sly1/reference/include/actseg.h

30 lines
489 B
C

/**
* @file actseg.h
*
* @brief Declarations for actor segments.
*/
#ifndef ACTSEG_H
#define ACTSEG_H
#include <vec.h>
/**
* @brief Unknown, needs more research
*/
struct ACTLA
{
int fUseTarget;
struct ALO_conflict* paloTarget;
struct VECTOR posTargetLocal;
float sIgnore;
int nPriorityEnabled;
int nPriorityDisabled;
int fPaused;
struct CLQ clqPanToPan;
struct LM lmPan;
struct CLQ clqTiltToTilt;
struct LM lmTilt;
};
#endif // ACTSEG_H