mirror of
https://github.com/zeldaret/mm.git
synced 2024-11-23 21:09:52 +00:00
d5e692d0e1
* EnBomChu_Init OK * EnBomChu_Destroy OK * func_808F7868 OK * func_808F79D4 OK * func_808F7E74 OK * func_808F7FA0 OK * func_808F77E4 OK * func_808F75D0 OK * func_808F7944 OK * func_808F7A84 OK * func_808F818C OK * func_808F8080 OK * func_808F7FD0 OK * EnBomChu_Update OK * EnBomChu_Draw OK * Drop unnecessary cast in Update * Import data into C * Object symbol * Use generated reloc * Port over OoT struct var names * Name all statics * Misc cleanup * Name some of the new struct vars introduced in MM * Port over most OoT function names * Name movingSpeed based on in-game observation * Name final param in EnBomChu_SpawnRipplesAndSplashes * More cleanup and OOT port * Some more names * More docs * Name last function * Final little cleanup * First round of review fixes * Change the name of that one function * More precise comment |
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.. | ||
asm-differ | ||
asm-processor | ||
buildtools | ||
disasm | ||
filelists/mm.us.rev1 | ||
graphovl | ||
ido_recomp | ||
overlayhelpers | ||
sizes | ||
warnings_count | ||
z64compress | ||
ZAPD | ||
ZAPDConfigs/MM | ||
.gitignore | ||
actorfixer.py | ||
assist.py | ||
calc_bss.sh | ||
check_format.sh | ||
extract_baserom.py | ||
fixbaserom.py | ||
get_actor_sizes.py | ||
global_bss_check.py | ||
m2ctx.py | ||
Makefile | ||
permuter_settings.toml | ||
progress.py | ||
regconvert.py | ||
reloc_spec_check.sh | ||
rename_global_asm.py | ||
rename_sym.sh | ||
set_o32abi_bit.py | ||
sfxconvert.py | ||
sort_actor_funcs.py | ||
timeconv.py | ||
vt_fmt.py | ||
vtxdis.c | ||
z64compress_wrapper.py |