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Disassembly of Pokémon Pinball
306cfa01a5
This requires including the pokemon constants in `wram.asm` to make the constant visible, which required including `macros.asm` for the enum macro used by the pokemon constants, so wram's stationary_text macro was renamed so that it does not conflict with the other stationary_text macro |
||
---|---|---|
audio | ||
constants | ||
contents | ||
data | ||
engine | ||
gfx | ||
home | ||
macros | ||
pokemon-reverse-engineering-tools@979c98a7c0 | ||
text | ||
tools | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
charmap.asm | ||
constants.asm | ||
gbhw.asm | ||
home.asm | ||
hram.asm | ||
INSTALL.md | ||
macros.asm | ||
main.asm | ||
Makefile | ||
README.md | ||
rom.sha1 | ||
sram.asm | ||
vram.asm | ||
wram.asm |
Pokémon Pinball
This is a disassembly of Pokémon Pinball (Game Boy Color).
It builds the following rom:
- Pokemon Pinball (U) [C][!].gb
sha1: 9402014d14969432142abfde728c6f1a10ee4dac
To set up the repository, see INSTALL.md.
See also
- Discord: pret
- IRC: libera#pret
Other disassembly projects: