mirror of
https://github.com/projectPiki/pikmin2.git
synced 2024-11-26 23:00:27 +00:00
23 lines
414 B
C++
23 lines
414 B
C++
#ifndef _PSM_TSUYUKUSA_H
|
|
#define _PSM_TSUYUKUSA_H
|
|
|
|
#include "PSM/CreatureObj.h"
|
|
|
|
namespace PSM {
|
|
struct Tsuyukusa : public CreatureObj {
|
|
Tsuyukusa(Game::Creature*);
|
|
|
|
virtual ~Tsuyukusa() { } // _14 (weak)
|
|
|
|
void noukouFrameWork(bool);
|
|
|
|
// _10 = VTBL 1
|
|
// _28 = VTBL 2
|
|
// _00-_70 = CreatureObj
|
|
BOOL mIsEnabled; // _70
|
|
JSULink<Game::Creature> mLink; // _74
|
|
};
|
|
} // namespace PSM
|
|
|
|
#endif
|