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12 lines
377 B
C
12 lines
377 B
C
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#ifndef GUARD_FIELD_MAP_OBJ_H
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#define GUARD_FIELD_MAP_OBJ_H
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#include "sprite.h"
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void sub_805C058(struct MapObject *mapObject, s16 a, s16 b);
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void FieldObjectSetDirection(struct MapObject *pObject, u8 unk_18);
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void MoveCoords(u8 direction, s16 *x, s16 *y);
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void meta_step(struct MapObject *pObject, struct Sprite *pSprite, u32 (*d8)(void));
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#endif // GUARD_FIELD_MAP_OBJ_H
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