mm/include
Derek Hensley 9e72c240d9
Z_message (2 NON_MATCHINGS) (#1398)
* matched func_8014D62C

* matched func_8014D304

* matched func_80149048

* matched func_80159438 & func_8014CDF0

* matched Message_GetState

* matched func_80152CAC

* matched func_80149454

* matched func_801491DC

* matched func_80150A84

* matched func_801496C8

* matched func_80149C18

* func_8014995C progress

* matched 8014995C

* matched func_80153EF0

* fix MessageContext lottery guess array size to match func_801496C8

* matched 80148D64

* matched func_8014AAD0

* progress func_8014CFDC

* matched func_8014CFDC

* progress func_801514B0

* progress#2 func_801514B0

* matched func_801514B0

* progress func_8014C70C

* Progress on few functions

* fix some variables & func name

* change unk11F00 type and usages

* func_8014C70C matched

* match func_8015268c

* fix building

* format

* engi message WIP

* enums, cleanup

* missed one

* oops

* even more enums

* another oops

* func_8015E7EC NON_MATCHING

* cleanup Message_DrawTextCredits

* MSGMODE cleanup

* import sFontWidths

* Import z_message_nes data

* Message_DrawTextNES draft

* fix types in message_nes

* Message_DrawTextNES NON_EQUIVALENT

* Message_DrawTextNES improvement

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Import bss

* fixes

* Data clean up

* Delete Message_Decode m2c output

* Readd Message_Update data

* import data

* func declaration

* cleanup

* Language enum

* fix naming, some flags

* Update functions and variables related to the bombers notebook event queue.

* Update renamed variables.txt

* format

* attempt Message_DecodeCredits

* begin Message_DecodeNES

* decode cleanup

* incremental improvements on Message_DecodeNES

* oops

* more progress

* first attempt at Message_Decode

* cleanup Message_Decode

* Message_Decode progress

* good progress on decode loops

* more progress

* good Message_Decode progress, thank anon

* decode creep

* big improvements, thanks anon/hatal

* small nes improvement

* cleanup

* match Message_DrawTextDefault, big progress on Message_DrawTextNES

* namefixer for save structs

* Some cleanup/fix non-equivalencies in decodes

* cleanup

* Small cleanup

* func_80150A84

* TextBoxType enum usage

* Format

* match Message_DecodeCredit by Maide, small improvement in Message_DrawTextNES

* comments

* some docs

* cleanup, improve matches

* Some improvement

Co-Authored-By: Santiago <github-santaclose-noreplay@NA.com>

* Fixes

* Missed

* Match Message_DrawTextNES

* Move functions to z64message.h

* string macros

* Small cleanups

* 1 more small thing

* decompme scratches

* Cleanup

* Item enum

* PR

* SEGMENT_ROM_START

* PR

* format

* ocarina cleanup

---------

Co-authored-by: andzura <andzura@andzura.fr>
Co-authored-by: Angie <angheloalf95@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Zoey Zolotova <zoey.zolotova@gmail.com>
Co-authored-by: Santiago <github-santaclose-noreplay@NA.com>
2023-10-04 08:51:45 +11:00
..
audio Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
libc Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
PR Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
tables Gamestate table (#1354) 2023-08-12 11:44:35 -04:00
alignment.h Player preparation 1 (#1058) 2022-11-06 20:49:04 -03:00
audiomgr.h AudioMgr cleanup (#1300) 2023-06-21 17:50:26 +10:00
audiothread_cmd.h audio_thread.c OK and Documented (code_80192BE0.c) (#1117) 2022-12-08 17:41:03 -03:00
buffers.h Stack cleanups (#1193) 2023-03-08 15:25:51 -03:00
build.h Cleanup pass for CIC6105.c (#1371) 2023-09-24 19:23:44 +10:00
CIC6105.h Cleanup pass for CIC6105.c (#1371) 2023-09-24 19:23:44 +10:00
color.h Load Docs (#1222) 2023-06-24 14:26:36 +10:00
command_macros_base.h z_demo with 4 NON_MATCHINGs (#514) 2022-03-04 19:14:52 -05:00
debug.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
fault_internal.h Port OoT's docs for fault.c and fault_drawer.c (#1199) 2023-07-08 14:41:25 -04:00
fault.h Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
fixed_point.h boot_0x80086760 OK and documented (#288) 2021-09-27 21:07:09 -03:00
functions.h Z_message (2 NON_MATCHINGS) (#1398) 2023-10-04 08:51:45 +11:00
gfx.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
gfxprint.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
global.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
ichain.h z_sram_NES with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531) 2022-03-27 12:37:02 -03:00
idle.h Idle + Main bss and cleanup (#1292) 2023-06-26 10:18:50 +10:00
irqmgr.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
listalloc.h PreRender.c OK (#1320) 2023-09-15 19:34:16 -03:00
loadfragment.h Load Docs (#1222) 2023-06-24 14:26:36 +10:00
macro.inc ABI FPR names (#767) 2022-03-31 18:22:19 +01:00
macros.h z_message_nes (1 NON_MATCHING) (#1394) 2023-09-27 14:24:52 +10:00
main.h Idle + Main bss and cleanup (#1292) 2023-06-26 10:18:50 +10:00
message_data_static.h Decomp Message_GetState, add TextState enum and some header reorganization (#919) 2022-07-22 20:51:20 +01:00
os_malloc.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
padmgr.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
padutils.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
prevent_bss_reordering2.h z64vi*.h and sys_cfb.h headers (#1259) 2023-08-09 19:44:31 -04:00
prevent_bss_reordering.h Color_RGBAu32 (#253) 2021-08-15 10:56:20 -04:00
regs.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
scheduler.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
segment_symbols.h Gamestate table (#1354) 2023-08-12 11:44:35 -04:00
seqcmd.h Audio sequence.c OK and documented (#1201) 2023-03-30 19:53:47 +11:00
sequence.h Provide original sequence names for all BGM and rename some sequences (#1311) 2023-07-10 18:30:21 -04:00
sfx.h Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242) 2023-06-20 23:13:51 -04:00
slowly.h Slowly Cleanup (#1213) 2023-03-20 00:48:49 +11:00
stack.h Stack cleanups (#1193) 2023-03-08 15:25:51 -03:00
stackcheck.h stackcheck.h (#1204) 2023-04-18 17:50:34 -04:00
sys_cfb.h z64vi*.h and sys_cfb.h headers (#1259) 2023-08-09 19:44:31 -04:00
sys_flashrom.h Flash Headers (#1367) 2023-09-15 09:41:51 -03:00
sys_matrix.h Format Script Update (#904) 2022-10-04 04:06:04 +01:00
system_heap.h Docs Cleanup (#1153) 2023-05-29 13:04:07 +10:00
system_malloc.h Docs Cleanup (#1153) 2023-05-29 13:04:07 +10:00
tha.h THA docs (#1177) 2023-03-24 14:38:04 -03:00
thga.h THA docs (#1177) 2023-03-24 14:38:04 -03:00
ultra64.h Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
unk.h z_demo with 4 NON_MATCHINGs (#514) 2022-03-04 19:14:52 -05:00
variables.h Z_message (2 NON_MATCHINGS) (#1398) 2023-10-04 08:51:45 +11:00
vt.h
z64.h PreRender.c OK (#1320) 2023-09-15 19:34:16 -03:00
z64actor.h Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
z64animation_legacy.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64animation.h Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
z64audio.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64bgcheck.h Document Player's bgcheck routine (#1275) 2023-06-24 16:39:55 +10:00
z64bombers_notebook.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64camera.h Misc Cleanup 3 (#1268) 2023-06-06 08:57:45 +10:00
z64collision_check.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64curve.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64cutscene_commands.h Cutscene Documentation (z_eventmgr.c OK) (#1164) 2023-04-19 13:52:00 -04:00
z64cutscene.h Fix Cutscene Bss (#1305) 2023-08-04 16:36:03 -04:00
z64debug_display.h Debug mode (#1185) 2023-03-08 00:06:49 -05:00
z64debug_text.h Debug mode (#1185) 2023-03-08 00:06:49 -05:00
z64dma.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64door.h ovl_player_actor: Dawn of a new PR (#1227) 2023-05-28 17:41:37 -04:00
z64eff_footmark.h z_eff_footmark cleanup (#1180) 2023-02-27 17:56:04 -05:00
z64effect.h ovl_player_actor: Dawn of a new PR (#1227) 2023-05-28 17:41:37 -04:00
z64frameadvance.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64game_over.h z64game_over.h (#1183) 2023-03-24 15:29:54 -03:00
z64game.h Speedmeter OK (#1393) 2023-10-03 15:52:41 +11:00
z64horse.h z_horse.c OK (#1245) 2023-06-01 15:11:11 -04:00
z64interface.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64item.h Z_message (2 NON_MATCHINGS) (#1398) 2023-10-04 08:51:45 +11:00
z64jpeg.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64light.h Effect table (#1209) 2023-03-30 13:17:55 -03:00
z64map.h z_map_exp OK and somewhat documented (#877) 2022-07-11 23:23:01 -04:00
z64math.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64message.h Z_message (2 NON_MATCHINGS) (#1398) 2023-10-04 08:51:45 +11:00
z64object.h Introduce object_table.h (#1136) 2023-02-21 16:05:12 -03:00
z64ocarina.h Z_message (2 NON_MATCHINGS) (#1398) 2023-10-04 08:51:45 +11:00
z64player.h Start Player Item Docs (#1396) 2023-09-30 17:28:14 +10:00
z64prerender.h PreRender.c OK (#1320) 2023-09-15 19:34:16 -03:00
z64quake.h Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129) 2023-05-18 10:29:50 -04:00
z64rumble.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64save.h Z_message (2 NON_MATCHINGS) (#1398) 2023-10-04 08:51:45 +11:00
z64scene.h map_static_name docs (#1298) 2023-07-04 17:58:02 +10:00
z64schedule.h Misc Cleanup 3 (#1268) 2023-06-06 08:57:45 +10:00
z64shrink_window.h z64game_over.h (#1183) 2023-03-24 15:29:54 -03:00
z64skin.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64skybox.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64snap.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64sound_source.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64speed_meter.h Speedmeter OK (#1393) 2023-10-03 15:52:41 +11:00
z64subs.h Talk Exchange System Docs (#1312) 2023-08-01 09:40:12 +10:00
z64thread.h Port OoT's docs for fault.c and fault_drawer.c (#1199) 2023-07-08 14:41:25 -04:00
z64transition.h Misc Cleanup 3 (#1268) 2023-06-06 08:57:45 +10:00
z64view.h Speedmeter OK (#1393) 2023-10-03 15:52:41 +11:00
z64vimode.h z64vi*.h and sys_cfb.h headers (#1259) 2023-08-09 19:44:31 -04:00
z64viscvg.h z64vi*.h and sys_cfb.h headers (#1259) 2023-08-09 19:44:31 -04:00
z64vismono.h z64vi*.h and sys_cfb.h headers (#1259) 2023-08-09 19:44:31 -04:00
z64viszbuf.h z64vi*.h and sys_cfb.h headers (#1259) 2023-08-09 19:44:31 -04:00
z_en_hy_code.h Animation Cleanup: En_C* and En_D* Actors (#1327) 2023-08-15 14:23:33 +10:00
z_fireobj.h Misc Cleanup 3 (#1268) 2023-06-06 08:57:45 +10:00
z_prenmi.h z64game.h (#1250) 2023-06-06 08:54:18 -04:00
z_title_setup.h z64game.h (#1250) 2023-06-06 08:54:18 -04:00