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cutscenes
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Some custscene cleanup
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2024-09-21 16:15:31 +02:00 |
menus
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Cleanup connection.c
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2024-10-03 12:19:55 +02:00 |
rooms
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Fix tilemap and clipdata for Chozodia 11 (#23)
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2024-08-31 13:28:04 +02:00 |
samus
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Link and fix samus.c
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2023-11-17 22:48:16 +01:00 |
sprites
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Some cleanup, start sprite documentation
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2024-08-19 21:29:36 +02:00 |
tilesets
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Fill sTilesetEntries
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2023-11-17 20:58:05 +01:00 |
animated_graphics_data.h
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Animated graphics cleanup
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2024-09-21 16:11:29 +02:00 |
animated_tiles_data.h
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Rename GFX to Gfx and RAM to Ram
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2023-05-28 16:22:12 +02:00 |
audio.h
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Extract some audio data
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2023-11-15 21:03:33 +01:00 |
block_data.h
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Cleanup connection.c
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2024-10-03 12:19:55 +02:00 |
cable_link_data.h
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Link cable_link.c
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2023-11-22 18:19:45 +01:00 |
chozodia_escape_data.h
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Rename occurrences of 'PAL' to 'Pal' (#13)
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2024-01-04 00:34:38 +01:00 |
clipdata_data.h
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Cleanup connection.c
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2024-10-03 12:19:55 +02:00 |
clipdata_types_tilemap.h
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Match RoomLoadTileset
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2023-01-28 16:58:10 +01:00 |
clipdata_types.h
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Add clipdata types data
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2023-05-28 22:28:56 +02:00 |
color_fading_data.h
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Finish color_fading.c, add to linker
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2023-03-06 15:47:32 +01:00 |
common_pals.h
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Add tilesets set 0 data
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2023-05-28 23:27:41 +02:00 |
default_background_data.h
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Fill sTilesetEntries
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2023-11-17 20:58:05 +01:00 |
demo_data.h
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Start extracting demo data
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2023-03-13 16:15:56 +01:00 |
empty_datatypes.h
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Rewrite and improvement of multi sprite data
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2024-07-30 22:13:43 +02:00 |
ending_and_gallery_data.h
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Rename occurrences of 'PAL' to 'Pal' (#13)
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2024-01-04 00:34:38 +01:00 |
engine_pointers.h
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Cleanup connection.c
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2024-10-03 12:19:55 +02:00 |
frame_data_pointers.h
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Fill database, fix small data issues
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2022-12-24 17:07:17 +01:00 |
fusion_gallery_data.h
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Split fusion gallery, more ending code
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2023-03-11 17:09:07 +01:00 |
generic_data.h
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Raneme iXX types to sXX
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2023-06-18 14:31:09 +02:00 |
hatch_data.h
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Cleanup connection.c
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2024-10-03 12:19:55 +02:00 |
haze_data.h
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Raneme iXX types to sXX
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2023-06-18 14:31:09 +02:00 |
hud_data.h
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Rename occurrences of 'PAL' to 'Pal' (#13)
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2024-01-04 00:34:38 +01:00 |
in_game_cutscene_data.h
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Complete in_game_cutscene.c
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2023-03-08 02:05:24 +01:00 |
internal_chozodia_escape_data.h
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More chozodia_escape.c code
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2023-03-12 22:53:58 +01:00 |
internal_ending_and_gallery_data.h
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Some credits code
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2023-03-12 01:31:20 +01:00 |
internal_intro_data.h
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Link time_attack.c
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2023-06-26 16:58:08 +02:00 |
internal_save_file_data.h
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Decompile more save_file.c
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2023-03-02 17:34:12 +01:00 |
internal_text_data.h
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Extract Blob_7602d4_7603f0
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2023-10-31 16:02:44 +01:00 |
internal_tourian_escape_data.h
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Start decompiling tourian_escape.c
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2023-03-26 23:54:47 +02:00 |
intro_data.h
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Rename occurrences of 'PAL' to 'Pal' (#13)
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2024-01-04 00:34:38 +01:00 |
io_transfer_data.h
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Decompile almost all of cable link code
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2023-03-30 17:41:55 +02:00 |
nes_metroid.h
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Link file_select.c
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2023-11-22 09:58:12 +01:00 |
particle_data.h
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More cleanup, particles
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2023-07-12 04:10:41 +02:00 |
projectile_data.h
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Cleanup of projectile and projectile utils
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2024-08-29 17:52:36 +02:00 |
rooms_data.h
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Extract chozodia room data
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2023-11-15 13:06:54 +01:00 |
samus_close_up_data.h
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More cleanup
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2023-07-13 02:54:53 +02:00 |
samus_sprites_pointers.h
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Some sprite_util.c cleanup
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2024-08-27 23:57:18 +02:00 |
save_file_data.h
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Remove Blob_75fdfc_75fe5c
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2023-03-14 18:35:28 +01:00 |
shortcut_pointers.h
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Match StatusScreenUpdateUnknownItemPalette
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2023-05-30 11:58:55 +02:00 |
sprite_data.h
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Link and fix sprite.c
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2023-11-18 22:41:34 +01:00 |
spriteset.h
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Raneme iXX types to sXX
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2023-06-18 14:31:09 +02:00 |
text_data.h
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Extract Blob_7602d4_7603f0
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2023-10-31 16:02:44 +01:00 |
text_pointers.h
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Remove some hardcoded pointers, fix #1
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2023-11-17 18:51:22 +01:00 |
time_attack_data.h
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Decompile some time attack code
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2023-02-07 23:45:12 +01:00 |
tourian_escape_data.h
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Link tourian_escape.c
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2023-11-22 11:37:27 +01:00 |
visual_effects_data.h
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Start extracting arm cannon data
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2023-11-01 21:26:48 +01:00 |