Decompilation of Pokémon Ruby/Sapphire
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ProjectRevoTPP c22eb152ce label, document, reorganize, and clean up battle_ai.c (#228)
label, document, reorganize, and clean up battle_ai.c
2017-02-01 21:50:47 -08:00
asm label, document, reorganize, and clean up battle_ai.c (#228) 2017-02-01 21:50:47 -08:00
common_syms more labels (#159) 2017-01-04 14:31:44 -08:00
constants label, document, reorganize, and clean up battle_ai.c (#228) 2017-02-01 21:50:47 -08:00
data label, document, reorganize, and clean up battle_ai.c (#228) 2017-02-01 21:50:47 -08:00
graphics define more data in C (#219) 2017-01-27 10:06:20 -08:00
include label, document, reorganize, and clean up battle_ai.c (#228) 2017-02-01 21:50:47 -08:00
sound aif2pcm: Fix length reporting. Don't use a MARK chunk if no loop. 2017-01-08 16:06:19 -05:00
src label, document, reorganize, and clean up battle_ai.c (#228) 2017-02-01 21:50:47 -08:00
tools make scaninc build under GCC (#218) 2017-01-25 22:15:49 -08:00
.gitattributes also fix .inc files 2016-11-20 18:31:59 -06:00
.gitignore Decompile more intro functions (#108) 2016-11-25 11:32:45 -08:00
build_tools.sh introduce RAM variable LD script generator tool 2016-09-25 00:32:04 -07:00
castform.mk tilesets 2016-01-29 03:55:59 -08:00
charmap.txt test messages 2016-06-19 10:25:09 -07:00
compare-ruby.sh Add ROM comparison scripts (requires baserom-ruby.gba and baserom-sapphire.gba) 2016-08-27 21:53:50 -04:00
compare-sapphire.sh Add ROM comparison scripts (requires baserom-ruby.gba and baserom-sapphire.gba) 2016-08-27 21:53:50 -04:00
compare.sh don't have compare.sh show warnings 2016-10-17 12:47:30 -07:00
fonts.mk build revision 1 and 2 2016-09-10 22:40:33 -07:00
INSTALL.md Restore devkitARM links 2016-11-28 00:47:58 -08:00
ld_script.sed introduce RAM variable LD script generator tool 2016-09-25 00:32:04 -07:00
ld_script.txt start decompiling mauville_old_man.c (#225) 2017-01-29 17:59:54 -08:00
Makefile preproc incbins 2017-01-23 21:31:28 -08:00
misc.mk finish dumping majority of gfx in graphics.s 2016-09-03 18:22:54 +01:00
README.md Sapphire now builds. 2016-09-10 20:10:15 -04:00
ruby_rev1.sha1 build Ruby/Sapphire separately 2016-09-22 23:18:40 -07:00
ruby_rev2.sha1 build Ruby/Sapphire separately 2016-09-22 23:18:40 -07:00
ruby.sha1 build Ruby/Sapphire separately 2016-09-22 23:18:40 -07:00
sapphire_rev1.sha1 build Ruby/Sapphire separately 2016-09-22 23:18:40 -07:00
sapphire_rev2.sha1 build Ruby/Sapphire separately 2016-09-22 23:18:40 -07:00
sapphire.sha1 build Ruby/Sapphire separately 2016-09-22 23:18:40 -07:00
shared_syms.txt get more functions to match and clean up 2017-01-07 20:16:03 -06:00
sym_bss.txt decompile field_effect.c 2016-11-18 16:37:29 -08:00
sym_common.txt gBattleTerrain 2017-01-02 03:36:41 -08:00
sym_ewram.txt label, document, reorganize, and clean up battle_ai.c (#228) 2017-02-01 21:50:47 -08:00
tilesets.mk tilesets 2016-01-29 03:55:59 -08:00

Pokémon Ruby and Sapphire

This is a disassembly of Pokémon Ruby and Sapphire.

It builds the following roms:

  • pokeruby.gba sha1: f28b6ffc97847e94a6c21a63cacf633ee5c8df1e
  • pokesapphire.gba sha1: 3ccbbd45f8553c36463f13b938e833f652b793e4

To set up the repository, see INSTALL.md.

See also

irc: freenode#pret