pmd-red/include/iq_skill_list_menu.h
2024-07-20 10:59:15 -07:00

30 lines
731 B
C

#ifndef GUARD_CODE_801C244_H
#define GUARD_CODE_801C244_H
#include "constants/iq_skill.h"
#include "structs/menu.h"
#include "pokemon.h"
#include "structs/str_text.h"
#include "structs/struct_sub80095e4.h"
// size: 0xC4
struct IQSkillListMenu
{
/* 0x0 */ s16 species;
/* 0x4 */ PokemonStruct1 *pokeStruct;
/* 0x8 */ u8 iqSkills[NUM_IQ_SKILLS];
/* 0x20 */ s32 numIQSkills;
/* 0x24 */ struct_Sub80095E4_2 s24;
};
bool8 HasNoAvailIQSkills(s16 species);
bool8 CreateIQSkillListMenu(s16 species, u32 index, u32);
u32 HandleIQSkillListMenuInput(bool8);
s32 GetIQSkillSelection(void);
void RedrawIQSkillListMenu(bool8);
void CleanIQSkillListMenu(void);
void BuildIQSkillList(void);
#endif // GUARD_CODE_801C244_H