mm/include
engineer124 dfb6c5b02c
Struct Returns (#1466)
* change args

* more funcs

* cleanup

* play cleanup

* missed a file

* weird warnings

* missed some

* fix func from honotrap
2023-11-07 10:52:09 -03:00
..
audio Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
libc Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
PR Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
tables Gamestate table (#1354) 2023-08-12 11:44:35 -04:00
alignment.h Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
attributes.h Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
audiomgr.h AudioMgr cleanup (#1300) 2023-06-21 17:50:26 +10:00
audiothread_cmd.h Enable -Wint-conversion warning (#1266) 2023-11-02 10:07:38 +11:00
buffers.h Stack cleanups (#1193) 2023-03-08 15:25:51 -03:00
build.h Cleanup pass for CIC6105.c (#1371) 2023-09-24 19:23:44 +10:00
CIC6105.h Cleanup pass for CIC6105.c (#1371) 2023-09-24 19:23:44 +10:00
color.h Load Docs (#1222) 2023-06-24 14:26:36 +10:00
command_macros_base.h z_demo with 4 NON_MATCHINGs (#514) 2022-03-04 19:14:52 -05:00
debug.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
fault_internal.h Port OoT's docs for fault.c and fault_drawer.c (#1199) 2023-07-08 14:41:25 -04:00
fault.h Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
fixed_point.h boot_0x80086760 OK and documented (#288) 2021-09-27 21:07:09 -03:00
functions.h Struct Returns (#1466) 2023-11-07 10:52:09 -03:00
gfx.h Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
gfxprint.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
global.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
ichain.h z_sram_NES with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531) 2022-03-27 12:37:02 -03:00
idle.h Idle + Main bss and cleanup (#1292) 2023-06-26 10:18:50 +10:00
irqmgr.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
listalloc.h PreRender.c OK (#1320) 2023-09-15 19:34:16 -03:00
loadfragment.h Enable -Wint-conversion warning (#1266) 2023-11-02 10:07:38 +11:00
macro.inc ABI FPR names (#767) 2022-03-31 18:22:19 +01:00
macros.h Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
main.h Enable -Wint-conversion warning (#1266) 2023-11-02 10:07:38 +11:00
message_data_static.h Decomp Message_GetState, add TextState enum and some header reorganization (#919) 2022-07-22 20:51:20 +01:00
os_malloc.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
padmgr.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
padutils.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
prevent_bss_reordering2.h z64vi*.h and sys_cfb.h headers (#1259) 2023-08-09 19:44:31 -04:00
prevent_bss_reordering.h Color_RGBAu32 (#253) 2021-08-15 10:56:20 -04:00
regs.h z_kankyo Decompiled (3 non-matching) (#1451) 2023-10-31 14:50:11 +11:00
scheduler.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
segment_symbols.h Enable -Wint-conversion warning (#1266) 2023-11-02 10:07:38 +11:00
seqcmd.h Audio sequence.c OK and documented (#1201) 2023-03-30 19:53:47 +11:00
sequence.h Provide original sequence names for all BGM and rename some sequences (#1311) 2023-07-10 18:30:21 -04:00
sfx.h Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242) 2023-06-20 23:13:51 -04:00
slowly.h Slowly Cleanup (#1213) 2023-03-20 00:48:49 +11:00
stack.h Stack cleanups (#1193) 2023-03-08 15:25:51 -03:00
stackcheck.h stackcheck.h (#1204) 2023-04-18 17:50:34 -04:00
sys_cfb.h z64vi*.h and sys_cfb.h headers (#1259) 2023-08-09 19:44:31 -04:00
sys_flashrom.h Enable -Wint-conversion warning (#1266) 2023-11-02 10:07:38 +11:00
sys_matrix.h Format Script Update (#904) 2022-10-04 04:06:04 +01:00
system_heap.h Docs Cleanup (#1153) 2023-05-29 13:04:07 +10:00
system_malloc.h Docs Cleanup (#1153) 2023-05-29 13:04:07 +10:00
tha.h Enable -Wint-conversion warning (#1266) 2023-11-02 10:07:38 +11:00
thga.h THA docs (#1177) 2023-03-24 14:38:04 -03:00
ultra64.h Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
unk.h z_demo with 4 NON_MATCHINGs (#514) 2022-03-04 19:14:52 -05:00
variables.h z_kankyo Decompiled (3 non-matching) (#1451) 2023-10-31 14:50:11 +11:00
vt.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z64.h Player Docs: public facing csAction things (#1459) 2023-11-05 20:34:53 -03:00
z64actor.h Boss01 (Odolwa) OK and documented (#1452) 2023-10-29 08:29:43 +11:00
z64animation_legacy.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64animation.h Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
z64audio.h Enable -Wint-conversion warning (#1266) 2023-11-02 10:07:38 +11:00
z64bgcheck.h Document Player's bgcheck routine (#1275) 2023-06-24 16:39:55 +10:00
z64bombers_notebook.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64camera.h code_80140E80 OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106) 2023-10-26 17:42:24 +11:00
z64collision_check.h Boss01 (Odolwa) OK and documented (#1452) 2023-10-29 08:29:43 +11:00
z64curve.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64cutscene_commands.h Cutscene Documentation (z_eventmgr.c OK) (#1164) 2023-04-19 13:52:00 -04:00
z64cutscene.h Cutscene Camera OK (Some Docs) (#1411) 2023-10-31 12:44:36 +11:00
z64debug_display.h Debug mode (#1185) 2023-03-08 00:06:49 -05:00
z64debug_text.h Debug mode (#1185) 2023-03-08 00:06:49 -05:00
z64dma.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64door.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z64eff_footmark.h z_eff_footmark cleanup (#1180) 2023-02-27 17:56:04 -05:00
z64effect.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z64environment.h z_kankyo pt 1 (#1377) 2023-10-05 16:08:08 +11:00
z64frameadvance.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64game_over.h z64game_over.h (#1183) 2023-03-24 15:29:54 -03:00
z64game.h Speedmeter OK (#1393) 2023-10-03 15:52:41 +11:00
z64horse.h z_horse.c OK (#1245) 2023-06-01 15:11:11 -04:00
z64interface.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64item.h Z_message (2 NON_MATCHINGS) (#1398) 2023-10-04 08:51:45 +11:00
z64jpeg.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64light.h z_kankyo pt 1 (#1377) 2023-10-05 16:08:08 +11:00
z64map.h z_map_exp OK and somewhat documented (#877) 2022-07-11 23:23:01 -04:00
z64math.h z_kankyo Decompiled (3 non-matching) (#1451) 2023-10-31 14:50:11 +11:00
z64message.h Enable -Wint-conversion warning (#1266) 2023-11-02 10:07:38 +11:00
z64object.h Port Proposed OoT Object Docs (#1361) 2023-10-04 14:01:04 +11:00
z64ocarina.h Z_message (2 NON_MATCHINGS) (#1398) 2023-10-04 08:51:45 +11:00
z64player.h Player Docs: public facing csAction things (#1459) 2023-11-05 20:34:53 -03:00
z64prerender.h PreRender.c OK (#1320) 2023-09-15 19:34:16 -03:00
z64quake.h code_80140E80 OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106) 2023-10-26 17:42:24 +11:00
z64rumble.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64save.h z_kankyo Decompiled (3 non-matching) (#1451) 2023-10-31 14:50:11 +11:00
z64scene.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z64schedule.h SCHEDULE_TIME (#1438) 2023-10-22 16:52:40 +11:00
z64shrink_window.h z64game_over.h (#1183) 2023-03-24 15:29:54 -03:00
z64skin.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64skybox.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64snap.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64sound_source.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64speed_meter.h Speedmeter OK (#1393) 2023-10-03 15:52:41 +11:00
z64subs.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z64thread.h Port OoT's docs for fault.c and fault_drawer.c (#1199) 2023-07-08 14:41:25 -04:00
z64transition.h code_80140E80 OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106) 2023-10-26 17:42:24 +11:00
z64view.h Speedmeter OK (#1393) 2023-10-03 15:52:41 +11:00
z64vimode.h z64vi*.h and sys_cfb.h headers (#1259) 2023-08-09 19:44:31 -04:00
z64viscvg.h z64vi*.h and sys_cfb.h headers (#1259) 2023-08-09 19:44:31 -04:00
z64visfbuf.h code_80140E80 OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106) 2023-10-26 17:42:24 +11:00
z64vismono.h z64vi*.h and sys_cfb.h headers (#1259) 2023-08-09 19:44:31 -04:00
z64viszbuf.h z64vi*.h and sys_cfb.h headers (#1259) 2023-08-09 19:44:31 -04:00
z_en_hy_code.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z_fireobj.h Misc Cleanup 3 (#1268) 2023-06-06 08:57:45 +10:00
z_prenmi.h z64game.h (#1250) 2023-06-06 08:54:18 -04:00
z_title_setup.h z64game.h (#1250) 2023-06-06 08:54:18 -04:00