mirror of
https://github.com/sonicdcer/sf64.git
synced 2024-11-23 21:09:56 +00:00
31bfc1ecdd
* first few functions * funcs so far - messy * only large funcs left * func_DF4260_8018F880 and func_DF4260_80191160 * func_DF4260_8018C19C * func_DF4260_8018F880 player * build post merge * first cleanup pass * add work buffers to Object_2F4 * halfway through data import * finish data import * cleanup and add non_matching * bss complete * actor rename * post merge cleanup * file rename * arg rename * other object variables rename * hex cleanup for func_DF4260_80189058 * format * revert note_data * suggestions * format suggestions
81 lines
1.9 KiB
C
81 lines
1.9 KiB
C
#ifndef HUD_H
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#define HUD_H
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#include "global.h"
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typedef struct UnkStruct_func_80095350 {
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/* 0x00 */ s8 unk0;
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/* 0x01 */ char pad_1[0x1];
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/* 0x02 */ s16 unk2;
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/* 0x04 */ char pad_4[0xB2];
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/* 0xB6 */ s16 unkB6;
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} UnkStruct_func_80095350;
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void func_80084E78(Gfx** gfxP, void* arg1, void* arg2, u32 arg3, u32 arg4, f32 arg5, f32 arg6, f32 arg7, f32 arg8,
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f32 arg9, f32 argA);
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void func_80085944(void);
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void func_80086CC8(void);
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void func_80086DCC(void);
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void func_80087B5C(void);
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void func_80089994(s32);
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void func_8008A4DC(void);
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void func_8008B044(void);
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void func_8008B1B0(void);
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void func_8008B2F0(void);
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void func_8008B734(void);
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void func_8008B9E8(void);
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void func_8008BAE4(void);
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void func_8008CBE4(void);
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void func_8008D250(void);
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void func_8008D31C(void);
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void func_8008D4F0(f32, f32);
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void func_8008D7F4(void);
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void func_8008D984(void);
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void func_8008DC34(void);
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void func_8008E5E8(void);
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s32 func_80090E8C(Actor*);
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s32 func_800910C0(Actor*);
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// Weird addresses, assets maybe?
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extern u16 D_1000E80[];
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extern u16 D_1002280[];
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extern u16 D_10030D0[];
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extern s32 D_1011280[];
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extern s32 D_10116A0[];
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extern s32 D_10116B0[];
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extern s32 D_1011730[];
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extern s32 D_1011AC0[];
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extern s32 D_1011B90[];
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extern s32 D_1011BB0[];
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extern s32 D_1011C80[];
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extern s32 D_1011CA0[];
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extern s32 D_1011D70[];
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extern s32 D_1011D90[];
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extern s32 D_1011E60[];
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extern s32 D_1013580[];
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extern s32 D_1013700[];
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extern Gfx D_20031B0[];
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extern Gfx D_2010A30[];
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extern u16 D_3000B20[];
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extern u8 D_30013E0[];
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extern s32 D_80161690;
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extern s32 D_80161718;
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extern s32 D_8016171C;
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extern s32 D_801617E8[];
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extern s32 D_801617FC;
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extern s32 gHitCount;
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extern s32 D_80177838;
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extern s32 D_80177854;
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extern s32 gLevelMode;
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extern s32 gTeamShields[];
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extern s32 D_801778BC;
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extern s32 gVersusMode;
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extern s32 D_80177B50[];
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extern s32 D_80177B70[];
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extern s32 D_80177E7C;
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extern LevelId gCurrentLevel;
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extern s32 D_80178750;
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#endif
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