mm/include/z64effect.h
Lucas Shaw dcf44596d2
Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89)
* Progress on various files

* gfxprint stuff

* split some rodata, add iconv for rodata string parsing

* z_std_dma rodata

* 2 nonmatchings in gfxprint

* mtxuty-cvt ok

* more

* match a function in idle.c

* progress

* Cleanup

* Rename BgPolygon to CollisionPoly

* progress

* some effect stuff

* more effect progress

* updates

* made suggested changes

* z_effect_soft_sprite_old_init mostly ok

* remove old effects enum

* gamealloc.c OK

* added more files

* motor.c almost done

* motor.c OK

* updates

* migration of two files

* listalloc.c oK

* z_fcurve_data_skelanime split

* z_fcurve_data_skelanime.c decompiled

* more files split

* z_malloc.c OK

* contpfs.c OK

* fault.c rodata migrated

* migrated fault_drawer rodata

* update

* update preprocess.py

* renamed functions in z_skelanime

* started z_skelanime cleanup

* like halfway through fixing z_skelanime

* animation system updated to meet oot standards

* remove unused animation structs

* rename matrix structs to fit oot

* Add -woff 712

* fix diff_settings.py because i accidentally broke it before

* fixed merge conflict, doesn't match though

* It matches now

* Updates

* Fixed warnings...added gcc code syntax checking

* Remove gcc check, added in Tharo's PR

* warnings fixed (i think)

* fixed all warnings i think

* ok

* not sure what to do

* Fix all warnings i think (z_en_a_keep needs some file cleanup thouguh)

* it matches if i do this

* remove comment

* accidentally put osPfsFreeBlocks in epilinkhandle.c

* memcmp -> bcmp

* change u32 size to size_t size, delete string.h because it caused unnecessary confusion with defining size_t twice

* format.sh

* MTXMODE_NEW and MTXMODE_APPLY to matrix functions

* Made suggested changes

* pragma sFaultDrawerFont instead of including in repo

* add some functions to functions.h

* Bss reordering fixed in z_collision_check...added hack to disasm.py

* Updated z_en_a_keep.c

* Missed suggestion in EnAObj_Destroy

* .

* update z_fcurve_Data_skelanime and z_skelanime with suggestions

* devmgr.c ok

* minor changes

* Addressed comments

* remove redundant file

* gfxp -> dlist in game.c

* updated actorfixer.py

* fixed warnings in z_malloc

* Change void* back to Actor*

* format

* Add the soft_sprit comments back

* Rename SV->Flex

* remove .common

* run format

* Update src/code/z_skelanime.c

* u32 channel

Co-authored-by: Lucas Shaw <lucas.shaw1123@gmail.com>
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
2021-10-24 10:59:14 -04:00

342 lines
10 KiB
C

#ifndef _Z64EFFECT_H_
#define _Z64EFFECT_H_
#include "PR/ultratypes.h"
#include "color.h"
#include "z64light.h"
#include "z64math.h"
#include "unk.h"
struct GraphicsContext;
struct GlobalContext;
typedef void(*eff_destroy_func)(void* params);
typedef void(*eff_draw_func)(void* params, struct GraphicsContext* gfxCtx);
typedef void(*eff_init_func)(void* params, void* init);
typedef s32(*eff_update_func)(void* params);
#define SPARK_COUNT 3
#define BLURE_COUNT 25
#define SHIELD_PARTICLE_COUNT 3
#define TIRE_MARK_COUNT 15
#define TOTAL_EFFECT_COUNT SPARK_COUNT + BLURE_COUNT + SHIELD_PARTICLE_COUNT + TIRE_MARK_COUNT
/* G Effect Regs */
#define rgTexIdx regs[0]
#define rgScale regs[1]
#define rgTexIdxStep regs[2]
#define rgPrimColorR regs[3]
#define rgPrimColorG regs[4]
#define rgPrimColorB regs[5]
#define rgPrimColorA regs[6]
#define rgEnvColorR regs[7]
#define rgEnvColorG regs[8]
#define rgEnvColorB regs[9]
#define rgEnvColorA regs[10]
#define rgObjBankIdx regs[11]
typedef struct {
/* 0x0 */ u8 active;
/* 0x1 */ u8 unk1;
/* 0x2 */ u8 unk2;
/* 0x3 */ UNK_TYPE1 pad3[0x1];
} EffCommon; // size = 0x4
typedef struct {
/* 0x00 */ Vec3f velocity;
/* 0x0C */ Vec3f position;
/* 0x18 */ Vec3s unk18;
/* 0x1E */ Vec3s unk1E;
} EffSparkParticle; // size = 0x24
typedef struct {
/* 0x000 */ Vec3s position;
/* 0x008 */ s32 numParticles; // Will be calculated as particleFactor1 * particleFactor2 + 2
/* 0x00C */ EffSparkParticle particles[32];
/* 0x48C */ f32 velocity;
/* 0x490 */ f32 gravity;
/* 0x494 */ u32 particleFactor1;
/* 0x498 */ u32 particleFactor2;
/* 0x49C */ Color_RGBA8 colorStart[4];
/* 0x4AC */ Color_RGBA8 colorEnd[4];
/* 0x4BC */ s32 age;
/* 0x4C0 */ s32 duration;
} EffSparkParams; // size = 0x4C4
typedef struct {
/* 0x000 */ EffCommon base;
/* 0x004 */ EffSparkParams params;
} EffSpark; // size = 0x4C8
typedef struct {
/* 0x00 */ s32 state;
/* 0x04 */ s32 timer;
/* 0x08 */ Vec3s p1;
/* 0x0E */ Vec3s p2;
/* 0x14 */ u16 flags;
} EffectBlureElement; // size = 0x18
typedef struct {
/* 0x000 */ UNK_TYPE1 pad0[0x184];
/* 0x184 */ Color_RGBA8 unk184;
/* 0x188 */ Color_RGBA8 unk188;
/* 0x18C */ Color_RGBA8 unk18C;
/* 0x190 */ Color_RGBA8 unk190;
/* 0x194 */ UNK_TYPE1 pad194[0xC];
} EffBlureInit1; // size = 0x1A0
typedef struct {
/* 0x00 */ s32 calcMode;
/* 0x04 */ u16 flags;
/* 0x06 */ s16 addAngleChange;
/* 0x08 */ u8 p1StartColor[4];
/* 0x0C */ u8 p2StartColor[4];
/* 0x10 */ u8 p1EndColor[4];
/* 0x14 */ u8 p2EndColor[4];
/* 0x18 */ u8 elemDuration;
/* 0x19 */ u8 unkFlag;
/* 0x1A */ u8 drawMode; // 0: simple; 1: simple with alt colors; 2+: smooth
/* 0x1B */ u8 mode4Param;
/* 0x1C */ Color_RGBA8 altPrimColor; // used with drawMode 1
/* 0x20 */ Color_RGBA8 altEnvColor; // used with drawMode 1
} EffBlureInit2; // size = 0x24
typedef struct {
/* 0x000 */ EffectBlureElement elements[16];
/* 0x180 */ s32 calcMode;
/* 0x184 */ f32 mode4Param;
/* 0x188 */ u16 flags;
/* 0x18A */ s16 addAngleChange;
/* 0x18C */ s16 addAngle;
/* 0x18E */ Color_RGBA8 p1StartColor;
/* 0x192 */ Color_RGBA8 p2StartColor;
/* 0x196 */ Color_RGBA8 p1EndColor;
/* 0x19A */ Color_RGBA8 p2EndColor;
/* 0x19E */ u8 numElements;
/* 0x19F */ u8 elemDuration;
/* 0x1A0 */ u8 unkFlag;
/* 0x1A1 */ u8 drawMode; // 0: simple; 1: simple with alt colors; 2+: smooth
/* 0x1A2 */ Color_RGBA8 altPrimColor;
/* 0x1A6 */ Color_RGBA8 altEnvColor;
} EffectBlure; // size = 0x1AC
typedef struct {
/* 0x000 */ EffCommon base;
/* 0x004 */ EffectBlure params;
} EffBlure; // size = 0x1B0
typedef struct {
/* 0x00 */ f32 startSpeed;
/* 0x04 */ f32 endXChange;
/* 0x08 */ f32 endX;
/* 0x0C */ f32 startXChange;
/* 0x10 */ f32 startX;
/* 0x14 */ s16 rotationY;
/* 0x16 */ s16 rotationZ;
} EffShieldParticleParticle; // size = 0x18
typedef struct {
/* 0x00 */ u8 numParticles;
/* 0x02 */ Vec3s position;
/* 0x08 */ Color_RGBA8 primColorStart;
/* 0x0C */ Color_RGBA8 envColorStart;
/* 0x10 */ Color_RGBA8 primColorMid;
/* 0x14 */ Color_RGBA8 envColorMid;
/* 0x18 */ Color_RGBA8 primColorEnd;
/* 0x1C */ Color_RGBA8 envColorEnd;
/* 0x20 */ f32 acceleration;
/* 0x24 */ f32 maxInitialSpeed;
/* 0x28 */ f32 lengthCutoff;
/* 0x2C */ u8 duration;
/* 0x2E */ LightPoint lightPoint;
/* 0x3C */ s32 hasLight;
} EffShieldParticleInit; // size = 0x40
typedef struct {
/* 0x000 */ EffShieldParticleParticle particles[16];
/* 0x180 */ u8 numParticles;
/* 0x181 */ UNK_TYPE1 pad181[0x1];
/* 0x182 */ Vec3s position;
/* 0x188 */ Color_RGBA8 primColorStart;
/* 0x18C */ Color_RGBA8 envColorStart;
/* 0x190 */ Color_RGBA8 primColorMid;
/* 0x194 */ Color_RGBA8 envColorMid;
/* 0x198 */ Color_RGBA8 primColorEnd;
/* 0x19C */ Color_RGBA8 envColorEnd;
/* 0x1A0 */ f32 acceleration;
/* 0x1A4 */ UNK_TYPE1 pad1A4[0x4];
/* 0x1A8 */ f32 maxInitialSpeed;
/* 0x1AC */ f32 lengthCutoff;
/* 0x1B0 */ u8 duration;
/* 0x1B1 */ u8 age;
/* 0x1B2 */ LightInfo lightInfo;
/* 0x1C0 */ LightNode* light;
/* 0x1C4 */ s32 hasLight;
} EffShieldParticleParams; // size = 0x1C8
typedef struct {
/* 0x000 */ EffCommon base;
/* 0x004 */ EffShieldParticleParams params;
} EffShieldParticle; // size = 0x1CC
typedef struct {
/* 0x00 */ UNK_TYPE2 active;
/* 0x02 */ Vec3s position1;
/* 0x08 */ Vec3s position2;
/* 0x0E */ s16 life;
/* 0x10 */ UNK_TYPE1 pad10[0x4];
/* 0x14 */ UNK_TYPE4 unk14;
} EffTireMarkParticle; // size = 0x18
typedef struct {
/* 0x0 */ s16 unk0;
/* 0x2 */ s16 maxLife;
/* 0x4 */ Color_RGBA8 color;
} EffTireMarkInit; // size = 0x8
typedef struct {
/* 0x000 */ EffTireMarkParticle particles[64];
/* 0x600 */ s16 unk600;
/* 0x602 */ s16 numParticles;
/* 0x604 */ s16 maxLife;
/* 0x606 */ Color_RGBA8 color;
/* 0x60A */ UNK_TYPE1 pad60A[0x2];
} EffTireMarkParams; // size = 0x60C
typedef struct {
/* 0x000 */ EffCommon base;
/* 0x004 */ EffTireMarkParams params;
} EffTireMark; // size = 0x610
typedef struct {
/* 0x00 */ u32 paramsSize;
/* 0x04 */ eff_init_func init;
/* 0x08 */ eff_destroy_func destroy;
/* 0x0C */ eff_update_func update;
/* 0x10 */ eff_draw_func draw;
} EffInfo; // size = 0x14
typedef struct {
/* 0x0000 */ struct GlobalContext* globalCtx;
/* 0x0004 */ EffSpark sparks[SPARK_COUNT];
/* 0x0E5C */ EffBlure blures[BLURE_COUNT];
/* 0x388C */ EffShieldParticle shieldParticles[SHIELD_PARTICLE_COUNT];
/* 0x3DF0 */ EffTireMark tireMarks[TIRE_MARK_COUNT];
} EffTables; // size = 0x98E0
/* Effect Soft Sprites */
struct EffectSs;
typedef u32 (*EffectSsInitFunc)(struct GlobalContext* globalCtx, u32 index, struct EffectSs* effectSs, void* initParams);
typedef void(*EffectSsUpdateFunc)(struct GlobalContext* globalCtx, u32 index, struct EffectSs* particle);
typedef void(*EffectSsDrawFunc)(struct GlobalContext* globalCtx, u32 index, struct EffectSs* particle);
typedef struct {
/* 0x00 */ u32 type;
/* 0x04 */ EffectSsInitFunc init;
} EffectSsInit; // size = 0x08
typedef struct {
/* 0x00 */ u32 vromStart;
/* 0x04 */ u32 vromEnd;
/* 0x08 */ void* vramStart;
/* 0x0C */ void* vramEnd;
/* 0x10 */ void* loadedRamAddr;
/* 0x14 */ EffectSsInit* initInfo;
/* 0x18 */ u32 unk18; // Always 0x01000000?
} EffectSsOverlay; // size = 0x1C
typedef struct EffectSs {
/* 0x00 */ Vec3f pos;
/* 0x0C */ Vec3f velocity;
/* 0x18 */ Vec3f accel;
/* 0x24 */ EffectSsUpdateFunc update;
/* 0x28 */ EffectSsDrawFunc draw;
/* 0x2C */ Vec3f vec;
/* 0x38 */ void* gfx;
/* 0x3C */ Actor* actor;
/* 0x40 */ s16 regs[13]; // These are particle-specific
/* 0x5A */ u16 flags; // bit 0: set if this entry is not considered free on a priority tie bit 1: ? bit 2: ?
/* 0x5C */ s16 life; // -1 means this entry is free
/* 0x5E */ u8 priority; // Lower number mean higher priority
/* 0x5F */ u8 type;
} EffectSs; // size = 0x60
typedef struct {
/* 0x0 */ EffectSs* data_table; // Name from debug assert
/* 0x4 */ s32 searchIndex;
/* 0x8 */ s32 size;
} EffectSsInfo; // size = 0xC
typedef struct {
/* 0x0 */ EffectSs* data_table; // Name from debug assert
/* 0x4 */ s32 searchIndex;
/* 0x8 */ s32 size;
} EffectTableInfo; // size = 0xC
typedef struct {
/* 0x0 */ UNK_TYPE4 unk0;
/* 0x4 */ EffectSsInitFunc init;
} ParticleOverlayInfo; // size = 0x8
typedef struct {
/* 0x00 */ u32 vromStart;
/* 0x04 */ u32 vromEnd;
/* 0x08 */ void* vramStart;
/* 0x0C */ void* vramEnd;
/* 0x10 */ void* loadedRamAddr;
/* 0x14 */ ParticleOverlayInfo* overlayInfo;
/* 0x18 */ u32 unk18; // Always 0x01000000?
} ParticleOverlay; // size = 0x1C
typedef enum {
/* 0x00 */ EFFECT_SS_DUST,
/* 0x01 */ EFFECT_SS_KIRAKIRA,
/* 0x02 */ EFFECT_SS_UNSET_02, // Deleted
/* 0x03 */ EFFECT_SS_BOMB2,
/* 0x04 */ EFFECT_SS_BLAST,
/* 0x05 */ EFFECT_SS_G_SPK,
/* 0x06 */ EFFECT_SS_D_FIRE,
/* 0x07 */ EFFECT_SS_BUBBLE,
/* 0x08 */ EFFECT_SS_UNSET_08, // Deleted
/* 0x09 */ EFFECT_SS_G_RIPPLE,
/* 0x0A */ EFFECT_SS_G_SPLASH,
/* 0x0B */ EFFECT_SS_UNSET_0B,
/* 0x0C */ EFFECT_SS_G_FIRE,
/* 0x0D */ EFFECT_SS_LIGHTNING,
/* 0x0E */ EFFECT_SS_DT_BUBBLE,
/* 0x0F */ EFFECT_SS_HAHEN,
/* 0x10 */ EFFECT_SS_STICK,
/* 0x11 */ EFFECT_SS_SIBUKI,
/* 0x12 */ EFFECT_SS_UNSET_12, // Deleted
/* 0x13 */ EFFECT_SS_UNSET_13, // Deleted
/* 0x14 */ EFFECT_SS_STONE1,
/* 0x15 */ EFFECT_SS_HITMARK,
/* 0x16 */ EFFECT_SS_FHG_FLASH,
/* 0x17 */ EFFECT_SS_K_FIRE,
/* 0x18 */ EFFECT_SS_SOLDER_SRCH_BALL,
/* 0x19 */ EFFECT_SS_KAKERA,
/* 0x1A */ EFFECT_SS_ICE_PIECE,
/* 0x1B */ EFFECT_SS_EN_ICE,
/* 0x1C */ EFFECT_SS_FIRE_TAIL,
/* 0x1D */ EFFECT_SS_EN_FIRE,
/* 0x1E */ EFFECT_SS_EXTRA,
/* 0x1F */ EFFECT_SS_UNSET_1F, // Deleted
/* 0x20 */ EFFECT_SS_DEAD_DB,
/* 0x21 */ EFFECT_SS_DEAD_DD,
/* 0x22 */ EFFECT_SS_DEAD_DS,
/* 0x23 */ EFFECT_SS_UNSET_23, // Deleted
/* 0x24 */ EFFECT_SS_ICE_SMOKE,
/* 0x25 */ EFFECT_EN_ICE_BLOCK,
/* 0x26 */ EFFECT_SS_SBN,
/* 0x27 */ EFFECT_SS_MAX
} EffectSsType;
#endif