mm/include/z64dma.h
Derek Hensley c917880261
Misc cleanup 13 (#1189)
* FaultAddrConv Functions

* Invisible Ruppe macros

* skybox

* Z64 header defines

* ActorId

* remove i from KaleidoManager_FaultAddrConv

* size_t and parens
2023-03-07 23:44:18 -05:00

25 lines
818 B
C

#ifndef Z64DMA_H
#define Z64DMA_H
#include "ultra64.h"
typedef struct {
/* 0x00 */ uintptr_t vromAddr; // VROM address (source)
/* 0x04 */ void* dramAddr; // DRAM address (destination)
/* 0x08 */ u32 size; // File Transfer size
/* 0x0C */ char* filename; // Filename for debugging
/* 0x10 */ s32 line; // Line for debugging
/* 0x14 */ s32 unk14;
/* 0x18 */ OSMesgQueue* notifyQueue; // Message queue for the notification message
/* 0x1C */ OSMesg notifyMsg; // Completion notification message
} DmaRequest; // size = 0x20
typedef struct {
/* 0x0 */ uintptr_t vromStart;
/* 0x4 */ uintptr_t vromEnd;
/* 0x8 */ uintptr_t romStart;
/* 0xC */ uintptr_t romEnd;
} DmaEntry; // size = 0x10
#endif