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https://github.com/sonicdcer/sf64.git
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a0ec7a5516
* 408 * more stuff * brutal matches * data and such * gPlayer * names and boss and such * cat * forgot something
268 lines
11 KiB
C
268 lines
11 KiB
C
#ifndef GFX_H
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#define GFX_H
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#include "libultra/ultra64.h"
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#include "sf64math.h"
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#define SCREEN_WIDTH 320
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#define SCREEN_HEIGHT 240
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#define FILL_COLOR(rgba) (((rgba) << 0x10) | (rgba))
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#define RGBA16_RED(color16) (((color16) >> 0xB) & 0x1F)
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#define RGBA16_GRN(color16) (((color16) >> 6) & 0x1F)
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#define RGBA16_BLU(color16) (((color16) >> 1) & 0x1F)
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// used for convenience while decopming. You should find/replace them with the full macros before PRing
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#define GDL(dl) gSPDisplayList(gMasterDisp++, dl) // 06000000 dl
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#define GPC(r, g, b, a) gDPSetPrimColor(gMasterDisp++, 0x00, 0x00, r, g, b, a) // FA000000 RRGGBBAA
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#define GEC(r, g, b, a) gDPSetEnvColor(gMasterDisp++, r, g, b, a) // FB000000 RRGGBBAA
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#define GSGM_BACK() gSPSetGeometryMode(gMasterDisp++, G_CULL_BACK) // B7000000 00002000, most common geometry mode changed
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#define GCGM_BACK() gSPClearGeometryMode(gMasterDisp++, G_CULL_BACK) // B6000000 00002000
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#define gSPSetOtherModeHi(pkt, settings) gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_BLENDMASK, 24, settings)
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#define gsSPSetOtherModeHi(settings) gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_BLENDMASK, 24, settings)
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#define VTX(x,y,z,s,t,crnx,cgny,cbnz,a) { { { x, y, z }, 0, { s, t }, { crnx, cgny, cbnz, a } } }
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#define VTX_T(x,y,z,s,t,cr,cg,cb,a) { { x, y, z }, 0, { s, t }, { cr, cg, cb, a } }
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typedef struct {
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u8 r, g, b;
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} Color_RGB8; // size = 0x3
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typedef union {
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u16 data[SCREEN_HEIGHT * SCREEN_WIDTH];
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u16 array[SCREEN_HEIGHT][SCREEN_WIDTH];
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} FrameBuffer; // size = 0x25800
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typedef s32 (*OverrideLimbDraw)(s32, Gfx**, Vec3f*, Vec3f*, void*);
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typedef void (*PostLimbDraw)(s32, Vec3f*, void*);
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typedef struct {
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/* 0x0 */ u16 xLen;
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/* 0x2 */ u16 x;
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/* 0x4 */ u16 yLen;
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/* 0x6 */ u16 y;
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/* 0x8 */ u16 zLen;
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/* 0xA */ u16 z;
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} JointKey; // size = 0xC
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typedef struct {
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/* 0x00 */ s16 frameCount;
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/* 0x02 */ s16 limbCount;
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/* 0x04 */ u16* frameData;
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/* 0x08 */ JointKey* jointKey;
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} AnimationHeader; // size = 0xC
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typedef struct Limb {
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/* 0x000 */ Gfx* dList;
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/* 0x004 */ Vec3f trans;
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/* 0x010 */ Vec3s rot;
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/* 0x018 */ struct Limb* sibling;
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/* 0x01C */ struct Limb* child;
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} Limb; // size = 0x20
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typedef Limb* SkelAnime;
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typedef struct {
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/* 0x00 */ AnimationHeader* unk_0;
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/* 0x04 */ AnimationHeader* unk_4;
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/* 0x08 */ SkelAnime* skelanime;
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} Animation; // size = 0x0C
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void Lights_SetOneLight(Gfx** dList, s32 dirX, s32 dirY, s32 dirZ, s32 colR, s32 colG, s32 colB, s32 ambR, s32 ambG, s32 ambB);
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void Lights_SetTwoLights(Gfx** dList, s32 dir1x, s32 dir1y, s32 dir1z, s32 dir2x, s32 dir2y, s32 dir2z, s32 col1r, s32 col1g,
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s32 col1b, s32 col2r, s32 col2g, s32 col2b, s32 ambR, s32 ambG, s32 ambB);
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char* Graphics_ClearPrintBuffer(char *buf, s32 fill, s32 len);
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s32 Graphics_Printf(const char *fmt, ...);
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void Texture_Scroll(void *texture, s32 width, s32 height, u8 mode);
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void Texture_Mottle(void *dst, void *src, u8 mode);
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s32 Animation_GetLimbIndex(Limb* limb, Limb** skeleton);
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void Animation_DrawLimb(s32 mode, Limb * limb, Limb* *skeleton, Vec3f* jointTable, OverrideLimbDraw overrideLimbDraw, PostLimbDraw postLimbDraw, void* data);
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void Animation_DrawSkeleton(s32 mode, Limb** skeletonSegment, Vec3f* jointTable, OverrideLimbDraw overrideLimbDraw, PostLimbDraw postLimbDraw, void* data, Matrix* transform);
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s16 Animation_GetFrameData(AnimationHeader *animationSegmemt, s32 frame, Vec3f *frameTable);
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s16 Animation_GetFrameCount(AnimationHeader *animationSegment);
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void Animation_FindBoundingBox(Gfx* dList, s32 len, Vec3f *min, Vec3f *max, s32 *vtxFound, s32 *vtxCount, Vtx* *vtxList);
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void Animation_GetDListBoundingBox(Gfx *dList, s32 len, Vec3f *min, Vec3f *max);
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void Animation_GetSkeletonBoundingBox(Limb **skeletonSegment, AnimationHeader *animationSegment, s32 frame, Vec3f *min, Vec3f* max);
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void TextureRect_4bCI(Gfx **gfxPtr, void* texture, void* palette, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_4bCI_Flip(Gfx **gfxPtr, void* texture, void* palette, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_4bCI_MirX(Gfx **gfxPtr, void* texture, void* palette, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_4bCI_MirY(Gfx **gfxPtr, void* texture, void* palette, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_8bCI(Gfx **gfxPtr, void* texture, void* palette, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_16bRGBA(Gfx **gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_16bRGBA_MirX(Gfx **gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_8bIA(Gfx **gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_8bIA_FilpMirX(Gfx **gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_8bIA_FilpMirY(Gfx **gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_8bIA_MirX(Gfx **gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_8bIA_MirY(Gfx **gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_16bIA(Gfx **gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_16bIA_MirX(Gfx **gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_16bIA_MirY(Gfx **gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_16bIA_MirXY(Gfx **gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void TextureRect_32bRGBA(Gfx **gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale);
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void Graphics_FillRectangle(Gfx **gfxPtr, s32 ulx, s32 uly, s32 lrx, s32 lry, u8 r, u8 g, u8 b, u8 a);
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u16* Graphics_SetupTextureRender(Gfx **gfxPtr, u8 width, u8 height);
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void Graphics_DisplayHUDNumber(s32 xPos, s32 yPos, s32 number);
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void Graphics_DisplaySmallNumber(s32 xPos, s32 yPos, s32 number);
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void Graphics_DisplayLargeText(s32 xPos, s32 yPos, f32 xScale, f32 yScale, char *text);
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s32 Graphics_GetLargeTextWidth(char *text);
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void Graphics_DisplayLargeNumber(s32 xPos, s32 yPos, s32 number);
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void Graphics_DisplaySmallText(s32 xPos, s32 yPos, f32 xScale, f32 yScale, char *text);
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s32 Graphics_GetSmallTextWidth(char *text);
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void func_800A1540(s32 arg0, s32 arg1, s32 arg2, s32 arg3);
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void Texture_BlendRGBA16(f32 weight, u16 size, u16 *src1, u16 *src2, u16 *dst);
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void RCP_SetupDL(Gfx** gfxP, s16 i);
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void RCP_SetFog(Gfx** gfxP, s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_0(void);
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void RCP_SetupDL_1(void);
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void RCP_SetupDL_11(void);
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void RCP_SetupDL_12(void);
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void RCP_SetupDL_2(void);
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void RCP_SetupDL_3(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_4(void);
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void RCP_SetupDL_7(void);
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void RCP_SetupDL_9(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_8(void);
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void RCP_SetupDL_13(void);
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void RCP_SetupDL_14(void);
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void RCP_SetupDL_17(void);
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void RCP_SetupDL_36(void);
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void RCP_SetupDL_52(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_62(void);
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void RCP_SetupDL_37(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_18(void);
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void RCP_SetupDL_20(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_19(void);
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void RCP_SetupDL_21(void);
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void RCP_SetupDL_33(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_34(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_40(void);
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void RCP_SetupDL_42(void);
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void RCP_SetupDL_43(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_60(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_47(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_66(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_55(void);
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void RCP_SetupDL_57(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_45(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_46(void);
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void RCP_SetupDL_41(void);
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void RCP_SetupDL_64(void);
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void RCP_SetupDL_64_2(void);
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void RCP_SetupDL_23(void);
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void RCP_SetupDL_29(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_30(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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void RCP_SetupDL_27(void);
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void RCP_SetupDL_32(void);
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void RCP_SetupDL_73(void);
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void RCP_SetupDL_76(void);
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void RCP_SetupDL_74(void);
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void RCP_SetupDL_78(void);
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void RCP_SetupDL_81(void);
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void RCP_SetupDL_48(void);
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void RCP_SetupDL_68(void);
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void RCP_SetupDL_49(void);
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void RCP_SetupDL_44(void);
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void RCP_SetupDL_50(void);
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void RCP_SetupDL_61(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far);
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typedef enum SetupDL {
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/* 0x00 */ SETUPDL_0,
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/* 0x01 */ SETUPDL_1,
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/* 0x02 */ SETUPDL_2,
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/* 0x03 */ SETUPDL_3,
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/* 0x04 */ SETUPDL_4,
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/* 0x05 */ SETUPDL_5,
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/* 0x06 */ SETUPDL_6,
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/* 0x07 */ SETUPDL_7,
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/* 0x08 */ SETUPDL_8,
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/* 0x09 */ SETUPDL_9,
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/* 0x0A */ SETUPDL_10,
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/* 0x0B */ SETUPDL_11,
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/* 0x0C */ SETUPDL_12,
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/* 0x0D */ SETUPDL_13,
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/* 0x0E */ SETUPDL_14,
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/* 0x0F */ SETUPDL_15,
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/* 0x10 */ SETUPDL_16,
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/* 0x11 */ SETUPDL_17,
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/* 0x12 */ SETUPDL_18,
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/* 0x13 */ SETUPDL_19,
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/* 0x14 */ SETUPDL_20,
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/* 0x15 */ SETUPDL_21,
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/* 0x16 */ SETUPDL_22,
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/* 0x17 */ SETUPDL_23,
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/* 0x18 */ SETUPDL_24,
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/* 0x19 */ SETUPDL_25,
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/* 0x1A */ SETUPDL_26,
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/* 0x1B */ SETUPDL_27,
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/* 0x1C */ SETUPDL_28,
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/* 0x1D */ SETUPDL_29,
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/* 0x1E */ SETUPDL_30,
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/* 0x1F */ SETUPDL_31,
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/* 0x20 */ SETUPDL_32,
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/* 0x21 */ SETUPDL_33,
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/* 0x22 */ SETUPDL_34,
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/* 0x23 */ SETUPDL_35,
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/* 0x24 */ SETUPDL_36,
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/* 0x25 */ SETUPDL_37,
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/* 0x26 */ SETUPDL_38,
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/* 0x27 */ SETUPDL_39,
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/* 0x28 */ SETUPDL_40,
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/* 0x29 */ SETUPDL_41,
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/* 0x2A */ SETUPDL_42,
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/* 0x2B */ SETUPDL_43,
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/* 0x2C */ SETUPDL_44,
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/* 0x2D */ SETUPDL_45,
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/* 0x2E */ SETUPDL_46,
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/* 0x2F */ SETUPDL_47,
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/* 0x30 */ SETUPDL_48,
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/* 0x31 */ SETUPDL_49,
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/* 0x32 */ SETUPDL_50,
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/* 0x33 */ SETUPDL_51,
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/* 0x34 */ SETUPDL_52,
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/* 0x35 */ SETUPDL_53,
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/* 0x36 */ SETUPDL_54,
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/* 0x37 */ SETUPDL_55,
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/* 0x38 */ SETUPDL_56,
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/* 0x39 */ SETUPDL_57,
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/* 0x3A */ SETUPDL_58,
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/* 0x3B */ SETUPDL_59,
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/* 0x3C */ SETUPDL_60,
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/* 0x3D */ SETUPDL_61,
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/* 0x3E */ SETUPDL_62,
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/* 0x3F */ SETUPDL_63,
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/* 0x40 */ SETUPDL_64,
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/* 0x41 */ SETUPDL_65,
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/* 0x42 */ SETUPDL_66,
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/* 0x43 */ SETUPDL_67,
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/* 0x44 */ SETUPDL_68,
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/* 0x45 */ SETUPDL_69,
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/* 0x46 */ SETUPDL_70,
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/* 0x47 */ SETUPDL_71,
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/* 0x48 */ SETUPDL_72,
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/* 0x49 */ SETUPDL_73,
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/* 0x4A */ SETUPDL_74,
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/* 0x4B */ SETUPDL_75,
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/* 0x4C */ SETUPDL_76,
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/* 0x4D */ SETUPDL_77,
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/* 0x4E */ SETUPDL_78,
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/* 0x4F */ SETUPDL_79,
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/* 0x50 */ SETUPDL_80,
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/* 0x51 */ SETUPDL_81,
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/* 0x52 */ SETUPDL_82,
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/* 0x53 */ SETUPDL_83,
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/* 0x54 */ SETUPDL_84,
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/* 0x55 */ SETUPDL_85,
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/* 0x56 */ SETUPDL_86,
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/* 0x57 */ SETUPDL_87,
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/* 0x58 */ SETUPDL_MAX
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} SetupDL;
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extern Gfx gSetupDLs[SETUPDL_MAX][9]; // 0x800D31B0
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#endif
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