pmd-red/asm
2023-01-13 17:22:41 -08:00
..
arm_func.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
code_2.s label/document game options 2023-01-13 17:22:41 -08:00
code_80A26CC_1.s code_80A26CC function 2022-03-22 15:57:26 +01:00
code_800B5F0.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
code_800D090.s label both game option pointers 2023-01-13 17:22:41 -08:00
code_801B3C0.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
code_801C620.s decomp 801C8C4 2022-04-29 07:58:12 -07:00
code_801D760.s decomp some dungeon weather stuff 2022-04-03 17:52:19 -07:00
code_801DCC4.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
code_801EE10_1.s code cleanup and decomp a few other funcs 2023-01-13 17:22:41 -08:00
code_801EE10.s code cleanup and decomp a few other funcs 2023-01-13 17:22:41 -08:00
code_803B050.s more labeling 2022-12-02 11:56:36 -08:00
code_803C1D0.s decomp most funcs with CreateRescueTitle 2022-06-12 18:18:09 -07:00
code_803D110.s label both game option pointers 2023-01-13 17:22:41 -08:00
code_804AFAC.s finish off dungeon random and few simple status funcs 2022-04-04 10:55:21 -07:00
code_805D8C8.s label both game option pointers 2023-01-13 17:22:41 -08:00
code_806CD90.s label both game option pointers 2023-01-13 17:22:41 -08:00
code_806E8B0.s more labeling 2023-01-13 17:22:41 -08:00
code_807B2D8.s Started decomping ChooseTargetPosition 2022-07-18 19:23:14 -04:00
code_807CABC.s decomp a few more easy ones 2022-02-17 19:06:29 -06:00
code_807CD9C.s finish decomp of code_8075BA4.s 2022-11-17 19:50:37 -08:00
code_807E5AC.s document CalculateStatusTurns (from PR comments) 2022-05-30 10:03:38 -07:00
code_807FCD4.s document more functions and cleanup some code 2022-11-18 10:00:22 -08:00
code_809D148.s some ground_script work 2022-12-02 11:56:59 -08:00
code_8004AA0.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
code_8012A18.s label/document game options 2023-01-13 17:22:41 -08:00
code_8031D70.s continue doing some more decomp 2022-03-13 17:48:04 -07:00
code_8041AD0.s document most of the dungeon music 2022-12-12 11:18:47 -08:00
code_8044CC8.s Decomped GetMapTile_2 2022-02-20 21:59:23 -05:00
code_8045A00.s some more decomp 2022-04-24 11:01:01 -07:00
code_8046CE4.s document more functions and cleanup some code 2022-11-18 10:00:22 -08:00
code_8069E0C.s finish decomp of code_8075BA4.s 2022-11-17 19:50:37 -08:00
code_8070BC0.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
code_8072CF4.s Decomped GetLeaderEntityIfVisible() 2022-10-16 21:26:43 -04:00
code_8073CF0.s label both game option pointers 2023-01-13 17:22:41 -08:00
code_8085B0C.s document most of the dungeon music 2022-12-12 11:18:47 -08:00
code_8086A3C.s document most of the dungeon music 2022-12-12 11:18:47 -08:00
code_8094D28.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
code_8097DD0.s finish out ai_targeting and move data 2022-11-18 16:54:10 -08:00
code_8098BDC.s document luminous cave and some more kecleon 2023-01-13 17:22:41 -08:00
code_80035F0.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
code_80428A0.s document most of the dungeon music 2022-12-12 11:18:47 -08:00
code_80450F8.s Decomped GetMapTile_2 2022-02-20 21:59:23 -05:00
code_80495E4.s label both game option pointers 2023-01-13 17:22:41 -08:00
code_80521D0.s more labeling 2023-01-13 17:22:41 -08:00
code_80718D8.s Decomped TargetLeader() 2022-10-16 20:47:07 -04:00
code_80848F0.s decomp a few more 2022-10-10 10:04:41 -07:00
code_80869E4.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
code_80958E8.s decomp most funcs with CreateRescueTitle 2022-06-12 18:18:09 -07:00
code_800558C.s more decomping 2022-10-10 10:04:41 -07:00
code_805744C.s more decomping 2022-10-10 10:04:41 -07:00
code_807034C.s Decomped CanCrossWalls() 2022-10-16 21:14:00 -04:00
code_807049C.s decomp another function and move movement funcs 2023-01-13 17:22:41 -08:00
code_808333C.s more decomp 2022-11-02 22:05:20 -07:00
code_808417C.s label/document game options 2023-01-13 17:22:41 -08:00
code_809447C.s continue doing some more decomp 2022-03-13 17:48:04 -07:00
code_8002774.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
code_8005838.s more decomping 2022-10-10 10:04:41 -07:00
code_8009804.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
code_8040094.s label both game option pointers 2023-01-13 17:22:41 -08:00
code_8044210.s more decomp work 2022-11-12 15:44:26 -08:00
code_8048480.s decomp sub_8048D50 2022-05-29 12:03:10 -07:00
code_8057824.s more labeling 2023-01-13 17:22:41 -08:00
code_8077274_1.s continue decomping more dungeon side 2022-08-20 10:03:09 -07:00
code_8077274.s more decomp 2022-11-11 16:49:48 -08:00
code_8083654.s document most of the dungeon music 2022-12-12 11:18:47 -08:00
code_8094148.s Decomped RoundUpFixedPoint() 2022-01-06 23:11:38 -06:00
code_8095014.s more documenting of funcs 2023-01-13 17:22:41 -08:00
code_8097318.s more decomp 2022-11-02 22:05:20 -07:00
code_8097670.s All saving functions decomped 2022-03-11 10:14:32 -08:00
code_8098468.s more labeling 2022-12-02 11:56:36 -08:00
code_8272724.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
credits.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
crt0.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
debug_menu_1.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
debug_menu_2.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
dungeon_2.s more decomp 2022-11-02 22:05:20 -07:00
dungeon_music.s document most of the dungeon music 2022-12-12 11:18:47 -08:00
dungeon.s continue doing some more decomp 2022-03-13 17:48:04 -07:00
event_flag_1.s decomp multiple move/orb actions and event flag 2022-10-10 10:04:41 -07:00
event_flag.s decomp multiple move/orb actions and event flag 2022-10-10 10:04:41 -07:00
exclusive_pokemon.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
felicity_bank.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
friend_area_1.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
friend_area_action_menu.s continue doing some more decomp 2022-03-13 17:48:04 -07:00
friend_list_menu.s more decomp 2022-07-10 16:10:28 -07:00
friend_rescue.s rename func 2023-01-13 17:22:41 -08:00
ground_effect.s move some data to ground_main 2023-01-13 17:22:41 -08:00
ground_event.s Merge remote-tracking branch 'upstream/master' 2022-05-30 13:24:40 -04:00
ground_link.s ground_link function 2022-03-20 17:53:32 +01:00
ground_lives.s move some data to ground_main 2023-01-13 17:22:41 -08:00
ground_map_1.s more decomp 2022-11-02 22:05:20 -07:00
ground_map.s ground_map function 2022-03-22 15:44:34 +01:00
ground_object.s move some data to ground_main 2023-01-13 17:22:41 -08:00
ground_script.s more labeling 2022-12-02 11:56:36 -08:00
ground_sprite.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
gulpin_shop.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
kangaskhan_storage_1.s more work on kangaskhan 2022-07-10 16:10:28 -07:00
kangaskhan_storage_2.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
kangaskhan_storage.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
kecleon_items.s document more kecleon shop 2023-01-13 17:22:41 -08:00
m4a_1.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
mailbox.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
makuhita_dojo.s more decomp and combining of files 2022-10-14 19:49:06 -07:00
memory_1.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
memory.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
moves_1.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
other_menus.s more documenting of funcs 2023-01-13 17:22:41 -08:00
pelipper_board.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
pokemon_2.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
pokemon_3.s continue doing some more decomp 2022-03-13 17:48:04 -07:00
pokemon.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
rescue_password_menu.s decomp more of rescue password and label GetDungeonFloorCount 2022-05-16 20:23:45 -07:00
rom_header.inc Renamed primary heap variables and partial cleanup m4a.s 2018-11-20 15:04:00 +08:00
sprite.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
text.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
unk_menu_203B360.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
unk_menu_203B364.s Translate all .include to #include 2021-12-20 16:29:12 +01:00
wonder_mail_3_mid.s decomp most funcs with CreateRescueTitle 2022-06-12 18:18:09 -07:00
wonder_mail_3.s more decomp 2022-11-02 22:05:20 -07:00
wonder_mail_5.s more decomping 2022-07-10 16:10:28 -07:00
wonder_mail_802C860.s more decomp 2022-11-02 22:05:20 -07:00