file renaming

This commit is contained in:
YamaArashi 2017-05-09 03:46:55 -07:00
parent dd00a34213
commit ca3da9a999
16 changed files with 16 additions and 16 deletions

View File

@ -166,7 +166,7 @@ u8 battle_get_per_side_status(u8);
u8 battle_get_side_with_given_state(u8);
bool8 IsDoubleBattle();
// asm/field_screeneffect.o
// asm/field_weather.o
void SetWeather(u32);
// src/field_fadetransition.o

View File

@ -75,7 +75,7 @@ SECTIONS {
asm/daycare.o(.text);
src/egg_hatch.o(.text);
asm/egg_hatch.o(.text);
src/battle_interface.o(.text);
src/battle_interface.o(.text);
src/smokescreen.o(.text);
asm/pokeball.o(.text);
src/load_save.o(.text);
@ -123,11 +123,11 @@ SECTIONS {
asm/reshow_battle_screen.o(.text);
asm/battle_anim_807B69C.o(.text);
src/title_screen.o(.text);
src/field_screeneffect.o(.text);
asm/field_screeneffect.o(.text);
src/field_weather.o(.text);
asm/field_weather.o(.text);
src/field_fadetransition.o(.text);
asm/field_fadetransition.o(.text);
asm/rom_8080874.o(.text);
asm/field_screen_effect.o(.text);
src/battle_setup.o(.text);
asm/cable_club.o(.text);
src/mori_debug_menu.o(.text);
@ -383,7 +383,7 @@ SECTIONS {
data/task.o(.rodata);
data/battle_anim_807B69C.o(.rodata);
src/title_screen.o(.rodata);
data/field_screeneffect.o(.rodata);
data/field_weather.o(.rodata);
data/rom_8080874.o(.rodata);
src/battle_setup.o(.rodata);
data/cable_club.o(.rodata);

View File

@ -7,7 +7,7 @@
#include "field_map_obj_helpers.h"
#include "field_message_box.h"
#include "field_player_avatar.h"
#include "field_screeneffect.h"
#include "field_weather.h"
#include "main.h"
#include "map_constants.h"
#include "metatile_behavior.h"

View File

@ -1,6 +1,6 @@
#include "global.h"
#include "field_effect.h"
#include "field_screeneffect.h"
#include "field_weather.h"
#include "sprite.h"
#include "text.h"

View File

@ -1,6 +1,6 @@
#include "global.h"
#include "gba/syscall.h"
#include "field_screeneffect.h"
#include "field_weather.h"
#include "global.fieldmap.h"
#include "script.h"
#include "task.h"

View File

@ -1,5 +1,5 @@
#include "global.h"
#include "field_screeneffect.h"
#include "field_weather.h"
#include "asm.h"
#include "palette.h"
#include "sprite.h"

View File

@ -6,7 +6,7 @@
#include "event_data.h"
#include "field_map_obj_helpers.h"
#include "field_player_avatar.h"
#include "field_screeneffect.h"
#include "field_weather.h"
#include "fieldmap.h"
#include "item.h"
#include "items.h"

View File

@ -1,6 +1,6 @@
#include "global.h"
#include "asm.h"
#include "field_screeneffect.h"
#include "field_weather.h"
#include "item.h"
#include "items.h"
#include "main.h"

View File

@ -13,7 +13,7 @@
#include "field_map_obj_helpers.h"
#include "field_message_box.h"
#include "field_player_avatar.h"
#include "field_screeneffect.h"
#include "field_weather.h"
#include "field_special_scene.h"
#include "heal_location.h"
#include "link.h"

View File

@ -13,7 +13,7 @@
#include "field_map_obj_helpers.h"
#include "field_message_box.h"
#include "field_player_avatar.h"
#include "field_screeneffect.h"
#include "field_weather.h"
#include "item.h"
#include "main.h"
#include "map_obj_lock.h"

View File

@ -1,7 +1,7 @@
#include "global.h"
#include "asm.h"
#include "decompress.h"
#include "field_screeneffect.h"
#include "field_weather.h"
#include "main.h"
#include "menu.h"
#include "money.h"

View File

@ -4,7 +4,7 @@
#include "event_data.h"
#include "field_map_obj_helpers.h"
#include "field_player_avatar.h"
#include "field_screeneffect.h"
#include "field_weather.h"
#include "load_save.h"
#include "main.h"
#include "map_obj_lock.h"