Decompilation of The Legend of Zelda: Majora's Mask
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Rozelette f4936cc471
Delete function type information (#12)
* Remove ability to generate headers when disassembling

* Remove type information from function table

Co-authored-by: Rozelette <users.noreply.github.com>
2020-08-28 20:55:33 -04:00
include Add object enum (#9) 2020-08-07 18:12:03 -04:00
linker_scripts Decompile game.c 2020-06-23 10:55:11 -04:00
src Add object enum (#9) 2020-08-07 18:12:03 -04:00
tables Delete function type information (#12) 2020-08-28 20:55:33 -04:00
tools Delete function type information (#12) 2020-08-28 20:55:33 -04:00
.clang-format Adds clang-format script to MM 2020-07-24 19:57:54 -04:00
.clang-tidy Adds clang-format script to MM 2020-07-24 19:57:54 -04:00
.gitattributes Actually handle line endings on Windows 2020-02-17 01:08:02 -06:00
.gitignore Improve Drag & Drop support for IDO Tools 2020-05-04 22:51:31 +02:00
.gitmodules Add ZAP2 module 2020-05-01 16:48:21 -05:00
asmdiff.sh Fix various errors in README 2020-01-25 00:22:56 -06:00
checksum.md5 Add dmadata vrom symbols. Link rom in two passes: first to generate dmadata, second to apply dmadata symbols. Clean up symbols at low addresses. 2019-11-16 03:28:05 -06:00
diff_settings.py Set up diff script 2020-03-02 00:21:16 -06:00
file_setup.sh Add file_setup.sh to streamline first-time setup for each file 2020-04-18 14:42:28 -05:00
fixle.sh Adds clang-format script to MM 2020-07-24 19:57:54 -04:00
format.sh Adds clang-format script to MM 2020-07-24 19:57:54 -04:00
Makefile Make the disasm target when appropiate instead of needing to do it manually (#10) 2020-08-28 20:55:08 -04:00
README.md Move installation to wiki and update readme 2020-04-18 18:04:03 -05:00
requirements.txt Set up diff script 2020-03-02 00:21:16 -06:00
textures.csv Normalize line endings 2020-02-19 11:18:03 -06:00
undef.txt Decompile game.c 2020-06-23 10:55:11 -04:00

Legend of Zelda: Majora's Mask (U) 1.0

- WARNING! -

The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.

This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.

This is a decompilation of Legend of Zelda: Majora's Mask (U) 1.0

It builds the following ROM:

  • rom.z64 md5: 2a0a8acb61538235bc1094d297fb6556

Please refer to the Installation guide in the Wiki for setup instructions.

Website: https://zelda64.dev/

Discord: https://discord.zelda64.dev