pikmin2/include
HeartPiece e10b48034e mapCode.cpp matched (unlinked) + formatting
need to fix container<mapcode::code> and array container<mapcode::code> vts to link
2022-07-21 20:24:44 +10:00
..
Dolphin mapCode.cpp matched (unlinked) + formatting 2022-07-21 20:24:44 +10:00
ebi enum int cleanup 2022-02-21 20:12:49 -05:00
efx Lots of starts 2022-07-09 15:39:14 -04:00
efx2d Major efx progress. 2022-02-06 13:21:06 -05:00
Game mapCode.cpp matched (unlinked) + formatting 2022-07-21 20:24:44 +10:00
JAInter eliminate unsigned int from this repository 2022-01-04 09:36:39 -05:00
JStage match JSGSystem.cpp 2022-04-19 11:55:17 -04:00
JStudio Fix namespace tabbing 2022-01-04 13:51:21 +00:00
JSystem mapCode.cpp matched (unlinked) + formatting 2022-07-21 20:24:44 +10:00
KandoLib 63 pokos 🅰️ ℹ️ ™️ 2021-11-10 18:52:05 +00:00
kh eliminate unsigned int from this repository 2022-01-04 09:36:39 -05:00
Morimura adjust formatting for some breathing room 2022-01-11 22:31:11 -05:00
og mapCode.cpp matched (unlinked) + formatting 2022-07-21 20:24:44 +10:00
P2JME match messageReference.cpp 2022-04-29 15:37:05 -04:00
PSGame adjust formatting for some breathing room 2022-01-11 22:31:11 -05:00
PSM Finish AIFree 2022-07-17 02:52:45 +01:00
PSSystem cleanup jsystem and housekeeping 2022-04-03 21:55:50 -04:00
Screen ogScene WIP 2022-07-16 21:33:00 -04:00
std One last dump in 2021. 2021-12-11 21:42:06 -05:00
Sys mapCode.cpp matched (unlinked) + formatting 2022-07-21 20:24:44 +10:00
SysShape Additional dump. 2022-01-31 19:51:30 -05:00
THP Random half-done src and headers. 2021-12-15 13:49:16 -05:00
AmbientLightObj.h Dump 1 2021-10-14 00:59:32 +01:00
AppThread.h A bit of threading... 2022-01-13 22:01:19 -05:00
ARAM.h adjust formatting for some breathing room 2022-01-11 22:31:11 -05:00
BaseParm.h adjust formatting for some breathing room 2022-01-11 22:31:11 -05:00
BitFlag.h Remove uchar (Ghidra type removal part 01) 2022-01-04 13:08:15 +00:00
BitFlags.h Fix case of include in BitFlags.h 2021-11-07 20:31:50 -05:00
BootSection.h enum int cleanup 2022-02-21 20:12:49 -05:00
BoundBox.h mapCode.cpp matched (unlinked) + formatting 2022-07-21 20:24:44 +10:00
BuildSettings.h gamePlayCommonData.cpp progress. 2022-01-03 22:54:40 -05:00
Camera.h Pull BlendCamera.h into Camera.h. 2022-01-15 20:57:14 -05:00
Caption.h Fix namespace tabbing 2022-01-04 13:51:21 +00:00
CarryInfo.h CarryInfo progress and cleanup. 2022-01-15 21:12:07 -05:00
CellMgrParms.h Additional dump. 2022-01-31 19:51:30 -05:00
CNode.h formatting and readme update 2022-02-01 15:42:37 -05:00
CollInfo.h Squashed commit of the following: 2022-01-30 17:21:06 -05:00
Color4.h Restructure TColor's union and more GX enums 2022-04-13 18:08:14 -04:00
Condition.h A bit more header progress 2021-12-12 14:37:25 -05:00
Container.h Parms (#16) 2022-05-28 19:59:34 -04:00
Controller.h Vtable cleanup 2022-01-15 21:47:09 -05:00
Demo.h formatting and readme update 2022-02-01 15:42:37 -05:00
DvdStatus.h team effort matching DvdStatus::update 2022-01-31 14:29:56 -05:00
DvdThreadCommand.h cleanup jsystem and housekeeping 2022-04-03 21:55:50 -04:00
errno.h 63 pokos 🅰️ ℹ️ ™️ 2021-11-10 18:52:05 +00:00
fdlibm.h adjust formatting for some breathing room 2022-01-11 22:31:11 -05:00
FogMgr.h fogMgr cleanup 2022-02-21 16:27:51 -05:00
GameFlow.h Random progress. 2021-11-24 16:22:45 -05:00
GenericObjectMgr.h Parms (#16) 2022-05-28 19:59:34 -04:00
Graphics.h eliminate unsigned int from this repository 2022-01-04 09:36:39 -05:00
id32.h Major BSS refactor 2022-06-24 21:08:27 -04:00
IDelegate.h adjust formatting for some breathing room 2022-01-11 22:31:11 -05:00
InfoList.h Missed formatting. Whoops. 2022-01-15 21:12:54 -05:00
Iterator.h Templates, Water, and MapCode progress. 2022-01-13 22:51:19 -05:00
LifeGaugeMgr.h Vtable cleanup 2022-01-15 21:47:09 -05:00
Light.h identify lightObj members of TreasureLight::Mgr 2022-05-24 13:06:16 -04:00
LoadResource.h Descent into madness 2022-01-06 21:19:10 -05:00
macros.inc Initial commit 2021-09-27 21:57:49 +01:00
mapCode.h mapCode.cpp matched (unlinked) + formatting 2022-07-21 20:24:44 +10:00
MapCollision.h gameStages.cpp linked 2022-07-18 14:18:46 +10:00
Matrix3f.h Last last dump of 2021. Probably. 2021-12-22 18:18:17 -07:00
Matrixf.h Squashed commit of the following: 2022-01-30 17:21:06 -05:00
mem.h finish off mem.c 2022-01-07 17:05:53 -05:00
ModelEffect.h Major efx progress. 2022-02-06 13:21:06 -05:00
MonoObjectMgr.h Squashed commit of the following: 2022-01-30 17:21:06 -05:00
MouthSlots.h Last last dump of 2021. Probably. 2021-12-22 18:18:17 -07:00
nans.h Descent into madness 2022-01-06 21:19:10 -05:00
node.h Match displayInfo 2021-12-29 22:09:00 +00:00
ObjectMgr.h Templates, Water, and MapCode progress. 2022-01-13 22:51:19 -05:00
ObjectTypes.h Fix namespace tabbing 2022-01-04 13:51:21 +00:00
P2DScreen.h formatting and readme update 2022-02-01 15:42:37 -05:00
Parameters.h Remove all Ghidra types to promote less lazy copy pasting 2022-01-04 13:18:25 +00:00
ParticleMgr.h Major efx progress. 2022-02-06 13:21:06 -05:00
PikiAI.h Finish AIFree 2022-07-17 02:52:45 +01:00
PikiAnimator.h SoundID update & formatting 2021-12-15 14:35:09 -05:00
Plane.h Assorted other non-library progress. 2022-01-13 23:10:14 -05:00
PlatAttacher.h Squashed commit of the following: 2022-01-30 17:21:06 -05:00
Platform.h Squashed commit of the following: 2022-01-30 17:21:06 -05:00
printf.h stream.cpp (#23) 2022-07-16 13:44:09 -04:00
PS.h Remove all Ghidra types to promote less lazy copy pasting 2022-01-04 13:18:25 +00:00
Quat.h add header interface 2022-01-19 22:13:25 -08:00
Radar.h Info fill 2021-11-02 15:30:56 +00:00
Rect.h Progress of Cell and Cell accessories. 2021-11-03 22:15:55 -04:00
Resource.h Additional dump. 2022-01-31 19:51:30 -05:00
RootMenuSection.h Random progress. 2021-11-24 16:22:45 -05:00
Section.h Lots of starts 2022-07-09 15:39:14 -04:00
SoundID.h enum int cleanup 2022-02-21 20:12:49 -05:00
stream.h Closer to match... 2022-07-18 03:59:34 +01:00
SweepPrune.h Format 2021-11-17 23:09:30 +00:00
sysMath.h Additional dump. 2022-01-31 19:51:30 -05:00
System.h Additional dump. 2022-01-31 19:51:30 -05:00
SysTimers.h Pelplant progress. 2022-06-19 17:08:38 -04:00
TagParm.h Goodbye, tagparams_jank! 2022-01-05 14:14:40 -05:00
TinyPikmin.h Update TinyPikmin.h 2021-11-02 03:41:31 +00:00
TinyPikminMgr.h More headers 2021-10-14 05:44:49 +01:00
Title.h Random progress. 2021-11-24 16:22:45 -05:00
TParticle2dMgr.h adjust formatting for some breathing room 2022-01-11 22:31:11 -05:00
types.h implement pik1's ATTRIBUTE_ALIGN macro 2022-04-07 16:44:42 -04:00
Vector2.h Progress of Cell and Cell accessories. 2021-11-03 22:15:55 -04:00
Vector3.h mapCode.cpp matched (unlinked) + formatting 2022-07-21 20:24:44 +10:00
Viewport.h My first dump of 2022! 2022-01-03 17:01:32 -05:00
VSFifo.h cleanup of various files 2022-01-14 18:41:05 -05:00
wipe.h Some wipe.cpp progress. 2022-01-05 19:42:01 -05:00