mirror of
https://github.com/testyourmine/sm_rewrite.git
synced 2024-11-27 00:00:35 +00:00
83 lines
2.1 KiB
CMake
83 lines
2.1 KiB
CMake
cmake_minimum_required(VERSION 3.21)
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if ("${CMAKE_BINARY_DIR}" STREQUAL "${CMAKE_SOURCE_DIR}")
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message(FATAL_ERROR "You are compiling in the source tree, you should not do that. Use -B to set the build directory")
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endif()
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project(sm
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VERSION 0.0.1
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DESCRIPTION "Super Metroid PC Port"
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HOMEPAGE_URL "https://github.com/snesrev/sm"
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LANGUAGES C)
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include(GNUInstallDirs)
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# Compiler Warnings
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list(APPEND c_warnings
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"-fno-strict-aliasing")
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list(APPEND msvc_warnings
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"/W3"
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"/wd4996")
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# For installation later
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set(ini_name "${PROJECT_SOURCE_DIR}/sm.ini")
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# Dependencies
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# ------------
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# SDL
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if (NINTENDO_SWITCH)
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# Force static on Switch, just because it's easier
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find_package(SDL2 REQUIRED COMPONENTS SDL2-static)
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else()
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find_package(SDL2 REQUIRED COMPONENTS SDL2)
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endif()
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# Main Executable
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# ---------------
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add_executable(sm)
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add_subdirectory(src)
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add_subdirectory(third_party)
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# Math library
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find_library(MATHLIB m)
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# Target properties
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target_link_libraries(sm PRIVATE
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$<$<BOOL:${MATHLIB}>:m> SDL2::SDL2)
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# This is for third_party
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target_include_directories(sm PRIVATE ".")
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set_target_properties(sm PROPERTIES C_STANDARD 11)
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target_compile_options(sm PRIVATE $<IF:$<C_COMPILER_ID:MSVC>,${msvc_warnings},${c_warnings}>)
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target_compile_definitions(sm PRIVATE
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$<$<NOT:$<C_COMPILER_ID:MSVC>>:SYSTEM_VOLUME_MIXER_AVAILABLE=0>
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$<$<BOOL:${NINTENDO_SWITCH}>:__SWITCH__>)
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# Nintendo Switch extra setup
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if (NINTENDO_SWITCH)
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# needs to be linked with C++ linker for C++ stdlib
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enable_language(CXX)
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set_target_properties(sm PROPERTIES
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CXX_STANDARD 11
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LINKER_LANGUAGE CXX)
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nx_generate_nacp(sm.nacp
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NAME "Super Metroid"
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AUTHOR "snesrev & Lywx"
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VERSION "${PROJECT_VERSION}")
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nx_create_nro(sm
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NACP sm.nacp
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ICON "${PROJECT_SOURCE_DIR}/src/platform/switch/icon.jpg")
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set(ini_name "${PROJECT_SOURCE_DIR}/src/platform/switch/sm.ini")
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endif()
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# Installation
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# ------------
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install(TARGETS sm RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
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install(FILES "${ini_name}" DESTINATION "${CMAKE_INSTALL_BINDIR}") |