petrie911
bb7b2b19ca
Last Titania asset, fix to hibox exporter, more cleanup ( #180 )
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* yaml
* ti
* hud
* a
* torch
* forgot header
* fix?
* format
2024-03-28 11:13:34 -03:00
Alejandro Asenjo Nitti
7a43255fea
export configuration for ast_enmy_planet ( #181 )
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* complete?
* done
2024-03-28 08:01:37 -03:00
petrie911
38eba417f5
Add level tags to some segment 6 addresses ( #179 )
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* env
* format
* syms
2024-03-27 17:54:11 -03:00
petrie911
97f544c557
Improved match for fox_ti, add custom gbi macro, some cleanup ( #178 )
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* splits
* torch
* torch again
* headers
* merges
* format
* matches
* commit
* colpoly
* SY
2024-03-27 17:06:28 -03:00
Alejandro Asenjo Nitti
26a3873e16
export configuration for ast_star_wolf ( #177 )
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* MISSION
ACCOMPLISHED
* remove header
* remove comment
2024-03-27 14:37:20 -03:00
Alejandro Asenjo Nitti
ec1d3da564
export configuration for ast_great_fox & ast_sector_z & ast_sector_y ( #175 )
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* Matchpoint
* remove symbols from undef
* remove header
* comments
* var rename
* remove header
* first asset
* progress
* progress
* progress, should be matching. Torch bug?
* comments
* update torch with Peter's fix
* PRINTF
* replace symbol usage
* todo comment
* D_SX_6000000 usage
* progress
* Matchpoint
* progress replacing symbol usage (apo apo ahora)
* remove headers
* va bene
* format
* remove header
2024-03-27 01:07:41 -03:00
petrie911
4a572e7e30
Remove assets.h from global.h, some other header adjustments ( #174 )
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* splits
* torch
* torch again
* headers
* merges
* format
2024-03-21 17:19:38 -03:00
petrie911
df268e3bad
titania boss assets, cleanup pads, update torch, split remaining segments other than 6 ( #173 )
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* splits
* torch
* torch again
* headers
2024-03-21 15:45:13 -03:00
Alejandro Asenjo Nitti
6c27771ff4
export configuration for ast_map ( #172 )
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* progress
* progress
* progress
* progress
* progress
* progress
* progress
* finished?
* remove unnecessary header
* rename to map
* remove header
* rename to ast_map
* problem with torch
* Matchpoint
* take out pads and update Torch
2024-03-21 15:41:46 -03:00
petrie911
5531a140d8
matches ( #170 )
2024-03-18 00:23:01 -03:00
petrie911
a7aac0753d
torch update, ast_area_6 and ast_vs_player, new names ( #169 )
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* split up
* format
* torch
* headers
* just keep going
* torch
* names and such
* format
* remove headers
2024-03-17 01:06:28 -03:00
Alejandro Asenjo Nitti
60a64d402f
export configuration for ast_enmy_space ( #168 )
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* Matchpoint
* remove header
* remove comments
* add ENMY_SPACE_ to every symbol
* missed one
2024-03-16 20:10:21 -03:00
petrie911
11c6a8c7dc
Split headers as much as possible. add unique tags to segment 6 addresses ( #167 )
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* split up
* format
* torch
2024-03-14 18:31:03 -03:00
petrie911
75bbe0ba6a
torch update, aquas export, some asset cleanup ( #166 )
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* a start
* some things
* format
* hitboxes
* soon
* fixes and such
* Torch
* one fix
* torch
* formatting
* whoops the math
2024-03-14 12:43:50 -03:00
Alejandro Asenjo Nitti
206bfac9ef
export configuration for ast_landmaster & ast_training ( #165 )
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* remove header
* Matchpoint
* remove unnecessary externs
* Matchpoint (2 blobs)
* Asset analysis complete, here it comes!
* bye bye header
* MISSION ACCOMPLISHED
2024-03-14 12:42:24 -03:00
Alejandro Javier Asenjo Nitti
66ac732861
remove header
2024-03-13 19:50:34 -03:00
petrie911
01e87f1680
Colpoly factory and Torch fixes + sonicdcer's ast_sector_X ( #164 )
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* a start
* some things
* format
* hitboxes
* soon
* fixes and such
* Torch
* one fix
2024-03-13 18:48:03 -03:00
Lywx
976539b8c0
export configuration for ast_arwing ( #163 )
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* Arwing completely extracted ( With Issues )
* Fixed remaining issues
* Fixed remaining issues
* Fixed last one
* Renamed D_3000000 to use blue_marine
* Fixed missing declarations on fox_hud
2024-03-13 18:47:50 -03:00
petrie911
46ce729392
Hitbox factory and minor hitbox cleanup ( #162 )
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* a start
* some things
* format
* hitboxes
2024-03-12 23:21:47 -03:00
petrie911
036e58535b
Add Script Factory. Also some colpoly docs and vector cleanup ( #161 )
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* a start
* some things
* format
2024-03-12 16:46:25 -03:00
petrie911
e6f62df332
Skeleton factory and more Titania assets ( #160 )
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* skellingtons
* sort
2024-03-11 23:18:02 -03:00
Alejandro Asenjo Nitti
7c64f94d22
export configuration for ast_font_3d ( #159 )
...
* progress
* goodbye header
* Torch
* new torch
* Update Torch
* progress
* Matchpoint
2024-03-11 21:50:12 -03:00
Lywx
97d067e0f6
export configuration for ast_radio ( #157 )
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* Extracted ast_radio
* Removed externs from sf64mesg
2024-03-11 14:54:44 -03:00
Alejandro Asenjo Nitti
db21b5e96c
export configuration for ast_7_ti_1 ( #156 )
...
* progress
* progress
* progress
* update torch
* progress
* Matchpoint
* bye header
* remove unnecessary externs
* comment
* Animation extraction
* include Animations
* a couple more animations
* clean up
2024-03-11 14:46:59 -03:00
Alejandro Asenjo Nitti
ec7ece3c61
export configuration for ast_option ( #155 )
...
* initial
* progress so far
* progress
* progress
* progress
* progress
* more progress
* more progress
* progress so far
* comment out BLOB
* comment
* D_8015DF0
* Matchpoint
* matching
* update torch again
* verbose Torch
* remove comments
* fix
2024-03-10 22:38:13 -03:00
petrie911
77959b1753
Audio_seqplayer finished ( #154 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
* audio_thread
* Update Torch
* I think it's time to move on
* Merge remote-tracking branch 'upstream/master' into play
* playback
* bss
* it's over
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-10 15:30:31 -03:00
petrie911
8ccd568cc8
Audio_effects, _playback, and most of _seqplayer ( #153 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
* audio_thread
* Update Torch
* I think it's time to move on
* Merge remote-tracking branch 'upstream/master' into play
* playback
* bss
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-08 18:53:53 -03:00
Alejandro Asenjo Nitti
14aa8c9db7
export configuration for ast_font ( #151 )
...
* progress
* goodbye ast_font.h
* progress
* progress
* progress
* progress
* progress
* progress
* progress
* Matchpoint
* comments
* comment
* ast_font debinarized
* add header to files
* cleanup
2024-03-08 13:18:34 -03:00
Lywx
ddf28ecd3e
"export configuration for ast_allies" by Sonic fixed ( #150 )
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* begin
* progress
* progress
* Matchpoint
* clean up unnecessary externs
* dec
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-06 20:33:08 -03:00
petrie911
7e99fe712d
In my nightmares, I see audio_synthesis ( #146 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
* audio_thread
* Update Torch
* I think it's time to move on
* Merge remote-tracking branch 'upstream/master' into play
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-05 19:51:52 -03:00
Alejandro Asenjo Nitti
1c204a0151
Export configuration for ast_bg_planet ( #145 )
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* Matching
* remove unnecessary header
* fix
* add rule to extract textures as PNGs
2024-03-03 12:19:57 -03:00
Alejandro Javier Asenjo Nitti
7fa45ce716
remove unnecessary externs
2024-03-02 22:36:52 -03:00
Alejandro Javier Asenjo Nitti
ac5074a40c
remove unnecessary header
2024-03-02 22:16:39 -03:00
Alejandro Javier Asenjo Nitti
5dd5534f95
MATCHPOINT!
2024-03-02 22:12:21 -03:00
petrie911
5152d504b3
audio_general, audio data import, naming lots of audio functions ( #144 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
2024-03-01 15:57:44 -03:00
petrie911
e7fbb38c98
Decomp audio_load. Add names for audio context fields and audio_heap ( #143 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
2024-02-23 22:56:08 -03:00
Alejandro Javier Asenjo Nitti
647f0f5d2e
rename ast_reward to ast_ending_expert
2024-02-22 01:02:16 -03:00
Alejandro Javier Asenjo Nitti
d8808a923c
remove part of the comment for imported assets
2024-02-22 00:34:51 -03:00
Alejandro Javier Asenjo Nitti
332967f7f6
remove headers
2024-02-22 00:22:41 -03:00
Alejandro Javier Asenjo Nitti
6ab18c98b7
ast_ending_award_front & ast_ending_award_back
2024-02-22 00:21:58 -03:00
Alejandro Javier Asenjo Nitti
c8b33370a7
Antialias modes documented
2024-02-21 19:53:29 -03:00
petrie911
c651825586
Name audio files and finish splitting them ( #141 )
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* heapsort
* suff
* load init
* split
* split data
* begone asm
2024-02-21 19:10:06 -03:00
Alejandro Asenjo Nitti
807ade8ff7
ast_blue_marine extraction ( #140 )
...
* progress so far
* progress
* progress
* progress
* matching
* revert F3DEX_MK64
* update torch
* update gitIgnore
* correction
* add src/assets to clean recipe
2024-02-21 12:52:42 -03:00
petrie911
05747b1b52
Clean up hardcoded symbols ( #139 )
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* heapsort
* suff
2024-02-20 15:01:42 -03:00
petrie911
389ad0cd35
heapsort ( #138 )
2024-02-19 19:21:20 -03:00
petrie911
f227194d24
docs and such ( #137 )
2024-02-19 10:05:11 -03:00
Alejandro Asenjo Nitti
41698a131a
Extract ast_warp_zone ( #136 )
...
* try
* progress
* hasta la vista, baby
* ast_warp_zone matching
* remove symbols from linker
* new version of Torch
* ast_warp_zone
2024-02-18 22:34:56 -03:00
Alejandro Asenjo Nitti
e3b26ca666
sys_audio_C870.c Initial work ( #135 )
...
* func_8000BFE8
* func_8000BF6C
* func_8000BFD8
* func_8000BF94
* func_8000BFA8
* func_8000E1C4
* func_8000DBE4
* func_8000C0C0
* func_8000C1F8
* func_8000C13C
* matching
* various fixes
* AudioHeap_SearchRegularCaches
* func_8000CAF4
* func_8000DC84
* func_8000DC84
* .
* sf64 audio provisional header
* .
2024-02-18 12:43:21 -03:00
Lywx
0b13c0edef
Asset extraction ( #133 )
...
* Added torch and ast_logo yml
* Added torch into makefile
* Added torch into tools all rule
* Fixed version and removed clang-format from c header
* Reverted settings.json unrelated change
* Bump version
* Readded -s flag
* Fixed Makefile indentation
2024-02-17 23:19:18 -03:00
petrie911
9346a22c63
Asset names and headers ( #131 )
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* assets and such
* here goes
* here goes again
* once more
* once more
* type fixing
* type fixing
* type fixing
* here goes
* here goes
* format
2024-02-16 21:58:59 -03:00