.. |
io
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z_actor with some documentation, with 1 NON_EQUIVALENTs (#401)
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2022-01-10 12:04:28 -05:00 |
libc
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Add stddef.h and libc headers cleanup (#396)
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2021-11-05 23:44:58 -03:00 |
PR
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Import abi.h from OoT (#466)
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2021-11-19 14:18:06 -03:00 |
ultra64
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__osMalloc.c OK (#395)
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2022-01-11 23:25:14 +00:00 |
bgm.h
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Audio BGM Macros (#460)
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2021-11-20 11:01:37 -03:00 |
bstring.h
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Dump current status
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2018-10-25 22:09:52 -05:00 |
color.h
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sys_initial_check OK, documented, error message files debinarised (#437)
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2021-11-15 19:57:16 -03:00 |
command_macros_base.h
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Texture alignment macros (#284)
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2021-11-04 20:36:02 -03:00 |
fixed_point.h
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boot_0x80086760 OK and documented (#288)
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2021-09-27 21:07:09 -03:00 |
functions.h
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__osMalloc.c OK (#395)
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2022-01-11 23:25:14 +00:00 |
global.h
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Split headers to be more similar to OOT (#13)
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2020-08-31 19:02:37 -04:00 |
ichain.h
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Add stddef.h and libc headers cleanup (#396)
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2021-11-05 23:44:58 -03:00 |
initvars.h
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Effect_soft_sprite_old_init and particleOverlayTable OK (#520)
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2022-01-04 05:50:12 +00:00 |
irqmgr.h
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sched.h (#341)
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2021-11-14 18:38:27 -03:00 |
macro.inc
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
macros.h
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En_Kanban (1 non-matching) (#419)
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2022-01-12 15:37:26 +00:00 |
os_internal.h
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Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89)
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2021-10-24 10:59:14 -04:00 |
os_malloc.h
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__osMalloc.c OK (#395)
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2022-01-11 23:25:14 +00:00 |
os.h
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cartrominit OK (#412)
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2021-11-20 00:15:50 -03:00 |
osint.h
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vimgr OK (#421)
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2021-11-11 15:30:31 -03:00 |
prevent_bss_reordering.h
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Color_RGBAu32 (#253)
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2021-08-15 10:56:20 -04:00 |
ramrom.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
rdb.h
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Use hex instead of decimal
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2018-11-16 22:14:07 -06:00 |
regs.h
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Main OK (#329)
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2021-09-29 18:27:07 -04:00 |
rmon.h
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Dump current status
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2018-10-25 22:09:52 -05:00 |
scheduler.h
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sched.h (#341)
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2021-11-14 18:38:27 -03:00 |
segment_symbols.h
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z_kaleido_manager and z_kaleido_scope_call OK (#489)
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2021-12-27 03:59:50 +00:00 |
sfx.h
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ovl_En_Ma4 matched and mostly documented (#199)
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2021-07-13 21:49:05 -04:00 |
system_malloc.h
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__osMalloc.c OK (#395)
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2022-01-11 23:25:14 +00:00 |
ultra64.h
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aisetfreq OK, some libultra improvements (#416)
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2021-11-18 15:15:09 -03:00 |
ultraerror.h
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Fix variadic function typedef to be legal C
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2020-04-28 15:11:14 -05:00 |
ultralog.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
unk.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
variables.h
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__osMalloc.c OK (#395)
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2022-01-11 23:25:14 +00:00 |
viint.h
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vigetcurrframebuf OK (#386)
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2021-11-08 12:55:39 -03:00 |
vt.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
xstdio.h
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Add stddef.h and libc headers cleanup (#396)
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2021-11-05 23:44:58 -03:00 |
z64.h
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__osMalloc.c OK (#395)
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2022-01-11 23:25:14 +00:00 |
z64actor.h
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z_actor with some documentation, with 1 NON_EQUIVALENTs (#401)
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2022-01-10 12:04:28 -05:00 |
z64animation.h
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Initial object file xmls (#312)
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2021-12-18 14:37:05 -05:00 |
z64audio.h
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Introducing z64audio.h (#459)
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2021-11-19 15:26:20 -03:00 |
z64bgcheck.h
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z_bgcheck.c (#357)
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2021-11-23 13:29:18 -03:00 |
z64collision_check.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
z64cutscene_commands.h
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Adds in scene support (#117)
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2021-04-29 18:56:18 -04:00 |
z64cutscene.h
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En_Elf (#371)
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2021-12-27 01:47:56 +00:00 |
z64dma.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
z64effect.h
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Effect_soft_sprite_old_init and particleOverlayTable OK (#520)
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2022-01-04 05:50:12 +00:00 |
z64item.h
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z_actor with some documentation, with 1 NON_EQUIVALENTs (#401)
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2022-01-10 12:04:28 -05:00 |
z64jpeg.h
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z_jpeg , jpegutils and jpegdecoder OK (#322)
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2021-11-19 17:34:45 -03:00 |
z64light.h
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ovl_En_Test4 with 1 non-matching (#319)
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2021-09-29 00:08:54 -03:00 |
z64math.h
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Decompile and clean up some effect files (#342)
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2021-12-27 02:51:16 +00:00 |
z64object.h
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Tutorial (#362)
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2021-12-16 18:47:18 -05:00 |
z64player.h
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z_actor with some documentation, with 1 NON_EQUIVALENTs (#401)
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2022-01-10 12:04:28 -05:00 |
z64save.h
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z_actor with some documentation, with 1 NON_EQUIVALENTs (#401)
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2022-01-10 12:04:28 -05:00 |
z64scene.h
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z_actor with some documentation, with 1 NON_EQUIVALENTs (#401)
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2022-01-10 12:04:28 -05:00 |
z64transition.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |