09 -03:00
functions.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
gfxprint.h
Format Script Update ( #904 )
2022-10-04 04:06:04 +01:00
global.h
code_8013EC10
and code_80182CE0
(z_rumble
and sys_rumble
) (#763 )
2022-06-29 22:08:03 +01:00
ichain.h
z_sram_NES
with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531 )
2022-03-27 12:37:02 -03:00
irqmgr.h
sched.h ( #341 )
2021-11-14 18:38:27 -03:00
macro.inc
ABI FPR names ( #767 )
2022-03-31 18:22:19 +01:00
macros.h
Add SaveInfo
substruct to SaveContext
( #1191 )
2023-04-18 18:54:32 -04:00
message_data_static.h
Decomp Message_GetState
, add TextState
enum and some header reorganization ( #919 )
2022-07-22 20:51:20 +01:00
os_internal.h
z_overlay and z_fbdemo_dlftbls (Transition overlay handling), clean up a lot of u32s used to store pointers ( #1073 )
2022-10-04 21:46:32 +01:00
os_malloc.h
Format Script Update ( #904 )
2022-10-04 04:06:04 +01:00
os.h
z_overlay and z_fbdemo_dlftbls (Transition overlay handling), clean up a lot of u32s used to store pointers ( #1073 )
2022-10-04 21:46:32 +01:00
osint.h
vimgr OK ( #421 )
2021-11-11 15:30:31 -03:00
prevent_bss_reordering.h
Color_RGBAu32 ( #253 )
2021-08-15 10:56:20 -04:00
ramrom.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
rdb.h
Use hex instead of decimal
2018-11-16 22:14:07 -06:00
regs.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
rmon.h
Dump current status
2018-10-25 22:09:52 -05:00
scheduler.h
sched.h ( #341 )
2021-11-14 18:38:27 -03:00
segment_symbols.h
Transition table ( #1210 )
2023-05-04 00:43:27 -04:00
seqcmd.h
Audio sequence.c
OK and documented ( #1201 )
2023-03-30 19:53:47 +11:00
sequence.h
Audio sequence.c
OK and documented ( #1201 )
2023-03-30 19:53:47 +11:00
sfx.h
Name some SurfaceType_
functions ( #1155 )
2023-04-18 18:14:36 -04:00
slowly.h
Slowly Cleanup ( #1213 )
2023-03-20 00:48:49 +11:00
stack.h
Stack cleanups ( #1193 )
2023-03-08 15:25:51 -03:00
stackcheck.h
stackcheck.h
(#1204 )
2023-04-18 17:50:34 -04:00
sys_matrix.h
Format Script Update ( #904 )
2022-10-04 04:06:04 +01:00
system_malloc.h
__osMalloc.c
OK (#395 )
2022-01-11 23:25:14 +00:00
tha.h
THA docs ( #1177 )
2023-03-24 14:38:04 -03:00
thga.h
THA docs ( #1177 )
2023-03-24 14:38:04 -03:00
ultra64.h
ovl_fbdemo_wipe5 OK ( #1015 )
2022-10-22 00:12:35 +01:00
ultraerror.h
Fix variadic function typedef to be legal C
2020-04-28 15:11:14 -05:00
ultralog.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
unk.h
z_demo
with 4 NON_MATCHINGs (#514 )
2022-03-04 19:14:52 -05:00
variables.h
Transition table ( #1210 )
2023-05-04 00:43:27 -04:00
viint.h
vigetcurrframebuf OK ( #386 )
2021-11-08 12:55:39 -03:00
vt.h
Overhaul the build system ( #234 )
2021-08-03 23:21:31 -04:00
xstdio.h
Add stddef.h
and libc headers cleanup ( #396 )
2021-11-05 23:44:58 -03:00
z64.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64actor.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64animation_legacy.h
Rename LinkAnimation
to DmaAnimation
and other skelanime
misc cleanups ( #1147 )
2023-04-18 22:38:22 -04:00
z64animation.h
z_player_lib
: Dawn of the final PR (#1142 )
2023-04-18 23:01:05 -04:00
z64audio.h
Audio sequence.c
OK and documented ( #1201 )
2023-03-30 19:53:47 +11:00
z64bgcheck.h
DynaPoly Docs Pass ( #1194 )
2023-04-18 18:36:53 -04:00
z64camera.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64collision_check.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64curve.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64cutscene_commands.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64cutscene.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64debug_display.h
Debug mode ( #1185 )
2023-03-08 00:06:49 -05:00
z64debug_text.h
Debug mode ( #1185 )
2023-03-08 00:06:49 -05:00
z64dma.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64eff_footmark.h
z_eff_footmark
cleanup (#1180 )
2023-02-27 17:56:04 -05:00
z64effect.h
Effect table ( #1209 )
2023-03-30 13:17:55 -03:00
z64frameadvance.h
z64frameadvance.h ( #1182 )
2023-03-07 23:19:08 -05:00
z64game_over.h
z64game_over.h
(#1183 )
2023-03-24 15:29:54 -03:00
z64interface.h
z_parameter
: Buttons (part 9) (#1192 )
2023-03-30 20:26:35 +11:00
z64item.h
z_parameter
: Main (#1157 )
2022-12-08 15:54:38 -03:00
z64jpeg.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64light.h
Effect table ( #1209 )
2023-03-30 13:17:55 -03:00
z64load.h
Load OK ( #792 )
2022-06-19 03:28:55 +01:00
z64map.h
z_map_exp OK and somewhat documented ( #877 )
2022-07-11 23:23:01 -04:00
z64math.h
Angle Conversions ( #1216 )
2023-04-18 16:34:58 -04:00
z64message.h
Misc Cleanup 14 ( #1214 )
2023-03-21 11:12:22 -03:00
z64object.h
Introduce object_table.h
( #1136 )
2023-02-21 16:05:12 -03:00
z64ocarina.h
Macros for weekEventReg
and eventInf
( #984 )
2022-11-05 15:48:36 -03:00
z64player.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64quake.h
Play (2 NON_MATCHINGS) ( #1109 )
2023-01-14 12:18:13 -03:00
z64rumble.h
code_8013EC10
and code_80182CE0
(z_rumble
and sys_rumble
) (#763 )
2022-06-29 22:08:03 +01:00
z64save.h
Document EnAob01 (doggy racetrack owner) and use macros for weekEventRegs in all dog racing files ( #1234 )
2023-05-14 11:27:31 +10:00
z64scene.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64schedule.h
EnTest3 (Kafei) ( #1013 )
2022-11-05 23:38:22 -03:00
z64shrink_window.h
z64game_over.h
(#1183 )
2023-03-24 15:29:54 -03:00
z64skin.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64skybox.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64snap.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z64subs.h
Cutscene Documentation (z_eventmgr.c OK) ( #1164 )
2023-04-19 13:52:00 -04:00
z64transition.h
Transition table ( #1210 )
2023-05-04 00:43:27 -04:00
z64view.h
View & Shrink_Window Docs ( #1049 )
2022-10-02 11:32:57 -03:00
z_en_hy_code.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z_fireobj.h
z_fireobj.h
header (#1179 )
2023-03-04 15:53:10 -03:00
z_prenmi.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00
z_title_setup.h
Misc cleanup 13 ( #1189 )
2023-03-07 23:44:18 -05:00