Commit Graph

8 Commits

Author SHA1 Message Date
AnonymousRandomPerson
be20f60ee0 Synced some symbol names with EoS hacking 2023-01-08 04:23:00 -05:00
Seth Barberee
57f540b320 fix a few nonmatchings and code cleanup 2022-03-21 17:48:40 -07:00
Seth Barberee
d988394595
More data dumping and some code cleaning (#46)
* more data dumping and some code cleaning

* split out cutscene scripts

* initial start at script conversion

* more script work

* use correct type

* clearer up struct field names

* split known scripts into seperate files

* no need to preproc pure ascii strings in debug

* more cutscene work

* split out personality test scripts

* solidify text macros and doc some dungeon fields

* more scripting work
2021-08-12 17:26:01 -07:00
Seth Barberee
f1fdcc2b0a more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
Kermalis
fbd4bbc146 Add libisagbprn 2019-08-13 13:00:33 -04:00
nullableVoidPtr
a611b9673e "Finish" decompiling bg_palette_buffer.s and m4a_2.s, and rename text variables
We all have our breaking points :matchlikethis:
2018-11-21 18:48:44 +08:00
scnorton
2695f8d39a Include <string.h> in global.h and add dependency scanning 2018-01-21 14:57:28 -05:00
sceptillion
d07afbc081 initial commit 2017-12-10 22:41:46 -08:00